Dual Universe Creators

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Ships
Statics
Voxel Sets

Calibration Times

SirSteve

Script

No attributes :-(

Tool to keep track of mining unit calibration times. 5 locations can be displayed. After pressing the button the time is reset. The timer starts running and the next calibration time is updated. The indicator turns yellow when the warning level (time) is reached. The red indicator appears when the time is up. Settings via LUA Parameter Organization name Next calibration can be set in hours for each location Place name and ore deposits Tool um die Kalibrierungszeiten der Bergbaueinheiten im Überblick zu behalten. 5 Orte darstellbar. Nach dem Drücken des Tasters wird die Zeit zurückgesetzt.Der Timer beginnt zu laufen und der nächste Kalibrierungszeitpunkt ist gesetzt. Die Anzeige wird gelb wenn der Warnlevel (Zeit) erreicht wurde. Die Rote Anzeige erscheint wenn die Zeit abgelaufen ist. Einstellungen via LUA Parameter Organisationsname Nächste Kalibrierung in Stunden für jeden Ort einstellbar Warnlevel in Stunden Ortsname und Erzvorkommen Test it and buy it here: VR "STRUE SHOP and Deco Library" ::pos{0,2,2.9315,76.8597,24.0650}

Resale: 1.5 Mħ
8

Poor man's refiner

Cozzmo

Script

No attributes :-(

Simple script making your refiners to automatically cycle through t1 recipes when they are out of resources. Helps if you're just starting and have only one refiner or if you want to make your refiner more efficient. Just copy this into your onStatusChanged(3) filter on your refiner (assuming you named that slot "refiner") ``` --- status 3 -> jammed, no materials -- 198782496, -- hematite -> iron -- 2240749601, -- bauxite -> aluminum -- 159858782, -- coal -> carbon -- 2589986891, -- qurtz -> silicon local currentItem = refiner.getOutputs() -- linked list to cycle possible recipes local refinedOres = {} refinedOres[198782496] = 2240749601; refinedOres[2240749601] = 159858782; refinedOres[159858782] = 2589986891; refinedOres[2589986891] = 198782496; refiner.stop(true) refiner.setOutput(refinedOres[currentItem[1].id]) refiner.startRun() ```

2

Locura Hub Screens

Credence

Script

No attributes :-(

All my HUB screen are finally in ONE PLACE! https://www.nexusmods.com/dualuniverse/mods/6/

2

HoneyComb Information

Credence

Script

No attributes :-(

Screen showing the stats and values of every Honeycomb in game. Great for display or shipbuilders. - Now DRM FREE! Copy to your own screens. - Option for screen flipping. --- Discord --- https://discord.gg/KcafbTSwMp --Free Download Link--- https://www.nexusmods.com/dualuniverse/mods/5 --- In Game Buy Locations --- Locura Shipyard @ ( ::pos{0,2,29.8110,107.2521,5.2659} ) Exchange @ Yellow Hall Booth 6 ( ::pos{0,0,-19010.3356,113355.2043,-74225.1859} ) --- VR Locations -- View Units: Locura Shipyard -- Other VR Locations -- Locura Exchange Store

Individual: 100 Kħ
4

Factory Monitor Expanded

Bartas

Script

No attributes :-(

An expanded version of my Factory Monitoring Screen for people with crazy big factories. Basic version resulted in text overlaps and eventually script crash due to 50k characters limit per screen. This version displays Metalworks, Electronics and Glass industry on screen 1, 3D Printers, Chemical Industry, Refinersm Honeycomb and Smelters on screen 2 and, finally, Assemblers on screen 3. I figured out it should be a proper setup for most big factories tho I know some of you are crazy :P Simply connect core and 3 (or 9) screens (in any order) to Programing Board and run the script. I humbly suggest setting refresh rate (In Lua settings) to 5 to avoid possible laggy situations with a lot of industry running. Script comes with industry locator. Type help in Lua Tab to see available commands. grab it here: https://github.com/BartasRS/Factory-Monitoring-Expanded As always, tips are appreciated but not required. Enjoy

Individual: 1 ħ
Resale: 10 Mħ
7

Saga's Autopilot

Sagacious

Script

No attributes :-(

Full autopilot suite to take you anywhere you want hands-free. many safety features when manually flying like burn protection and planetary / atmo border collision detection and information displayed to keep you safe. Info / sales through the Saga AP discord https://discord.gg/jTu8W8tXph

