Dual Universe Creators

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11

Panel Showroom

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

This is a one large core showroom, one big open space with viewing balcony this was made from the panel showroom kit, has small enternace and large enterance and has a flat roof for easy parking, comes with detailed panel flooring and sign space to add lettering/logo, i havnt placed any glass panels in this building as i see no point as they are totally clear now, they lost there blue tint in last update, you can get complete honeycomb kit aswell at my location for easy hassle free deployment when placing its 1 click down if your stood on another cores voxel when you deploy the blueprint, no need to do the 1 click down if your standing on the ground and the small enterance is facing you when you deploy the blueprint any other questions please dm me on discord loaded#2378

BP: 5 Mħ
5

PYRAMID T1-3 REFINER+FUEL FACTORY

The Pyramid Co.

Static

No attributes :-(

PYRAMID T1-3 REFINER+FUEL FACTORY This factory does just what it says. Also makes nitron and X1-4 fuel from byproducts and 2 adjustable transfer units to control how much is made. 8 basic refiners to keep up with most schematic demands. Easy use: Ore in, Waste Out, Product Out format All container hubbed for easy expansion! READ OUR BIO FOR MORE INFO

BP: 2 Mħ

Under Snowy

ADCOne

Static

No attributes :-(

My first Sanctuary Structure and probably the only structure, which I have actually used that I will share here. This is because I like to make underground structures and they just look like boxes from the outside. I designed it with a landing pad, public hatch to allow people into what I imagined would be a store when I build it and a private elevator to allow me quick access to the interior, that is locked away from the public. Inside I have a few decorations, separate shower and toilet and one bedroom. Also have below that, what is now a store room but did start out as a factory room. Technically the images are showing the top of a Large static core but I liked the roof so much I recreated it (transferred it) to the large core when I swapped out the XS core (and S core I was using as a factory under, Under Snowy). So basically the reason I am sharing this is the landing pad on top and windows peaking out over the ground surface. Note Snowy is what I called my sanctuary tile because it has some snow in some places. I picked the tile because I wanted to see what the map was showing. It turned out the map was accurately depicting the snowy areas.

2

Ta'veren Mega Factory

LordDragonAlThor

Static

No attributes :-(

Features: The Ta'veren Mega Factory is a fully modular, easily-expandable, space or static factory BP for those of you who want to link up a machine to print an end part. This factory is set to produce all components for tiers one to four. All parts with multiple outputs are designed to cycle contents. If you need more links, simply add a new box and transfer unit, remove the link from the topmost box to the bottom transfer unit, pointing to your new transfer unit, whose output goes to your new box, and link the new box to the bottom transfer unit. If you find it isn't producing as many parts as you need, simply add a new machine on top of it and have the output go to the next box. All industries are named with what they produce, as are the output boxes, so you can easily identify where things link. Color coded borders surround industries with what Tier. Also comes with DU-Locura-Storage-Info for ores and IndyHUD for your industry monitoring.

BP: 100 Mħ
2

ETA Storage Building

Elite Transport Associates Ship Works

Static

No attributes :-(

S Core Storage building Clean up your tile. Place Containers or a small factory inside Pb Requires 1 Sliding door M 1 Vertical light L You can replace concert with brick for almost same effect Location: ::pos{0,2,15.0650,96.8392,0.0000}

BP: 100 Kħ
2

ADMI Outpost!

Gray (GrayLeader)

Static

No attributes :-(

ADMI Outpost with a landing zone for a roof is a setup that looks nice for either storage and or mining outpost as well. there are 6 basic large mining zones and other than some lumi all the voxels are t1 so easy to get made and put into the world where you need it or if you have a friend that just joined and needed a decent starter base. vr ADMI Build store for a look. thanks!

BP: 1 Mħ
2

Hovering Landing Pad

De Overheid

Static

No attributes :-(

Update: Blueprints are now available! VR: Hover Pad - by SVEA for a demo and location. Need a place to land you can't miss? Try our brand new L-Core Landing pad! Comes with automated guiding lights luring you straight to the middle and in case of a power outage also has nice contrasting guide arrows and markers. The pad is build on four extra large hovers so no need to work with messy pillars or other anchors to keep it down. The pad was made from a modular kit I designed, so if you do not like the outline, I am sure we can come up with something that will work for you. (except VERY rude shapes). Can also be stitched and connected to any other platform, including M-Cores. I am more than glad to set them up with you where you need in any configuration. The pad comes is build around 5 types of material you can chose yourself - Base working material, in my case black iron - A highly contrasting colour for the lines and stripes - A metal material for some detailing - primary luminescent voxels (purple) - secondary lumis for the booster rings (can be omitted) No blueprints from dispenser since I'd like to run over every installation myself. Let me know if you do need a few. Price can be discussed. component list for: Hover Pad - by SVEA **L-Core** 1x Static core L - element 4x Vertical lights L - element 48x Long lights L - element 4800 m³ Primary - Honeycomb (matte white plastic) 210 m³ Contrast - Honeycomb (matte dark red plastic) 350 m³ Metallic - Honeycomb (glossy steel) 230 m³ Building lines - (lumi) Honeycomb (red) 50 m³ Hover effect - (lumi) Honeycomb (cyan) Instructions: Gather the required materials, chose your own voxel material (make sure you have none of the originals so you can replace them) and place the blueprint core where you need it. Tip: snap it off your existing base for a nice fit and don't rotate to prevent half voxel offsets. For looks aim to have the 4 hover pads a few meters above ground level so the glow rings do their thing, but anything goes, that is all up to you! VR - Overheid's Shoppe - SVEA Location - ::pos{0,2,49.6888,160.3544,52.2589}

