Dual Universe Creators

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Statics
Voxel Sets
Lua Scripts

VTOL Gear Rex

Captain Harlock

Ship

Max Speed: 0.88 km/h

The Gear Rex personal utility VTOL (vertical takeoff or landing) is a must have for any fleet. Small enough to park practically anywhere and with enough control to take you to your destination with precision and ease; the utility of this vehicle cannot be understated. The vehicle can be flown with a custom LUA HUD or using the default auto config and works great for rescuing ships, reaching hard to reach places or delivering you to the market from a larger AGG ship parked above. The voxel work was all handcrafted using the Vertex Precision Tool (VPT) and all elements are affordable due to their size and grade. For any information or Token request contact me on dicord Captain Harlock#8115 or FinalX#2672 LVL 5 on all elements VR: Kosmos Public DSAT Showroom Dispensers : Alioth Exchange Green hall 7 Alioth Kosmos HQ Location ::pos{0,2,2.8943,105.4507,53.0078}

BP: 400 Kħ
5

Little Jumper

Sethioz

Ship

Cargo Lift: 200 t

Little Jumper is xs core warper, designed to get around easily with very low warp cell count, it takes only 7 cells to get from alioth to thades (no cargo). I literally built this in just couple of hours, so not much time went into voxelwork or anything else, it's just functional build. I hauled 500t of cargo from thades moon 1 to Thades and didn't have issues, however Thades has lower gravity, so don't do that on higher gravity planets! It has 1xM optimized container, which is enough for quick runs. you can go grab some T2 ores from surface of other planets and moons and easily make back the money spent on warp cells. enjoy the cute little build ^^

BP: 400 Kħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ

LSA Skydancer Podracer - Model B

MrLightWell

Ship

Max Speed: 1,100 km/h

New model of the classic 'Skydancer' by LSA. This variant features increases in engine power (2x M Military Atmos, 1x Military Space Engine), and lift. Now you can easily take your racing to new heights or make that courier run in nimble style. Has no cargo capacity, but for quick runs when you need to update mining units around a planet or stop by the market this racer is a great choice! ***DISPENSER LOCATION**** Located inside main tatooine trade hub at LSA Industries HQ on Alioth

BP: 400 Kħ

LSA Shuttle Type 4

MrLightWell

Ship

Space Thrust: 0.28 MN

A relic from beta this Star Trek-themed market/mission runner is a very useful tool in ones arsenal: SMALL SIZE: Light weight and designed to be a tight fit for landing on larger craft. Has a whopping 8 XS containers situated in the slimmest configuration possible (you might even have wiggle to get in but there is room for a pilot and passenger!) POCKET: ***Converts to outstanding pocket ship when you remove space engines/tanks and XS containers LOW COST: Using as few engines as possible this capable model fits basic equipment all around but really shines when upgraded! (Uses 1 Med Atmo, 2 Small space engines) *Recommend having a few pilots skills if you plan to regularly break atmo on 1g with full cargo

BP: 400 Kħ

Solar Brickman

Iageni

Ship

No attributes :-(

It's a bird, it's a plane--no, it's the one and only Solar Brickman. He may not be aerodynamic, but he's here--and he can fly. Clocking in at the full height of an S-Core, the Solar Brickman is more than a smiling face, he's a powerhouse of precision and grace, capable of atmospheric and spaceflight. Features include: - Teleporter on his right foot that takes you directly to the internal command deck (should be usable in VR for a tour!) - A roomy cabin area waiting for you to customize and upgrade. - An emergency escape hatch situated right where his pooper would be. - Equipped with 6-cargo linked Container S, the Brickman has easily lifted 170T into orbit in testing (with my +/- 50% pilot talents). - Plenty of room for a Warp Drive (either drop in his noggin or in the upper cabin compartment). - Want more storage, more engines? No worries. There is plenty of room for customization! Visit the Solar Brickman and the rest Uncle Iagen's Functional Oddities in VR, at UFO Functional Oddities [::pos{0,2,-5.8316,-17.3441,2.9705}]

BP: 400 Kħ
2

Voodoo

Bennor

Ship

Atmo Thrust: 1.56 MN

Looking for a ship that screams Rock and Roll with the Muscle to make it Roar? Then meet the Voodoo501. A Muscle pocket ship build to be enjoyed with precise element placement to cover Speed, Agility and acceleration in style with Room for more ShipTuning for those that wish to push this SpaceRod to its limits. (Check this page regularly as i continue to improve and make new versions en variety )

