Dual Universe Creators

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Statics
Voxel Sets
Lua Scripts
4

P2 Scout

Seawing

Ship

Cargo Lift: 0 t

The P2 Scout has been scrambled into production to meet the alien threat encroaching upon our skies! Armed with 7 magazines worth of cannon ammunition, this long range scout skirmisher has the endurance to keep battling it out mission after mission without needing to return to a carrier or base. Lightweight construction ensures performance, yet its armored top plate uses high grade 5 titanium allowing it to tank hits should it become necessary to vent the shield! Unlike many space-only competitors, the P2 may operate from ground bases, removing the need for time consuming ship transfers! It is capable of launching to orbit from the ground on its rocket afterburner, as well as gliding back to a safe landing like the space shuttles of ancient history. Initial UEF combat reports show the P2 has proven itself capable of dominating in encounters with alien advance scouting parties, with over 90% of sorties reporting swift victory and only moderate damage to shields which did not require the use of a single vent cycle!

BP: 500 Kħ
11

Spearhead

Vega Hex Industries

Ship

Cargo Lift: 400 t

The Spearhead is an M core asteroid hunter made to hop from one asteroid to the other with ease. It has direct access to the DSAT while piloting to save time and can get around 400t out of Alioth atmosphere with ease. Comes with tidy interior, 1 L and M container, a shield M and warp engine. Come visit us in VR at Paragon Hex Showroom or in person near market 6 at ::pos{0,2,35.3441,107.0564,-13.1840} DM if you have any questions on discord: vork

BP: 3 Mħ

Caliblohanka

Retcerter

Ship

Space Thrust: 0.15 MN

XS ship for calibrations on neighboring moons and planets without a collection container

BP: 50 Kħ

Jaguar

Helloeoj

Ship

Space Thrust: 19 MN

The Jaguar was originally developed by Thukker Mix as a skirmish platform but improvements to engine efficiency in assault craft brought the competing Wolf assault frigate up to parity in speed. The Thukker considered an even faster propulsion system for the Jaguar, but ultimately chose to sell the design to Core Complexion Inc. Eager to make an impression in this market, Core Complexion have revised the Jaguar's role, replacing its hardpoints and shifting focus from speed to shields.

Token: 15 Mħ
BP: 10 Mħ

X4 surfer

Dark Forges

Ship

Max Speed: 1,000 km/h

Need to get your "dude" on, and surf the waves? Then get the Bullet surferboard pocket. An easy transport to have in your nanopack. And a cool one.

BP: 50 Kħ
3

lift 10.000 tons Alioth without the AGG

Spaceboys

Ship

Cargo Lift: 10,000 t

large cargo civil fabriqué par Manwé (Valinor) de Penrose peut transporter 10.000 tonnes sous 1G sans le generateur de gravité. 10 container XXL expanded VR: Spaceboys beach club n'achetez pas en VR

BP: 15 Mħ

Corvus

Jarus_Phalanx

Ship

Cargo Lift: 600 t

The Corvus is a new Light Cargo / Cruiser. This ship is capable of escaping Alioth at 1kt of total weight. At full fuel it will lift 600t depending on piloting skills. Smooth lines and easy controls make this an all around flyer. Stop by the shop to take a look. Located 9km West of the District 6. VR to The Dome and look at all the shops in the area. Tokens on request.

