Sethioz

Phantom

7

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Description
1,500,000
n/a

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings).

INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off.
fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there.

FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines

NOTE - cargo capacity and lift are not absolute and are easily modifyable!
I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say.

there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3).

if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile.

I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.


Created 1 year ago
Updated 8 months ago
Comments

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8 months ago | Edited 8 months ago

mcxerxes

OK fairly correct , my comment early, is not a respond to this construct what he is selling for. My comment regards to his doings, dispencer in his base which he don`t wanna like to remove. No creator was agree to sell this on his tile or have a permission to sell this without asking

8 months ago | Edited 8 months ago

mcxerxes

Steals other Player Creations and sell as his own, trying to talk but didn`t help. Player answer very disrespectfull. Flammed Creator and other Player in DU with untrue things

1 year ago

Sethioz

@devilronin uh no, however i did see krait mk2 at market 06, it looked quite nice (apart from interior). and what you mean parts that don't exist? that's the beauty of this game .. you can make any shape you want. i left out those "wings" on purpose, cuz it would have gotten in the way of engines.

1 year ago

devilronin

were you trying to make both krait and SW phantom at the same time, krait doesnt need smoothing, and x70b phantom requires parts that dont exist in game.

Sethioz
Profile:
Discord:
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In-game:
Sethioz
Location:
::pos{0,2,38.1342,121.0806,1.9916}
Attributes

Common

Dry Weight:

753 t

Cargo Space:

89 kL


Atmosphere

Cargo Lift:

4,000 t

Max Speed:

1,350 km/h

Atmo Hover:

36 MN

Sustentation Speed:

155 km/h

Atmo Thrust:

51 MN

Atmo Brake:

81 MN

Wing Lift:

84 MN

Atmo Fuel:

8 kL


Space

Space Thrust:

22 MN

Space Brake:

54 MN

Space Fuel:

2.5 kL

Tags
  • Core
    • M

  • Env
    • Atmosphere
    • Space
    • Ground

  • Sold As
    • Blueprint

  • Role
    • Hauler
    • Carrier

  • Features
    • Interior
    • Radar
    • Warp