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Ships
Voxel Sets
Lua Scripts

ETA M Core Landing Pad

Elite Transport Associates Ship Works

Static

No attributes :-(

No elements needed You can replace concert with brick for almost same effect Location: ::pos{0,2,15.0650,96.8392,0.0000}

BP: 500 Kħ
1

PYRAMID GLASS PANEL FACTORY

The Pyramid Co.

Static

No attributes :-(

PYRAMID GLASS PANEL FACTORY: Produces nearly 1000 Large panels a day 2000M 3000S Just like all our factories everything is simple to use and container hubbed for easy expansion. Ore in/Waste out/Product out Easily adjust to make more or less of each type READ OUR BIO FOR MORE INFO

BP: 1 Mħ
5

Advanced Atmo Engine Factory

VO Industries - theOmega28

Static

No attributes :-(

This will make any size and any type of Advanced Atmo Enigine! Setup to make at the same time: x4) L x2) M x2) S x2) XS Just like all my factories, its setup for easy deployment. All indy is labeled for easy start up. Also anything that requires schematics is also labeled per indys. Also has a schematic bank inside for schematic storage and gives the list of all the required schematics for the factory in general! Feel Free to VR over and see it for yourself!! "VO Factory Sales" Message me on any questions you may have on Discord "theOmega28.36#1869"

BP: 10 Mħ
26

Hadron M Factory

Hadron

Static

No attributes :-(

-- Can be viewed in VR: Hadron HQ Alioth --- Introducing the Hadron M Factory The factory shell has been laid out for production of all T1 to T3 pures, products, parts and elements, with plenty of room to install T4 + T5 if needed. Comes with 5 floors and 6 mining units connected to the Jericho mining script. Comes with programming boards preinstalled for augmented reality labels, allowing you to quickly locate industry on any floor and easily read the layout of the factory at a glance. The container hubs are placed on customizable screens so you can neatly organize your storage to your needs. The blueprint uses T1 voxel and luminescent glass exclusively. No industry units or containers are included in the blueprint as the augmented reality makes installation of industry easy. This is so you can choose what to produce when you want or need it. The images alone aren’t enough to showcase all the detail our factory has to offer so please visit us in VR but remember to purchase in person! VR: Hadron HQ To showcase the factory and explain the layout we made an video tour of the factory: https://www.youtube.com/watch?v=BJXpXqc4MaI

BP: 10 Mħ
11

Factory 2 Core

Rifter Inc

Static

No attributes :-(

2 Large Static Core Factory. Made for the most enthusiastic Factory Manager. Features placement pads & sign placement for all machines. Catwalks for easy access and a large Landing pad up top. Tons of room for storage, May take years to fill up!!!,,bit of an exaggeration here. Large enough to handle any sized organization. Come Visit at "Rifter Shipworks" public VR BP's Avail here ::pos{0,22,-32.0802,58.7871,-17.5292}

BP: 90 Mħ
5

Lighthouse

Chewie_1

Static

No attributes :-(

A Lighthouse.... Illuminates your way back home. VR to "Alioth Marina" Drm free in case you want to transfer the Lighttower to your own static core, there are full instructions for configuring the lighting included on an info button

BP: 3 Mħ
2

SKY-AEGIS-MINING-RIG-4M

SKY-Industries

Static

No attributes :-(

Join the mining rush with our small core mining platform, equipped with 4 or 6 high-tech mining units that will help you gather resources. Our platform is built to be compact and easy to deploy on irregular terrain, making it perfect for those hard-to-reach mining sites. Whether you're a seasoned miner or just starting out, our platform is the perfect choice for anyone looking to make it big in Dual Universe Come visit at Alioth: ::pos{0,2,54.7335,109.8047,69.0288} VR: SKY Aegis Outpost

BP: 75 Kħ
2

Oasis Mining Hub v1

Oasis Shipyards

Static

No attributes :-(

So, no more calibration tiles means time to own some proper mining rigs. This should make it easier... Easy install, low cost honeycomb with a custom lua script displaying all the information you could need or want. The LUA script is also available standalone! Construct: As most mining rigs only require four units, the blueprint contains four Large and two Small allowing you to disable the Small units if required. You can also choose to replace these with large units if so required. Please note, if you do use four and remove the two S cores, edit lua parameters and enter in "25" (without quotes) to the "Gaps" field. LUA Features: - Dynamic Title Change - Dynamic Plug and Play Plug in any order Screens, Containers, Mining Units (up to six) until all 10 slots used - Ability to change the order of mining units displayed. - Tile Evaluation - Ability to change ore value in settings - Storage Bar Feel free to contact on Discord with any questions: "The Unitato#5400"

BP: 150 Kħ
1

All Screens & Signs Factory

VO Industries - theOmega28

Static

No attributes :-(

VR "VO Factory Sales" This will make every type and every size screen on the market! Screen and Sign Factory 24 Hour Production with no Talents x 3.75) Expanded Modern Screen XXL x 3.75) Expanded Modern Transparent Screen XXL x 60) Modern Screen L x 240) Modern Screen M x 240) Modern Screen S x 15) Modern Screen XL x 240) Modern Screen XS x 60) Modern Transparent Screen L x 240) Modern Transparent Screen M x 240) Modern Transparent Screen S x 15) Modern Transparent Screen XL x 240) Modern Transparent Screen XS x 240) Screen M x 240) Screen S x 1) Screen XL x 240) Screen XS x 240) Sign L x 240) Sign M x 240) Sign S x 240) Sign XS x 3.75) Super Expanded Modern Screen XXXL x 1) Super Expanded Modern Transparent Screen XXXL x 240) Transparent Screen L x 240) Transparent Screen M x 240) Transparent Screen S x 240) Transparent Screen XS x 240) Vertical Sign L x 240) Vertical Sign M x 240) Vertical Sign XS If you have any questions please feel free to reach out to me on Discord: theOmega28.36#1869

