Dual Universe Creators

Welcome Pilots! Click here for info on the site and how to submit your ships.


We're now on Twitter!
Follow the latest designs and DU news at @CreatorsDu


Help us build Utopia II! Join the station discord

Join Discord
Ships
Voxel Sets
Lua Scripts

Walled Palace

Dead Horse

Static

No attributes :-(

This is a vaguely Asian themed walled palace. The lower hallways of the wall are large enough to accommodate expanded XXL containers. Just push them into the floor a bit. The base is designed to be pushed into uneven terrain, but it would be trivial to add a floor and use it as a large basement. This structure is located on Alioth, 7km north of Market 6. ::pos{0,2,39.2832,101.0451,299.8752} Dispenser is inside. There is an encampment chair to sit in to get a 3rd person view. VR Walled Palace.

BP: 3 Mħ
14

Alioth Hyperloop Project

Captain_Hilts

Static

No attributes :-(

The goal of the Alioth Hyperloop project is to connect various space elevators and towers to the markets via an underground tunnel and train system. Enabling efficient movement of large cargo to and from space and markets. Over 150km of tunnel has already been constructed demonstrating the movement of 1000tons 60km at 500kmhr for 100L of fuel. Now seeking partners, investors, - for - Public Relations and advertising, purchasing or leasing land, and construction of stations and tunnels. Also seeking landowners and tower or elevator operators who would like the convenience and profit of having the Alioth Hyperloop through their territory. VR demonstration track and self driving train - coming soon!

11

Hadron Factory Core L v6

Hadron

Static

No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ

DarkWarp

Dark Forges

Static

No attributes :-(

Welcome to DarkWarp. A S-core warpcell´s factrory. Used by the Terran Empire. If you can fuel the little monster, it gives 16 WC/H. An awesome small factory for personal use, but also for selling warpcells, it will give you aprox. 380 WC/day. And thats more that enoght to earn some quanta. Come on by VR: Dark Forges HQ to check it out.

BP: 10 Mħ
4

MK logo

Syndicate Inc.

Static

No attributes :-(

MK logo. 184x184 voxels/46x46 meters VR: The Syndicate Shop BP can be purchased on Alioth near market 6. ::pos{0,2,31.6129,108.1439,2.4078}

BP: 550 Kħ
6

Landfall pads M - ADMI

Gray (GrayLeader)

Static

No attributes :-(

Landfall pads (large static core) medium and xs core marked landing zones on pads. VR ADMI build store or position ::pos{0,2,-24.6313,16.8071,150.4663} on alioth. questions emladra#8532.

BP: 2 Mħ
9

Space shipyard

Jasper

Static

No attributes :-(

A nice looking space shipyard (Big L core) with a lot of lights!! perfect for ship building in space. The bridge on the side are for u voxel liberies u can get to them realy fast with elevators on the ground. If u have any questions ask me on discord Jasper_1. Are u looking for space stations space hangars space factory look no further!! and dm Jasper_1 discount if u buy more: 2 for 12 mil 3 for 15 mill 4 for 20 mill Blueprints at ::pos{0,0,13909484.7964,7394236.0528,-249278.5554} VR: Space station Shop

BP: 10 Mħ

the derrick mining unit

Spaceboys

Static

No attributes :-(

derrick d'exploitation minère fabriqué par Efchaos 4 mineur + 1 container M il reste de la place autour pour ajouter des mineur ou meme un conteneur XXL expanded avec aussi un container a colis XXL VR: Spaceboys beach club n'achetez pas en VR

BP: 1 Mħ
18

Loadeds Redlined Showroom

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

welcome to the redlined showroom, this showroom is on a large static core you can visit in VR search loaded industries showroom, it has 2 very large showroom floor space 1st and 2nd floor to display your ships etc or can even use for just about anything you like,

BP: 7.5 Mħ
17

Hangar Large Core

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser Welcome to my latest static build, Im really happy how this came out, build all your future ships in style or just store them, has storage space on balcony and also comes with landing pad on roof top not really much else to say i think the pictures says it all :), you can view in VR search loaded industries, This hangar is also available in kit form please check my other posts any question please Dm me on discord or add me in game loaded