BP: 3.5 Mħ
8

Calico

Captain Harlock

Ship

Cargo Lift: 1,000 t

Years of dedication and passion have resulted in the construction of the Calico. Hand crafted with the highest level of voxel detail and deliberate element placement of any ship I’ve made before. The Calico has everything you need in a warp shuttle and so much more. Inspired by the Star Atlas “Calico Hero” and adapted to the mechanics of Dual Universe; the Calico is engineered to rival any small core warp shuttle available in game. Entering the ship from either side will reveal a wide open cargo hold for installing additional containers or securely storing an XS speeder. On the front walls you will find switches for toggling on/off the lights and screens throughout the ship and on the back wall 3 Programming Boards. The top Programming Board enables the Ship Info script found in the cockpit. The reinforced door leads to the cockpit and up the stairs to the two main flight controllers, both of which come with Arch HUD GFN version preinstalled. When seated you will find a screen displaying the Shield Activator Script (written by RobRocketPants and updated by FinalX) and a screen displaying Ship Info (script by Krengus of ASTco) for easy access while flying. The unique glass canopy spanning the length of the ship provides the pilot and passengers with an unparalleled sense of openness and spatial awareness. Towards the back of the ship and either side of the Resurrection Node are access ladders to the living quarters. Upstairs you will find the 3D Augmented Reality Damage Report (script by Koruzarius), 2 passenger seats, the Container HUB and the RGB light control (script by Krengus of ASTco). From the living quarters you have access to the fuel tanks, however 2 hatches on the roof can also be used to access the same tanks from outside. The Calico comes with a mix of Advanced Safe and Military Space Engines varying from size S to L and 4 Advanced Military Atmospheric Engines size L. The default is our recommended engine loadout however you can easily swap any engine using the flat surfaces found behind the engines when removed. Simply align the new engines to the existing voxel designs and remake the links. Art inspiration can be found here: https://www.artstation.com/artwork/mDV2L8 ***The first 25 Ships will be sold as tokens with a custom certificate with the buyers name and number on the ship before the Blueprint will be available as standalone*** I want to say a special thank you to everyone who bought a token of the Calico! I post below the 25 buyers with their certificates 1.Canuckl3head 2.Necormax 3.xSKeevx 4.Lunarzkii 5.Vampskull 6.Sambo726 7.xdracksx 8.Necormax 9.MNC 10.Novalok 11.Poljack 12.Taylorbud 13.snouchie 14.MurderousDeuce 15.Kalri1774 16.RCG Corporation 17.Swervin 18.Hadron 19.Shiromar 20.Necormax 21.Arcuro 22.DominoSugar 23.Braddock 24.Bellwether 25.Maggles Messy Muppets Custom variations with different colors only available as tokens to choose You can change the honneycomb colors when spawn the ship Matte Black brick must stay the same or same matte type Black pattern marble must stay the same or same type LvL 5 Max talents to everything Important Specs Max Cargo Capacity - 192KL Capacity (2X Medium Containers on a HUB) Maximum Cargo Weight - 800T (It will go higher with higher piloting skills) Ship Weight (fully fuelled, no cargo) - 460T Flight Scripts Archhud Geforce version Fuel Tanks 2M Space 2 M Atmo (accessible inside and out) Space Engines, Sizes & Types : 2 L Adv Safe, 4 M Adv Mil, 1 S Adv Mil Atmo Engines Sizes & Types : 4 L Adv Mil Shield Size & Type Advanced XS Top Speed in Space 36,770km/h Landing Lights turn on automatically (scripted by RyanPryde and modified by FinalX) Screens throughout scripted by FinalX Known Specs Light switches, screen switches new color picker Warp Capable Living Quarters Ladder Access Cargo Hold for a small XS ship inside Shield Activator Script Robrocketpants (Programing board Cockpit area) Krengus ASTCO Shipinfo Script (Programing board cargo area the top one) RGB Lightboard ASTCO 3D AR Damage Script Koruzarius Landing Lights (if they are not working try to deactivate the switch in the cockpit under the board then enter the seat) **Important note** While you flying you must have all the programing boards (LUA) off especially the AR damage and ship info script it causes CPU overloads New 1.4.16_x version updates to lua to work with current version Shield script updated and and have rgb color picker Ship info updated still manual rgb Arch hud updated New color picker lua All the screens and lua reworked to work with color picker and you can change their colors New custom version White-red color (Better for recolor more details) blueprint available at Kosmos showroom only! Have fun and enjoy Calico!

Token: 30 Mħ
BP: 7.5 Mħ
21

Tie Advanced X1

SNS Sentinels

Ship

Space Thrust: 0.83 MN

Build by Knight-Sevy#6239 The TIE Advanced x1, or TIE/ad, was an advanced starfighter that was part of the TIE line manufactured the shipbuilding industrie of Sentinels. Contact : Knight-Sevy#6239 It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Real cockpit and accessible through a hatch at the top. Sold with 800 l of fuel and 400 T3 ammo XS. The TIE Advanced X1 is ideal for training space combat in Dual Universe with friends and it got the same stats than our X-Wing so you have the choice ! You need "Control Unit Capacity Handling" at lvl 2 to use the 2 laser (Weapons => Seat Capacity Handling => Control Unit Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" https://youtu.be/laLS_bgT_Hw No talent max stats : 6.25g MAX THRUST 10g BRAKE FORCE 34m² Frontal cross section 49 838 km/h MAX SPEED

Token: 450 Kħ
BP: 200 Kħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ

Viper MK2

McQuaid Security

Ship

Space Thrust: 0 MN

Viper MK2 McQuaid Security is proud to bring you the Viper, in cooperation with the designer Wadiss and WadiCorp. If you want to hop around quickly between mining units or dash to the store and back for a few items, without taking your large fuel-sucking ship, look no further! The Viper can take you anywhere planetside while having a non-boxy appearance. Just look at the screen shots and note the fine voxel detailing throughout! The ship is outfitted with: -1 container S to hold misc. odds and ends from the market. -overpowered brakes so you can float down to any destination easily. -rounded non-boxy styling from nose to engines. -and more! I loaded the container with 56t of pure iron, hematite and other ores and this ship has no troubles at all flying this, however, although the hovers lift plenty of weight, it can't lift full iron amounts of weight (I can lift about 50% of the Container S full of iron with the hovers). I took off on a straight, smooth surface with all that iron. Sustentation speed is very low (90kp/h!) to it's easy to putt-putt in the air for perfect aim in landing. I also have a compactable version with no container and a single fuel tank in a different dispenser at the same location. Stop by our showroom and check it out in VR right now: McQuaid Security Ship Showroom. DO NOT BUY BLUEPRINTS IN VR since they will be lost when you exit VR - fly to my showroom to buy the actual blue print. We are located 12km from Alioth Market 6 ::pos{0,2,40.9864,98.5891,248.1309}

