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1

GOI ARTEMIS

Golden Oak Industries

Ship

Cargo Lift: 2,000 t

Artemis is the sister ship of the Dagda, but with a twist. Anti-Gravity Capable! The ships hull is primarily Carbon Fiber with some Aluminium and Icy Blue Glass Voxel making for a very lightweight hull with a wide view Canopy Windshield allowing for an excellent field of view when piloting first person. Exposed flight elements are minimized allowing for a less cluttered ship exterior. The cargo and fuel storage are all Tier 3 skilled (may be upgraded after deployment.) Features - ∙ 12 Large Uncommon Maneuver Atmospheric Engines ∙ 2 Extra Large Uncommon Maneuver Space Engines ∙ 4 Large Cargo Containers (at 665.6KL with T3 Skills/may be upgraded) with room to add more ∙ Command Seat, Two (2) Auxiliary Workstations, and Additional Seating for Four (4) Passengers ∙ Small Anti-Gravity Generator with Six Pulsars ∙ Medium Shield Generator ∙ Small Space Radar ∙ Secured Elevator Upper Deck Entry System ∙ Two (2) VR Booths for Off-ship embarkation ∙ VR Pod for Incoming visitors ∙ Onboard Resurrection Node

BP: 6.15 Mħ
4

DBI LASH-1

Dumboiz United

Ship

Cargo Space: 179.2 kL

The DBI LASH-1 (Light Atmospheric Scanning Hauler) is an efficient scanning vessel for those players looking to get in to scanning. This Small Core ship comes equipped with a single Basic Container Large and enough power to move it when fully loaded. As an atmospheric ship, the LASH utilizes a very open and minimalistic design aesthetic, reminiscent of construction vehicles once used on Earth. Scan tiles, harvest surface ore to pass the time, and move along to the next scan site. Even if you don't find that T3 ore site, you won't be coming back empty handed! Even if you're not scanning, the single large container allows you to utilize the ship as a handy market runner or flower harvester! Modifying this ship to be space-friendly would be a piece of cake, given the extra room and open design. A few space engines, a few retro-rocket brakes, and you'll be scanning all around Helios in no time. (Listed stats utilize t4/5 talents for handling AND piloting -- message isyron#4015 for stats for a 0-piloting skill player)

Token: 6.6 Mħ
BP: 1.1 Mħ
2

Atlas

Blackbriar Mercenary Inc

Ship

No attributes :-(

Final Space Industries' last instrument of war, Atlas is a capital grade gun ship that will not yield any district of space to anyone. Inspired by the Battletech and Mechwarrior Assault class heavy mech Atlas with its giant AC-20 cannon in the front of the ship. Built with current meta materials and layers to complete is lethal form. It comes in 2 loadouts, 20 Missiles or 8 Missiles and 16 Lasers for varied ammo capabilities. This ship was the APEX Predator of Beta and will still hold its own vs any hostile fleet as proven in final end of Beta public battle.

BP: 50 Mħ
47

OLD Tempest

SNS Sentinels

Ship

Space Thrust: 781 MN

Build by Akcroma#9718 10 Advanced or Rare Laser L 4 Ammo containers 30 Container L 14 Uncommon Military Space XL 14 Space Fuel Tank L Warpdrive Shield L DSAT (in option) Full fuel/ammo/warpcells/core/scrap: Max thrust: 8.5g Brake force: 10.7g Script homemade pilot/gunner Full buff 5/5 (elements/weapons/HP)

1

Rocinante v1 + v2

SirSteve

Ship

No attributes :-(

VR "STRUE SHOP and Deco Library" ASK for Token v1 with Basic Engines Token 19.000.000 v2 with Adv. Military Engines Token 29.000.000 Also aviable as Warp Version STRUE SHOP and Deco Library has opened !!! With us you will find all deco elements displayed very clearly and these are of course also available for purchase. On the left at the entrance you will find temporary special offers. Your physical well-being is well taken care of (coffee, snacks and cold drinks) 🙂 . If you run out of fuel, you will find a gas station next to the shop (Nitron and X2). You can find us on our base on Alioth ::pos{0,2,2.9246,76.7881,23.7503} or via VR "STRUE SHOP and Deco Library". We look forward to your visit, STRUE Industries (STRUE = STeve and RUE) P.s.: the first floor will be gradually supplemented with products.

