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Statics
Voxel Sets
Lua Scripts

S12 Spincat

Seawing

Ship

Cargo Lift: 200 t

Seawing Hypersonics is proud to release the S12 Spincat to the starter ship market! Built to maximize performance out of a 500k build budget, These small scouts can be quickly assembled for new org mates, new players, or longtime vets looking for a nimble market runner. But just because the S12 is a starter doesn't mean it's slow or lacking in power and endurance! Basic engines push the Spincat to 1500km/h(after placement buffs and talents), and the ship has been built with easy-engine-swap voxel mounts making replacement with higher tier engines doable in under a minute! A Medium space fuel tank provides nearly 600,000km/h of delta V, easily taking this ship on several asteroid or interplanetary trips before refueling becomes necessary! It is fitted with full 3D maneuvering thrusters for operating from space platforms or low/zero G environs. The Spincat is also ready for external cargo loads! Due to using an S core, the Spincat can easily piggyback additional cargo, or xs core ships <500 tons. Armed with a single xs cannon, S12 Scouts can also serve as training platforms for new pilots to learn the fundamentals of gunnery. If that wasn't enough, the S12 features a robust heat protection system, allowing the ship to cruise around Alioth at 4000-8000km/h in upper atmosphere, and withstand reentries at 6000+km/h with minimal or no damage, making it far and away one of the speediest starters on the market.

BP: 100 Kħ
4

Starliner

RZR Corp

Ship

Cargo Space: 768 kL

*Starliner has been re-released with a core flip, it will now work with all HUD scripts.* Built for hauling, the Starliner has plenty for room for hauling your cargo while being light enough to save on warp cells for the return trip. Equipped with anti-grav for the heavy loads and enough braking to to stop quickly even with a full load of hematite. Comes with ShipInfo script, AAG controller and automatic landing gear script. Drop by our VR station "RZR Corp Showroom" to see it in person. Dispensers with Blueprints on site. DM Tethrazor#6730 on Discord for Tokens.

Token: 40 Mħ
BP: 6 Mħ
14

H10B HERCULES

D4nkKn1ght

Ship

Cargo Lift: 10,000 t

A Classic from D4NKWORKS. Performance built with the beginner player in mind. Designed to easily handle 7.5kT to 12.5kT depending on skills, placements, and engines. Tested on Alioth to confirm capability anywhere in the solar system. Ship comes with Warp Drive and Scanner. Interior is completely detailed. Crew Cabin/Head/Airlock/Repair and Cargo Bays. VR= "D4NKWORKS SHOWROOM" BPs= ::pos{0,2,35.5383,104.9011,1.5245} Contact info: IGN: D4nkkn1ght Discord: Dank#9076 Twitch: D4nkkn1ght

BP: 5 Mħ
1

Vecna Ni

GrizzlyPig

Ship

Space Thrust: 2.6 MN

Vecna Ni is an XS core ship designed primarily for super fast and efficient alioth mission farming. The smooth black body work is predominantly Glossy Black Carbon Fiber Vecna has 1 large & 6 medium maneuver atmospheric engines. Vecna also has 2 medium advanced maneuver space engines. One small optimized container for mission cargo, specifically the Alioth Aileron Parts mission, which will need tuning to tier 4 deploy proficiency (I am happy to do this for for anyone needing). There are also a number of Delay Lines placed to soak atmospheric burn. VR: GrizzlyPig Ships Dispenser: Alioth ::pos{0,2,44.4222,133.2912,141.9007}

BP: 1 Mħ
3

Zelus

Czarman

Ship

Cargo Lift: 400 t

The Zelus is an XS core Atmo market hauler. Easy to fly with lots of power, lift and braking. Safely hauls 400t with none to very limited flight talents. Excellent ship for those getting started or anyone looking for a quick market hauler. ArchHud and Krengus' Aerogics ship info LUAs installed. Stats are T1 engines. See it in VR at "Czars Ship Spot"

BP: 500 Kħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

1

Riptail

Berserker Shipwrights

Ship

Cargo Lift: 80 t

First ship coming out of Berserker Shipwrights! A stylish XS core with everything you need to do some light hauling across the system. The Riptail comes equipped with Uncommon Military engines but can be easily switched out to T1 to make this a very affordable ship to initially hop into. It is also installed with ArchHud and ShipInfo. Come see it in VR: Berserker Shipyards Ship delivery available anywhere within the safe zone! ::pos{0,2,30.8662,118.8955,-0.0001}

