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Statics
Voxel Sets
Lua Scripts

Daisy

Stingray10

Ship

No attributes :-(

Small Hauler 400t off Alioth. VR to "Stingrays Haulers" or come to ::pos{0,2,24.5641,69.9976,100.9678}

BP: 750 Kħ
3

Mighty 8Ball

Syndicate Inc.

Ship

Cargo Lift: 1,393 t

It can haul and scan! VR: The Syndicate Shop BP can be purchased on Alioth near market 6. ::pos{0,2,31.6129,108.1439,2.4078}

BP: 2.5 Mħ
15

DBI Uruloki

Dumboiz United

Ship

Cargo Lift: 5,250 t

The Uruloki's sleek and slender design is anything but small. Complex angles bring the main body from a width of two exquisitely displayed XL engines, to just barely wider than a single large adjustor. The unique brake design is an experimental engineering that hopes to outlast any future airbrake complications, but more than that, it offers a unique aesthetic to the nacelles. Each nacelle is equipped with 3 Basic Large Containers with room for 1 more, offering a total cargo capacity of 8 Large Containers when maxed out. In the spirit of showing off elements and evolving this draconic mission hauler, the 12 Large atmospheric engines and 2 XL Space engines are easily swapped to fit your needs: Military, Manuever, Freight -- whatever the job, the Uruloki is ready to adapt! Elevators allow your engineers to move around the ship quickly. Hatches let the engineers in to each nacelle when the elevators break down. Ladders and platforms and informative voxel designs guide the crew around the ship by utilizing the high contrast black and luminescent design. Ship Info screens provide the pilot details about the ship. An AR damage report HUD helps you find your broken parts. Floor-space is available under the fuel tanks for more cargo boxes. A small shield sits primed and ready to earn its keep. A warp drive sits nestled in the back by the engines, providing expeditious movement to the next mission pick up location. Dumboiz United spent time working on this ship, and we're sure you're going to love having it in your fleet! The stats listed are for t4/5 piloting skills. If you're interested to know the stats with lower skills, contact isyron#4015 (Isyron in game), and he'll get on his 0-talent alt. @ 5.25kT of cargo (2 special mission packages and some excess cargo): > Sustentation Speed: 357km/h > LAL: 1.02G > HAL: 1.49G > Atmo Thrust: .68G > Atmo Brake: 5.25G > Space Thrust: 1.19G > Space Brake: 1.89G

Token: 24 Mħ
BP: 4 Mħ
6

2000 F1 - PVR's Official Racer

Tony's Shop

Ship

Dry Weight: 3.14 t

- DISCONTINUED -

BP: 1 ħ
1

Reparation

Space Force One

Ship

Cargo Lift: 3,500 t

The Reparation is the third part of my VTOL series! It takes off then rotates with gyro to fly forward. It is a 20 Large Container hauler and has the engine power to back it up. It has 3-axis rotation in space and in atmosphere. It comes equipped with AGG and Warp. There is a lot of room in this ship for personalization. Please let me know if you have any questions in game or on discord! Come Check out my showroom in VR at "Space Force One Showroom" or in person on Sinnen at ::pos{0,7,-71.1802,12.5390,155.3475}

BP: 3 Mħ

S12 Spincat

Seawing

Ship

Cargo Lift: 200 t

Seawing Hypersonics is proud to release the S12 Spincat to the starter ship market! Built to maximize performance out of a 500k build budget, These small scouts can be quickly assembled for new org mates, new players, or longtime vets looking for a nimble market runner. But just because the S12 is a starter doesn't mean it's slow or lacking in power and endurance! Basic engines push the Spincat to 1500km/h(after placement buffs and talents), and the ship has been built with easy-engine-swap voxel mounts making replacement with higher tier engines doable in under a minute! A Medium space fuel tank provides nearly 600,000km/h of delta V, easily taking this ship on several asteroid or interplanetary trips before refueling becomes necessary! It is fitted with full 3D maneuvering thrusters for operating from space platforms or low/zero G environs. The Spincat is also ready for external cargo loads! Due to using an S core, the Spincat can easily piggyback additional cargo, or xs core ships <500 tons. Armed with a single xs cannon, S12 Scouts can also serve as training platforms for new pilots to learn the fundamentals of gunnery. If that wasn't enough, the S12 features a robust heat protection system, allowing the ship to cruise around Alioth at 4000-8000km/h in upper atmosphere, and withstand reentries at 6000+km/h with minimal or no damage, making it far and away one of the speediest starters on the market.

