Dual Universe Creators

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Lua Scripts

Carl Sagan

Hirnsausen

Ship

No attributes :-(

The "Carl Sagan" class of organically shaped ships that provide cargo and VIP personnel logistics. The ship is versatile. It has a cockpit that can be customized, then there is the passenger area that contains in its current configuration seats for up to 12 VIPs, and then there is its cargo bay which can be configured to hold one or more of the following customer-provided elements: - containers - seats - additional engines - warp drive - scanner - radar This ship, in its original configuration, is a LIGHT-built - mostly lithium, some sodium, small amounts of plastic, but also precious woods. The ship has the ability of uncontrolled soft landing. When having reached sufficient height and minimum speed, the pilot could leave the cockpit and she will glide towards the ground and has a smooth touch-down, provided that there are no obstacles in her way (artificial structures, steep cliffs ). She uses XS landing gear to allow easy access. Strong lights provide good sight when landing in the dark. She's at home on hovers, in the air, and in space. The ship is sold as token, and the sales are limited to a total of 10 ships only to keep her rare. The price is 9 million, but if the buyer provides all materials and elements, the price will be reduced to 7.5 million - a discount of more than 10% and well above the worth of all used elements and materials. When she's stationed on my Sanctuary Moon base, you can check her out with a surrogate (VR), search for "Boca Chica". However, she's often in space or on other planets. Simply contact me.

BP: 2 Mħ
1

GOI HARAKA

Golden Oak Industries

Ship

Atmo Thrust: 0.324 MN

Need for speed? The Haraka will travel in atmosphere at speeds exceeding 1,800 km/h (speed will vary with player skills.) *** Caution: Don't TURN at max speed - you WILL explode. It is strongly recommended you slow down before making any sharp turns. Seats Two People and is Very Fun to Fly! Need to go to a market on the other side of Alioth and get there and back fast? This is your grocery getter!

BP: 950 Kħ
5

Atlas L Pro by Hadron

Hadron

Ship

Cargo Lift: 10,000 t

Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1...9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Auto shutoff on endpoints with adjustable telemeter offsets. -100% autonomous docking in space with emitter / receiver. -All Elevators are desinged to fit in gates eg. XS ExpL or XL but will also work with sliding doors. To ensure optimal customer experience, we have developed a concept to provide you with an "all-in-one package". Our mission is a happy customer On your first ever Elevator you can only get an token or you provide the needed parts. Full Service Installation with one of us is required to make sure everything works 100% perfectly, and you are fully satisfied with our product. After your first setup you can buy blueprints and use our install guide or ask us questions any time. The on site install help for all elevators includes: Planning and setting up the ground cradle. Full explanation of all settings in discord with screenshare. After the ground setup we will fly together up and place your space station core. Placement and aligning our DRM free L Space core dock including optional Gates. Integration of the cradle in other space station BP´s. Cargo @1G (Alioth/Haven/Sanctuary) with (Uncommon Atmospheric Engines) and lvl5 Pilot talents: 10000t going up to space 15000t going down to surface Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call us on discord for an personal tour: ryanpryde / midacre / mcxerxes Visit us in VR: Hadron HQ Alioth

Token: 140 Mħ
BP: 20 Mħ
4

VIP Taxi Shuttle

Hirnsausen

Ship

Max Speed: 2,250 km/h

This is a special ship, developed to give a lift to up to 10 passengers or crashed pilots in need. What makes this ship so special is its ability to manage over-crowded market platforms as this is what it was designed for: while it cannot protect you from market-caused disconnects and error messages, it however can easily navigate on these platforms as no obstacle is high enough to cause any problem: Unbelievably, it can hover up to one hundred and two = 102 meters (!!!!!!!) above any PLATFORM or CONSTRUCT! Yes, 102 meters were the measured maximum! Otherwise around 30 meters. We measured on the Alioth Market 6 platform which itself is 222 meters above sea level. Please refer to the screenshots. We also made sure it can reach a nice little speed, its possible maximum speed was never measured as we had to limit acceleration to 2,250 km/h (that we now call SMS = Safe Maximum Speed) to avoid damage to elements (one of the front adjustors) that we observed starting to happen at 2,256 km/h. When we shut off all engines at maximum altitude (around 4,600 m) at SMS, this ship is so airworthy it took over 20 minutes to gently glide down and land. As this ship was designed for passengers, it provides a great view thanks to large window areas and special enheightened seats positioning. You will see. And finally, we gave a very unusual yet pleasant shape to this high-speed taxi, partially inspired by those air buses seen on Coruscant, center of the Galactic Republic, in Star Wars. SIDE NOTE We had a big smile when we found out that our ship can give a few minutes of sub orbital experiences to passengers, just like Virgin Galactic's "VSS Unity" (Richard Branson) or Blue Origin's "New Shepard"" (Jeff Bezos). To do that, simply put all engines to full power, and aim upwards in "Ground Object!" mode or "Flying Object" mode. This will get you out of the atmosphere. But of course, gravity will eventually get you back and you then can do it again. So you see, you can now finally become a serious competitor to Richard Branson and Jeff Bezos! AVAILABLLE NOW FOR A LIMITED TIME ON OUR SHIP BP DISPENSERS ON ALIOTH MARKET 6 (BESIDE EDGE OF MARKET BUILDING)