Token: 7.5 Mħ
BP: 1.8 Mħ
4

Container Cover

Chewie_1

Static

No attributes :-(

Container Cover DRM free available in "Hagbards Marina" ::pos{0,2,38.3245,62.6634,4.6699} VR: "Hagbards Marina" it comes with a recolor kit, so you can easy paint it the way you want it please find the parts/Materials List in the picture gallery. Important notice: some of the Voxels are in Offset, i have placed some adjustors xs as handles, to make it easier to grab them.

BP: 1 Mħ
7

Garage / Workshop

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

Im happy to be back after a long break with a new 4 core static building (garage / workshop) you can visit in VR- LOADED INDUSTRIES NEW LOCATION your find the build on the left hand side of the main showroom, you will find a dispenser in main showroom and inside the new building Treat your ships to a new storage area or even build new ships within the garage, plenty of lighting and space to work with, viewing area both ends of the build and storage space for containers in the 4 pillars, plenty of room to land and lift off your ships from the centre of the building with an open roof or even place your space elevator in the centre, sorry i forgot to remove my name above the entrances before making my bp's so your have to remove and replace with your own name, after moving to the desert myself and noticed how uneven the ground is i have raised the floor of the building so it gives you alittle room to place on uneven surfaces without looking like its floating in the air with plenty of space under for you to extend if needed by just copy and paste parts from the original build, each section takes around 17.5k of plastic honeycomb to make, in the near future there will also be a landing pad released to go with this building also 4 cores. you will receive 4 blueprints for this building, when snapping together make sure once you snap to the first core that you press HOME key then END key and you should line up prefectly then just rotate into position, double check your joins before you deploy construct.

BP: 7.5 Mħ
1

Star Wars Mos Eisley Cantina

MrLightWell

Static

No attributes :-(

Put your favorite cantina song on repeat as you plan your next builds and adventures. All are welcome, but your droids will have to wait outside! During beta I asked myself the question, what hadn't been made yet that people would love to see in the world of DU. After looking over nearly every frame of the cantina ever shown on film, every available blueprint online, former cantinas designed in all popular SW games, and even the entire PDF for Lego's step-by-step instructions - I felt prepared to bring the iconic location to life. All in all took about a month of casual playing to build/finalize. Static Model of the Cantina is on display at LSA Industries HQ, 13Km SE of Alioth Exchange (VR Location 'LSA Industries Alioth') *What is on display is what is on the blueprint, all furnishings, screens, lights, chairs, etc

BP: 5 Mħ
10

Market Replica

Necormax

Static

No attributes :-(

Last few months I have been working on this Market Replica. It worked out pretty well. Just check it out in VR. (Market Replica East and Market Replica West) Note: No market machines included. ;-) Place your dispensers there or do what you like. Beneath the base there is a ton of space to make a factory or anything you like. Currently available @ Drack shipshow. Later available @ Kosmos showroom.

BP: 25 Mħ
12

Zoltos Villa

NovaX

Static

No attributes :-(

NovaX is proud to present this stunning, modern living space. Created and built by Zoltos. This 3 bedroom living space features a XL screen swimming pool decoration, miniature tennis court, fully fitted kitchen, 2 and a half large bathrooms and a separate outhouse for guests. Contact: Actimist#4020 Primary designer: Zoltos Contributors: Actimist Visit here Sanctuary ::pos{0,26,-63.9876,-154.6958,67.9941}

BP: 7.5 Mħ
6

Spiral staircase

Chewie_1

Static

No attributes :-(

Stairs.... Drm free Now available in "Hagbards Marina" (Alioth Market 17) ::pos{0,2,38.4300,62.8686,1.6159}

BP: 1 Mħ
6

ADMI Deluxe space pad (Medium)

Gray (GrayLeader)

Static

No attributes :-(

Medium core variant of the Deluxe pads at the store location they use the same type of voxels the ones that where built where in a different color to show the flexability of the pads as far as matching whatever you want to use them for. The pads in the pictures are a grouping of 6 pads set to a center 7th core that a customer wanted. Enjoy!!! p.s. bottom stem can be deleted if not wanted so just the walkway and pad underneath up to you! VR ADMI temporary store to get location and dont buy in vr.

BP: 500 Kħ
3

The Capsule Outpost

Zeta Group

Static

No attributes :-(

Designed to be an entry for the NQ Build Your Legacy contest. Feature an all-in-one outpost for a good start and a safe place on heaven.

BP: 1 Mħ
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