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44

F36 Matador

Shinra Shipyards

Ship

Cargo Lift: 3,000 t

Introducing the F36 'Matador', a medium core all-purpose hauler. Key features include: Capable of 3KT lift off Alioth Warp drive Shield generator 8 Large Containers Carbon fibre build, with some plastic for light weight frame Excellent handling at full weight, with balanced centre of gravity Easy to swap out rear engines for more space thrust or high-altitude lift if desired VR: F36 Matador Location: ::pos{0,2,61.1961,88.0853,520.3715} Contact: Shredder#5614 Appreciate any and all feedback!

BP: 8.4 Mħ
2

Lucky Charm [Freighter One]

LeThadOs

Ship

Max Speed: 1,789 km/h

Vaisseau Cargo XS au look Aliéné. Un petit Bijoux 5 places qui en plus d'avoir une grande maniabilité est très rapide même chargé a bloque. Il dispose d'une aile de rangement accessible sur son coté droit (Photo N°6), dans lequel vous pouvez y placer d'autres conteneur par exemple (10 XS) ou un 2em réservoir a Fuel M. Ou tout changer pour en faire un Vaisseau Hybride, à vous de voir. Merci de ne pas l'Acheter en VR !! Station VR: Lucky Charm Inc. ::pos{0,27,19.9727,-52.3522,2.4171} IG : LeThadOs Vaisseau Gratuit mais Limité a 1 par Joueur. Remaque : Chaque élément du vaisseau a était placé sur la base d'un voxel carré. Vous pouvez facilement déplacer et replacer voir changer Moteur/Réservoir et cie. Seul le conteneur basique S intérieur de gauche peut poser un soucis a cause des Relais xs. Ils vous suffira juste de les déplacer le temps de la manipulation. En vous souhaitant une Bonne Continuation !!

BP: 1 ħ
7

The Raft

Southern Cross High Guard

Ship

Cargo Lift: 1,600 t

Inspired by The Raft from Star Citizen. The Raft has 3 large containers and a stunning full interior. To do those market trips in style. The Raft has: - Bridge (Pilot and Co-pilot) - Captain quarters with bathroom - Boardroom - 4 Bed bunks - 1 Shared bathroom - Kitchen and dinning area VR: SCHG Ship Sales - Madis ::pos{0,1,81.7469,5.7865,545.1833}

BP: 3 Mħ
14

TobiwanKenobi DU Exports

TobiwanKenobi

Ship

No attributes :-(

FILES: https://drive.google.com/file/d/1ZA8n7P2zgf181n0NinW_to0AluOll5W9/view?usp=drive_link ---------- Here's all of my work in DU; four years of voxelmancy, 28 unique designs. These files can be imported into your myDU servers. It's been a pleasure making things for you all. o7 ---------- I'm releasing these designs to the community for free, but if you'd like to thank me, you can: - Tip me through ko-fi --- https://ko-fi.com/tobiwankenobi07 - Buy my ships on the main server at my Haven showroom at VR: "TobiwanKenobi Showroom" - Give me a crisp high five. ---------- Note: Please do not reupload these files elsewhere. I'd like this listing remain the sole source of my designs.

1

CEOS_

Baxton Aeronautics

Ship

No attributes :-(

Hi all, I present to you my new core M hybrid cargo [CEOS] designed to carry out special missions of 1.8k t it is possible according to your skills to go up to 3k t of useful load in a fast, economical and safe way. - 4 container L - 8 basic space engine - 14 basic atmo engine - warpdrive - shield XS - radar S atmo/space, Ecu, DataBank... U can visit me in VR "baxtonAeronotics" Renember, dont buy in VR come !!! BP dispencer available at this position : - ::pos{0,27,13.7133,23.1457,54.8997} Have fun

BP: 5 Mħ
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
4

RAH 66 Comanche

LeeFall

Ship

Max Speed: 1,326 km/h

11G Thrust Fueled 9G brake Pocketable/Compactable 1300kmh Animated Rotor https://gyazo.com/0586140780575dcc5fd8ab4f4c5ef95c Great little ship to carry around in your nano pack for those emergencies. ::pos{0,2,43.8524,89.9132,109.0913} VR: Galactic Cinema

Token: 2 Mħ
BP: 500 Kħ
2

Medusa S-core Elevator

De Overheid

Ship

Cargo Lift: 2,680 t

For when you are too tired or can't be arsed to haul your ores up to space every week after your calibration runs. Or just for when you need to bring stuff up to your space station, here is the Medusa Elevator, equiped with Yoari's Elevator script and comes with all it's perks. ( https://du-creators.org/makers/Yoarii ). Scxript price is included in the blueprint. This creature was made with a small profile in mind and lands perfectly on a matching launch pad and docks nicely on a custom space platform (see my other statics, Kombat and Bogdan). It is not the strongest elevator but it was made to haul up all the ores you can pump up for a dense ore field in one week. Pluck done one of these elevators in the middle of your field, ride it down from space and do all the calibrations with your pocket rocket, delivering all the ores directly into the elevator. The base doubles as a tri-tile mining rig so those are already done. After you calibrated and picked up the last of the ores for the week, fold up your pocket rocket, jump in the seat of the elevator and let it take you back up to your space only hauler which is waiting on the deck of the Bogdan space dock. Nothing is easier. I will help you set up and plan the optimal configuration for your off-world ore field and discuss all options. Have a look at the latest version here: XMR ALI BAUX 01 Or ask me for a joy ride on Space Mountain, my personal creation, featuring a one mile line tunnel you shoot through at 600km/h with 50 cm to spare on each side. Keep your limbs on board...

