Dual Universe Creators

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29

Dorris Max

Captains Customs - Ship Sales

Ship

Cargo Space: 384 kL

3+ Large Container Space - Fully built interior - Warp Drive Included This beauty is boosted in every way as well, level 4+ on all ship parts (level 5 engines & wings) Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast.

4

The Wedge V2

Deep Space Corporation

Ship

Cargo Lift: 5,000 t

Introducing - The Wedge V2 New Version of the "Workhorse". The Cargo lift depends on the configuration (e.g. basic/uncommon/advanced Atmos) The Ship inherits 12x L Container - 10x for Cargo & 2x for misc items. There is room for an S Antigrav and an M Shield. Ship is fired by 18X L Atmo Engine and 2X XL Space Engine If you need a different Engine configuration we can support you by doing so. All Engines can be changed easy. The measures are with uncommon military atmos and basic space engines. We are located on Alioth at Market 19 Check it on VR: DECO

BP: 5 Mħ
1

Mk.1 Pocket Tardis

_Durk_

Ship

No attributes :-(

Pocketable and close to real life scale. Fun to fly and very easy to park at Market 6. To fly, stand on the front lip in front of the "doors" and look up. There's a small section of the flight seat poking out of the windows. Hop in the seat and go do stuff.

BP: 500 Kħ
1

Manta L25-002

Dragons Forge

Ship

Space Thrust: 0.77 MN

Dragons Forge are very pleased to announce the second in our 'L25' line of warp shuttles - The Manta Deliberately limited runs means exclusivity, as there will only ever be 25 of each ship from the L25 line. Beautiful in both form and function, the Manta has been meticulously engineered and sculped to be the ultimate in warp shuttle design.

BP: 10 Mħ

Hyperboard Commercial Model

Taishiryu

Ship

No attributes :-(

A commercial model of the Hyperboard, which is probably the fastest and most maneuverable thing you'll ever fly in atmospheric conditions. Both atmospheric and Hybrid capable. A free entry model is also available, so everyone can have his own Hyperboard today: https://du-creators.org/makers/Taishiryu/ship/Hyperboard%20Entry%20Model How to get: - Contact me on discord: taishiryu#6188

BP: 200 Kħ
2

The 420 Prospect

Vondugon

Ship

Cargo Space: 333.6 kL

The 420 Prospect is a Light multi hauler. It is for hauling loads that's a long trip that is on the same planet or bring ore and other things back from the moon's

BP: 420 Kħ
2

16t - A Chronic

The 16t Experience

Ship

No attributes :-(

MyDU is here and i would like to give everyone the chance to fly my Ships on there own Server. Those are all Ships from this website and a few extra varients. Enjoy! https://drive.google.com/file/d/1AYyzCJRO0Q-IC0qUVNkruYNSlxNovxUj/view?usp=sharing

Mule

ADCOne

Ship

Cargo Lift: 300 t

Mule: Is the first (xs) ship I built myself, which was basically an oblong box with engines and wings. I kept adding items to the structure until I could fit no more on due to space constraints. The ship does fly mostly like I intended it to but it can be easy to overloaded with cargo even when moving ore. This ship was essentially my test ship and allowed me to roughly gauge how many engines etc. you need to atmosphere and space flight for a particular weight of craft and cargo. I have not flown it other than to take the screen shots and I can confirm it is fast ship in atmosphere but other than that I am sure it would need some tweaks and a real stress test to add more stats than I have provided already, given some of the game changes that have happened in the months since I stopped using this ship. Needless to say this ship was used my myself for quite some time until I managed to acquire the parts to start a first version of my ship Elemental.

