Dual Universe Creators

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Ships
Voxel Sets
Lua Scripts
3

The Capsule Outpost

Zeta Group

Static

No attributes :-(

Designed to be an entry for the NQ Build Your Legacy contest. Feature an all-in-one outpost for a good start and a safe place on heaven.

BP: 1 Mħ
4

CCU Crane Set

CrazyHenky

Static

No attributes :-(

The CCU Crane Set. Do u need a crane for your heavy lifting jobs? Then CCU has a very nice and modular crane for u. This heavy duty crane will make any lifting a piece of cake. It has a turning radius of 0 ( cause DU dos not allow us to ) It can lift up to any amount ( tested at 100KT ) Cable length - as long as u can make it. ( keep it responsible ) Get your crane today ! U can visit us in VR at - CCU Voxel library Or in person at our location - ::pos{0,2,34.7581,72.5932,-0.0001} (Alioth) Fun intended. But have a great day Novean ! P.S. To be able to use a heavy duty crane u need a special permit and license. It is not possible to hire a specialist crane operator.

BP: 10 Mħ
11

Hadron Factory Core L v6

Hadron

Static

No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
1

Consolidated Fuel Refinery MKI

Consolidated Aerospace

Static

No attributes :-(

Introducing the Consolidated Fuel Refinery MKI This small core refinery is designed to produce Nitron and Kergon- X2 fuel. Featuring a small waiting area with 2 dispensers for fuel or other goods, 4 Large basic miners, An industrial themed interior and a roof top seating area. There is also another space in the building for storage or more dispenser, or even toilets if you fancy. *Elevator no installed in BP

BP: 100 Kħ
1

Staff Quarters (Storage)

Creator (Ivory Island Resort)

Static

No attributes :-(

Features: 600kl of storage Colonist Description: You never imagine surviving a Neutron Star meant you would also start your new life on a new planet still working long grinding hours for some affluent jerk. No matter where you go there is the predator and the prey. At least the neighborhood is safe, and you don't have to worry about the type of accidents that happen on an asteroid. Owner Description: You paid the ticket for six other sods to accompany you to the new world, there was nothing in their contract that stated how they should be treated when you bought them, and we do mean the people not the tickets. Yes the bots do most of the work, but you still prefer a human that satisfies the eye for cleaning your mansion, you need an engineer to repair the bots, and well let's not forget the accident with the plants when you bought the droid from that shady dune dweller on Haven. (Tokens will not be made available)

BP: 5 Mħ
3

Star Wars Galaxies City Shuttleport

MrLightWell

Static

No attributes :-(

Another Star Wars Galaxies tribute build dedicated to the countless hours spent waiting for the shuttle. Comes in two versions, dynamic is Tatooine coloring, Static has Imperial (dark). Pairs perfect with the 'Tatooine Trading Post' https://du-creators.org/makers/MrLightWell/ship/SWG%20Tatooine%20Trading%20Post

BP: 1 Mħ
4

All Advanced Engines Factory

VO Industries - theOmega28

Static

No attributes :-(

VR: "VO Factory Sales" 24 Hour production with no talents Advanced Atmospheric Engine XS - x80 Advanced Atmospheric Engine S - x20 Advanced Atmospheric Engine M - x5 Advanced Atmospheric Engine L - x2.5 Advanced Space Engine XS - x80 Advanced Space Engine S - x20 Advanced Space Engine M - x5 Advanced Space Engine L - x2.5 Advanced Space Engine XL - x0.6 Advanced Hover Engine S - x21.2 Advanced Hover Engine M - x5.3 Advanced Hover Engine L - x2.6 Advanced Flat Hover Engine L - x2.6 Advanced Vertical Booster XS - x80 Advanced Vertical Booster S - x21.2 Advanced Vertical Booster M - x5.3 Advanced Vertical Booster L - x2.6

BP: 18 Mħ
10

Warp Beacon Factory

DIA

Static

No attributes :-(

Own a Warp Beacon of your own - Then make one , in this faithful recreation of the must have strategic element. Get the Bacon cooking ! With DIA customised industry, storage and schematics monitoring and IC industry AR HUD scripts, incorporated into a modern stylish command room, you'll know precisely what you need and when you'll get your coveted beacon. Configured to be able to produce two beacons per month, all machines and storage are linked and signed with what to produce and appropriate maintain levels. Come see the wonder at the DIA Plaza and find the BP dispensers in our Showroom display. For those not interested in cooking bacon, but other tasty treats, get the voxel shell to build your own factory into - only 20Mq

BP: 25 Mħ
2

PYRAMID AMMO FACTORY RGEASXS

The Pyramid Co.