BP: 5 Mħ
6

Adamant

Aerogics S & T Co

Ship

Cargo Lift: 3,000 t

Light hybrid ship on M core, blueprint comes with 8 atmo L (T3 military) and 2 space XL (T2 maneuver). In atmo, it can carry 2-3kt (depending on handling and pilot talents) out of 1g using conventionnal ways, and much more using AGG (especially if only going to 1000m) Storage is 10 container L on a single hub, with extra room inside for either 3 scanners (and markings for ship positioning when tri-scanning) or DSAT or 10 more container L In space, or using AGG, max weight is virtually whatever you can fit in containers, ie tested up to 8kt (cargo full of hematite): its a bit slow but definitely doable. Can be seen on VR: Aerogics ADAMANT *** Honeycombs info *** default dark theme HC1 (1245m3) - Matte Black Carbon Fiber HC2 (1100m3) - Glossy Dark Gray Carbon Fiber HC3 (300m3) - Polished Dark Gray Aluminium HC4 (5m3) - Luminescent Red Glass example for light theme: HC1 (1245m3) - Matte White Carbon Fiber HC2 (1100m3) - Glossy Black Carbon Fiber HC3 (300m3) - Polished White Aluminium HC4 (5m3) - Luminescent Icy Glass example for black yellow theme: HC1 (1245m3) - Matte Black Carbon Fiber HC2 (1100m3) - Glossy Dark Gray Carbon Fiber HC3 (300m3) - Matte Dark Yellow Plastic HC4 (5m3) - Luminescent Yellow Glass (stats shown are with maxed handling and average pilot talents)

BP: 8 Mħ
24

220i Manta MK II

TeeWRX82

Ship

Dry Weight: 11.8 t

ONE POCKET ROCKET TO RULE THEM ALL! Don't settle for that hoopty. Hello all! Welcome to the first of many creations coming in the new world! This is a complete overhaul of the 220i Manta created by me in the beta. This ship has been reworked at every single vertex (no joke). Blocky is gone and given birth to new lines, sweeping curves, lighting and most importantly style. Newly sculpted with the addition of the new vertex tool. (Old version made using old wedge techniques) All components have are basic in order to facilitate an early start for the start of a new world on Sept 27th!! Even with basic engines I cruise along the edge of the atmosphere at a blistering pace. Don't miss out! Start your new life with style! Contact me via Discord @ teewrx82#7911. I will have a location after launch! See you in the new verse!

BP: 300 Kħ
4

Violator

Carnivore

Ship

Space Thrust: 233 MN

A powerful and comfortable spaceship for transporting cargo and ships for dark personalities. Damn beautiful Gothic features of the ship make you look at it for many hours, and you will not get lost in a simple and convenient arrangement of elements. The ship combines a unique impressive smooth design with the development of each element individually handmade in the game without a project and third-party programs using voxelemancy technology and a well-planned installation of technical elements. Due to this, the ship is well controlled, gives a good acceleration speed and is roomy enough inside to install your elements that you will need. And the platform will allow you to comfortably land the C-core ship with the maximum possible width. It was built by 70% before the introduction of the vertex tool into the game. (We can change flags at your option) VR:

BP: 950 Mħ
5

Quanta Hunter

Bonusaben

Ship

No attributes :-(

The newest addition to the Underdun Arcade. Based on the classic Boulder Dash, on the Commodore and Amiga. Featuring all 20 original levels! Come check it out at the Underdun Arcade (VR) ::pos{0,2,38.0744,106.5346,114.9047} ** RULES ** Move your character with the arrow keys. You can dig through dirt, and push boulders. Collect as many coins as specified in each level, at the loading screen, within the time limit. Once you have enough, the game background changes, and the Exit opens up. Gathering more coins than needed, grants extra quanta. Collecting 500 quanta worth of coins, grants an extra life (you start with 3). Coins and boulders roll off each other, and off walls. If they land on your head, you die. You can safely dig under a stationary boulder. Butterflies and Fireflies kill you on touch. Drop a boulder on them to kill them. Butterflies generate coins when they explode. Fireflies do not. Amoeba spreads like a virus through the level. It kills Butterflies and Fireflies, but it only blocks the player. If it grows too large, it will turn into boulders. Encasing the Amoeba using boulders, coins or the player so it can't grow, turns it into coins. The Magic Wall turns boulders into coins and vice versa. Activate it by dropping a boulder on it. It has a set time limit. CTRL+F9 hides your UI so it's easier to see the game. Type "kill" in the LUA chat if you get stuck. You can choose to start on any of the 20 levels, by typing "level <number>" in the LUA chat.

