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Voxel Sets
Lua Scripts
13

Type-7 Elite

Jupiter Arms

Ship

Cargo Lift: 5,000 t

DU CREATORS CHANNEL: https://discord.gg/pPtqP4kx Personal Discord: Black Falcon#0741 In Game: BlackFalcone375 Transporter Type-7 is a multipurpose cargo ship. The outstanding shape of the ship, as well as the fine tuning of the ship's control systems, make this model attractive for those who want to build a career in the trade and mining industry, as well as complete game missions. All the characteristics of the ship for the token are displayed at the level of pumping the installation of parts of the 4-5 skill level. Excluding piloting skills.The ship, when installed from the blueprint, will take the level of pumping of the one who installed the ship. The ship is suitable both for mining ore and for transporting bulky goods, thanks to the large cargo compartment of 30 L containers, which can be easily removed and added. The antigrav installed on board the ship will help you in lifting heavy loads. Piloting a ship will appeal to experienced pilots due to the presence of all control systems on the ship, which will allow you to spit on the laws of physics and find many combinations and techniques of piloting in various situations, for example, lifting and transporting any cargo. The ship is designed for a crew of 1-4 people, where there is a role for everyone. Buying this ship you will feel like a real freelancer, with your loyal team of friends. The interior of the ship is saturated with life in the style of the best space films. I will describe several roles that are available to the crew: 1. Captain (a wholesale pilot with advanced piloting skills, who will deliver any cargo from point A to point B in any weather, in this he will be helped by a cozy chair with fries under the river and a cool cockpit with monitoring of all systems and the best view for piloting from 1 faces. 2. Onboard engineer (The most important person on the ship after the captain, with a wrench and a fuel hose!) The ship has a special engineering compartment, with an engineer chair and screens to control all ship systems and quick access to all parts of the ship in step-by-step accessibility for quick repair or refueling of tanks) 3. Navigator (the captain's bridge is equipped with 2 reconnaissance seats, space and atmospheric radar, for detecting wrecked ships at long distances, as well as detecting unfriendly ships in pvp zones. 4. Junior Sailor (Co-pilot who learns and helps the captain and can take over control in a situation where the captain abruptly disappears from the ship) In addition to the tasks of the 2nd junior pilot, he can be engaged in laying safe routes along the star map and monitoring additional information systems of the ship.

BP: 25 Mħ
1

Romulan Roid Camper myDU Export

Walter Penumbra

Ship

No attributes :-(

Romulan T Varo L core space ship. Has Dsat and 2 M and one L basic container 4 Rare Pre Laser L 1 Stasis L 1 Capacitor shield converted from Star Trek Online stl to blueprint with du-blueprint tool Files: https://drive.google.com/drive/folders/1JqpKs6pHNWRvqhABtELBBjc_g6rwRUrB?usp=sharing

BP: 1 ħ
38

OLD Borg cube

SNS Sentinels

Ship

Space Thrust: 264 MN

Build by Akcroma#9718 The one and only Borg cube nano allowing you to compete against the current meta ship in style. 0 stacked elements. Full fuel/ammo/warpcells/core/scrap/pilot skills: Max thrust: 13.2g Brake force: 13.4g 10 Advanced Laser L 10 Ammo containers 2 Advanced Quick Wired Radar L 4 Uncommon Military Space engine XL 2 Uncommon Maneuver Space engine XL 5 Space Fueltank Shield L Warpdrive 1 Container L Script homemade pilot/gunner Full buff 5/5 (elements/weapons/HP) 458m² frontal cross section (without DSAT) 572m² vertical cross section 529m² lateral cross section 5298m3 Plastic Updated with plastic voxel for reach 8.3M CCS.

Trundler v3

Czarman

Ship

Cargo Lift: 150 t

This is the Trundler v3. v1 was the first ship I made, v2 is upgraded styling and v3 has upgraded performance. A step up starter ship with good styling, good handling and easy to fly. See it at my Haven Base or in VR at "Czar on Haven"

BP: 300 Kħ
3

MKS ,Scaner

Aleks_1

Ship

Cargo Space: 89,600 kL

Scanner Shop VR ( Market Aleks_1 ) You can see the ship here VR ( MKS Skaner ) Location here ::pos{0,27,50.2173,-3.6203,14.6138}

BP: 15 Mħ
8

Origin AX113

Spitfire_87

Ship

Space Thrust: 16.34 MN

wanna fly with style? than this is just what you need. it has 10 Small containers on board and some additional space in the back to fit 10 more. Or smack a warp engine in there and fly to a distant planet in no time. it is equipped with a small shield generator and 3 guns (primarily to look cool, but hey :p maybe someday you'll meet someone in pvp space with less guns) even if you don't need it, just buy it because it looks cool. blueprint is only 2,5 million

