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Statics
Voxel Sets
Lua Scripts

Mule

ADCOne

Ship

Cargo Lift: 300 t

Mule: Is the first (xs) ship I built myself, which was basically an oblong box with engines and wings. I kept adding items to the structure until I could fit no more on due to space constraints. The ship does fly mostly like I intended it to but it can be easy to overloaded with cargo even when moving ore. This ship was essentially my test ship and allowed me to roughly gauge how many engines etc. you need to atmosphere and space flight for a particular weight of craft and cargo. I have not flown it other than to take the screen shots and I can confirm it is fast ship in atmosphere but other than that I am sure it would need some tweaks and a real stress test to add more stats than I have provided already, given some of the game changes that have happened in the months since I stopped using this ship. Needless to say this ship was used my myself for quite some time until I managed to acquire the parts to start a first version of my ship Elemental.

1

Lilly

Stingray10

Ship

No attributes :-(

S core hauler capable of 1.5Kt off Alioth. With Warp drive. VR to "Stingrays Haulers" or come by at ::pos{0,2,24.5641,69.9976,100.9678}

BP: 1.5 Mħ
26

Atlas M PRO by Hadron

Hadron

Ship

Cargo Lift: 4,000 t

--- 32x Unc Atmospheric Engine L / 28x Unc Space Engine L --- Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our first series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. A suite of scripts are provided to make ownership of the ATLAS series easy and quick to set up. Included with the elevator are: Docking script using a mix of LUA and logic for arriving at your destination Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance Space Core Aligner for accurate core deployment from the elevator JSE++ elevator script for maximum control and performance tuning Designed to fit in 2 expanded gate L (pre build M-Core pad seperately available) The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1/9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Super hot script support Cargo @1G and lvl5 Pilot talents: 4500t going up to space 8000t going down to surface Cargo @1G and lvl4 Pilot talents: 3750t going up to space 7000t going down to surface fuel consumption: Cargo 5000t 125km atmo and space 5% full roundtrip 15% atmo 8% space Cargo 0t / 125km atmo and space 2% -- full feature video of the flight script will come after release -- Showcase of an easy space core placement : https://www.youtube.com/watch?v=IUxOL6ydCKQ Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU All Tokens have LVL5 Put-down (technician) engine + container volume skills. Delivery and personal tour included. Discord for updates and news. Visit us in VR: Hadron HQ

Token: 65 Mħ

T3 Warp Shuttle XS

Hand of the King

Ship

Cargo Lift: 4 t

Designed by Sync, HOTK is selling this very efficient Warp Shuttle. It has two versions one with 1 space engine and one with 2. Unless you have excellent skills, I highly recommend going with the 2 Space Engines version. The other version cost 5.4M Skills applied are my personal skills which are level three and below across the board, I recommend having a buffer on hand to improve the handling.

Token: 5.9 Mħ
BP: 500 Kħ
13

Atlas XS Max by Hadron

Hadron

Ship

Cargo Lift: 500 t

--Tokens Available with uncommon Mil Atmo L and Uncommon Maneuver Space L -- --Tested with Lvl 3 pilot talents 400tons to space 1.5kt to surface -- Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our first series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. A suite of scripts are provided to make ownership of the ATLAS series easy and quick to set up. Included with the elevator are: Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance Space Core Aligner for accurate core deployment from the elevator JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Flightscript will come in an LITE and PRO version with different feature sets. Comparsion list can be viewed at our base. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1/2) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Super hot script support Cargo @1G with (Advanced Atmospheric Engines) and lvl5 Pilot talents: 750t going up to space 1500t going down to surface Cargo @1G with (Uncommon Atmospheric Engines) and lvl4 Pilot talents: 450t going up to space 1500t going down to surface Fuel consumption: Cargo 750t 125km atmo and space ~5% Full roundtrip 16% atmo 8% space Cargo 0t / 125km atmo and space 2% -- full feature video of the flight script will come after release -- Showcase of an easy space core placement : https://www.youtube.com/watch?v=IUxOL6ydCKQ Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call me on discord for an personal tour: RyanPryde#8917 Visit us in VR: Hadron HQ Alioth

Token: 20 Mħ
3

GOI DSAT CAT

Golden Oak Industries

Ship

Cargo Lift: 1,000 t

The GOI DSAT CAT (Deep Space Asteroid Tracker Cargo and Transport) Ship is a Small Core Exploration Hauler with the ability to locate, track and bring your group to Asteroids for gathering precious resources. FEATURES - ∙ Four (4) Large Atmospheric Engines ∙ Four (4) Large Space Engines ∙ Small Shield Generator ∙ Two (2) VR Booths for Worry Free Off-ship Exploration ∙ VR Receiver Pod to allow guests on board ∙ Resurrection Node ∙ Seating for Multiple Players ∙ Shield Generator ∙ Space Radar

BP: 2 Mħ
3

Oswen Class

NeoCrypter

Ship

Space Thrust: 0.007 MN

The Oswen class is an XS PvP Ship cannon build, a great little fun ship to muck around with your friends dogfighting or just to mess about. Cheap to produce market cost of parts is around the 1 million mark depending up supply and demand of course. Dispensers coming soon to Crash Industries Showroom

BP: 300 Kħ
5

Leaping Lemur

Treehouse

Ship

Cargo Lift: 1,800 t

The Leaping Lemur is a fully automatic interplanetary lifter/lander. Move 1.8kt loads to and from any market, tile, space platform, deep space asteroid, or mission hub with a single click. 15 customizable destinations. Collision avoidance detects and avoids constructs in your path. BP at ::pos{0,2,42.5955,94.4194,187.0520}

