Dual Universe Creators
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Credence
Script
All my HUB screen are finally in ONE PLACE! https://www.nexusmods.com/dualuniverse/mods/6/
DU Lua CLI - Toolkit for Lua development
Wolfe Labs
Script
A small Node.js CLI built to ease the development of Lua scripts, from small to large ones. https://github.com/wolfe-labs/DU-LuaC ⭐ Features: • Project files and management, with configurable link types • Multiple source file support, compiled to Lua, JSON, YAML and CONF • Code on your favorite IDE or editor, be it VS Code, IntelliJ IDEA, Atom or even Notepad! • Automatic code completion support when used with EmmyLua on VS Code and IntelliJ IDEA • Multiple build targets, such as development and production, allowing control over minification, etc. • Multiple entry-point support, allowing you to use a single codebase to code multiple components of a build, such as different Programming Boards, seats, etc. • Support for code libraries, both built using the compiler and outside it • Integration with GitHub Actions available • Built-in helpers for linked element detection and event handling, no need to worry about multiple filters anymore! • Copy output JSON/YAML code directly to your clipboard, speed up your workflow! 📋 Requirements: • Node.js 18 or LTS • Tested on both Windows and Linux 🚗 Getting Started: 1. Install our CLI tool via `npm i -g @wolfe-labs/du-luac` 2. Run `du-lua create hello-world` to create a new project folder or just go into an existing one and run `du-lua init` then follow the prompts 3. When ready, run `du-lua script-add main` to create your main Lua file 4. Run `du-lua target-add` to create a new build target 5. Run `du-lua build` to compile your project You should now be ready to build your next big thing! ℹ️ Source and Documentation URL: https://github.com/wolfe-labs/DU-LuaC/
du-map.com
Zer0Krypt
Script
This site provides a interactive 3D representation of the Dual Universe Solar System: du-map.com ** Please bear with us as this site is under constant development. We appreciate reports of bugs as well as ideas/feature suggestions. These can be submitted via our community discord (link below) ** This is useful for 3d spacial representation of planets, moons, asteroids and any other ::pos waypoint. This can be done by panning, zooming and rotating around the solar system. This is very helpful in planning safe travel routes outside of the safe zone. You can also save and map out waypoints (::pos). These can be labeled as Constructs, POIs, Space Stations and Asteroids. Waypoints can be organized into sharing groups. These groups can either be privately shared with invited/accepted friends, or listed publicly for anyone to join. The owner of a share can modify and give specific permissions to other members within the share group. We do our best to maintain asteroid locations throughout the week. These locations are available to anyone via our public "Weekly Asteroids" share. If you would like to help maintain asteroid positions, please reach out to Zer0Krypt#0001 or join our discord community (link below). Discord Community: discord.gg/UTEcgP9Avj Site Developers: Deadrank#9867 and Zer0Krypt#0001
ATMO_PVP
Baxton Aeronautics
Script
HI everybody, I'm glad to present to you my old script pvp made in BETA, I take me some times to update it for the release. the fight works only under 1000 m distance between every opponents Installation : ------------- you have 2 reciever, 2 emetter and 1 transponder you have to define the channel for each one ! PUBLIC FIGHT CODE --------------------------- >>>name your ship !<<< receiver_1 = public2 receiver_2 = public1 emetter_1 = public2 emetter_2 = public1 transponder = publicAll -- in lua parameter -- canalemitter_1 = public1 canalemitter_2 = public2 video : https://www.youtube.com/watch?v=Xuu7uFORS6A dispencer at this position : ::pos{0,27,13.7056,23.2530,59.6596} vr = baxton aeronotics its 500000 h per ship enjoy !
DU Information Screen (EDITS)
Credence
Script
Here we have the default system information screen made by NQ. However.... It can be so much more! Ill be doing different variations of the screen to show examples of what all this screen can do. Ill start off with a simple edit and work my way to something way different. Showing off anything from in game items, Org information, and even exchange sales items. https://github.com/LocuraDU/DU-System-Information-Screen ----- I only offer help/support at https://github.com/LocuraDU https://discord.gg/TB2ecEd5rs I try to get around to helping on other channels but if you want help please use one of the above places.