BP: 2.5 Mħ
1

starter mining Wagon (134 T / 5G thrust / 11 G brake)

Spaceboys

Ship

Space Thrust: 6.63 MN

petit mineur d asteroid armé XS (spatial seulement) avec warp tres léger, un grand container L basic tres economique vendu avec le script ARCH HUD 2.102 (obligatoire sur votre PC) voir GITHUB ARCH HUD DUal universe pour telecharger le script et le mettre dans votre dossier DU APP DATA "custom" pour pouvoir l installer sur votre siege pilote. VR: Spaceboys beach club n'achetez pas en VR

BP: 1 Mħ
4

Trash Panda

Grasto

Ship

Space Thrust: 1.04 MN

COMPACT - CAPABLE - EFFICIENT DRM FREE Loaded with Albatross HUD Basic light duty spaceplane, Great for bootstrapping up through ailerons missions or taking care of market runs, orbital hops and jaunts between planets for errands that don't require you to break out the heavy iron. Stats given for the basic engine version, advanced blueprint also available. I am no artist or shipmaker, this is just the culmination of continuous tinkering to my go-to method of getting around. My goal in this game has always just been to cruise around and explore, so the focus of the tinkering has been getting something that flies as well as possible, and I am pretty pleased with how it came out so I thought I would share. It is good for about 50t off of Alioth on the basic version depending on skills. Burn speed is up around 1850 so is pretty forgiving if you come back in to atmo a little hot. Container hub and engines centered on 0,0 so it stays balanced regardless of load. All medium engines so nice and fuel efficient. All a single honeycomb type so feel free to replace with your voxel of choice. Stats are listed for the "basic" engine version which uses pure carbon as the weight reference. Engines also easy to swap out, coordinates in the pictures, though it seems you need to pull the ailerons off to place the engines and put them back on when you are done. Whether you are brand new and looking to upgrade but not ready for the big large engine haulers, or have been around a while and just looking to try something different on the cheap, feel free to come by and check them out. VR: Trash Panda Showroom - No DRM Location: ::pos{0,2,34.9874,112.8624,15.6829} If you are like me and struggle with newtons, here are the stats listed in G's for the basic version, also empty. Atmo Thrust: 5g Atmo Brake: 16g Thruster Lift: 2.5g WIng Lift: 18.5g Space Thrust: 4g Space Brake: 7g

BP: 100 Kħ

Wedge Master 5000

Nghtmare

Ship

Cargo Lift: 150 t

Basic hauler, with automatic force field door, extra interior space for addons and basic components for a cheap starter ship and easy to upgrade later. also has nice Cargo display screen's and script.

Token: 7 Mħ
BP: 250 Kħ
6

The Cube

Sethioz

Ship

Cargo Lift: 5,000 t

Borg Cube style Cube, yes! this beast is S-core build, but easily out-performs most M-core and even some L-core builds. It has 2x XL space engines and 12x L atmo engines, with bunch of wings. I did 7.5kt (7500 tons) with this beast and it held together just fine, low alt lift was barely enough, but i managed to get it to 3500m and hold it there just fine, landing can be rough if you dont have enough space, but land it like a plane! just be careful with arch, DO NOT press "G" to land, lower the altitude yourself, because arch does not consider your ship's weight, it will SLAM you into ground. best part is adjustors, it has perfect adjustor placement, because well .. it's a CUBE! it turns better than any other ship (not a joke) and center of mass is almost in center, maybe off by 2%. Container hub is also right in the center, so if you fill it with cargo, then center of mass will be exactly in center. comes with 10x L containers, but there's enough room inside for more stuff. it has basic interior to keep the weight down, but also so its easy to repair the elements in case you damage them. So in atmo it does 7.5kt (including ship's weight), but you can put more hovers on it or replace hovers for vboosters and put more wings on it and i think it will handle 9-10kt in atmo, however i doubt it lifts more than 5kt into space, might get 6kt if you know how to fly, but you might end up taking some heat damage. you can further modify it by adding downwards space engines and it should easily get 6kt into space. This truly is the most powerful S-core ship i have built or seen and it has room for improvements, i just don't like to build ships with too many elements as they start lagging real bad :(

BP: 475 Kħ
1

Bigger Betty

Nosferatu Ship Designs

Ship

Cargo Lift: 2,000 t

The Bigger Betty is a slight improvement on the Basic Betty (https://du-creators.org/makers/Nosferatu%20Ship%20Designs/ship/Basic%20Betty). The idea being the ship now has 4 Basic Container L's, in addition to 1 Basic Container M. This will allow it to carry two Very Large packages. The same principles apply however, keep things cheap so if she is lost in the PvP zone she won't hurt your wallet to replace. Visit the Ship Showroom on VR under Nosferatu Ship Showroom Blueprints can be purchased at ::pos{0,2,47.9913,99.1516,1.1197} Tokens are collected from Alioth Moon 4

