Dual Universe Creators

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Ships
Voxel Sets
Lua Scripts
1

PYRAMID LUMINESCENT GLASS FACTORY

The Pyramid Co.

Static

No attributes :-(

PYRAMID LUMEN GLASS FACTORY This factory can make a ton of luminescent glass in a day! 12000m3 per day! Just like all our factories everything is simple to use and container hubbed for easy expansion. Ore in/Waste out/Product out Pays for its self on day one! READ OUR BIO FOR MORE INFO

BP: 1 Mħ
2

Warp cell Factory

JamesWydee

Static

No attributes :-(

I proudly Present the Wydee-Design warp cell factory! The warp cell factory can produce 188 warp cells a day without any talents and goes up to 240. Put the ores on the input HUb on the control room at the entry of the factory and everything is being produced for you without any action to do. Everything is well designed inside and organized in a very clear industrial layout. We bring to you lean and visual management. Production behavior: - There is enough container storage to handle a complete week production - The consumption for a week is the following: - Bauxite ~48k - Hematite ~24k - Coal ~63k - Quartz ~91k - Malachite ~18k - Limestone ~35k - Natron ~14k - Pyrite ~12k - Petalite 2.6k - Acanthite ~14k The required schematics to make this run for a WEEK are the following: - Pure product schematics P2: ~1170 - Pure product schematics P3: ~ 500 - Product schematics P1: ~1750 - Product schematics P2: ~350 - Product schematics P3: ~ 210 - Warp cell schematics: ~ 1400 All those numbers are the minimum required (with a buffer included) to make the factory running for a week with: - no talents on speed increase for production - talents lvl 5 pure P1 - talents lvl 3/4 pure P2 - talents lvl 3/4 pure P3 - talents lvl 1/4 on basic products (polycarbonate / polycalcite / polysuflide / alloys (Al-Fe, Cu-Ca-Cu-Ag / Glass (basic, advanced, Ag-Li) If your talents are a bit high than this increase the capacity to make a full run for a week by 10%. Those numbers are mentionned on the screens inside the entry hall where the materials must be inserted in front of each Hubs and maintain rules are also mentionned. To deploy the factory the entrance is in front of you when you deploy it. For BP come to see me on Haven @ ::pos{2,27,27.7968,346.8901,40.2505} or contact me on discord JamesWydee (james78650)#9448 Token are not available for now: depending on the demand I will organize myself for make those available when my talents are going to be updated to LVL 5 (in one month would be available). Come to see the factory by VR @ Wydee_ShowRoom

BP: 5 Mħ

Custom Factory

McRaggle

Static

No attributes :-(

Greetings! I will build you a customized factory based off of the layout I use for my own personal factory. My factories are always easy to understand and to expand upon. You're welcome to check it out in VR at "PvP Shop". Pictures are from another build I am currently selling. Reach out to me on discord for more information. TMA#0001

Redmatter Bunker XS-01

Redmatter Military Requisitions

Static

No attributes :-(

XS Core Bunker. At the Exchange in the Red section or At ::pos{0,2,41.0164,107.5123,75.1163} More Comming Soon!

BP: 10 Kħ
5

Basic Container Factory Ground and Space Version

VO Industries - theOmega28

Static

No attributes :-(

VR "VO Factory Sales" We are also located at the Alioth Exchange in the Red Isle This makes all size Basic Containers. Everything is labeled with a maintain setting for really easy to setup from bp. I highly recommend letting factory run for 24 hours before starting the assembly lines for containers. 24 hour production rate with no talents that is if you set all machines to run. (The assembly lines that produce the containers do not have a maintain number set on them because i feel its up to the customer to set them as they desire) EXL - 3.75 XL - 7.5 L - 15 M - 30 S - 60 XS - 240 We have several other factories to choose from and some are in space versions. We also have LUA Scripts and Mining Rigs by Credence! VR: VO Factory Sales Located on Alioth ::pos{0,2,26.8385,76.5585,0.9775} Discord: theOmega28.36#1869 Credence#4249 We also have a Discord as we provide details on our factories and notify everyone as new ones are built and ready to sale along with additional information and available to answer any questions

BP: 10 Mħ

Fuel Producing/Selling Building

Intergalactic Explorers

Static

No attributes :-(

A full functioning Fuel Factory. Just place raw Ores in the containers and add Shemas. And the factory sells the fuel how you adjust the dispensers. Blueprint Dispenser is inside the Fuel Factory to find ::pos{0,2,21.5954,103.3399,0.5821} For futher Updates or bulk interests contact ingame "Olivilo" or "Samsara" or just write in Discord. Have a nice day.

BP: 1.5 Mħ

PYRAMID HONEYCOMB FACTORY

The Pyramid Co.