14

USNC Frigate Paris Class

Taishiryu

Ship

No attributes :-(

Near exact replica of the hull of a USNC Frigate Paris Class. Fully decorated interior (6 decks, 4 large store rooms, 5 smaller store rooms, hallways, additional space available to make crew accommodation (outside hallways in decks C-B). PVE edition but easily convertible to PVP ship: - Hollow space between outer hull and interior hallways/rooms allows armoring up with honeycomb where it's desired. - 4 gun predefined gun slots on front-top of ship (above the drop pod bays). Plenty space for additional guns. - Atmospheric (Alioth) compatible. In case atmospheric elements are removed, the fore stores become much more spacious and allow for larger cargo. How To Buy: - Contact me on discord: taishiryu#6188

BP: 5 Mħ
10

M.O.A.B.

Jeronimo

Ship

No attributes :-(

Mother of All Barges Space only construct Up to 18 L containers spots Highlty detailed design VR: MOAB check my github for advanced flight script: https://github.com/JeronimoDU/Default-PLUS-PLUS

BP: 10 Mħ
38

Fenrir

SNS Sentinels

Ship

Space Thrust: 37.4 MN

Build by Akcroma#9718 BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" Designed for tracking asteroids. 36 000 KM/h 1 Uncommon Military Space Engine XL 2 Container L Warp drive slot Shield slot DSAT CCS Capacity 2.29 M Free rebuff (dm Cobqlt#8533)

BP: 5 Mħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

4

Tempest Sky Cruiser

Sethioz

Ship

Cargo Lift: 7,000 t

Tempest Sky Cruiser is stylish, yet simple hauler. it's suppose to have this alien-human hybrid looks. It's designed to carry 7000t of cargo. Engines: 24x L flat hovers 6x L vertical boosters 8x L atmo 4x L space Fuel: 1x L space fuel tank (main engines) 1x L atmo fuel tank (main engines) 1x M space fuel tank (vertical boosters) 3x M atmo fuel tanks (hovers) Containers: 10x L containers and room for 10 more, but might need more stuff on it to be able to carry it (unless you're using AGG) flying it empty is like flying an xs core ship, it's very agile and turns like an eagle. even tho it's designed for about 7000t of cargo (based on talents), it can probably lift about 10000t if you have level 4-5 talents in certain things, in fact i think only low altitude lift is problem and this is beacuse of hovers and vertical boosters, so if you put few more on or have high level talents, then it should easily lift 10kt. remember that you only have to get to 1km height, then you can use anti-gravity generator, it's slow, but it can lift any weight.

BP: 2.5 Mħ
5

BF 109

B0neshredder

Ship

Space Thrust: 0 MN

Pocketship version of the good old WW2 german fighterplane BF 109. top speed is about 900kph, not the fastest but its very maneuverable and the small tank holds for hours at above 3k alt. Its absolutely fun flying this thing around with endless barrelrolls and loopings. Location: ::pos{0,2,33.8833,110.2308,89.3031}

BP: 1.5 Mħ
7

SpaceX-pocket

DarthShelL

Ship

Max Speed: 2,200 km/h

Fun and fast pocket-ship. You just have to try how it flies, cause it do fly in a different way. Designed to be flown in a 3rd person with a distant camera. Atmospheric radar included. = Manual = - Important - All keybinds in this manual given in the same way you get them from control settings. So if you see [strafe] that means you should check which keybind you are using for that in your control settings first be sure to have few meters of space below and open space infront of you when switching to rocket mode be careful in rocket mode and remember that you can not stop immediately from the high speed - Modes - There are two different modes: 1. - Vertical mode - you'll start in that mode 2. - Rocket mode - in that mode you'll become a rocketman :) - Keybinds - Vertical mode: you are able to use [forward/backward] [up/down] [strafeleft/straferight] [brake] [yawleft/yawright] as for normal horizontal movement Rocket mode: switch to rocket mode by double pressing [forward] switch back to vertical by pressing [brake] steer by [yawleft/yawright] adjust your flight altitude by [up/down] ------------ ::pos{0,2,34.2994,114.1250,183.7602} or VR to "LYB showroom" Don't buy anything in VR!

BP: 1.5 Mħ
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