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Statics
Voxel Sets
Lua Scripts

the "Pamplemousse" !!!

Spaceboys

Ship

Cargo Lift: 600 t

VR: Spaceboys Beach club HQ discord : Kormolos#2468 ------------------------------------ the Pamplemousse is a hauler hybrid can lift 600 tons from Alioth to space with 475.000 liter cargo bay :) weight and stat with fuel tanks full basic engines creator: Alex77FR

BP: 3 Mħ

Arion

Marki

Ship

Atmo Thrust: 1.3 MN

The Arion is a delicate balance between looks, speed and usability. As a compactable pocket scout ship it is capable of making planetary scouting trips easy and fun, while also giving you the ability to use it with a bigger carrier, or maybe even floating platform, it has 3 m sized rare military engines that make it fast during both normal flight and vtol takeoff. Come take a look at it, VR: Markii's showroom Notes: -The ship has no LUA on it and only uses default controls(ground setup for auto alignment) -The ship has long range capability and a flight time of about 60min, but drains the tank fast during vtol. -Optional remote control and seat for those who want to make market trips with it and avoid radar issues.

BP: 500 Kħ

Micro Probe

Marki

Ship

Atmo Thrust: 0.244 MN

A fun little scout ship, reverse engineered from a Borg Cube and made compactable ;D Come take a look at it, VR: Markii's showroom Notes: -The ship has no LUA on it and only uses default controls(ground setup for auto alignment)

BP: 150 Kħ

Trundler v3

Czarman

Ship

Cargo Lift: 150 t

This is the Trundler v3. v1 was the first ship I made, v2 is upgraded styling and v3 has upgraded performance. A step up starter ship with good styling, good handling and easy to fly. See it at my Haven Base or in VR at "Czar on Haven"

BP: 300 Kħ

Spindler v3

Czarman

Ship

Cargo Lift: 200 t

Now on version 3 that includes all the VPT work that wasn't around when I first made it. The Spindler was my second ship that I made and my first to see space. Many moons later I've completely redesigned it with better, prettier voxel work, upgraded engines and really better stats all the way around. While my first space faring ship worked, this one will help you make that transition to space so much easier and with much better style than I had. ArchHUD Check it out at my base or in VR at "Czar on Haven"

BP: 650 Kħ

Xenon S

Blackstone Inc

Ship

Max Speed: 49,000 km/h

The Xenon S is the Space going variant of the Xenon Pocket Ship. It comes with Advanced engines and Uncommon Vert Boosters. Top Speed is over 49000 so great for quick runs to do calibrations if you don't want to warp. 6000 cargo capacity. Blueprint and parts now available at Blackstone Inc.

Token: 5 Mħ

Void Titan S

The 16t Experience

Ship

Cargo Lift: 2,000 t

The "Void Titan S" is build to Haul Ore, do Marked run´s or deliver Packages in Missions. You can also eqip it with a Dsat to scan for Asteroid´s. It goes up to 33 586km/h in Space. With 4 L Container

Token: 20 Mħ
BP: 2.5 Mħ

Egg Nester 2000

The 16t Experience

Ship

Cargo Lift: 1,400 t

Shipping pure Sulfur is what you do for living? You want to do with up to 3 of your buddy´s but ain´t got no Ship that can do the trick? Best without ripping your earnings by using all that fuel because you only have Military´s on your waaaaaay to big of a Ship? Maybe you wanna stop by and grab yourself a Ship worth your effort. Grab yourself your OWN Egg Harvester 2000 and start saving while you earning! You need to get 4 packages down there? Take our "Lady Morbit"! Need to do 20? The "Void Titan" is the Ship you need! We got the tool for your needs! Find us in VR under "16t" or swing by!

BP: 4 Mħ

BusinessJet2.0

Gearss

Ship

No attributes :-(

The BusinessJet 2.0 is a semi-compactable Hybrid ship for fast travel of up to 3 peopole. It can cruise at 3500 kmph @ 3750m, making it good to get you where you want fast.. It was built to provide the fastest travel that only requires autopilot to be engaged. At the approach to the destination you may want to alt-5 to decrease altitude without the braking that AP likes to do. All the engines are Rare for the quickest acceleration possible. Feel free to ask Gearss for a test drive and buffs to lvl 5 The ship requires 2.5 honeycomb, bring your own if you have a color you want Dispenser Location: ::pos{0,2,53.8843,90.0611,40.0997}

Token: 1.5 Mħ

Jacky

The 16t Experience

Ship

Space Thrust: 4 MN

A personal shuttle for little Marked runs, Blueprint Shoping, Mining Units runs or safezone Astroids if you eqip a Dsat. It has got 4 S size Containers but room for more. Max speed in Space is around 44 500 km/h. There is only T1 Engines builded in so it is cheap to spawn. All engines are easy to switch to another tier or kind

BP: 2.5 Mħ

Cargo Container Cassette M

Makashima Industries

Ship

Cargo Space: 336 kL

A modular Cargo Cassette, providing up to 336,000 litres of space. Each cassette comes with an Inventory interface for easy viewing of contents, their total volume and quantity, along with the constructs weight. Every Cassette is made on an XS Core and lightweight plastic, allowing you do to dock any of them to any ship suitable and available. Additionally, it is possible to place up to 2 Cassette M or 16 Cassette S in the space of 1 Cassette L, providing more dynamic storage and transportation options. Dimensions: Width - 20vx Length - 60vx Height - 20vx Location & VR: Makashima Industries Shop ::pos{0,26,79.6509,-87.6931,99.0025}

BP: 100 Kħ

Cargo Container Cassette XS

Makashima Industries

Ship

Cargo Space: 9 kL

A modular Cargo Cassette, providing up to 9,000 litres of space. Each cassette comes with an Inventory interface for easy viewing of contents, their total volume and quantity, along with the constructs weight. Every Cassette is made on an XS Core and lightweight plastic, allowing you do to dock any of them to any ship suitable and available. Additionally, it is possible to place up to 8 Cassette XS in the space of 1 Cassette S, providing more dynamic storage and transportation options. Dimensions: Width - 15vx Length - 10vx Height -5vx Location & VR: Makashima Industries Shop ::pos{0,26,79.6509,-87.6931,99.0025}

BP: 20 Kħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

Mule

ADCOne

Ship

Cargo Lift: 300 t

Mule: Is the first (xs) ship I built myself, which was basically an oblong box with engines and wings. I kept adding items to the structure until I could fit no more on due to space constraints. The ship does fly mostly like I intended it to but it can be easy to overloaded with cargo even when moving ore. This ship was essentially my test ship and allowed me to roughly gauge how many engines etc. you need to atmosphere and space flight for a particular weight of craft and cargo. I have not flown it other than to take the screen shots and I can confirm it is fast ship in atmosphere but other than that I am sure it would need some tweaks and a real stress test to add more stats than I have provided already, given some of the game changes that have happened in the months since I stopped using this ship. Needless to say this ship was used my myself for quite some time until I managed to acquire the parts to start a first version of my ship Elemental.

P6 Patroller

Seawing

Ship

No attributes :-(

P6 Patroller corvettes serve as UEF Navy picket ships, screening larger combat vessels from attack with their agile rapid cannon fire. Atypical of most space-only combat vessels, P6s may be launched from ground stations to orbit on as little as 15% of their rocket fuel, allowing for 75 seconds worth of additional afterburner fuel for combat scenarios. Upon return they are equipped for gliding landings back to their home bases.

BP: 800 Kħ
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