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1

EVENT Pod

SquareBunny

Ship

Atmo Thrust: 0.711 MN

Compact, fast and stylish pocket ship. Now you can get in free of charge. Have your fun. I relocated my workshop to Haven. At the moment dispensers also there. Later I will put dispensers on Alioth also. I fly to Alioth very frequently so you can also ask me to grab one for you. And don't forget to ask me to buff your new cool ship :) Location ::pos{0,27,-84.8598,76.6429,375.0721} VR SquareBunny Workshop (Don't take BP in VR! You will loose it!) Land on the roof of the workshop or take the elevator.

BP: 1 ħ
3

Orus MKII

Renard

Ship

Space Thrust: 4.41 MN

The Orus MKII, a lightweight carrier hybrid S. available here: :: pos{0,27, 8.3921,22.7110, -.0000} VR: FuelCola Boat Bar

BP: 500 Kħ

LSA Broken Arrow

MrLightWell

Ship

Space Thrust: 4.04 MN

Many times the design for a ship doesn't need to be complicated to be effective and efficient! The Broken Arrow utilizes a sleek traditional shape and clever positioning for elements resulting in an impressive performance for the ship size. 5 small containers provide an excellent hauling capacity (space to add 2 more for 7 total) - she'll carry more than double her own weight in cargo with power to spare and low cost parts mean this ship won't break the bank if you happen to ding into anything during your adventures. FAST- because the weight is low this ship will do around 50k depending on skills and cargo. LOW COST- Uses basic engines all around (1L Atmo, 4M Space) keep the maintenance and fuel extremely low. This was my 'day one' ship, and still preferred daily choice. MISSION RUNNER SPECIALIST: This setup makes a fantastic mission runner ship for the 'Aileron Parts 180k' run. (Round Trip in 9 Min) . With a few pilot skills this missile can climb straight to space at 90 deg from standstill... is very lightweight so will stop on the dime or pull out of dives very easily. Use the 'Boom and Zoom' technique to loop down onto the mission turn-in before bouncing back up into space. Also makes a hilariously fun kamikaze ship for obvious reasons as well. *Ship Inspiration: One of those movies you watch about a hundred times as a kid, Broken Arrow (1996). Featured a unique plot where an air force colonel tries to steal a nuclear bomb. *Specifications listed reflect upgrades made AFTER initial ship/skills deployment. Setup shown here has Uncommon atmo and space engines. BLUEPRINT USES BASIC, so some performance related figures should be considered a bit less than shown here.

BP: 500 Kħ
1

Razor Crest for Sam

Lady Grace

Ship

No attributes :-(

A loose copy of the Star Wars Razor Crest, being made for a friend. Not yet priced, fully specced, or ready for production. Currently being built, bit on the heavy side now, the plan is to make a carbon fibre version that flies better.

2

Wasp v1 (Compactible)

DrHowie

Ship

Space Thrust: 2.95 MN

The Wasp is a compactible ship that is designed to be converted quickly into a space capable hybrid ship with elements stored in your nano-pack. Space elements are easily placed via color coded voxels and precise x,y,z coordinates. Tokens Atmospheric only build without containers = 1.8 million. Atmospheric only build with rare optimized containers = 5.8 million. Hybrid build without containers = 3.2 million Hybrid build with rare optimized containers = 7.2 million Dispenser and ship viewable here ::pos{0,2,40.1459,110.5999,1.4516} or VR to "Wasp compactible"

Token: 1.8 Mħ
BP: 250 Kħ

hamster

KasoiLis

Ship

Space Thrust: 0.36 MN

This is a basic spaceplane with: 1)Ability to carry 21kL (<100t I guess ) in Atmo, very useful for hauling missions. 2)Low sustention speed and good maneuverability 3)Good space autonomy (an hour at full thrust) 4)Bad atmospheric autonomy(relatively. Full thrust will give you 700 km/h and ~1SU of flight. Can be increased by increasing your height or lowering the speed) 5)Good brakes 6)Maneuver engines for parking (thrust forward and sideways). Those have a separate fuel tank, so if you run out of fuel, just land and pump out of here. Elements: Most of them are basic and can be crafted in your backpack (exceptions are: container hub, M atmo-engine, cockpit, ECU and some decorative materials like luminescent glass) HUD: I'm using Albatross custom HUD for it's simplicity and height managing options (useful for hauling... just hit Alt-3 and you can leave it flying forward at set height). Cons are fuel displays: 50% means that you have run out of fuel for main engines...And only maneuver engines are left. RDMS: didn't touch it at all. Dispenser Located at ::pos{0,27,39.9809,-145.3252,82.8855}

BP: 10 Kħ
2

pocketJet-Rare

Gearss

Ship

Max Speed: 2,499.999 km/h

Here is the upgrade to the pocketJet, the pocketJet (rare). The three military engines are rare producing a top speed of 2500 with blistering acceleration and precision handling. This could be the fastest pocket ship in the game that looks like a ship. It also carries two passengers. Dispenser location: ::pos{0,2,53.8853,90.0610,40.1070}

Token: 1 Mħ
3

Parhellion

havahone

Ship

Cargo Lift: 250 t

New Listing! Ask for details and information on the first version, no dispenser yet. The atmospheric handling is good and fairly balanced. Landing is not the niblest, but easy for new pilots to handle. Because of rear steel shields, can have minor unexpected weight compared to its full plastic version. Houses a Warp Drive and a Shield Generator inside shielding.