BP: 15 Mħ
2

SWG Tatooine Trading Post v2.0

MrLightWell

Static

No attributes :-(

Back in beta I began piecing together a static L-core for my large Tatooine city project based on Star Wars Galaxies/Battlefront - Now you can enjoy it as well! Everything is an original version or elaboration based on the old school style. FEATURES: • Main trading hub building • 3 Custom workshops/houses • Speeder/podracer parking • Two XS-sized landing pads • Negotiator's Patio/Lounge • Junkyard • Defense Turret (Has 1 M, 2 S containers within) • Unique decorations: moisture vaporators, display carts full of commodities, (Entry sign reads 'Trading Post' in Aurebesh-font) • Space for additional buildings, alleys, yard decorations, the possibilities are endless! ***SWAPPABLE DYNAMIC PIECES: Blueprint includes most everything shown in the sample pictures but the central 'City Shuttleport', 'Bazaar', and 'Vehicle Garage' are optional sold-separate dynamic (or static) cores. This gives you even greater power over your city as you can change out the look/feel of different areas on the fly without having to copy/paste things. ***Screen images, Art, Logos -Hutt Clan Logo assets.prod.novaquark.com/54643/5f222890-c181-4cb6-8e41-921b6e3fa1a3.png -Flag of Tatooine (twin suns) assets.prod.novaquark.com/54643/897fa331-4dd1-4635-9f97-1803b38385c6.jpg *Blueprint will include extra 'fluff' details on the carts, dispensers, or additional polishes as they're added. I can't remove dispensers from main hub due to a bug NQ is trying to fix so for now what I have is what everyone else gets but you can choose to not spawn dispensers in now with the optional system.

BP: 4.5 Mħ
7

Landfall pads main - ADMI

Gray (GrayLeader)

Static

No attributes :-(

Landfall pads as used in beta (large static core) has small and xs core landing zones lined out. Located on alioth at new store. VR "ADMI build store" position ::pos{0,2,-24.6313,16.8071,150.4663} for landing zone at store. thanks for looking updating builds as i can questions ask emladra#8532

BP: 2 Mħ

PYRAMID MEGA CONTAINER FACTORY

The Pyramid Co.

Static

No attributes :-(

Pyramid mega container factory: Makes every size container xs s m l xl xle makes every size ammo container xs s m l makes two of each size at a time all machines labeled to make schematic placement a breeze schematic lists for all our M core factories can be found on our discord like all our factories comes with in game and discord support

BP: 5 Mħ
1

Luxury Condo

Makashima Industries

Static

No attributes :-(

Modern, luxurious and affordable accommodation. The luxury style condo is designed to provide big open plan areas for hosting your friends and displaying your trophies, while still providing a large private apartment room above. There is a moderate size shelter area for a personal vehicle to be parked, allowing for off-street parking and mild protection against the weather, should the environment be a little rough. Built on the lowest of the constructs grid structure, this spacious condo provides ample opportunity for further expansion outwards & upwards, should the new owners wish to add on a 3rd floor or simply add another room over the sheltered parking. With big windows all around and luxury interior decoration, one can always enjoy spectacular views, while resting in comfort. Location & VR: Makashima Industries Shop ::pos{0,26,79.6509,-87.6931,99.0025}

BP: 1.5 Mħ
5

Soltac Mining Hub M

The Onion

Static

No attributes :-(

Introducing the Soltac M-core Mining hub. Ideal for use as central storage and processing facility for your resource flower, or as a standalone base of operations -6 floors of factory space to accommodate small scale refinement and production. -4 external mining pods, each capable of holding 8 L mining units -Subterranean surface ore collection area, with quick access elevator to mining pods -Storage Hangar can support up to 40 L-containers(4 included in BP for ease of deployment) -Dedicated PB for each pod running mining calibration LUA -4 empty PB for any additional LUA needs For a closer look visit "Soltac Mining Hub M" in VR Installation instructions: There are two orange guidelines to help ensure proper placement 1) Flatten terrain 2)Place structure, lower into ground until upper orange guidline is no longer visible. Refer to photos on this ad for proper depth. 3) Excavate central pit, use the outer walkway as a guide. Use smaller shovel size near outer walls to avoid disturbing flattened terrain. 4) Excavate interior rooms, again use smaller shovel size to avoid disturbing flattened terrain 5) Excavate storage hangar and surface ore collection room. There is an orange guideline dictating floor height.

BP: 5 Mħ
1

Mining RigOutpost

Dark Forges

Static

No attributes :-(

This is my vision of Mining Rig Outpost Whit 5 mining units and one Refiner room 1 Ore Container and 1 Pure Container you have a small landingpad on top for your small cargo ships Discord: https://discord.gg/cTU9sPtnsR VR: this will come BP Cords ::pos{0,2,-1.1524,178.6534,54.5918} VR: Dark Forges HQ

BP: 400 Kħ
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