BP: 5 Mħ
2

Futility

Czarman

Ship

Space Thrust: 17.1 MN

Sometimes the most futile gesture can reap the biggest rewards. Enter the newest ship to Czars Ship Spot, the Futility for wreak-roid operations. Futility does not negate ones desire to fly in style. You don't need to fly element only ships that you have to stare at for hours in transit when you can fly a great ship with some style. It's goes fast, it brakes fast. Remote onboard with Aerogics Miner HUD to monitor radar and mining ops while wreak-roiding. Fully lvl 5 buffed, stats are shown in G's with lvl3 pilot talents Check it out in VR at "Czar in Space Showroom" or in person here ::pos{0,0,-42144.2562,202336.7322,33471.9932}

BP: 600 Kħ
1

View Finder

ADCOne

Ship

Cargo Lift: 0 t

View Finder is my entry for the 'Build Your Legacy' competition. Since it is meant to be a starter speeder I tried to keep it simple and the only element I really added was glass. It functions as a speeder and I like that it kind of says finish me. I could easily see people adding a back section and more engines to make it the ship they want rather than the speeder I made.

1

Moya1

Unskilled One

Ship

No attributes :-(

Small Hybrid courier with warp

Token: 500 Kħ
8

BSSS Claymore MK2

Broken Skull Ship Shop

Ship

Cargo Space: 5,959.68 kL

All Tokens will be based on current market prices For Tokens Msg AtrusKage #8484 on Discord Updated Version Created originally by Awesomeness and Fembot the Claymore has been redone under Broken Skull with no stacked elements. reducing the original 40 containers down to 16 Advanced Optimized L's and 4 Basic L's giving a more open floor plan for any add in's you would like to have. This ship is a unique and versatile hauler with application's for a wide array of uses. AGG equipped for heavier loads from the space station to planet. Current lift load from Alioth to space is 10kt but with better skills could push higher. Ship was made with 3/4/5 skills across the board to elements. 90 percent of the canvas of the ships is all one color so you can choose the color scheme you would prefer. Plus I couldn't decide what to color it. Special thanks to RyanPryde of Hadron, for helping in some technical changes making this build rewarding. VR to Broken Skull Ship Shop

BP: 25 Mħ
4

Dot Apollo

Dot Hack

Ship

Cargo Lift: 2,000 t

Dot Apollo is the Third ship part of first series of Dot Interplanetary of ships that is being introduce after the release. Dot Apollo is the big brother of the Metis and Eros. Apollo is the hauler in the series that is able to lift 2kt of cargo into space. With 8 large atmo and 6 large space engines, Apollo has the power to take you where you need to go. Update: All ships come with T5 buffs, just message me in discord to find a time.

BP: 7 Mħ
1

CEOS_

Baxton Aeronautics

Ship

No attributes :-(

Hi all, I present to you my new core M hybrid cargo [CEOS] designed to carry out special missions of 1.8k t it is possible according to your skills to go up to 3k t of useful load in a fast, economical and safe way. - 4 container L - 8 basic space engine - 14 basic atmo engine - warpdrive - shield XS - radar S atmo/space, Ecu, DataBank... U can visit me in VR "baxtonAeronotics" Renember, dont buy in VR come !!! BP dispencer available at this position : - ::pos{0,27,13.7133,23.1457,54.8997} Have fun

BP: 5 Mħ
5

Triton

Aerogics S & T Co

Ship

No attributes :-(

Triton is a S core ship, designed for Alien Warfare (pve mission) easy difficulty. 6x Rare Precision Cannon S: you will need handling talents to link all of them (you can contact me on discord and i'll do it for free) 3x Ammo Container S: hold enough to chain 4-5 missions. There is also a S container to store extra scraps / fuel / ammo. Fully fueled ship and all ammo filled will sit roughly at 150tons Advanced Safe Engines L & M and Advanced Military Engines XS can be replaced with basics if low budget. Safe ones allow for shorter warmup which comes in handy for the rare times you actually have to move. Military XS are used as directional engines. Comes with WT Hud installed https://github.com/anatoly-kussul/du-wthud/tree/main A few tips for missions: -Bind radar next / prev / identify to keyboard keys (it was added in options not long ago) -Get a maintenance unit to repair voxels -Train some talents: Cannon S Operations to level 2 will take a couple of hours. Dont forget ammo talents as well

BP: 2 Mħ
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