Dual Universe Creators

Welcome Pilots! Click here for info on the site and how to submit your ships.


We're now on Twitter!
Follow the latest designs and DU news at @CreatorsDu


Help us build Utopia II! Join the station discord

Join Discord
Statics
Voxel Sets
Lua Scripts
114

Squire - XS Starter Hauler

TobiwanKenobi

Ship

Cargo Lift: 500 t

BP dispenser located on Haven at - ::pos{0,27,6.9482,-70.8985,249.7016} To view in person, visit VR: "TobiwanKenobi Showroom" The Squire is an inexpensive starter hauler and market runner. Capable of escaping 1g with 200t of cargo - even with zero piloting talents - it's suitable for a new player who wants to kick-start their progress. It also has surplus high altitude lift and braking power to make it easier to fly. With maxed technician and piloting talents the Squire can escape 1g with up to 500t and carry up to 700t in atmo. With an optional warp drive, plenty of fuel, and a cozy interior, the Squire has only one notable drawback: If you intend to use the Squire for mission running, keep in mind that the cargo is only 120kL. This means that you won't be able to carry the 125kL mission package. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Listed stats are with maxed talents. If you're spawning from BP without good technician and piloting talents, it will be weaker.

BP: 1 Mħ
1

Pelican Halo

-FDG-

Ship

Cargo Lift: 3,000 t

Atmo (green) or Space (gray) Lift 2,1KT to Space Terminal: FDG Base

BP: 7.5 Mħ

hamster

KasoiLis

Ship

Space Thrust: 0.36 MN

This is a basic spaceplane with: 1)Ability to carry 21kL (<100t I guess ) in Atmo, very useful for hauling missions. 2)Low sustention speed and good maneuverability 3)Good space autonomy (an hour at full thrust) 4)Bad atmospheric autonomy(relatively. Full thrust will give you 700 km/h and ~1SU of flight. Can be increased by increasing your height or lowering the speed) 5)Good brakes 6)Maneuver engines for parking (thrust forward and sideways). Those have a separate fuel tank, so if you run out of fuel, just land and pump out of here. Elements: Most of them are basic and can be crafted in your backpack (exceptions are: container hub, M atmo-engine, cockpit, ECU and some decorative materials like luminescent glass) HUD: I'm using Albatross custom HUD for it's simplicity and height managing options (useful for hauling... just hit Alt-3 and you can leave it flying forward at set height). Cons are fuel displays: 50% means that you have run out of fuel for main engines...And only maneuver engines are left. RDMS: didn't touch it at all. Dispenser Located at ::pos{0,27,39.9809,-145.3252,82.8855}

BP: 10 Kħ
3

Odyssee Orion

Odyssee

Ship

No attributes :-(

our solo gunner contact Faineks#4504 for info ::pos{0,0,-2364053.1173,527100.5878,101017.6246}

BP: 7.5 Mħ
3

Orus MKII

Renard

Ship

Space Thrust: 4.41 MN

The Orus MKII, a lightweight carrier hybrid S. available here: :: pos{0,27, 8.3921,22.7110, -.0000} VR: FuelCola Boat Bar

BP: 500 Kħ
1

Skeeter Warp

Zeiffer

Ship

Cargo Lift: 450 t

A nice Warp Capable Ship able to carry a 125kL / 437.50t Delivery Package off of Alioth or Warp to Talemai to gather some Limestone and Natron efficiently. BP can be located at- ::pos{0,2,19.7052,86.5752,256.3013}

BP: 1 Mħ
5

Bad Flyers Friend!

Gray (GrayLeader)

Ship

Cargo Lift: 600 t

The Bad Flyers Friend! a 10 pack small container ship that works epic tons of thrust and power for the small ship and operates super awesome XS core ship and plenty of fuel 43,028km/h with just the fuel in it for space so pretty fast too!. Available at ADMI build store vr name is same so if you need the cords for the sore. ::pos{0,2,-24.6842,16.8702,151.5735} on alioth

BP: 500 Kħ
2

SWG Guild Hall Naboo-themed

MrLightWell

Ship

Space Thrust: 24.3 MN

This is a FLYING GUILD HALL. For any fans of SWG, player housing stood out even to this day as an amazing system from the technical programming side to the completely unique way players utilized it- so much fun for bringing people together or even being the envy of the server for having the largest, shiniest, most visited, etc. That spirit is very much alive in DU and one of the reasons I felt inspired to bring back a taste of the 'feel-good' content from gaming over the years. This high-accuracy recreation has enhanced use you wish you had 20 years ago, namely, it FLIES now! Create your most fancy halls once again and bring them along where-ever your adventures take you! FEATURES: -Large open spaces perfect for countless uses, make a vendor mall, make a lounge bar, make anything! -5 Large Sub-level rooms: great for storage, bedrooms, trophy-sets, art galleries, etc -2 Side rooms with extra storage room/ staircases to top pad -Top landing pad fits full S-core ships -Full art gallery of hand-picked screenshots featured by Sony Online Entertainment. -Plenty of power and lift if you want to use for common casual hauling. (6 Large Atmo Engines, 4 Large Space) **VERSIONS- Most fans will remember in SWG there were 4 models for Generic, Naboo, Corellia, and Tatooine. Please consult the trading post at LSA Industries HQ to locate them. *Reminder: as with all flying buildings by LSA, these models can be 'buried' or snuggly fit into other static builds and effectively used nearly the same. There are no current plans to copy guild halls to static cores.