Token: 19 Mħ
BP: 8 Mħ
2

THE MIGHTY SERVANT

Stortbak

Ship

No attributes :-(

THE MIGHTY SERVANT Ship transport. A L core ship transport. It has a warp drive, lots of space. Rooms to decorate or create more. The flight deck has enouf space to take some ships with you up to space. All stats are with basic engines / elements. You can see the ship in VR : The Flying Dutchman Atmo stats Max Thrust 4.05G Brake force 22.5G Low altitude lift 4.82G High altitude lift 11.8G Max atmo speed 1166 km/h Space stats Max thrust 5G Brake force 14.4G Max speed 20000 km/h Low altitude lift 4.82G Large advanced Shield. 4 x L Atmo fuel tank. 4 x L Space fuel tank. Warp drive. Gunner seats ( no weapons ).

BP: 8.2 Mħ
1

Cerberus MK III

Obsidian Paradox

Ship

No attributes :-(

7

300i Plus

Southern Cross High Guard

Ship

Cargo Lift: 226 t

Inspired by the classic Star Citizen 300i Warp Shuttle. Warp in style. 6 cells from Alioth to Madis. Do we need to say any more? VR: SCHG Ship Sales - Madis ::pos{0,1,81.7469,5.7865,545.1833}

BP: 1 Mħ
16

Snake

Bonusaben

Ship

No attributes :-(

SNAKE! With built in highscores. Come check it out at the Underdun Arcade (VR) ::pos{0,2,38.0744,106.5346,114.9047}

BP: 3 Mħ
113

Vector Voyager

TobiwanKenobi

Ship

Cargo Lift: 6,000 t

BP dispenser located on Haven at - ::pos{0,27,6.9482,-70.8985,249.7016} The Vector Voyager is a sleek and capable multirole hauler. A colossal amount of work went into making it - about 600 hours - most of it spent on voxels (back when we didn't have the vertex precision tool and we had to modify voxels through arcane methods called 'Voxelmancy'). It has a detailed and pleasant interior and a carefully sculpted outer hull. The Vector also has excellent engineering. It's narrow; less that 400m² forward cross section, allowing it to reach speeds greater than 1600kmh in atmo (if you don't mind a few things exploding). It can haul a substantial amount of cargo; designer testing has achieved 1g escape with 5kt of cargo in the standard basic engines model (with maxed buffs and piloting talents). With higher tier military engines, it can lift up to 8kt for a skilled pilot. Volume capacity is 2.3ML(12 L containers), with external attach points for six additional L containers, allowing expansion up to 3.45ML with only a minor increase in forward cross section. The ship also has a strong and balanced adjustor profile, a small hangar for speeders, and a spacious tech bay to add role-specific elements such as a DSAT, large shield, or AGG. I tried to make the best M-core I possibly could, and I'm proud of the Vector. Thanks for taking the time to look at my cool internet spaceship. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Video showcase and review by NeoCrypter: https://youtu.be/taM7d6i571k - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - PURCHASING Dispenser here - ::pos{0,27,6.0299,-73.5286,270.5689} PRICES: Single-use BP - 10M NOTES: •The blue hull plates can also be painted any color/material. You can recolor them when you spawn it by swapping the polished light blue steel for any other material. Or you can repaint it later with a repaint tool BP that will be provided with the ship BP. •Listed stats are with maxed technician and piloting talents. •The Vector can become imbalanced if you place heavy elements in the tech bay. See the info button near the warp drive for instructions on how to rebalance the ship.

