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1

Jumper MK3

Invull

Ship

Space Thrust: 1.15 MN

Ikarus industries presents the XS core Jumper MK3 Small and cheap jumper to get you around the system. At 113T full of fuel it will only cost 4 cells to get to Madis from Alioth. The jumper is equipped with two medium uncommon military Atmo engines and 1 med uncommon military Space engine. 2 XS space engines to help you land on asteroids and space stations. 4xs basic containers to have a little cargo if you need. All stats are with tier 4 put downs and pilot skills. Atmo put down at tier 5. Come and check out the Jumper MK3 in VR at Ikarus ship showroom. Showroom is on Madis will get a Alioth outlet store up in a couple of days.

BP: 500 Kħ
26

LWSS ORCA Mk2

Aerogics S & T Co

Ship

Cargo Lift: 2,000 t

*** Honeycombs Info *** Change those depending on your color choice when spawning from BP: Primary: Waxed Aged Brick 1 Secondary: Glossy Dark Gray Carbon Fiber Lumi: Luminescent Orange Glass *** New Price: 500k *** Can be seen on VR: Aerogics LWSS Orca Mk2 For this one, i've asked myself what firt ship would i use if i was to start again tomorrow. Wanted something easy on the repairs and building costs, while still providing enough power to be viable in most situations. Result is the ORCA, a light weight ship on a S core. Comes equiped with 9 M containers for storage (so basically half a hub full of L containers), L fuel tanks (M for rockets), warp drive and everything you could need in a ship: VR, res pod, a bunch of scripts and various screen infos. Cargo capacity will vary alot depending on engines tier, handling talents and pilot talents. With all those maxed and using rockets, it should be able to carry up to 2kt out of 1g gravity. More reasonably, with basic engines and low handling / pilot talents, it will start at 300tons. Basic engines will probably cap near 500tons. Keep in mind it was originally designed with T3 engines and average pilot talents / maxed handling. So, for example, with basic engines and talents, it will be able to carry a DSAT out of 1g, but not by very much - if you come back fully loaded you'll most likely just crash. Ship is built on bottom of core with as little elements on top as possible, so you can place a DSAT or 3 scanners. Detailed interior, many hours spent on the voxels (finally used smooth tool!) Mk2 BP currently comes with basic engines and no rockets to make it easier to spawn. Coordinates of upgradable elements are avaliable in an info button for easy upgrade Current Orca Mk1 owners: get your free upgrade! just bring your ship to our Haven HQ and we'll recycle it into newest version

BP: 500 Kħ
14

H10B HERCULES

D4nkKn1ght

Ship

Cargo Lift: 10,000 t

A Classic from D4NKWORKS. Performance built with the beginner player in mind. Designed to easily handle 7.5kT to 12.5kT depending on skills, placements, and engines. Tested on Alioth to confirm capability anywhere in the solar system. Ship comes with Warp Drive and Scanner. Interior is completely detailed. Crew Cabin/Head/Airlock/Repair and Cargo Bays. VR= "D4NKWORKS SHOWROOM" BPs= ::pos{0,2,35.5383,104.9011,1.5245} Contact info: IGN: D4nkkn1ght Discord: Dank#9076 Twitch: D4nkkn1ght

BP: 5 Mħ
8

Booty Hunter

BootyBanzai

Ship

No attributes :-(

Medium core asteroid hunter. Cheap bp! Everything is functional. Recommended for safe zone only. Built for 1-4 crew members. 2 large and 4 medium containers for main storage. 2 large each of space and atmo tanks, 4 large each of space and atmo engines. Also has a lot of animated screens. 3 gunner chairs, 2x small rail guns, 2x small cannons, 2x small missile pods. 4 medium space engine downward thrusters. Hovers and vertical boosters. Dispenser for bp is on the ship. Has plenty of space and atmo brakes. Created by BootyBanzai and XdaveplazX. Home port - Star Watch Naval Air Station west of Nitro City and near Market 17. VR - [PVR] BOOTY HUNTER 01

