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Statics
Voxel Sets
Lua Scripts
2

GOI WAYFARER

Golden Oak Industries

Ship

Cargo Lift: 1,000 t

SMALL CORE ∙ 4 Lg UM Atmos Engines ∙ 4 Lg UM Space Engine ∙ 2.27M CCS ∙ 426 Tonnes ∙ 3.48g / 5.07g A/S Thrust ∙ 22.8g / 16.4g A/S Brake Force ∙ 1,151 km/h / 37,372 km/h Max Speed ∙ 12.7g/14.5g L/H Lift ∙ Radar/Rez/VR Booth/2 Lg Containers + HUB/S Shields Come See this ship at the “GOI Ship Sales HQ” in VR on Alioth or visit ::pos{0,2,39,97,2}!

BP: 2 Mħ
7

Moth Warp Shuttle

Garegon

Ship

Dry Weight: 111 t

Recently I've been asked again and again if I can make my Warp Shuttle available outside of the organization. And here it is. The design is based on Promethean Guard's IVEC Warp Shuttle, but this is a complete rebuild with many design improvements that I personally liked better. Because of the rare engines, it might be a bit expensive for beginners, but through many tests I was able to get the best possible result for myself in this combination. I definitely recommend a complete tuning so that you can use the full potential! - 4 Warp-Cells from Alioth to Madis/Thades - 15 Warp-Cells from Alioth to Teoma - 2 Rare Military Atmospheric Engine M - 2 Rare Military Space Engine M BP dispenser located on Alioth at - ::pos{0,2,20.3521,99.5788,18.0258} Second BP dispenser located in Space at - ::pos{0,0,-88179.7976,381338.3759,73316.7921} Surrogate Pods: - "Arcadis Moth 2"

BP: 800 Kħ
10

M.O.A.B.

Jeronimo

Ship

No attributes :-(

Mother of All Barges Space only construct Up to 18 L containers spots Highlty detailed design VR: MOAB check my github for advanced flight script: https://github.com/JeronimoDU/Default-PLUS-PLUS

BP: 10 Mħ
2

GOI BANSHEE

Golden Oak Industries

Ship

Cargo Lift: 1,000 t

SMALL CORE ∙ 4 Large Basic Atmospheric Engines ∙ 2 Large Uncommon Maneuver Engines ∙ 589k CCS ∙ 5.03g/3.46g A/S Thrust ∙ 28.1g/18g A/S Brake Force ∙ 1,741 km/h / 39,946 km/h Max Speed ∙ 13.9g/8.67g L/H Lift ∙ Radar/RezNode/VR Booth/2 Lg Containers + Hub

BP: 1.5 Mħ
1

M10 Maintenance Module

Seawing

Ship

No attributes :-(

The M10 Maintenance Module is designed to pair with the R10 Reliant, but can easily serve on any S core+ ship to add modular repair/salvage capability on the go! The M10 may be left to disassemble salvage finds while the mothership moves on in search of other loot! M10 maintenance unit bps are included in the purchase of R10 Reliants!

Tellus

Dark Forges

Ship

No attributes :-(

The Tellus, a hybrid tri scanner ship. A good ship for searching for those valuable ore without having the need to pack up the scanners, and still be able to break orbit. It has even a small hangar on the top were the X4 300, an updated version of the X4 Surfer will fit. The X4 300 have a system were you can ride the X4 and open the hangar doors and land inside the Tellus

BP: 5 Mħ

S12 Spincat

Seawing

Ship

Cargo Lift: 200 t

Seawing Hypersonics is proud to release the S12 Spincat to the starter ship market! Built to maximize performance out of a 500k build budget, These small scouts can be quickly assembled for new org mates, new players, or longtime vets looking for a nimble market runner. But just because the S12 is a starter doesn't mean it's slow or lacking in power and endurance! Basic engines push the Spincat to 1500km/h(after placement buffs and talents), and the ship has been built with easy-engine-swap voxel mounts making replacement with higher tier engines doable in under a minute! A Medium space fuel tank provides nearly 600,000km/h of delta V, easily taking this ship on several asteroid or interplanetary trips before refueling becomes necessary! It is fitted with full 3D maneuvering thrusters for operating from space platforms or low/zero G environs. The Spincat is also ready for external cargo loads! Due to using an S core, the Spincat can easily piggyback additional cargo, or xs core ships <500 tons. Armed with a single xs cannon, S12 Scouts can also serve as training platforms for new pilots to learn the fundamentals of gunnery. If that wasn't enough, the S12 features a robust heat protection system, allowing the ship to cruise around Alioth at 4000-8000km/h in upper atmosphere, and withstand reentries at 6000+km/h with minimal or no damage, making it far and away one of the speediest starters on the market.