84

ARES RT1

SNS Sentinels

Ship

Cargo Lift: 3,000 t

Build by Akcroma#9718 BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" Designed for hauling mission, stuff or for asteroids (in SafeZone) 2 Uncommon Military Space Engine XL 6 Container L Warp drive slot Shield slot CCS Capacity 6.21 M Free rebuff (dm Cobqlt#8533) Video made on the release with 3kt and atmo handling lvl4, space handling lvl 5 and pilot skills lvl 4: https://youtu.be/dWtwks6hoh8

BP: 8 Mħ
25

Zephyr

D4nkKn1ght

Ship

No attributes :-(

The culmination of my "practice" throughout beta. This ship packs more into it's tight frame than should be possible, with a level of detail that pictures don't do justice, come put your face right up against it. I detailed every inch of this ship, using every trick I've learned along the way and some new ones you may not have seen yet. Fully detailed and luxurious interior with Med Bay, Sleeping Quarters, Bar, RP Cockpit. Comes with AR Damage Report, (located by Holo Display), a fridge you can open and close (compliments of LeeFall) -Safe Atmo Speed = 1175km/h -Lift = Starts at 1kt and increase with skills and engine upgrades (2x Large Containers) -Engines = 4x Large Atmos (Starts with basics) + 1 XL Space + 2x M Rockets It falls into the category of a true "Multi-Role" ship. 2x L Containers can carry plenty of mission packages, ore, goods, ammo and can be upgraded later to improve performance. Pack in an XL Space engine, 2x Medium Rocket Booster + Tanks as well as a Warp Drive. 'Hardpoints' for up to 8 weapons with 2 Seats and matching ammo boxes give you a wide range of PvP possibilities with space for an M Shield Generator. All squeezed into an S-Core VR = D4nkWorks Showroom and DSAT BPs = ::pos{0,2,35.5556,104.9310,1.2304} Located a few tiles east of Market 6 on Alioth Tokens = Contact Dank#9076 in Discord (Uncommon and Advanced versions available upon request). Tokens will be numbered sequentially on a first come first served basis, contact to reserve yours ASAP. See the Review by Kaneeso = https://www.youtube.com/watch?v=1iAW1nEC778

Token: 40 Mħ
BP: 10 Mħ
4

ETA Crab Light Freighter

Elite Transport Associates Ship Works

Ship

Cargo Lift: 2,000 t

ETA Crab Light Freighter Built for the space trucker. This ship focuses on fuel economic as well as its first person piloting. Great for safe zone missions and Hulling. Ship comes Equip with: 4 L Adv Atmo Freight Engine's 4 L Adv Space Maneuver Engine's 4 M Adv Space Freight Engine's 4 S Adv Space Freight Engine's For space and asteroid Docking. Warp Drive. Albatross HUD. All ETA Ships come with LvL 5 put down skills for fuel tanks, engines, and containers.

Token: 12 Mħ
BP: 5 Mħ
5

Locura Barge 20XXL Hauler

Credence

Ship

No attributes :-(

This ship will no longer be updated on MMO server and will only be maintained for MyDU downloads - https://duexports.com/index.php?/files/file/75-locura-barge-20xxl/

BP: 5 Mħ
1

UH-1 Huey (Civilian/Military)

Jarus_Phalanx

Ship

Cargo Lift: 0 t

Stylized Replica of the UH-1 Huey. Pocketable Ship that will still do 1000+ with the Basic Med Atmo engine. Multiple seats to allow carrying of additional passengers. There is a Military Green Version and a Civilian White. Additional Colors are available upon request and discussion. Displays on show at Phalanx Showroom next to the Dome 9 km West of District 6 Market.

BP: 150 Kħ
1

GOI BOGDAN

Golden Oak Industries

Ship

Space Thrust: 3.53 MN

The Bogdan is an extra small courier shuttle. Ultralight weight with tremendous lift capabilities for its size! Just the right ship for those runs to the moon or down to the planet from a larger ship! Carbon fiber hull and seats 3. Can reach speeds in space up to 47,068km/h. An excellent little grocery getter or for quick trips to the market as well.

BP: 350 Kħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
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