BP: 100 Kħ
2

ZXR Spyder mk I

De Overheid

Ship

Cargo Lift: 2,000 t

It may not look pretty, but it get's your stuff done, and with grace you won't expect from this brute. It can haul up and over 2 kilotons of your stuff up to space from Alioth with a bit of a seasoned pilot, all in a neatly packed optimised XL container. It uses 8 large atmos engines to do that, I personally love the advanced maneuver versions but you could get more done with different if you prefer. It has enough brakes to safely land with your stuff but some caution is advised because it is not meant to bob up and down on it's boosters with 600 KL of hematite weighing down in it's belly. For your convenience it is equipped with a warp core, a resurrection node and a VR pod for when you feel a bit bored. Sweet bumper sticker. No toilet. Careful when flying empty, at full thrust it will incinerate itself into a crisp right after the engines warm up (2 seconds). To prevent accidental deaths and warranty returns, the ship comes equipped with Arch Hud and set to a max atmos speed of 1200 km/s. It's large fuel tanks can take you on a complete tour of Alioth and it's solar system without refueling. A separate container system can hold your warp cells, scraps for accidental scratches and a couple of litres of fuel. On top of all of that it comes with some handy conveniences like 60.000 lumen landing lights to see what you are doing on the surface when landed, if has two laser guidance beams that only come on during flight to save batteries and has all round navigation lights so no space-nub will accidentally rear-end you. Can be turned off for... I don't know. but you can. When you don't have time to bother with looks, get a Spyder. - Can be retrofitted with any combination of engines/boosters/hovers - Can be tweaked and tuned by our master crafter - Can be supplied as token, please discuss - Dispenser will be set up ASAP, patch notes permitting. - Contact me in game or on discord for now. VR - Overheid's Shoppe - SVEA Location - ::pos{0,2,49.6888,160.3544,52.2589}

BP: 950 Kħ
11

Tetris

Bonusaben

Ship

No attributes :-(

TETRIS! With built in highscores. Come check it out at the Underdun Arcade (VR) ::pos{0,2,38.0744,106.5346,114.9047}

BP: 3 Mħ
1

Cosmic Nexus MK1 - Warp Shuttle

Dark Forge

Ship

No attributes :-(

Get around in style with this Warp Shuttle - Built by theouterrift, the Cosmic Nexus was built with carbon fiber to reduce weight but providing a little elbow room to customize inside how you see fit. S Core, 2 S containers, 268 tons total weight fully loaded w/ fuel How to find: - VR - Search for "DSI Dark Forge HQ" (do NOT buy a BP in VR!!) - ::pos{0,2,21.9994,107.1816,6.5935} - Dispenser is here Near Alioth DM7

BP: 750 Kħ
9

Nightingale

Vega Hex Industries

Ship

Space Thrust: 28 MN

The Nightingale is a luxury warper/market runner that will let you fly in style. Has a full interior and 1 Rare Optimized M container that can hold 210kl. Comes with rare engines all around. Was able to get out of alioth with around 800T. If you need a boost, it comes equipped with 2 rocket engines in the back. You can get the BP at our new showroom location (still in construction) For token, contact vork on discord. VR at Paragon Hex & Vega ship booth to check it out.