BP: 12 Mħ
10

Corvette Reaper

S.T.A.R.S

Ship

Space Thrust: 15.1 MN

*** Built in Beta, was working fine up until the wipe*** Introducing the Reaper Corvette, dedicated pvp ship for a crew of 3. Designed for that solo pirate life or for a wolfpack hunting down its prey, either way this little beast is super fun to fly. Its cheap cost means you wont be backing down from many fights which means more fun for all. Packing 6 medium rails guns and armoured with meters of steel and gold, there wont be much around this size that you wont be able to take on. Location Alioth: ::pos{0,2,28.7970,80.7528,532.2103} https://media.giphy.com/media/3oUkfoGwZyEeorAgwf/giphy.gif *** Built in Beta, was working fine up until the wipe - not tested, previous cost 10M BP***

BP: 10 Mħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
2

S40 SUPERCAT

Seawing

Ship

Cargo Lift: 500 t

The completion of the Moltres heat shield project has allowed new designs that would previously have destroyed themselves seconds after opening up the throttle. The result is a dragster muscle ship that (with lv4 piloting talents) can hit 3000km/h at sea level using only basic engines, has 19Gs of high altitude lift with full fuel, can withstand the fires of a 5000km/h reentry, and can comfortably haul 500t anywhere in the system while maintaining a low starter-friendly build cost. It is certified for hypersonic flight up to 10,000km/h in upper atmosphere! Moltres™ heat shield equipped. Contact the seller after your purchase for free hypersonic flight tips, and activation instructions on the Moltres shield!

BP: 300 Kħ
12

Kaiju

Prometheus the first fire

Ship

Cargo Lift: 3,000 t

After months of work, we'd like to present our first light hauler: The Kaiju. Made by Vorkan (exterior) and Emladra (interior), it is a M core that mix functionnality and style. You can haul 3kt with it (more with talents) out of Alioth. It has a very detailed interior, a medium shield generator, 6 L containers and uncommon engines (can be easily upgraded at your discretion) and a great view if you want to pilot in first person. Available to buy in several locations: ADMI build store (coming soon) VR: ADMI build store (go to the Prometheus first fire floor at the top of the structure) Coordinates - ::pos{0,2,-24.6842,16.8702,151.5735} Paragon Hex Showroom (Prometheus booths are in the center) VR: Paragon Hex Showroom Coordinates - ::pos{0,2,35.3441,107.0564,-13.1840} For any questions, contact vork on discord

BP: 18 Mħ
3

Infinitum Amorem

Czarman

Ship

Space Thrust: 8.63 MN

Ininitum Amorem is an S-core space only asteroid mining/mission ship. It's got good looks, is very maneuverable and with the 2 XL Uncommon Military Engines, it can get going and up to speed pretty darn fast. ArchHUD installed complemented by Equinox Fuel and Damage Report. Interior is spacious with plenty of room for additional flourishes that you may like or a shield. Specs are in G's and based on 3/4 piloting skills. See it in VR at "Czar in Space" or in person here ::pos{0,0,-42004.9319,202233.7259,33629.9593}

BP: 5 Mħ
2

Skimmer

Broken Skull Ship Shop

Ship

Space Thrust: 27.4 MN

All Tokens will be based on current market prices For Tokens Msg AtrusKage #8484 on Discord Functional and low element count make the Skimmer the perfect Market/warp ship 37 warp cell cost to Lacobus. Equipped with uncommon military and maneuver engines for space and atmo and 8 advanced optimized container s for cargo. Its a no frills simple lil warp courier that's easy on repairs and the wallet. Can also be made into a wipe ready form if desired with basic engines. Vr to Broken Skull Ship Shop

BP: 5 Mħ
2

Anisoptera v3 X1

Hirnsausen

Ship

Space Thrust: 0.042 MN

Suborbital Superspeeder Single-Seater - - - 5,000+ km/h at edge of atmosphere --------------------------------------------------- For reference, please also see "Anisoptera v1" and "Anisoptera v2" on this website (the previous versions). The Anisoptera v3 X1 (internal code name: "Fast and Furious") is the latest version of this famous dragonfly-alike designer speedboat. The original designs called for a fast boat that could fit many different types of ship hangars, thus the resulting concept was that of a very slender ship hull. That in return resulted in a low drag amount and therefore high possible speeds if powered adequatly. Overheating starts at 1,800 km/h, first damage at around 2,300 km/h. At the edge of the atmosphere, in suborbit, no damage and overheating, and speeds in excess of 5,000 km/h. The version 3 has the following improvements over V2: - even higher speed (same atmospheric 2,300 km/h as before but now beyond 5,000 km/h suborbit) - slightly increased wing lift capacity - more brake power And the best is: from the outside there is almost no difference! NOTICE All versions avalable: - NEW! Anisoptera v3 (suborbital superspeeder one-seater) - NEW! Anisoptera v3 (suborbital superspeeder two-seater) - Anisoptera v2 (atmospheric speeder one-seater, THIS version) - Anisoptera v1 (atmospheric speeder one-seater, Poor Man's edition) AVAILABLLE NOW FOR A LIMITED TIME ON "Tropico" (VR), ALIOTH

BP: 3.5 Mħ
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