BP: 400 Kħ
1

Kawasaki Jet-Ski

Tony's Shop

Ship

No attributes :-(

Highly maneuverable and very fast Jet-Ski to hit DU waters! Features 2 angled boosters on the front for faster acceleration while turning. Works only on water. Want one? Want to visit the display model? VR: RMS Titanic Location #1 (RMS Titanic) ::pos{0,2,40.5224,57.7193,0.9341} Location #2 (Wicked Wonderland) ::pos{0,2,45.6817,74.9654,4.3554}

BP: 420 Kħ
2

The 420 Prospect

Vondugon

Ship

Cargo Space: 333.6 kL

The 420 Prospect is a Light multi hauler. It is for hauling loads that's a long trip that is on the same planet or bring ore and other things back from the moon's

BP: 420 Kħ
6

The Cube

Sethioz

Ship

Cargo Lift: 5,000 t

Borg Cube style Cube, yes! this beast is S-core build, but easily out-performs most M-core and even some L-core builds. It has 2x XL space engines and 12x L atmo engines, with bunch of wings. I did 7.5kt (7500 tons) with this beast and it held together just fine, low alt lift was barely enough, but i managed to get it to 3500m and hold it there just fine, landing can be rough if you dont have enough space, but land it like a plane! just be careful with arch, DO NOT press "G" to land, lower the altitude yourself, because arch does not consider your ship's weight, it will SLAM you into ground. best part is adjustors, it has perfect adjustor placement, because well .. it's a CUBE! it turns better than any other ship (not a joke) and center of mass is almost in center, maybe off by 2%. Container hub is also right in the center, so if you fill it with cargo, then center of mass will be exactly in center. comes with 10x L containers, but there's enough room inside for more stuff. it has basic interior to keep the weight down, but also so its easy to repair the elements in case you damage them. So in atmo it does 7.5kt (including ship's weight), but you can put more hovers on it or replace hovers for vboosters and put more wings on it and i think it will handle 9-10kt in atmo, however i doubt it lifts more than 5kt into space, might get 6kt if you know how to fly, but you might end up taking some heat damage. you can further modify it by adding downwards space engines and it should easily get 6kt into space. This truly is the most powerful S-core ship i have built or seen and it has room for improvements, i just don't like to build ships with too many elements as they start lagging real bad :(

BP: 475 Kħ
6

Support-1

Sethioz

Ship

Sustentation Speed: 0 km/h

Support-1 is designed for mid-air rescue and salvage operations. It has vertical thrusters to be able to hover in one place without using anti-gravity generator, because those are expensive, huge and heavy! It's M core, so you can easily tow S and XS core ships with it. There's a nice landing pad that can fit most S core ships easily.

BP: 490 Kħ
2

Strike Fighter

megatarre

Ship

No attributes :-(

My first real ship I did, It's not much use tbh I was just trying to learn how to build. Let me know your thoughts on it :)

BP: 500 Kħ
8

Wombat

Mebab666

Ship

Max Speed: 42,000 km/h

The Wombat (most Versions Space Only) very Modular Ship for Mining, Discover Wracks... Modular for, D-Sat, S-Shield, M-Shield Versions, with 2 L Containers, 2 M Containers, Warp, Atmo Warp.. Do you need a Special Configuration or a Special Paintjob, just write me on Discord :) Visit on VR - "Wombat Shop" Showroom POS: ::pos{0,27,40.9254,144.2449,35.8996}

BP: 500 Kħ
4

RAH 66 Comanche

LeeFall

Ship

Max Speed: 1,326 km/h

11G Thrust Fueled 9G brake Pocketable/Compactable 1300kmh Animated Rotor https://gyazo.com/0586140780575dcc5fd8ab4f4c5ef95c Great little ship to carry around in your nano pack for those emergencies. ::pos{0,2,43.8524,89.9132,109.0913} VR: Galactic Cinema

Token: 2 Mħ
BP: 500 Kħ
5

Jedi Starfighter

Southern Cross High Guard

Ship

Atmo Thrust: 0.159 MN

Inspired by the Starwars Jedi Starfighter. The Jedi Starfighter is pocketable. VR: SCHG Ship Sales - Madis ::pos{0,1,81.7469,5.7865,545.1833}

BP: 500 Kħ
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