Token: 30 Mħ
BP: 15 Mħ
6

UNSC Pelican

HollowKyo

Ship

Space Thrust: 5.15 MN

NEW LOCATION ON ALIOTH ::pos{0,2,39.3165,100.6868,175.0857} VR - Kyo Ship Shop A Pelican from the game Halo. Modified to work in Dual Universe. I have hauled 1000 tons so far without issue. 1 L container, the 8 xs containers are mainly to complete the look but they are linked to the hub. Took about a month of voxel shaping with two people working on it. Has all the toys. Ress node, VR station, warp drive, it has engines facing down, and up for maneuvering in space and both types of radar. VR to Kyo UNSC to check it out.

Token: 1 ħ
BP: 1 Mħ
12

Drift 980

Offinn

Ship

Cargo Lift: 900 t

Medium ship It carries 2 L Containers and is equipped with 8 L Spatial Engines including 4 Atypical Military 7 Atmospheric Engines including 5 military Advanced, there is free space for interior fittings such as interior decoration free for everyone to do what they want Vaisseau de Taille M Il embarque 2 Conteneur L il et équipé de 8 Moteurs Spatial L dont 4 Militaire Atypique 7 Moteurs Atmosphérique dont 5 militaire Avancé, il y a de la place libre d'aménagement a l'interieure comme la décoration iintérieure libre a chacun de faire ce qu'il souhaite Pour venir le voir ::pos{0,2,33.9334,111.1889,-0.0000}

BP: 2.5 Mħ
2

Medusa S-core Elevator

De Overheid

Ship

Cargo Lift: 2,680 t

For when you are too tired or can't be arsed to haul your ores up to space every week after your calibration runs. Or just for when you need to bring stuff up to your space station, here is the Medusa Elevator, equiped with Yoari's Elevator script and comes with all it's perks. ( https://du-creators.org/makers/Yoarii ). Scxript price is included in the blueprint. This creature was made with a small profile in mind and lands perfectly on a matching launch pad and docks nicely on a custom space platform (see my other statics, Kombat and Bogdan). It is not the strongest elevator but it was made to haul up all the ores you can pump up for a dense ore field in one week. Pluck done one of these elevators in the middle of your field, ride it down from space and do all the calibrations with your pocket rocket, delivering all the ores directly into the elevator. The base doubles as a tri-tile mining rig so those are already done. After you calibrated and picked up the last of the ores for the week, fold up your pocket rocket, jump in the seat of the elevator and let it take you back up to your space only hauler which is waiting on the deck of the Bogdan space dock. Nothing is easier. I will help you set up and plan the optimal configuration for your off-world ore field and discuss all options. Have a look at the latest version here: XMR ALI BAUX 01 Or ask me for a joy ride on Space Mountain, my personal creation, featuring a one mile line tunnel you shoot through at 600km/h with 50 cm to spare on each side. Keep your limbs on board...

Token: 24.5 Mħ
BP: 17 Mħ
4

Y-Wing BTL-B

SNS Sentinels

Ship

Space Thrust: 2.49 MN

Build by Knight-Sevy#6239 The BTL Y-wing starfighter was a fighter-bomber built by the shipbuilding industrie of Sentinels. It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Real cockpit. Sold with 1600 l of fuel and 800 ammo S. The Y Wing BTL-B is a godd ship for training space combat in Dual Universe with friends. To use the four Missile, you need "Missile S Capacity Handling" (Weapons => Seat Capacity Handling => Gunner Module S Capacity Handling) (Weapons => Missile Capacity Handling => Missile S Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" https://youtu.be/H_ZWIZ_wUF0 No talent max stats : 8.65g MAX THRUST 10.8g BRAKE FORCE 26m² Frontal cross section 49 143 km/h MAX SPEED

Token: 1.6 Mħ
BP: 1 Mħ

Raven

Stingray10

Ship

No attributes :-(

Raven is capable of 6Kt of Alioth and warp drive. VR to "Stingrays Haulers" or come by at ::pos{0,2,24.5641,69.9976,100.9678}

BP: 4 Mħ
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