BP: 100 Kħ
13

Atlas XS Max by Hadron

Hadron

Ship

Cargo Lift: 500 t

--Tokens Available with uncommon Mil Atmo L and Uncommon Maneuver Space L -- --Tested with Lvl 3 pilot talents 400tons to space 1.5kt to surface -- Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our first series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. A suite of scripts are provided to make ownership of the ATLAS series easy and quick to set up. Included with the elevator are: Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance Space Core Aligner for accurate core deployment from the elevator JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Flightscript will come in an LITE and PRO version with different feature sets. Comparsion list can be viewed at our base. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1/2) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Super hot script support Cargo @1G with (Advanced Atmospheric Engines) and lvl5 Pilot talents: 750t going up to space 1500t going down to surface Cargo @1G with (Uncommon Atmospheric Engines) and lvl4 Pilot talents: 450t going up to space 1500t going down to surface Fuel consumption: Cargo 750t 125km atmo and space ~5% Full roundtrip 16% atmo 8% space Cargo 0t / 125km atmo and space 2% -- full feature video of the flight script will come after release -- Showcase of an easy space core placement : https://www.youtube.com/watch?v=IUxOL6ydCKQ Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call me on discord for an personal tour: RyanPryde#8917 Visit us in VR: Hadron HQ Alioth

Token: 20 Mħ
2

DoMoCo Appaloosa

Doodle Motor Company

Ship

Cargo Lift: 0 t

Speed, heritage, this racing horse will move you. Go where you need to in style and quickly. Able to be compacted, and light on it's feet.

Token: 350 Kħ
3

Desparatio

Czarman

Ship

Space Thrust: 24.9 MN

In the process of moving, blueprints are available to Kosmos Exchange. Introducing the Desperatio by Czars Workshop. Listen, element only ships are the reason they get blown up. It's scientifically unproven even. Sure, you can fly around pew pew-ing with space glue holding your ship together but why? With voxels, If you win, you get to do it in style, and if you get blown up, you get to do it in style too. You want your enemies flying this so you'll have that pretty trophy and your enemies want you in this for their pretty trophy. Either way, voxels make life just a little bit better. Anyways, the Desperatio is a Meta current ship that sports 4 Advanced Precision Rails, Advanced Shield Gen, and Uncommon Freight L's for the power! with 19.6G of thrust and 31.7G of brake, you go where you want to go and fast....and with style! Frontal cross section of 40.4m2 is quite good with voxels and you'll still be hard to hit. Blueprint with Rare Rails/Shield and Advanced Freight also available. Deadgunner script is loaded on the seat and the remote. I think it's priced pretty well at 750k and am always willing to work out bulk deals. The blueprint is lvl 5 buffed on all the flight necessities. I can buff lvl 5 seat and radar capacity and lvl 4 on small rails/cannons/radar afterwards for free at my space station conveniently located 10km from the Tachyon Highway Mkt 6 beacon. See it in person at my showroom here ::pos{0,0,-42147.5126,202406.0186,33385.7634} or in VR at "Czar in Space Showroom" Don't forget to pick up a landing pad too, voxelized ships deserve more than a flat voxel landing pad!

BP: 750 Kħ
28

ZETA Mk2

Aerogics S & T Co

Ship

Cargo Lift: 1,000 t

***Release*** With release it is most likely this will be spawned with T1 engines. keep in mind the stats listed below were with T3 engines and average talents. With T1 and basic talents, 200tons cargo should be a good start, with max pilot talents you'll get closer to 500tons. Higher tier engines will then be required for more. ***BETA Version*** The latest evolution of the popular KXS ZETA hauler, now with a warp drive! Cargo capacity: with average piloting talents, 700-800 tons shall be safe (=~ 1 full container L of hematite). It can be pushed up to 1000 tons with maxed talents. Ship has two M container (= 1L) Lots of thoughts and calculations on engineering: adjustors positioning, hub on center of mass, etc. Ship will handle almost the same with or without cargo, with a very stable yaw. For optimization purpose, elements have been selected based on maxed talents. This means ship will get better as your piloting talents go up, and reach full potential at higher levels. The ZETA is powered by two large T3 military atmo and T2 maneuver space engines.

BP: 1 Mħ
3

Viper

Southern Cross High Guard

Ship

Atmo Thrust: 0.639 MN

Inspired by the Battlestar Galactica Viper. The Viper is pocketable. VR: SCHG Ship Sales - Madis ::pos{0,1,81.7469,5.7865,545.1833}

BP: 500 Kħ
2

Dark Aurora

Dark Forges

Ship

Cargo Lift: 960 t

Dark Aourora is a M core Transport Ship I've done a lot of hauling whit this on. it will fly a like a real airplane =D I have flown this with lvl 5 skills on me and managed to lift 960kl to space. Will have Advans Space on it when token now i only have Basic on it. Landig you will fly it like a plain or you will crash whit it and and below 200km/h before you land Discord: https://discord.gg/cTU9sPtnsR BP cords: ::pos{0,2,-1.1524,178.6534,54.5918} VR Dark Forges HQ This ship will soon be available for checking out at DAFO HQ Dark Aurora

BP: 1 Mħ
5

Aurora

Southern Cross High Guard

Ship

Space Thrust: 0.828 MN

Inspired by the classic Star Citizen Aurora. This Small Ship is a beautiful personal transport ship for when you just need to fly over to your friends base. VR: SCHG Ship Sales - Madis ::pos{0,1,81.7469,5.7865,545.1833}

BP: 2 Mħ
11

Tetris

Bonusaben

Ship

No attributes :-(

TETRIS! With built in highscores. Come check it out at the Underdun Arcade (VR) ::pos{0,2,38.0744,106.5346,114.9047}

BP: 3 Mħ
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