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3

Megalodon

Captains Customs - Ship Sales

Ship

Cargo Lift: 13,000 t

There comes a time when reasoned words of appeasement are no longer enough. A time when a good person must decide whether to keep taking the hits or to stand up to oppression.   When it is time to stand up, to choose freedom and prosperity, then they must be prepared to deal in malice and menace. To deal in violence.   This moment calls for them to pick up the tools of war, and to prepare for battle. Then it is a time for the Megalodon!   From the abyssal depths of Captain Miller’s mind arises this 120m long armored behemoth. It is an instrument of retribution. It has been created to let haulers, miners, and business people bite back at those who target them!   It screams in an ancient, prehistoric, voice “stop hitting me Devon!..,” (Captain Miller has never confirmed who Devon is!).   Born of political necessity when The Guild of Merchants and Haulers threatened to boycott delivery of ore and essential goods until their pilots were adequately protected.   When word of this reached the ears of a conglomerate of Helios's finest leaders, known as the Council of Business And System Traversal Advisors, Regulators, and Directors, they knew they had to act!   The Council quickly ruled out paying to establish a Helios Sector Police Force or restricting arms sales throughout the system – as both were deemed bad for business and potentially expensive! Instead,  the Council awarded a multi-billion Quanta contract to Captain’s Customs for the development of Hauler capable of fighting its own battles! Once he was done counting the suitcases of Quanta, Captain sequestered himself into his design office, stared at an aquarium in the corner for a week, jumped up, and screamed “Shark!”   What emerged from this process was a monstrosity – The Megalodon. With 7XL Expanded Containers and an M AGG, it is a hardcore hauler. With a fully protected "safe room", 4 Advanced Precision Large Railguns, and 10 Military XL Space Engines, it is a feature-complete war-ship designed to get you safely through any zero-security zone.   If you are serious about hauling and want to cast off the fear of piracy, it's time to be the biggest, baddest thing in the ocean! It’s time to jump the shark and go Megalodon!   Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast. Captain’s Customs Now Sponsoring Space Shark Week

BP: 37.5 Mħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
4

Dune Hauler

Creator (Dune Dwellers)

Ship

Cargo Space: 28.8 kL

It is said that skilled pilots can make the Dune Hauler fly, while newer ones will want to stick closer to the ground. For the Dune Dwellers of Haven this common hauler is a staple in their fleet, and is a common sight on the flatter surfaces of the planet. (Tokens will not be made available) Featured by: - Landmark Explorer Twitch Channel

BP: 100 Kħ
4

Dragonster

LordSaygon

Ship

Atmo Fuel: 23 kL

Dragonster dragon - L size huge flying dragon. -Atmo, Space, Warp Drive Ask for token price contact in game : LordSaygon discord: LordSaygon#5819 twitch : LordSaygon

Token: 1 ħ
BP: 25 Mħ
3

Desparatio

Czarman

Ship

Space Thrust: 24.9 MN

In the process of moving, blueprints are available to Kosmos Exchange. Introducing the Desperatio by Czars Workshop. Listen, element only ships are the reason they get blown up. It's scientifically unproven even. Sure, you can fly around pew pew-ing with space glue holding your ship together but why? With voxels, If you win, you get to do it in style, and if you get blown up, you get to do it in style too. You want your enemies flying this so you'll have that pretty trophy and your enemies want you in this for their pretty trophy. Either way, voxels make life just a little bit better. Anyways, the Desperatio is a Meta current ship that sports 4 Advanced Precision Rails, Advanced Shield Gen, and Uncommon Freight L's for the power! with 19.6G of thrust and 31.7G of brake, you go where you want to go and fast....and with style! Frontal cross section of 40.4m2 is quite good with voxels and you'll still be hard to hit. Blueprint with Rare Rails/Shield and Advanced Freight also available. Deadgunner script is loaded on the seat and the remote. I think it's priced pretty well at 750k and am always willing to work out bulk deals. The blueprint is lvl 5 buffed on all the flight necessities. I can buff lvl 5 seat and radar capacity and lvl 4 on small rails/cannons/radar afterwards for free at my space station conveniently located 10km from the Tachyon Highway Mkt 6 beacon. See it in person at my showroom here ::pos{0,0,-42147.5126,202406.0186,33385.7634} or in VR at "Czar in Space Showroom" Don't forget to pick up a landing pad too, voxelized ships deserve more than a flat voxel landing pad!

BP: 750 Kħ
13

SPPA Dart

Super Powerful Pro Army

Ship

Cargo Lift: 10 t

The Dart is one of the few "real" Warp-Shuttles available since the release of Dual Universe. It is built for minimum weight while still maintaining a pleasant appearance. Since the weight of the warp drive was increased to 75t, most low-weight shuttles became obsolete. They simply do not produce enough lift anymore to haul the warp drive around. Because this unfortunately affected also our beloved "Needle", the Dart was born. Just 4 warp cells from Alioth to Madis, 15 to Teoma. This is not a racer, flight is docile and leaving Alioth is a bit challenging for a pilot without skills. The handling improves dramatically for a pilot with just lvl2+ talents on engines and wings. Stats are for unskilled pilots, cargo lift depends heavily on pilot skills. This version features all advanced military engines. Blueprint Dispensers available at the Alioth Exchange (Red Hall) ::pos{0,0,-18729.1249,113456.7716,-74341.4425} Surrogate: SPPA Alioth Exchange As our talents improve over time, ask us to meet and buff your ship with the latest talents!