Token: 24.5 Mħ
BP: 17 Mħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

1

Rebellion Evo II adv. by Chewie and Hagbard

Hadron

Ship

Cargo Lift: 1,000 t

https://du-creators.org/makers/Hagbard/ship/Rebellion%20Evo%20II%20adv.%20by%20Chewie%20and%20Hagbard The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. The dispensers are in the Alioth ::pos{0,2,-21.4557,122.4885,170.6865} The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth.

Token: 17.25 Mħ
BP: 6 Mħ
2

ELEGANT WARPER

JamesWydee

Ship

Space Thrust: 2.01 MN

Compact shuttle with comfortable interior, perfect for fast travel. XS Core low cost warp capable shuttle: 2 Warp cell - Madis 5 warp cell - Talemai Ship details: - Equiped with fuel monitoring - Equiped with Damage monitoring - Equiped with warp map - Atmo radar - Space radar - 6 passengers capable - Rez pod Fuel tanks accessible from the inside. Engines are military advanced For BP contact me via discord or come to see me on Haven on my location ::pos{0,27,28.3078,179.2059,24.5693} Come to see me via VR @ Wydee_ShowRoom

BP: 1.5 Mħ
11

Adrastus

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 11.2 MN

A design going back to early days of the Empire, Adrastus has remained a go to choice of many aspiring, if often impoverished young noblemen willing to prove themselves on battlefields of many. Adrastuses traditional gold, scandium-aluminum alloyed armor married to advanced shield generators offers surprising level of external protection for the ship of its size. It however comes at price of allegedly somewhat lacking reactor core containment ; snuffing out many promising noble houses before they had a chance to even begin. Royal Khanid Shipyards naturally denies these slanderous accusations and urges you, dear customer, to focus on what is really important; aggressive, spleen tearing acceleration and 6 advanced railguns ready to make to make fertilizer out of all the non believers.

BP: 1.5 Mħ
4

Tempest Sky Cruiser

Sethioz

Ship

Cargo Lift: 7,000 t

Tempest Sky Cruiser is stylish, yet simple hauler. it's suppose to have this alien-human hybrid looks. It's designed to carry 7000t of cargo. Engines: 24x L flat hovers 6x L vertical boosters 8x L atmo 4x L space Fuel: 1x L space fuel tank (main engines) 1x L atmo fuel tank (main engines) 1x M space fuel tank (vertical boosters) 3x M atmo fuel tanks (hovers) Containers: 10x L containers and room for 10 more, but might need more stuff on it to be able to carry it (unless you're using AGG) flying it empty is like flying an xs core ship, it's very agile and turns like an eagle. even tho it's designed for about 7000t of cargo (based on talents), it can probably lift about 10000t if you have level 4-5 talents in certain things, in fact i think only low altitude lift is problem and this is beacuse of hovers and vertical boosters, so if you put few more on or have high level talents, then it should easily lift 10kt. remember that you only have to get to 1km height, then you can use anti-gravity generator, it's slow, but it can lift any weight.

BP: 2.5 Mħ
5

Little Jumper

Sethioz

Ship

Cargo Lift: 200 t

Little Jumper is xs core warper, designed to get around easily with very low warp cell count, it takes only 7 cells to get from alioth to thades (no cargo). I literally built this in just couple of hours, so not much time went into voxelwork or anything else, it's just functional build. I hauled 500t of cargo from thades moon 1 to Thades and didn't have issues, however Thades has lower gravity, so don't do that on higher gravity planets! It has 1xM optimized container, which is enough for quick runs. you can go grab some T2 ores from surface of other planets and moons and easily make back the money spent on warp cells. enjoy the cute little build ^^

BP: 400 Kħ
3

Arcadia Death Shadow

Captain Harlock

Ship

Cargo Lift: 15,000 t

All my designs will be available at The Third Verse server Old beta creation New 1.4.16_x version updates to lua to work with current version Shield script updated and and have rgb Ship info updated still manual rgb Arch hud updated AGG installed AGG controler script Main power switch at the entrance that activates all the functions and screens Gunner seats and ammo containers installed (you may change the weapons and to different sizes) its for decorations now

BP: 45 Mħ
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