Static

No attributes :-(

Pyramid Ammo Factory RGEASXS This factory produces a ton of ammo in a day! Produces the following: Railgun S & XS electromagnetic 10k S, 20k XS Railgun S & XS Anti-Matter 10k S, 20k XS Total per day is close to 60,000 rounds per day! Simple Ore in, Waste out, Product Out design Everything hubbed for easy expansion and storage capacity. Check out our other ammo factories! HAPPY HUNTING!! READ OUR BIO FOR MORE INFO

BP: 3 Mħ

Under Snowy

ADCOne

Static

No attributes :-(

My first Sanctuary Structure and probably the only structure, which I have actually used that I will share here. This is because I like to make underground structures and they just look like boxes from the outside. I designed it with a landing pad, public hatch to allow people into what I imagined would be a store when I build it and a private elevator to allow me quick access to the interior, that is locked away from the public. Inside I have a few decorations, separate shower and toilet and one bedroom. Also have below that, what is now a store room but did start out as a factory room. Technically the images are showing the top of a Large static core but I liked the roof so much I recreated it (transferred it) to the large core when I swapped out the XS core (and S core I was using as a factory under, Under Snowy). So basically the reason I am sharing this is the landing pad on top and windows peaking out over the ground surface. Note Snowy is what I called my sanctuary tile because it has some snow in some places. I picked the tile because I wanted to see what the map was showing. It turned out the map was accurately depicting the snowy areas.

1

DPS Hexa Pads

An0ubiS

Static

No attributes :-(

DPS Hexa Pads - showroom and parking pads with a diamond plate structure. Static XS BPs (DRM) with different patterns, prices vary depending on the complexity (1,000,000 to 2,500,000). IMPERIAL CREST special edition available - for all fans of a well-known scifi franchise! VR: Deeh Store (dispenser + preview -> basement) If you have questions, don't be shy - contact me on Discord!

BP: 1 Mħ
1

Derrick Mining Unit

Yog UK

Static

No attributes :-(

Derrick (Nodding Donkey, Pump Jack) Mining Unit. Holds 4 Mining unit L. 1x L container with Hub. Screens and board for Lua. Space underneath for Ore Collection. Comes with 4 Basic MUs, 1 L Container, 1 Hub, 2 Screens, Prog Board, Vr Pod, lights etc.. Most Voxels in Iron. All Basic Stuff

BP: 250 Kħ
2

Uncom Atmo Engine Factory

VO Industries - theOmega28

Static

No attributes :-(

VR "VO Factory Sales" This will make all sizes and all models of atmo fuel based Engines including Hover engines!! You can make x4) Large, x2) Medium x2) Smalls and x2) X small engines at the same time All my factories are built to make it easy for the new players or players that dont have much experience in factories and everything is labeled to let you know what to set each unit and each unit or set of units also lets you know what schematics are needed!

BP: 7.5 Mħ
12

Landfall pads L - ADMI

Gray (GrayLeader)

Static

No attributes :-(

Landfall pads large core landing zone. vr ADMI Build Store or visit ::pos{0,2,-24.6313,16.8071,150.4663}. (Large static core) questions emladra#8532

BP: 2 Mħ
3

Land and Luxury pads

Gray (GrayLeader)

Static

No attributes :-(

Luxury pads that where originally built in beta and now redone with better skills. Large core uses mostly plastics and some wood there is a little bit of gold but not enough to break a bank! P.S. there is a little copper in the bp i havnt located yet swap this out for the gold is like 0.69m3 of it. Will be working on roads for this pad in the future thanks for looking!!! Located at ::pos{0,2,-24.6984,16.9672,135.7213} on alioth. Can vr temporary location of surrogate at ADMI store temp.

BP: 2 Mħ
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