Czarman


Bio
Discord:
Czar#8859
In-game:
Czarman
Location:
Alioth ::pos{0,2,47.4121,116.0609,5.2540} Space ::pos{0,2,47.5861,115.9727,132006.8750}

Digging the building not digging the ground.

Tolerentia

Czarman

Ship

Cargo Lift: 600 t

It warps! Market runner or quick hour long mining trips to other planets for that last bit of ore that you need. Balanced and handles really well. See it in VR at "Czars Ship Spot" Brakes are Demeter ready!

BP: 1.5 Mħ

CzarsGasStop

Czarman

Static

No attributes :-(

It's a gas station. Pop it up on those out of the way outposts to ensure you have a supply of fuel to get you around. Set up for Nitron and one of the Kergons. Put some ores in and watch the fuel come out. XS Static core. Contact me for Blueprint, dispensers not set up yet. See it in VR at "Czars Ship Spot"

BP: 1 Mħ

Tris Perlustro

Czarman

Ship

Cargo Lift: 800 t

It's a modular scanning ship with a unique design. Modular Scanning ship with space for 2 cargo or scan xs cores. Really balanced, great lift and thrust and easy to fly. 3 scanners built into it giving you the ability to scan up to 9 tiles at a time with the 2 tri-scanner XS cores. See it in VR at "Czars Ship Spot"

BP: 2.5 Mħ

Procident

Czarman

Ship

Cargo Lift: 1.5 t

S Core mid size hauler. Safely 1.5kt, with better skills and placement than I have....2kt easily. neato looks AND neato handling. Interior is a bit sparse, customize it to your tastes.....even a disco dance floor if it suits your fancy. VR to Czars Ship Spot.

BP: 2 Mħ
3

Fides

Czarman

Ship

Cargo Lift: 1.5 t

"What a neat design, Czar" That's what I imagine people telling me when they see this ship. Lots of little flourishes in this ship and a clean look to it. Dual scanner built in, nice detail on the interior. I think you'll like it. S-Core hauler that should do 1.5kt with mid range skills. If you can find someone with max placement skills, probably even better than that. VR to Czars Ship Spot

BP: 2.5 Mħ
3

Dretismo v2

Czarman

Ship

Max Speed: 1,050 km/h

Czar industries is Proud to present a new line of progression ships for newer players. Reasonably priced, easy to build and all with great functionality. The Dretismo is a Warp shuttle that goes from Alioth to Madis for only 4 warp cells. It's fast, it's pretty, it's ready to warp you and up to 3 friends anywhere in the galaxy! It has 10 Container XS for some cargo capacity so you can bring some luggage too. newly updated with added PWR!!! LUA installed: ArchHUD, Warp cost calculator, Fuel Management and Damage. Brakes are Demeter Ready!

BP: 1.5 Mħ

Scanner Czar

Czarman

Ship

Space Thrust: 3.71 MN

take the horizontal and make it vertical?!?!?! Ok, done! Modular scanner or cargo ship. Good handling, good balance and a real hoot to fly. Check it out in VR at Czars Ship Spot. Blueprints available there or at my pop up shop at District 6.

BP: 2.5 Mħ

Pactum

Czarman

Ship

Cargo Lift: 600 t

Oh it flies so nice! Fast, manueverable, hauley, it's a great ride and the perfect hour tripper for quick mining or market runs. Atmo Only. See it at Czars Ship Spot in VR or at District 6 Market at my pop up shop. Brakes are Demeter Ready!

BP: 750 Kħ
2

Praefect v2

Czarman

Ship

Cargo Lift: 80 t

Czar industries is Proud to present a new line of progression ships for newer players. Reasonably priced, easy to build and all with great functionality. The Sauler is an entry level xs-core ship to move goods between planets and moons. Based on a scalable design, this ship provides decent cargo, good handling and efficient use for the player just getting into space travel. Good thrust at 2.1g on Alioth, 78t weight means getting up to around 80-100t off Alioth shouldn't be much of a problem. 6 Container S with a container hub provide good cargo capabilities of 48KL base and bringing moon ore back with 14g of brake force means an easy and safe reentry. LUA for fuel and ArchHUD installed along with a switch for doors and the the fuel board. See it in VR at "Czars Ship Spot" Brakes are Demeter Ready

Token: 1.1 Mħ
BP: 500 Kħ
2

Raveliment v2

Czarman

Ship

Max Speed: 500 km/h

Czar industries is Proud to present a new line of progression ships for newer players. Reasonably priced, easy to build and all with great functionality. The Fauler is the perfect xs-core Atmo hauler for newer players. Load up the 4 Container S with the heaviest of ores and fly safely to market! Great brakes ensure you can stop while loaded after the smooth flight. Don't make the same mistake I made buying UEF! This ship is designed learning from the mistakes I already made. 28t weight with fuel, with minimal skills you'll fly with 75t, and with medium skills flying with 100t+. Load it up with hematite for 225t and you'll still be able to hover there. Edit: added a large airbrake after testing with 225t, it didn't stop fast enough for my liking, no change in price. There is room to expand and grow it too, add another engine, add more wings, make it yours! LUA is installed for fuel managment and OrbitalHUD. An easy switch closes the door and starts the fuel app for you to take flight. See it in VR at "Czars Ship Spot" or at District 6, or District 7. Brakes are Demeter ready!