Token: 1 Mħ
BP: 350 Kħ

AtmoCorp SCARAB S

Atmosph3rik

Ship

Cargo Lift: 2,000 t

Designed by AtmoCorp, a subsidiary of Infinity Corporation. The SCARAB S Core Mission Hauler with Warp Drive and S Shields. Optimized to haul 2000 tons. But it can handle quite a bit more depending on talents and engines. *ship stats measured with T5 handling talents, advanced engines, 50% fuel and 2000t of cargo Capacity ----- 1297 kl Atmo Thrust - 1.35 G Atmo brakes - 10.9 G Space Thrust - 2.46 G Space Brakes - 4.67 G V Boosters -----1.68 G Wing Lift ------ 1.66 G BLUEPRINT - 2,000,000 SHOWROOM - 7km south of Market 7 ::pos{0,2,19.3915,97.2582,147.7494} In VR search for "AtmoCorp Alioth" Contact [IC]Atmosph3rik on Discord with any questions.

BP: 2 Mħ
4

The 890 Jump

Taishiryu

Ship

Cargo Lift: 2,000 t

The 890 Jump is a luxerious yacht. This M-core ship can come with an AGG and plenty lifting capacity to act as an Alioth hauler or hybrid hauler. How To Buy: - Contact me on discord: taishiryu#6188

BP: 10 Mħ
1

Pelican Halo

-FDG-

Ship

Cargo Lift: 3,000 t

Atmo (green) or Space (gray) Lift 2,1KT to Space Terminal: FDG Base

BP: 7.5 Mħ

Hover Bike

Adrenix91

Ship

No attributes :-(

Captains Customs answer to a small nibble Bike racer, even at Basic levels the streamline design to quick braking and thrust response, its one bike you can count on to get you there fast!!. have a look today at Captains Customs Showroom ::pos{0,2,36.7589,108.2861,59.5597}

BP: 125 Kħ
6

Rhino

NLUDesign

Ship

Cargo Lift: 6,000 t

Rhino, a true industrial beast, inspired by the stellar mining vessel from BSG. She can lift more then 1100kl of Hematite in one go. She sails the clouds like a true blast furnace. Is fuel efficient , has a big entrance to make access easier, even with all your tools in hand. If you accellerate too fast she will burn the skies around her to be even hotter. She steers like a mercedes. For inquiries, contact Nlundu or SgtWarlock

BP: 2 Mħ
1

Ocelot

Titan Aerospace

Ship

Space Thrust: 193 MN

The Ocelot is an M core cannon boat. Designed for closer range combat, its maneuverable and relatively heavily armoured (60.5m CCS). Replacing the iron honeycomb (and the steel if you would like higher resists) for a higher tier will increase the armour rating VR to Titan Aerospace Citadel to view and head to the pvp ship platform.

BP: 5 Mħ

Dagger RT RACER By BDC

SKEEV

Ship

Atmo Thrust: 1.21 MN

** SALE ** BP 500,000 ***WHILE UNDER CONSTRUCTION*** If you want to go fast this ship is for you. BRACE YOURSELF. Speeds are based off Piloting LvL 3 *DROP TALENTS** Speed: 1800+ km/h Low ATMO. I hit 2400+ @ 40% High ATMO POCKET SHIP!! Custom colors possible for ships. Come grab ya one. VR Station name "BoonDock Custom Ship Sales" ::pos{0,2,48.2103,114.4715,1.1529} IGN: xSKeeVx OR Discord: Skeev#3940 IGN: Bananer OR Discord: Bananer#0773 (SHOP PARTNER) Contact me for possible trades in partial payment. Willing to Barter ORE's, Component's OR Quanta.

BP: 1 Mħ

Solar Brickman

Iageni

Ship

No attributes :-(

It's a bird, it's a plane--no, it's the one and only Solar Brickman. He may not be aerodynamic, but he's here--and he can fly. Clocking in at the full height of an S-Core, the Solar Brickman is more than a smiling face, he's a powerhouse of precision and grace, capable of atmospheric and spaceflight. Features include: - Teleporter on his right foot that takes you directly to the internal command deck (should be usable in VR for a tour!) - A roomy cabin area waiting for you to customize and upgrade. - An emergency escape hatch situated right where his pooper would be. - Equipped with 6-cargo linked Container S, the Brickman has easily lifted 170T into orbit in testing (with my +/- 50% pilot talents). - Plenty of room for a Warp Drive (either drop in his noggin or in the upper cabin compartment). - Want more storage, more engines? No worries. There is plenty of room for customization! Visit the Solar Brickman and the rest Uncle Iagen's Functional Oddities in VR, at UFO Functional Oddities [::pos{0,2,-5.8316,-17.3441,2.9705}]

BP: 400 Kħ
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