BP: 2 Mħ
4

Auriga 8

Blackstone Inc

Ship

Space Thrust: 54.5 MN

Auriga 8 Hybrid Medium Core. Price of 36 million. Token Only. Blueprint and Parts now available at Blackstone Inc The Auriga 8 comes in multiple load outs with all ships being able to be quickly refitted for the job at hand. She is fitted with all Uncommon parts as standard which helps with weight reduction and increased power, making her very fuel efficient. Further upgrades to engines and containers are available. Colour options are available. Auriga 8 Uncommon - Comes fitted with Uncommon Military Engines and Vert Boosters a DSAT, Warp Drive and 6 Large Uncommon Optimized Containers. 36 Million. Auriga 8 Rare Atmo - Comes fitted with Rare Military Atmo Engines, Uncommon Military Space Engines and Vert Boosters a DSAT, Warp Drive and 6 Large Uncommon Optimized Containers. 42 Million. Auriga 8 V - Comes fitted with Rare Military Atmo Engines, Uncommon Military Space Engines and Advanced Military Vert Boosters a DSAT, Warp Drive and 6 Large Advanced Optimized Containers. 68 Million. Alioth Total Exit Record 4010 Tons Set 17 Aug 2024 Rare Atmo Fit Alioth Total Entry Record 4080 Tons Set 21 May 2024

Token: 36 Mħ
5

Aurora

Southern Cross High Guard

Ship

Space Thrust: 0.828 MN

Inspired by the classic Star Citizen Aurora. This Small Ship is a beautiful personal transport ship for when you just need to fly over to your friends base. VR: SCHG Ship Sales - Madis ::pos{0,1,81.7469,5.7865,545.1833}

BP: 2 Mħ
21

Captains Crown

Captains Customs - Ship Sales

Ship

No attributes :-(

There are lots of priceless, money-can’t-buy ships in DU, but the Captains Crown is the cream of the crop. It’s said that Captain Miller himself approved those worthy enough to own one, and even then, you’re talking serious money to get your hands on the keys. Today, a mint condition, original Captains Crown comes in at eye-watering sums, with a model sold in 2021 fetching $500 million. The chief designer DJSlicer painstakingly crafted each voxel with meticulous detail & precision. While Captains Customs’ reputation for excellence continues today, many nitronheads would tell you that the Captains Crown was their crowning achievement. Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast.

BP: 400 Mħ
2

Odyssee Promethe Mini

Odyssee

Ship

No attributes :-(

3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
8

X13 MK III compliant with brakes

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 2,500 t

Loaded industries presents the X13 MK III ( small core ) my original x13 1KT ship has now been redesigned and has had a powerful power output update with keeping its sleek design, can now lift 2.5kt+ off alioth with medium pilot skills, perfect for market running, hauling, mission running with 768kl cargo space (4 large containers) comes with medium shield for extra protection and i always build my ship with much more lift and atmos braking power thats needed for much easier control and safer landings ( brakes are fully compliant with what was changed on the PTS when this goes live so this ship is fully future proof. also my vhagar and eros have also been updated with the brake fix. all stats shown are with level 3/4 on 75% of pilot skills, if you have no pilot skills would be best to stick to around 2kt in cargo you can view in VR search for loaded industries showroom ( your find the ship at the end of the runway ) comes fully fitted with.. 6 advanced large military engines 5 advanced large military space engines 2 advanced med military space engines 27 large atmos airbrakes 28 medium wings 14 large retro space brakes warp drive medium shield 4 large containers vr pod full interior redone large fuel tanks all boosted with level 5 talents when buying a token

BP: 7.5 Mħ
4

Laserbeak

Doctor Venkman

Ship

No attributes :-(

This is a clean version of the Beta ship "HELEA." It has been upgraded with 4 XS Rare Precision Cannons, 6 S Rare Military Atmo Engines, and 3 S Rare Military Space Engines. Ship is made with Glossy Steel and Glossy Gold. Come to Sanford Ships and Upgrades for the dispenser and while you're there be sure to check out the other gently used ships available (tokens)! ::pos{0,2,26.8039,82.5646,306.6600}

BP: 1 Mħ
3

Odyssee Orion

Odyssee

Ship

No attributes :-(

our solo gunner contact Faineks#4504 for info ::pos{0,0,-2364053.1173,527100.5878,101017.6246}

BP: 7.5 Mħ
6

Short Bus

Stellar Forge

Ship

Space Thrust: 1.3 MN

Small, fast and balanced market runner. Made for those quick runs to get those little bits. Atmo only version available. VR: Stellar Forge

BP: 50 Kħ
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