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Voxel Sets
Lua Scripts

Hyperboard Commercial Model

Taishiryu

Ship

No attributes :-(

A commercial model of the Hyperboard, which is probably the fastest and most maneuverable thing you'll ever fly in atmospheric conditions. Both atmospheric and Hybrid capable. A free entry model is also available, so everyone can have his own Hyperboard today: https://du-creators.org/makers/Taishiryu/ship/Hyperboard%20Entry%20Model How to get: - Contact me on discord: taishiryu#6188

BP: 200 Kħ
2

Mobula

Shulace

Ship

Cargo Lift: 5,000 t

!NOTICE! NQ finally revoked access for unsubbed accounts, thus I no longer will be able to sell you my blueprints, thank you to all that have bought and flew my creations! All attributes corresponds with pilot talents @level 4 and Level 4 Handling on all flight/fuel tank and container elements. Looks fancy, has 10 Large containers, S AGG, floats to the ground with brakes once empty or low cargo weight from high altitude on Alioth. Has space for many more L containers so you can lift as many tons as you want into space off Alioth/any planet. Can fit 3 scanners inside comfortably for scanning. Revisited the voxels/design of this ship as it was my first real build, cleaned things up a bit/made things look nicer. Added ALOT more wings - High Altitude lift = 94.3 MN Come see my ships in VR at "Shu Ship Showroom" If the ship is not at the showroom you can visit it directly in VR at "Mobula Ship"

BP: 10 Mħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

5

pvp ship carrier

Odyssee

Ship

No attributes :-(

ODYSSEE present promethé Mk1 opty fo 9 2gunnership contact Faineks#4504 for info

Podracer

cticer

Ship

Atmo Thrust: 4.85 MN

A very fast podracer I built during beta and have revised slightly since the reset. This is an atmosphere-only ship though you may wish to add a space brake for those pesky accidental takeoffs. This should be considered a novelty ship that is not intended to haul. There is no storage built into the ship itself. With appropriate talents, and basic tier flight elements, you can easily reach 1500 kmh in atmosphere. Without talents, you can still likely reach 1500 kmh, but the ship will likely start to burn up.

BP: 600 Kħ
2

Strike Fighter

megatarre

Ship

No attributes :-(

My first real ship I did, It's not much use tbh I was just trying to learn how to build. Let me know your thoughts on it :)

BP: 500 Kħ

hamster

KasoiLis

Ship

Space Thrust: 0.36 MN

This is a basic spaceplane with: 1)Ability to carry 21kL (<100t I guess ) in Atmo, very useful for hauling missions. 2)Low sustention speed and good maneuverability 3)Good space autonomy (an hour at full thrust) 4)Bad atmospheric autonomy(relatively. Full thrust will give you 700 km/h and ~1SU of flight. Can be increased by increasing your height or lowering the speed) 5)Good brakes 6)Maneuver engines for parking (thrust forward and sideways). Those have a separate fuel tank, so if you run out of fuel, just land and pump out of here. Elements: Most of them are basic and can be crafted in your backpack (exceptions are: container hub, M atmo-engine, cockpit, ECU and some decorative materials like luminescent glass) HUD: I'm using Albatross custom HUD for it's simplicity and height managing options (useful for hauling... just hit Alt-3 and you can leave it flying forward at set height). Cons are fuel displays: 50% means that you have run out of fuel for main engines...And only maneuver engines are left. RDMS: didn't touch it at all. Dispenser Located at ::pos{0,27,39.9809,-145.3252,82.8855}

BP: 10 Kħ
23

Atlas

Captains Customs - Ship Sales

Ship

Cargo Lift: 10,000 t

Take the next step towards becoming a Titan with the new Atlas hauler from Captains Customs. Coming with Four Million Litres of cargo capacity, AGG, Advanced engines, and the best seat in the house. You’ll feel confident bearing the weight of the stars on its shoulders. Lift more. Move more. Make more. Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR

BP: 15 Mħ
5

Eagle 5 Winnebago

montage

Ship

Space Thrust: 1.3 MN

The Winnebago flown by Lone Starr and Barf in the 1987 Mel Brooks movie "Spaceballs". 5 seats (incl. pilot and navigator) Comes with telescreen! Get your blueprint at: ::pos{0,27,-9.9734,-8.6511,123.9643}

BP: 750 Kħ
1

USS Foster

KritterBizkit

Ship

Space Thrust: 2 MN

Easy to build Atmo and Space hauler designed specifically for the 1.0 release. Great for those just starting out and the veteran alike. Stylish and mean look. Plenty of interior room to design how you see fit. Message me in-game @KritterBizkit or on my Discord to look at it or to buy BP or Token.

Token: 5 Mħ
BP: 250 Kħ
14

Freyr Class AES 01 (a.k.a. Ente 04)

Saedow

Ship

Cargo Lift: 4,000 t

Chewie_1 - 02/11/2023 3:47 PM "Ich weiss jetzt wie ich den Fluch der 04 breche... ich mach mit der 05 weiter ^^" So the Ente 04 was doomed to never be finished. Saedow was not willing to accept the fact Chewie had abandoned this cursed Ente 4 project, so he went to see Chewie while he was working on the Ente 05 [which eventually became the Ente 06 and finally the Ente 07]. Saedow asked Chewie "would you mind if I revive it without your help? put an AESIR twist to the ship?" and Chewie replied "here is a drm free blueprint, do whatever you want with it". That was on the 3rd of April. Today, the 23rd of May, the ship is finally finished after 50 days of work and love. AESIR named it the Freyr Class. The Flying Dutchman would also have been an appropriate name... Come and see, all you Noveans; this ship that should not be! *************************************************************************************** Please visit our showroom on Alioth. Location ::pos{0,2,-0.9574,165.7031,7.4461} Or visit in VR with the name: AESIR showroom *************************************************************************************** Special thanks to T1mb0h and Krienas for all the support they gave me finishing this difficult project. And of course special thanks to Chewie, who let me inherit his "verfluchte" project. ******************************************************************************************* TIP! also visit the AESIR Yardsale on Alioth. Location: ::pos{0,2,-1.1581,166.0308,-0.0001} We have M cores there sometimes, just for you to pick up (you buy the token). Or visit it in VR with the name: AESIR Yardsale *******************************************************************************************

BP: 7.5 Mħ
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