Token: 12 Mħ
BP: 750 Kħ

S12 Spincat

Seawing

Ship

Cargo Lift: 200 t

Seawing Hypersonics is proud to release the S12 Spincat to the starter ship market! Built to maximize performance out of a 500k build budget, These small scouts can be quickly assembled for new org mates, new players, or longtime vets looking for a nimble market runner. But just because the S12 is a starter doesn't mean it's slow or lacking in power and endurance! Basic engines push the Spincat to 1500km/h(after placement buffs and talents), and the ship has been built with easy-engine-swap voxel mounts making replacement with higher tier engines doable in under a minute! A Medium space fuel tank provides nearly 600,000km/h of delta V, easily taking this ship on several asteroid or interplanetary trips before refueling becomes necessary! It is fitted with full 3D maneuvering thrusters for operating from space platforms or low/zero G environs. The Spincat is also ready for external cargo loads! Due to using an S core, the Spincat can easily piggyback additional cargo, or xs core ships <500 tons. Armed with a single xs cannon, S12 Scouts can also serve as training platforms for new pilots to learn the fundamentals of gunnery. If that wasn't enough, the S12 features a robust heat protection system, allowing the ship to cruise around Alioth at 4000-8000km/h in upper atmosphere, and withstand reentries at 6000+km/h with minimal or no damage, making it far and away one of the speediest starters on the market.

BP: 100 Kħ
5

Kestrel X

Built by Usli310

Ship

Cargo Lift: 4,000 t

Welcome to the "Kestrel X". Inspired by the original Kestrel FTL, the Kestrel X steps it up a notch to bring the classic design into the post- Demeter era! An all new sleek style n spacious interior including new n improved cockpit, sleeping quarters, Anti-Gravity-Generating ability, and all direction freedom in space! Featuring: -Anti-Gravity Generator -Directional Thrusters -Additional fuel tanks -Atmospheric Radar -Space Radar -Resurrection node and Surrogate VR station n pod -Damage n fuel hud -Archaegeo Hud -Automatic doors n ramps with manual inputs *Atmospheric Brakes outside! *Nothing Stacked! *****Advanced Military Atmo Ls x8,Advanced Safe Atmo Ls x2, Rare Military Atmo Ms x2, Rare Military Atmo Ss x4, Advanced Military Space Ls x4, Advanced Safe Space Ls x4, Rare Military Dirrectional Thrusters, and Advanced Military Vertical Boosters x12. Get your BP today! PM me: Usli310 #7769

BP: 10 Mħ
6

Hyaku Choxie III B Type

Choxie

Ship

Cargo Lift: 750 t

The Hyaku Choxie was featured in the official launch trailer! With considerable screen time, to boot- 10/2023: The Hyaku Choxie is available again on Haven! See my new workshop through VR at "Choxie's workshop" Visit the store on Haven, ( ::pos{0,27,-80.8401,89.2208,241.0850} ) BSW's first commercially successful model, the Hyaku Choxie is a multi-role S-core ship inspired by Quatro Bejeena's MSN-00100 Hyaku Shiki mobile suit from Yoshiyuki Tomino's 1985 masterpiece "Mobile Suit Zeta Gundam". The original Hyaku Choxie was composed of gold voxel. The III-B type is made of cheaper materials such as polished yellow steel and aluminum, effectively saving on weight and cost without a sacrifice to looks! Features: -Fully detailed luxurious interior with passenger seats and navigator seat. -Quality-of-life LUA scripts including Navigator HUD, Damage Report, Warp Map and Inventory control. -An array of lights, all on toggle switches, set to imitate real-life aircraft; landing lights, indicator lights at the wing tips and tail, headlights, cabin lights etc -1 L-size container (can provide lvl 5 container handling talents), tested with 179kL of hematite (over 750t) -Overtuned with excessive atmospheric and space thrust, as well as lift. Meticulously balanced adjustors and elements by our in-house engineer guarantees a smooth flying experience. -Warp Drive This ship's design philosophy was to cover as many bases as possible, to be an everyday ride and a cost-effective warp-capable shuttle. Able to carry passengers, a moderate amount of cargo, and light enough to be cheap on warp cells, this ship is ideal for solo freelancers or small operations looking for a general purpose machine. Check them both out at VR station: "Choxie's Workshop" Feel free to contact me on Discord, I am in the official DU and DU-creators channels. If you interested in purchasing blueprints, here is a fast way to get to my base (If you're on Alioth): -Go to any of the Alioth districts with teleporters, and teleport to district 9. -Take the shuttle to Haven from District 9. This will put you at Haven Market 9. -My base is about 35km south of Haven District 9.

BP: 2 Mħ
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
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