BP: 250 Kħ
9

Nemesis

Adrenix91

Ship

Space Thrust: 410 MN

Captains Customs/ adrenix91 Present to you the Nemesis Space only hauler with 30 XL Containers for all your hauling needs, custom made interior through out, including ! Captains quarters , officer quarters x2 and bunks for 12 crew, warp and radar room , med bays , crew lounge, 2x gunner rooms(if wanted) 2x small hangers and Air lock doors for all those RP needs Space engines are 24 L uncommon and 4 Advance XL Visit today at: Captains Customs - Ship Showroom ::pos{0,2,36.7574,108.2818,55.5905} on Alioth (paste into a chat, right click on it and set as destination)

BP: 10 Mħ
24

Cargocrok Multi Role

RCG Corporation

Ship

Cargo Lift: 3,600 t

Looking for a ship to run Thades/Madis XL Missions? Take a look at the Cargocrok! The Cargocrok flys great and has plenty of Space for all your Stuff. Need to scan some Territory Tiles? Put up to 3 territory Scanner inside and start scanning! The Techbay in the front part of the Cargocrok has Space for up to 5 more Container L or an AGG S if you need to carry some more heavy stuff. It is tested with 4kt from Alioth and up to 6kt from Madis! (Anyway i would advertise it with 3.6kt max load. 4kt is possible if you really now what youre doing) This Ship comes with all T1 Engines for easy build everyone can afford. Feel free to upgrade anytime to T2 or higher engines if you need more lift. If you need help placing the engines, contact me anytime :) Connect to our VR and check it out: RCG Showroom --- Discord --- https://discord.gg/KcafbTSwMp --- Buy Locations --- Alioth M6 Location @ (::pos{0,2,38.8365,100.5709,256.7325}) RCG Haven Location @ (::pos{0,27,-54.7124,-48.7342,157.2570}) Locura Haven Location @ (::pos{0,27,10.3966,-117.6575,142.6387}) --- VR Locations -- VR Location: Locura DIS10 Mobile Store VR Location: RCG Showroom VR Location: Locura Alpha Base

Token: 24 Mħ
BP: 3.5 Mħ
3

GOI DSAT CAT

Golden Oak Industries

Ship

Cargo Lift: 1,000 t

The GOI DSAT CAT (Deep Space Asteroid Tracker Cargo and Transport) Ship is a Small Core Exploration Hauler with the ability to locate, track and bring your group to Asteroids for gathering precious resources. FEATURES - ∙ Four (4) Large Atmospheric Engines ∙ Four (4) Large Space Engines ∙ Small Shield Generator ∙ Two (2) VR Booths for Worry Free Off-ship Exploration ∙ VR Receiver Pod to allow guests on board ∙ Resurrection Node ∙ Seating for Multiple Players ∙ Shield Generator ∙ Space Radar

BP: 2 Mħ
26

LWSS ORCA Mk2

Aerogics S & T Co

Ship

Cargo Lift: 2,000 t

*** Honeycombs Info *** Change those depending on your color choice when spawning from BP: Primary: Waxed Aged Brick 1 Secondary: Glossy Dark Gray Carbon Fiber Lumi: Luminescent Orange Glass *** New Price: 500k *** Can be seen on VR: Aerogics LWSS Orca Mk2 For this one, i've asked myself what firt ship would i use if i was to start again tomorrow. Wanted something easy on the repairs and building costs, while still providing enough power to be viable in most situations. Result is the ORCA, a light weight ship on a S core. Comes equiped with 9 M containers for storage (so basically half a hub full of L containers), L fuel tanks (M for rockets), warp drive and everything you could need in a ship: VR, res pod, a bunch of scripts and various screen infos. Cargo capacity will vary alot depending on engines tier, handling talents and pilot talents. With all those maxed and using rockets, it should be able to carry up to 2kt out of 1g gravity. More reasonably, with basic engines and low handling / pilot talents, it will start at 300tons. Basic engines will probably cap near 500tons. Keep in mind it was originally designed with T3 engines and average pilot talents / maxed handling. So, for example, with basic engines and talents, it will be able to carry a DSAT out of 1g, but not by very much - if you come back fully loaded you'll most likely just crash. Ship is built on bottom of core with as little elements on top as possible, so you can place a DSAT or 3 scanners. Detailed interior, many hours spent on the voxels (finally used smooth tool!) Mk2 BP currently comes with basic engines and no rockets to make it easier to spawn. Coordinates of upgradable elements are avaliable in an info button for easy upgrade Current Orca Mk1 owners: get your free upgrade! just bring your ship to our Haven HQ and we'll recycle it into newest version

BP: 500 Kħ
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