Token: 550 Kħ
BP: 250 Kħ

Spindler v2

Czarman

Ship

Cargo Lift: 200 t

The Spindler was my second ship that I made and my first to see space. Many moons later I've completely redesigned it with better, prettier voxel work, upgraded engines and really better stats all the way around. While my first space faring ship worked, this one will help you make that transition to space so much easier and with much better style than I had. ArchHUD and Equinox fuel installed. Check it out at my base or in VR at "Czars Ship Spot" Brakes are Demeter ready!

BP: 650 Kħ

Trundler v3

Czarman

Ship

Cargo Lift: 150 t

This is the Trundler v3. v1 was the first ship I made, v2 is upgraded styling and v3 has upgraded performance. A step up starter ship with good styling, good handling and easy to fly. See it at my Alioth Base or in VR at "Czars Ship Spot" Brakes are Demeter ready!!

BP: 300 Kħ
4

Decorus

Czarman

Ship

Space Thrust: 2.37 MN

I present to you the Decorus XS Hauler. Warp to Ion at only 23 cells, 1200 km/h in atmo. T2 engines paired with a new style from me that is a mix between utilitarian and sleek makes it a good ride for everyone from new players looking to explore the universe or veterans needing to collect ore from the random MUs you have on the far moons of Ion. If you're interested in T3 engines, I can blueprint that up as well. Nothing is hidden so should be good for the upcoming brake changes. See it in VR at "Czars Ship Spot" and soon at my pop-up shop at District 6.

BP: 1 Mħ
1

Infinitum Amorem

Czarman

Ship

Space Thrust: 8.63 MN

Ininitum Amorem is an S-core space only asteroid mining/mission ship. It's got good looks, is very maneuverable and with the 2 XL Uncommon Military Engines, it can get going and up to speed pretty darn fast. ArchHUD installed complemented by Equinox Fuel and Damage Report. Interior is spacious with plenty of room for additional flourishes that you may like or a shield. Specs are in G's and based on 3/4 piloting skills. See it in VR at "CzarInSpace"

BP: 10 Mħ
1

CzarsLandyPad

Czarman

Static

No attributes :-(

When not crashing into the ground at 5000km, perhaps you'd like a place to land nicely with a touchy of style on something that's super easy to put together? Sounds like CzarsLandyPad might work for you. I like the looks, my mom likes the looks, my dog thinks it's stylish, and my goldfish can put it together. Customizable from XS size all the way to custom multiple core sizes. As a perk, when assembled, a landing pad can also house all kinds of stuff inside....yes, inside! Tall enough for a large container which we all know can house many dead bodies from your pvp conquests or imagination. It's on an XS dynamic core so you can put it anywhere and even dock and transport. Come see them in action: Alioth Space Dispenser located at space location for now until, will update when I get one on Alioth and thades bases. VR to either "Czars Ship Spot", "Czar Ship Spot Thades" or "Czarinspace"

BP: 2 Mħ
5

CzarsSpaceyContainerFactory

Czarman

Static

No attributes :-(

A friend said he bought a container factory and I was all like "WHAAAAA.....that's a thing?" and "I knew pop up shops and fuel depots were a thing" and then he was all like, "yeah man, you should do one cause I like your gas stop design" and then I was all like "ahh thanks man, I appreciate that" and then he went "cheers m8". So I made a container factory. So, the container factory houses everything you need (except schematics) to make up to all of the regular container sizes including that big ole expanded XL one. It's all bundled into a Space Core S with some style and little flourishes that I thought looked kinda neato. I made it to be compatible with my landing pad set and the last picture shows what that could look like. I suppose I should list the landing pad set on here as well...so look for that too. Anywho, I was just testing it out today and made 156XS, 36S, 14M, 6L, and 2 XL in a little over 12 hours before I ran out of the initial ores I put in there so I think that's a pretty good yield. Of course, it's all configurable for maintains and stock control and I'm happy to help with that. Dispenser Located here ::pos{0,2,47.5861,115.9727,132006.8750} Come see it at VR; Czar In Space There's a lot in here 27 metalworks 10 electronics assemblies 8 smelters 2 S, 2 m, 4L, 2 XL assemblers 8 refiners screens, lights, hubs, pretty and shiny stuff. Here are the catches. There's no LUA cause I haven't found one yet that I could install and use as a non-coder. The last one is the price/inclusions. the blueprint is 5M which does not include set up services. I will work with you to guide you through the dimensions, layout, direction, and everything else but set up for space cores are a pain so If you'd like me to set it up for you, I'm going to charge for the services. Schematics List (total cost a bit over 16m): 2x Pure Silicon 2x Pure Aluminium 2x Pure Iron 2x Pure Carbon 4x Steel Product 2x AL-FE Product 2x Silumin Product 10x Basic Pipe 10x Basic Hydraulics 10x Basic Component 1x Basic Reinforced Frame S 1x Basic Reinforced Frame M 1x Basic Reinforced Frame L 1x Basic Reinforced Frame XL 2x Container XS 2x Container S 2x Container M 2x Container L 1x Container XL 1x Expanded Container XL