BP: 200 Kħ
29

HC BIGFOOT

Aerogics S & T Co

Ship

Cargo Lift: 5,000 t

We are proud to (re)introduce the BIGFOOT S-Core Heavy Cargo. This is a sleek and very capable hauler and was designed with easy flying and lots of cargo in mind. BIGFOOT will carry up several kilotons off 1G planets within its 8 containers L, all with a smile and look good doing it. With a fully detailed interior you can relax after a hard days mining. For solo players or small groups this is an ideal hauler. For optimization purpose, elements have been selected based on maxed talents. This means ship will get better as your piloting talents go up, and reach full potential at higher levels. Your piloting talents will determine max cargo capacity. Hard limit tested with T2 engines for 1g is around 5kt net cargo (and much more on lower g environments), but be warned this has been achieved only with close to every possible maxed talent. So depending on your pilot talents and handling talents applied on ship, the following should be much easier and safer: T1 engines: 1-2kt T2 engines: 3-4kt All elements are visible and can be accessed from outside or engineering room for repair and/or linking (no obstructed atmo brakes!). With Mk2 comes a reworked interior, lighter honeycombs, spot for a DSAT / small landing pad, and spots for 3 scanners. Can be viewed in VR : Aerogics Bigfoot Mk2 Like all our ships / blueprints, comes with lifetime warranty. See details on Aerogics profile

BP: 6 Mħ
1

Cargo Container Cassette S

Makashima Industries

Ship

Cargo Space: 78 kL

A modular Cargo Cassette, providing up to 78,000 litres of space. Each cassette comes with an Inventory interface for easy viewing of contents, their total volume and quantity, along with the constructs weight. Every Cassette is made on an XS Core and lightweight plastic, allowing you do to dock any of them to any ship suitable and available. Additionally, it is possible to place up to 8 Cassette S in the space of 1 Cassette M, providing more dynamic storage and transportation options. Dimensions: Width - 30vx Length - 20vx Height - 10vx Location & VR: Makashima Industries Shop ::pos{0,26,79.6509,-87.6931,99.0025}

BP: 50 Kħ
20

Cyclops

Super Powerful Pro Army

Ship

Cargo Lift: 1,000 t

Behold the "Cyclops" SPPA Industries is proud to present this mythical creature. An XS-core warp hauler filled to the brim with features while still maintaining a pleasant appearance. This little monster can carry more than 576kL of cargo in the smallest core possible! Plenty of wings let an unskilled pilot lift more than 1000t of cargo from the surface of Alioth to space and superior braking power allows for much more cargo to be safely brought down to it. The same pilot can lift the full volume filled with hematite (more than 2000t) from any low G planet like Madis for example. A skilled pilot will enjoy the superior maneuverability while hauling regular cargo between markets. 11 additional XS containers (9 bound to a hub) for warp cells etc. help keeping cargo organized. 4 up-facing space S engines help maneuver at space stations. Surrogate POD and VR station keep you in touch. ArchHUD and Damagereport installed. A neatly designed interior with a small lounge, bedroom and facilities complete the package. All listed attributes are for an unskilled pilot. In addition to the Basic version, there now are 2 more versions available: - "Basic Shield" has still basic engines, but instead of the lounge in the top center there is an S-shield installed - "Uncommon Shield" has the shield and all engines are upgraded to uncommon military type for 20% more power. This raises the cargo capability to ~1.5t for a slightly skilled pilot. Get your Cyclops now to experience big performance and comfort in a small frame. Blueprint Dispensers available at the Alioth Exchange (Red Hall) ::pos{0,0,-18725.9773,113459.6748,-74352.5304} Surrogate: SPPA Alioth Exchange As our talents improve over time, ask us to meet and buff your ship with the latest talents!

BP: 3 Mħ
1

View Finder

ADCOne

Ship

Cargo Lift: 0 t

View Finder is my entry for the 'Build Your Legacy' competition. Since it is meant to be a starter speeder I tried to keep it simple and the only element I really added was glass. It functions as a speeder and I like that it kind of says finish me. I could easily see people adding a back section and more engines to make it the ship they want rather than the speeder I made.