BP: 10 Mħ
1

Dragonfly Mk.1

mark-o-solo

Ship

Cargo Lift: 80 t

The Dragonfly is the result of my first 3 days into Dual Universe. She was designed to lift me off of Haven and to Alioth. Boy, had I known there was rent to be paid, I might have stayed a bit longer. Anyways, the Dragonfly is a reliable and practical ship, biggest I could make her with XS size. She is a hybrid, easily gets you to space and does the Haven-Alioth back and forth trip multiple times before running out of juice. The Dragonfly also comes with a small interior and can be Upped with additional cargo whenever necessary. She is built smart, with maximum maneuverability and ideal weight distribution in mind. And on top of all that, she is pretty. You should be able to build her without the need to purchase anything with an assembly line M and by disassembling the pilot outpost starter base. Enjoy and Cheers ! PS: since I just started the game, I have no dispenser yet. Please contact me for the BP.

BP: 199 Kħ
5

Cheeky Chipmunk

Treehouse

Ship

Cargo Lift: 160 t

The Cheeky Chipmunk is a tailored autopilot mission runner. Fly up to 10 packages for the 160kℏ Ailerons mission with a single click. Flight time 6m 15s. Blueprint and Parts available at ::pos{0,2,42.5843,94.4400,191.5014}

BP: 20 Mħ
1

Halcyon

Shulace

Ship

Cargo Lift: 20,000 t

!NOTICE! NQ finally revoked access for unsubbed accounts, thus I no longer will be able to sell you my blueprints, thank you to all that have bought and flew my creations! Large Core forever WIP complete shell, basic/unfinished interior, as is. All attributes corresponds with pilot talents @level 4 and Level 4 Handling on all flight/fuel tank and container elements. Has Wehpuns(2L/ 2M railguns, 2L/2M Missile pods) 10 L Containers, enough space for 50+. I carried 24kt cargo with this thing from Alioth to Sanctuary pre 0.23 patch without talent bonuses lol. With talents and the handling bonuses that I applied post 0.23 patch with the talent reset it can probably escape 1G gravity with far more weight than that. Obviously needs to use the AGG for that much cargo, unsure how many kt it can take from 0-1000m traditionally. High Altitude Lift = 161MN M AGG, Warp Drive, etc Come see my ships in VR at "Shu Ship Showroom"

BP: 10 Mħ
7

Badger - Dropship

Titan Aerospace

Ship

Cargo Lift: 2,000 t

Overview: The Badger is a multi role dropship, well suited to mining and light haulage. It packs a lot of ability in its relatively small frame. Cargo Lift: The lift generated from the wings is good enough for around 2kt depending on talents and pilot skill. Depending on the engines you chose cargo lift ranges from 1KT up to the maximum of the wings. Containers: There are 2 M and 2 S containers pre-loaded. There is room for a L container in the main hold, placed across the ship behind the hub. The Hub centralises the ships mass and also provides a good indicator of where to place the container. This gives just over 400kL of cargo at max boost. Engines: There are 4 advanced maneuverer engines as standard but these can be easily replaced for more power and cargo handling. The ship can run in a 2, 3 or 4 engine configuration depending what your uses are for the ship and how much weight matters to you. Engine positions for changing out the atmo engines. top left. x -9.0 y -51.0 z 2.5. top right x 9.0, y -51.0 z. 2.5. then the bottom ones directly below Brakes: The M airbrakes in the front grill can be increased in number by re-laying them without any spaces. This will increase braking power but I preferred the grill type look. Fuel: There are 2 atmo M fuel tanks and 4 space M fuel tanks, one tank for each space engine. Cockpit: All lights (Forward, rear and beacon) can be controlled from the cockpit. There is a res node and surrogate station onboard. If you want to place the warp drive later, the coords are: X:0.0 Y:4.0 Z:-6.0 laid across the ship

BP: 3 Mħ
14

H10B HERCULES

D4nkKn1ght

Ship

Cargo Lift: 10,000 t

A Classic from D4NKWORKS. Performance built with the beginner player in mind. Designed to easily handle 7.5kT to 12.5kT depending on skills, placements, and engines. Tested on Alioth to confirm capability anywhere in the solar system. Ship comes with Warp Drive and Scanner. Interior is completely detailed. Crew Cabin/Head/Airlock/Repair and Cargo Bays. VR= "D4NKWORKS SHOWROOM" BPs= ::pos{0,2,35.5383,104.9011,1.5245} Contact info: IGN: D4nkkn1ght Discord: Dank#9076 Twitch: D4nkkn1ght

BP: 5 Mħ
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