Individual: 3 Mħ
8

Tiny Factory

Squizz

Script

No attributes :-(

Market too far to go buy stuff? Industry line too obnoxious to setup for a few knock off items? Then this is the solution for you! The Tiny Factory will handle the industry lines for you. Just tell it what you want, turn it on, make sure it has ores and schematics, and it'll handle the rest! This Tiny Factory in a box, composed of only 20 industry units, can make any Basic, Uncommon, or Advanced item that can be produced by the XS, S, M, or L Assembly Line. Everything you need to know can be found here: https://github.com/squizzlabs/du-tiny-factory Discord: Still have questions? Ask here! https://discord.com/channels/760240626942869546/1078009204792631437/ If you can't join that you might have to join this Discord server first: https://discord.gg/CM2zWVPFFa Dispenser Location, Haven: ::pos{0,27,-14.3128,30.9315,9.6166} DRM FREE! Play with the code, break it, improve it, have fun!

Individual: 1 Mħ
1

Locura DU Factory Info

Credence

Script

No attributes :-(

A HUD Less factory monitoring script! A single board script for diplaying all your factory information. This script is helpful for those that dont like using HUDs and can be used on 1 to 9 screens depending on factory size. https://www.nexusmods.com/dualuniverse/mods/7/

Individual: 1 ħ
Resale: 1 ħ
3

HIC Honeycomb Controller

Head InThe Clouds

Script

No attributes :-(

ever wanted a simple screen to control your honeycomb factory? got 1 or 2 or maybe 288 or more! we got you covered! With this script it comes with one DRM Controller on XS core that can be placed anywhere! then with just a few more parts on your own construct and our open source scripts you can control it all! each receiver programming board and control up to 9 honeycomb refineries! you can stack them with our relay controller (simple open source) and run even more! the possibilities are practically endless!!

Individual: 7.5 Mħ
10

JSE++ Space Elevator script

Jeronimo

Script

No attributes :-(

JSE++ Space Elevator script Best adaptive space elevator script since 2019 JSE++ runs a compact version of the operating system Default++, allowing you to control with ease your construct every single parameters from anywhere on your construct, with its unique system of on player screen widgets. Default++ is an on player screen widget system, where you can interact with your mouse the widgets and buttons, drag and resize widgets at will. JSE++ is as of today uncontested the fastest, the safest, most accurate and easiest to use and configure elevator script for "your" elevator design. It will fit for any type of cargo and will give you enough parameters for you to play with to achieve ultimate performances. - Professional version: 5 to 6Mh * check on the uploaded pictures for features (lite version doesnt exist anymore) If you are a skilled designer and interested into participating into the space elevators Atlas project and resell your version of the Atlas with JSE++ script on it, contact me directly for more about the terms. Always available on discord for more info

Individual: 5 Mħ
2

Simple AGG screen UI

Banned

Script

No attributes :-(

Simple AGG touch screen control UI. Far left slider controls the altitude, the "Alt Lock" button prevents it from being moved accidentally. Min is 1km and max is 10km. There are also 2 lock buttons to prevent the Agg power button from accidentally being toggled. The 2nd slider moves to display current current agg base altitude and the center box shows it also. The right box shows your ships current altitude. The script can be customized if needed (may be an additional fee depending on complexity) Future proof, uses new lua UI changes. Setup includes: Control board, any size screen, Databank (optional, but sometimes displays inconsistencies)

Individual: 1 Mħ
Resale: 5 Mħ
2

DU Ore Manager

ShadowMage

Script

No attributes :-(

This project leverages the recently released screen LUA APIs to provide an interface with the programming board. With this system, you can set up a public drop off point for ore with requirements for each available ore, and set the system to show all tiers, or single tier at a time. https://github.com/jdelgado-dtlabs/DU-Ore-Manager

10

LUA Touchscreen Examples

Hadron

Script

No attributes :-(

Give your favorite ships a touch of class with our DRM free touch screens (as seen on the Eclipse). Backgrounds are PNG since LUA drawings have no graphical editor. I am no LUA expert but the original code was provided by NQ-Deckard who (in my opinion) is! (DU-Forums) Simple LUA editing knowledge is required. Tinker with the values and you will quickly understand what is going on. It should be noted that "--" uncomments a line. Thanks to Suppe and his instructions in the screen code. Simple to deploy as you can omit the forcefields (the only T3 elements in the blueprint). All code is updated for LUA revamp. 09.2022 Have fun and LUA-fy your ships! VR: Hadron HQ Alioth

Resale: 500 Kħ
2

Diven's Hub Hub

DivenDerp

Script

No attributes :-(

Allows you a screen interface to view the contents of a container. Comes as both a screen and board script.

2

Diven's Industry Hub

DivenDerp

Script

No attributes :-(

Screen Interface for Industry that allows you to monitor and issues commands to your industry.

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