2

Sebulba [Compactable]

Iageni

Ship

No attributes :-(

Now that's Pod Racing! It's small, it's fast, it's cheap to build, and stylish. I had originally designed this to be an interplanetary transport--but have recently retooled the design to be a Pocket Ship instead, andcouldn't be happier with the result. Visit Uncle Iagen's Functional Oddities in VR, at UFO Functional Oddities [::pos{0,2,-5.8316,-17.3441,2.9705}]

BP: 150 Kħ
3

Blue Streak

CMPATTERSON

Ship

Cargo Lift: 600 t

A nice looking decently balanced warp shuttle weighing around 770t with full fuel load; cargo capacity is relatively average. Comes equipped with a bench over the warp drive for passengers as well as VR and res facilities.

BP: 500 Kħ
4

P2 Scout

Seawing

Ship

Cargo Lift: 0 t

The P2 Scout has been scrambled into production to meet the alien threat encroaching upon our skies! Armed with 7 magazines worth of cannon ammunition, this long range scout skirmisher has the endurance to keep battling it out mission after mission without needing to return to a carrier or base. Lightweight construction ensures performance, yet its armored top plate uses high grade 5 titanium allowing it to tank hits should it become necessary to vent the shield! Unlike many space-only competitors, the P2 may operate from ground bases, removing the need for time consuming ship transfers! It is capable of launching to orbit from the ground on its rocket afterburner, as well as gliding back to a safe landing like the space shuttles of ancient history. Initial UEF combat reports show the P2 has proven itself capable of dominating in encounters with alien advance scouting parties, with over 90% of sorties reporting swift victory and only moderate damage to shields which did not require the use of a single vent cycle!

BP: 500 Kħ
1

Temptations

CMPATTERSON

Ship

Cargo Lift: 2,000 t

My idea of an all or nothing, I've dubbed it the flying VCR. As tested it can handle twice it's empty weight with ease and can even perform acrobatic stunts. It is capable of so much more plus it has room for everyone in the game to travel along in nicely coordinated interior spaces.

BP: 1 Mħ
1

Scan Module

Seawing

Ship

Dry Weight: 200 t

Simple, modular, cheap! Why carry 200 tons of scanner around when you don't need it? With our modular tri-scanner, simply dock the unit to your ship when you want to do some scanning, and leave it at home when you're out doing other things! Built on a S core dynamic for docking to M cores and above. BP available at Seawing Hypersonics located at ::pos{0,2,35.3369,59.6272,0.4394}

BP: 100 Kħ
5

Bad Flyers Friend!

Gray (GrayLeader)

Ship

Cargo Lift: 600 t

The Bad Flyers Friend! a 10 pack small container ship that works epic tons of thrust and power for the small ship and operates super awesome XS core ship and plenty of fuel 43,028km/h with just the fuel in it for space so pretty fast too!. Available at ADMI build store vr name is same so if you need the cords for the sore. ::pos{0,2,-24.6842,16.8702,151.5735} on alioth

BP: 500 Kħ
3

MX1E MiniCat

Seawing

Ship

Max Speed: 3,500 km/h

Seawing Hypersonics proudly presents our offering in the pocket ship market, the MX1 MiniCat! 3000+ km/h Speed, 30G turns, and our proprietary heat shield combine into a pocket hoverboard for two of unrivaled agility. Whether you're making a quick market run, or feel like shredding the mountain valleys, the Minicat thrives in the turn n' burn world. Low build cost, extreme performance. Ask the seller about heat shield activation! Check out the Minicat in VR at Seawing Hypersonics! Demo rides free if you catch Seawing online :D Alt+1: Parking Brake Alt+2: Blank Alt+3: Low Control Sensitivity (good for maximizing speed in turns) Alt+4: Normal Control Sensitivity Alt+5: High Control Sensitivity Trick Mode (for styling. Beware, twitchy!) NOTICE:: I have received a report of the middle engine not operating after first time blueprint deployment. If this issue occurs, simply compactify and redeploy the ship to permanently clear the error.

BP: 500 Kħ
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