BP: 2.15 Mħ

Seawing S20

Seawing

Ship

Cargo Lift: 800 t

The Seawing S20 is an Old-Earth Hybrid Heavy Lift Long Range Transport Aircraft. Predating the founding of Seawing Hypersonics, the S20 takes a different philosophy to moving payloads to space. Whether empty or hauling a kiloton the massive amalgam wing's custom tuned aerodynamics do all of the work, enabling a steady climb even with the nose NOT raised above the horizon. The wing itself is capable of safely deorbiting payloads up to 3,500t, providing almost 48MN of lifting force. The ship remains highly agile even while hauling its recommended payload of 800t. Designed as a platform for various modules, the dorsal docking port on the S20 supports the attachment of additional cargo pods, the S10 or S32 Scout ships, a DSAT module, or a Tri Scanner. Featuring two crew positions and two jumpseats, the S20 interior is designed to be cozy and make the most of a minimal floorplan with a workhorse aesthetic. The cockpit view is good to excellent, with effort made in ensuring good visibility at all head angles. Modern S20's have been refit with Moltres™ shield technology, enabling them to withstand reentry and atmospheric cruising speeds that would destroy all but the most advanced of its peers. With the refit shield in place, they are capable of hypersonic cruising speeds of 8000+km/h in atmosphere.

BP: 899 Kħ

Pneuma

Norths Shipworx

Ship

Space Thrust: 21.3 MN

Norths Shipworx proudly presents Pneuma. This Ship is the ultimate daily driver, it Has Some quite unique fetures with both the exterior and interior that are best seen in person, it's fast , easy to fly has decent cargo space and is also cheap to warp. come visit Norths Shipworks in VR to take a look for yourself but please do not buy in VR. Norths Shipworks is looking forward to seeing you :)

BP: 4 Mħ
7

DHP (Darths handy platform)

Stellar Forge

Ship

Dry Weight: 2.9 t

New Product by DarthShelL in association with Stellar Forge Rapid ongoing development DHP v.1 A little taste of what's to come ask in our creators page about options and upcoming features. VR: Stellar Forge

BP: 5 Mħ
2

GOI HERKIMER VTOL

Golden Oak Industries

Ship

Cargo Lift: 1,500 t

Herkimer is a VTOL Capable Hauler from Golden Oak Industries. Equipped with Eight Large Atmospheric Engines and a single Extra-Large Space Engine for forward thrust, the Herkimer also has Six Large Atmospheric Engines Downward Facing along with Four Large Space Engines Facing Downward! You can literally hold the space bar on your keyboard and go straight up if you choose to! VERY convenient for leaving market-places! The ship has Full VR Capability with 2 VR Booths and 1 VR Pod as well as a Resurrection node!

BP: 2.25 Mħ
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
1

The Zealot

Blackbriar Mercenary Inc

Ship

No attributes :-(

Blackbriar Mercenary Inc. is proudly presenting you the The Zealot by 'Bestwaifu' of "Cuddlepuddle Industies" Beta Veteran Premium warship fully tested and built by one of the most experienced pvprs in the game. Old Meta built The ship has everything thought of placement of every module is there for a reason not because it looks nice. This isn't some cute design with guns. Fast, Deadly and Tough.

BP: 5 Mħ
4

Stellavator S

Stellar Forge

Ship

Cargo Lift: 5,000 t

An elevator as elegant in design as it is in operation. This is a beautifully crafted elevator which can lift 5kt. It can be set up to follow a path perpendicular to the construct from which it was launched. This will allow elevators on the same, or adjacent, aligned cores to travel parallel paths to space, and arrive in the same relative locations in space as they hold on the ground. It does not use breadcrumbs, neither does it stop to correct deviation, as deviation is continually corrected while in flight. It maintains the same flight axis at all times, so does not become confused if it gets nearer to another celestial body than whence it started. Automatic docking is standard, with an extremely simple and reliable circuit. There are two setup modes, a simple one intended for first time deployment or testing, and a precise one, which uses a programming board, intended for parallel axes use, and after moving an elevator to a new location. VR to Stellar Forge Showroom to view. Blueprints are now available at the base of the Stellar Forge tower: ::pos{0,2,40.5746,92.2619,4.9188} Both the docking circuit and the position finding programming board code are non-drm, not secret, and available to any purchaser on request.

BP: 5 Mħ
Search
Filter
  • Core

  • Env

  • Sold As

  • Role

  • Features
Clear