BP: 7.5 Mħ
26

Hadron M Factory

Hadron

Static

No attributes :-(

-- Can be viewed in VR: Hadron HQ Alioth --- Introducing the Hadron M Factory The factory shell has been laid out for production of all T1 to T3 pures, products, parts and elements, with plenty of room to install T4 + T5 if needed. Comes with 5 floors and 6 mining units connected to the Jericho mining script. Comes with programming boards preinstalled for augmented reality labels, allowing you to quickly locate industry on any floor and easily read the layout of the factory at a glance. The container hubs are placed on customizable screens so you can neatly organize your storage to your needs. The blueprint uses T1 voxel and luminescent glass exclusively. No industry units or containers are included in the blueprint as the augmented reality makes installation of industry easy. This is so you can choose what to produce when you want or need it. The images alone aren’t enough to showcase all the detail our factory has to offer so please visit us in VR but remember to purchase in person! VR: Hadron HQ To showcase the factory and explain the layout we made an video tour of the factory: https://www.youtube.com/watch?v=BJXpXqc4MaI

BP: 10 Mħ
1

PYRAMID LUMINESCENT GLASS FACTORY

The Pyramid Co.

Static

No attributes :-(

PYRAMID LUMEN GLASS FACTORY This factory can make a ton of luminescent glass in a day! 12000m3 per day! Just like all our factories everything is simple to use and container hubbed for easy expansion. Ore in/Waste out/Product out Pays for its self on day one! READ OUR BIO FOR MORE INFO

BP: 1 Mħ
5

Duo Hangar 2B02

2Bitter

Static

No attributes :-(

2B Designs Duo Hangar 2x L Core Size Hangar - Plenty of Workspace (Can fit L core ship) - Plenty of light - Large Storage Room - Large Room for Small Factory / Honeycomb Factory - 2xL Core Size Landing pad - Elevator / Hole Access to the floor for easy access. - Lot of voxel work (Top Floor is clear so you can do whatever you like with the area, Personally mine I added a honeycomb factory so I can make whatever voxels I need when building) Make sure to over lap the middle of the cores to fit together VR: "2B Hangars Display" Sold at 2B Designs Building or Display location ::pos{0,2,45.0738,96.5919,173.6963} Discord: 2BITTER#7729

BP: 15 Mħ
3

Ivory Tiny House (Storage)

Creator (Ivory Island Resort)

Static

No attributes :-(

Note: Some furnishings in this blueprint require the Art Deco (Silver Backer Rewards) Features: 600kl of storage Once a simple house for servants at the Ivory Island Resort. After new management took over servants were evicted and the housing upgraded to include luxury amenities, staff now commute to work from the mainland. This house includes a new custom art piece that is AI Generated through the use of variables and prompts. Furnishings also include Art Deco pieces from old Earth, that are limited to the most affluent of clients. (Tokens will not be made available)

BP: 10 Mħ
17

DSPI Outpost and Tri-Hex Mining Platform

Dark Spaceworks Industries

Static

No attributes :-(

- A large core outpost building, with landing pad for medium core sized ships. - A platform to set up your mining operation on 3 adjacent territories, for convenient access to mining units and storage from a single location. - Storage: 6 Basic Containes L (2 per territory totalling 384 kl when fully buffed, more can be added) - Placement space for 12 mining units (4 per territory) 3 blueprints are provided - one for the main large core building, and two additional small core constructs that integrate to the main building. It is important and strongly advised that you refer to the Deploy Setup Manual, as precise deployment of the 3 BPs is essential to enable miners working properly on the 3 territories. Get the manual here: https://drive.google.com/file/d/1VQ1bRl1KgdTca1cO-hZctLboFwJC_NwA/view?usp=sharing Material list: https://docs.google.com/spreadsheets/d/1fYWNOhXSlhMM0Ky4PHIrxpxwJlIues0a5YV4HOhcObg/edit?usp=sharing VR: DSPI Outpost Sales dispenser: ::pos{0,2,41.7116,89.5775,34.7921}

BP: 4 Mħ
Search
Filter
  • Core

  • Env

  • Sold As

  • Role
Clear