inDusign Pro v1.0
Jeronimo
Script
Screen advanced live drawing software Create anything based on DU renderscript using only touch screen No coding skills required dispenser at: ::pos{0,2,-21.5670,122.5013,169.7366}
DU-Industry-HUD
Jericho
Script
A simple HUD for monitoring and managing industry in Dual Universe Open source project, all sources available here : https://github.com/Jericho1060/DU-Industry-HUD You can join me on Guilded for help or suggestions or requests by following that link : https://guilded.jericho1060.com Feature list: - display all your industry status from a single programming board with only one link to the core - Add other boards to remote control all your machines (start/stop/batch/maintain) - easy locate your machine with arrows displayed around when selected on the HUD - fully controlled with Keyboard and can type setted value directly with your keyboard
Poor man's refiner
Cozzmo
Script
Simple script making your refiners to automatically cycle through t1 recipes when they are out of resources. Helps if you're just starting and have only one refiner or if you want to make your refiner more efficient. Just copy this into your onStatusChanged(3) filter on your refiner (assuming you named that slot "refiner") ``` --- status 3 -> jammed, no materials -- 198782496, -- hematite -> iron -- 2240749601, -- bauxite -> aluminum -- 159858782, -- coal -> carbon -- 2589986891, -- qurtz -> silicon local currentItem = refiner.getOutputs() -- linked list to cycle possible recipes local refinedOres = {} refinedOres[198782496] = 2240749601; refinedOres[2240749601] = 159858782; refinedOres[159858782] = 2589986891; refinedOres[2589986891] = 198782496; refiner.stop(true) refiner.setOutput(refinedOres[currentItem[1].id]) refiner.startRun() ```
Diven's Font Hub
DivenDerp
Script
A screen script for playing with fonts. No board required.
NoxCorp Ship Stat Screen V3
NoxCorp
Script
Showroom and BP dispenser on Alioth (near Market 17) ::pos{0,2,36.4289,57.9012,22.7369} Surrogate VR: NoxCorp Showroom NoxCorp Ship Stat Screen V3 is a new script for showing multiple ships on a single screen. A browsable library of products, or anything else really. All text is editable, as are colours, borders and fonts. Use your mouse to hover and click when interacting with the screen. Make sure you don't have any tools equiped. Youget two versions of the script, one with square 1:1 image dimensions and one with HD 16:9 image dimensions. Both have all the same features. Edit variables at the top of the script to customise the screen. All variables have comments with example values. The script runs entirely in LUA using RenderScript, no programming board is required, no HTML. You can get around 18 items on the menu before you hit the render limit of the screen. Script is provided with no DRM for unlimited use. This is reflected in the price. You can pay me via wallet and I will provide the script over discord to save you travelling if you prefer. In-game username is 'nekranox' Need customisations? Contact me.
DU Ore Manager
ShadowMage
Script
This project leverages the recently released screen LUA APIs to provide an interface with the programming board. With this system, you can set up a public drop off point for ore with requirements for each available ore, and set the system to show all tiers, or single tier at a time. https://github.com/jdelgado-dtlabs/DU-Ore-Manager
Simple AGG screen UI
Banned
Script
Simple AGG touch screen control UI. Far left slider controls the altitude, the "Alt Lock" button prevents it from being moved accidentally. Min is 1km and max is 10km. There are also 2 lock buttons to prevent the Agg power button from accidentally being toggled. The 2nd slider moves to display current current agg base altitude and the center box shows it also. The right box shows your ships current altitude. The script can be customized if needed (may be an additional fee depending on complexity) Future proof, uses new lua UI changes. Setup includes: Control board, any size screen, Databank (optional, but sometimes displays inconsistencies)
Diven's Hub Hub
DivenDerp
Script
Allows you a screen interface to view the contents of a container. Comes as both a screen and board script.
Shield Screens
Fox Racing
Script
MANY THANKS TO RyanPryde FOR UPDATING THE SCRIPTS TO WORK IN 1.4!! (new link under "To install" below) v1.2 - Fixed support for Athena shield rarity, variable shield pools and more precise resistance setting. v1.1 - Added customization via lua parameters - change the look to match your setup. See a video of the interface in action (descriptions are in the subtitles/CC of the video): https://youtu.be/_1-vTFibuoo This is a direct replication of the shield unit's control interface, placed on screens so it can be used from seats, at engineering stations etc. Future Proof (uses the new screen RenderScript technology). Each screen manages it's own energy pool, allowing for multiuser or as pool presets. To install: https://github.com/RyanPryde/DU-ShieldScreens Feedback and requests are welcome.
Calibration Times
SirSteve
Script
Tool to keep track of mining unit calibration times. 5 locations can be displayed. After pressing the button the time is reset. The timer starts running and the next calibration time is updated. The indicator turns yellow when the warning level (time) is reached. The red indicator appears when the time is up. Settings via LUA Parameter Organization name Next calibration can be set in hours for each location Place name and ore deposits Tool um die Kalibrierungszeiten der Bergbaueinheiten im Überblick zu behalten. 5 Orte darstellbar. Nach dem Drücken des Tasters wird die Zeit zurückgesetzt.Der Timer beginnt zu laufen und der nächste Kalibrierungszeitpunkt ist gesetzt. Die Anzeige wird gelb wenn der Warnlevel (Zeit) erreicht wurde. Die Rote Anzeige erscheint wenn die Zeit abgelaufen ist. Einstellungen via LUA Parameter Organisationsname Nächste Kalibrierung in Stunden für jeden Ort einstellbar Warnlevel in Stunden Ortsname und Erzvorkommen Test it and buy it here: VR "STRUE SHOP and Deco Library" ::pos{0,2,2.9315,76.8597,24.0650}