BP: 5 Mħ
4

CzarsSpaceyHoneyFactory

Czarman

Static

No attributes :-(

Bam! Another sequel......but not like the SW prequels, more like the Empire sequel. It's good here to make the Honeycomb. Need Aluminium..done, need plastic, done. T1-T3 all represented. Pures and product honeycomb separated into individual stations, each with super handy LUA control. Do everything from the command center including choosing your honey, setting runs, and starting the job. Everything is labeled to make set up easier. Schematic list coming soon. Dispenser Located here ::pos{0,2,47.5861,115.9727,132006.8750} Come see it at VR; Czar In Space Schematic List: 1x Pure Aluminium 1x Pure Carbon 1x Pure Iron 1x Pure Silicon 1x Pure Calcium 1x Pure Chromium 1x Pure Copper 1x Pure Sodium 1x Pure Lithium 1x Pure Nickel 1x pure Silver 1x Pure Sulfur 1x Pure Hydrogen 1x Brick Product 1x Concrete Product 1x Marble Product 1x Wood Product 2x Steel Product 2x Silumin Product 2x Carbon Fiber Product 2x Polycarbonate Product 2x Stainless Steel Product 2x Duralumin Product 2x Inconel Product 2x Al-Li Product 1x Aluminium Honeycomb 1x Carbon Honeycomb 1x Iron honeycomb 1x Silicon Honeycomb 1x Calcium Honeycomb 1x Chromium Honeycomb 1x Copper Honeycomb 1x Soduim Honeycomb 1x Lithium Honeycomb 1x Nickel Honeycomb 1x Sulfur Honeycomb 1x Silver Honeycomb 1x Steel Honeycomb 1x Silumin Honeycomb 1x Plastic Honeycomb 1x Carbon Fiber Honeycomb 1x Brick Honeycomb 1x Concrete Honeycomb 1x Marble Honeycomb 1x Wood Honeycomb 1x Stainless Steel Honeycomb 1x Duralumin Honeycomb 1x Inconel Honeycomb 1x Al-Li Honeycomb

BP: 5 Mħ
3

CzarsSpaceyGasFactory

Czarman

Static

No attributes :-(

The container factory has been fairly popular so I'm gonna do the Marvel thing and sequel it with this fine specimen of Fuel productivity. Much like that special Taco place, you pop the ores in and the gas just comes out. Nitron, check, Kergons, check, Xeron.....check! It fits well with my landing pad kit for that clean look. Look for more modular factories coming soon. Dispenser Located here ::pos{0,2,47.5861,115.9727,132006.8750} Come see it at VR; Czar In Space Schematic List: 2x Pure Silicon 2x Pure Carbon 2x Pure Calcium 2x Pure Chromium 2x Pure Copper 2x Pure Sodium 4x Nitron 4x Kergon-X1 4x Kergon-X2 4x Kergon-X3 4x Kergon-X4 4x Xeron 1x Pure Oxygen 1x Pure Hydrogen

BP: 5 Mħ

Czars Pop Up Shop

Czarman

Static

No attributes :-(

Transportable pop up shop. XS Dynamic core set up with 12 dispensers. 6 on each floor. 3rd floor is for storage and with a XS landing pad on top, land right there to take care of business. Customized lettering available because you're all not as Czarish as I am :) See it up close at District 6 and District 7.

BP: 1 Mħ
1

Tonag v2

Czarman

Ship

Cargo Lift: 1.5 t

Czar industries is Proud to present a new line of progression ships for newer players. Reasonably priced, easy to build and all with great functionality. The Tonag is now at v2. It is the perfect first S-Core hauler for newer players. It handles well, flies true, stops on a dime, and carries a crazy amount. Easily carries 1.5Kt off of Alioth and I almost got 2Kt with the 10 Maneuver Atmo engines and 4 Maneuver Space Engines. Reentry with 2.5Kt is a breeze with plenty of braking power. Plenty of interior space and access to almost all of the elements from inside. Cargo is 4 Container L's with 716Kl of storage. Shiny, reliable, efficient.....it's still my favorite ship to use! Warp capable and only 30cells Alioth to Madis with empty cargo. LUA for ArchHud, Damage Report, Fuel and Container Contents. Switches installed to turn everything off and open doors when not in use. See it in VR at "Czars Ship Spot"

BP: 5 Mħ