Static

No attributes :-(

PYRAMID HONEYCOMB FACTORY: Need a lot of voxels? look no further. This factory comes equipped with 10 honeycombers set to make; Wood, Brick, Concrete, Carbon fiber, Steel, Plastic, 2 for iron and 2 for aluminum. We customize these for people a lot! Need stainless steel no problem! need calcium voxels no problem. Don't be afraid to ask for some modifications. Your personalized BPs will be put in a personalized dispenser for you upon completion. Can be customized for any T1 and T2 honeycombs for just 2 mil extra. Can also be customized for T3-T5. Just contact us for pricing! We work with you to make sure you're getting exactly what you want! ***************************************************** **********************ATTENTION******************** MORE MODELS AVAILABLE!! We now have a model that will run 10 honeycombers all the same product. Will work for all basic T1 honeycombs. Also have a 10x model for just steel one for brick and one for plastic too!! Will make voxels faster than you can place them! Cook 10 different flavors at once! READ OUR BIO FOR MORE INFO

BP: 1 Mħ
3

ADMI Runway 12 large cores!

Gray (GrayLeader)

Static

No attributes :-(

12 Large (static) core runway 2x6. full built with skirt runway is all at the top of the cores so can make skirt taller if desired to put stuff under it. Will be making another much larger version in the future after i make more quanta! vr Admi build store or visit at ::pos{0,2,-24.6842,16.8702,151.5735} runway is outside the landing zone for display will eventually put the landfall pads around it as they are built for it. Thanks for looking and buying and all that stuff!!!!!

BP: 20 Mħ
11

Factory 2 Core

Rifter Inc

Static

No attributes :-(

2 Large Static Core Factory. Made for the most enthusiastic Factory Manager. Features placement pads & sign placement for all machines. Catwalks for easy access and a large Landing pad up top. Tons of room for storage, May take years to fill up!!!,,bit of an exaggeration here. Large enough to handle any sized organization. Come Visit at "Rifter Shipworks" public VR BP's Avail here ::pos{0,22,-32.0802,58.7871,-17.5292}

BP: 90 Mħ

Old style space factory

Jasper

Static

No attributes :-(

Brand new space station. This station is build for factories or to get storage in space up and running in a nice shell. Under the floor there is a lot of space to expand with expended xl containers. New players get a big discount or free. And if you need more stations then i can also make a special deal for you. Message me on discord on Jasper_1. Check it out at VR: Space station shop

BP: 10 Mħ
11

Hadron Factory Core L v6

Hadron

Static

No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
4

Landing Pad L core

CrazyHenky

Static

No attributes :-(

Tiered of not having a good spot to park your ship? Want to have a cool platform to display your creations on to sell? Or u just want a cool looking landing platform for your base. This landing platform could be the solution. It is the full size of an L core, whit room below to place at least a big EXL container. -Big enough to park or showcase multiple ships -Stairs for easy access to the platform -Lights for decoration set to blinking in a neat pattern ;) -Highly detailed -Comes whit a re-color kit The Landing Pad is available as BluePrint from a dispenser located near the platform. U can take a look through VR, search for "CCU Voxel Library" Location >Alioth ::pos{0,2,34.8012,72.5860,258.3008} Whit our all in one service we offer u the following options: BP from dispenser 10M All honeycombs needed from dispenser 1.25M All lights if u want those from dispenser 1.4M Take care Noveans and enjoy your day!

BP: 10 Mħ
7

Fuel & Warp Cell Space Module

Aerogics S & T Co

Static

No attributes :-(

A fully set up fuel and warp cells space module. 72 cells per day without any talent, Kergon, Nitron and Xeron fuels Custom LUA to manage and monitor production Uses two main hub with each 10x containers L: Ore & schematics hub: Input hub for all schematics and ores except pyrite Fuel / Pyrite / Catalyst3: Output hub for fuel and cells. Also used as input for pyrite and catalyst (optional and only used to speed up initialization) To start production, go down to bottom level and run each board (7) until screens go green. Those will set up each machine by selecting recipes and start them with correct maintain values. Special thanks to Captain Ardan and RyanPryde for their voxel kits and Jericho and SilverZero for LUA resources https://github.com/Krengus/DU_ASTco/blob/main/Warp%20%26%20Fuel%20Space%20Module/monitor.json

BP: 6 Mħ
13

Mining Silo

Creator (Dune Dwellers)

Static

No attributes :-(

The Dune Dwellers of Haven have perfected harvesting the planets resources with their specialized Mining Silo's. Designed with a Basic Container M & 4x Mining Unit L's, this resource facility can store up to 7 days worth of resources for a single weekly haul. Over 80kL of ore storage! Calibration can be done via the platform deck in RPG style, or for those seeking efficiency through the bottom where the ore will calibrated ore will spawn. Looking up from the bottom you can see the machinery in action as it chews up the ore being extracted from the dunes below. (Tokens will not be made available) Featured by: - Landmark Explorer Twitch Channel

BP: 250 Kħ
2

Artisan Workshop (Automated)

Creator (Ivory Island Resort)

Static

No attributes :-(

Produces: Nitron, Basic Containers M & L Features supply line screens to tell you what each industry needs which item with each machine, screens can be removed later. Built to produce containers and atmospheric fuel from ground to finished product, the artisan workshop avoids the eye sore typical of most factories, whilst also allowing you to produce plenty of storage for all the things you had shipped from earth. I mean does anyone really care that a couple thousand potential colonist had were left to die for your legacy earth speeder collection to be loaded onto the Arkship. Let's be real people reproduce all the time, but that collection is the only one to be in such pristine condition. Best of all the price of this factory will keep undesirables like your neighbors from the next tile over from getting their grubby hands on one, and act like they ever could keep up with you.

BP: 25 Mħ
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