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Dual Universe Creators
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Join DiscordLocura DU Factory Info
Credence
Script
![](https://assets.du-creators.org/uploads/c1ebfda9-7c31-4576-a3e1-4fa1df3b8f2c-250.jpg)
A HUD Less factory monitoring script! A single board script for diplaying all your factory information. This script is helpful for those that dont like using HUDs and can be used on 1 to 9 screens depending on factory size. https://www.nexusmods.com/dualuniverse/mods/7/
Locura Hub Screens
Credence
Script
![](https://assets.du-creators.org/uploads/ca2d8e6c-c5af-4537-8048-1535a67924f5-250.jpg)
All my HUB screen are finally in ONE PLACE! https://www.nexusmods.com/dualuniverse/mods/6/
Diven's Fuel Hub
DivenDerp
Script
![](https://assets.du-creators.org/uploads/26a99e11-5ddd-4b94-ae59-713964f29309-250.png)
A board that monitors and broadcast fuel info to a screen/databank/emitter. Simply connect 1-9 fuel tanks, 1-9 screens, and/or 1-9 emitters.
Diven's Font Hub
DivenDerp
Script
![](https://assets.du-creators.org/uploads/4abe1afc-b77e-4e9c-86ec-2e51ec45decc-250.png)
A screen script for playing with fonts. No board required.
DU Information Screen (EDITS)
Credence
Script
![](https://assets.du-creators.org/uploads/eff4a431-dfd0-4da5-b558-d6b1944541e1-250.png)
Here we have the default system information screen made by NQ. However.... It can be so much more! Ill be doing different variations of the screen to show examples of what all this screen can do. Ill start off with a simple edit and work my way to something way different. Showing off anything from in game items, Org information, and even exchange sales items. https://github.com/LocuraDU/DU-System-Information-Screen ----- I only offer help/support at https://github.com/LocuraDU https://discord.gg/TB2ecEd5rs I try to get around to helping on other channels but if you want help please use one of the above places.
DU Lua CLI - Toolkit for Lua development
Wolfe Labs
Script
![](https://assets.du-creators.org/uploads/d18dcde3-3de3-44ff-940c-e6f2e494f831-250.png)
A small Node.js CLI built to ease the development of Lua scripts, from small to large ones. https://github.com/wolfe-labs/DU-LuaC ⭐ Features: • Project files and management, with configurable link types • Multiple source file support, compiled to Lua, JSON, YAML and CONF • Code on your favorite IDE or editor, be it VS Code, IntelliJ IDEA, Atom or even Notepad! • Automatic code completion support when used with EmmyLua on VS Code and IntelliJ IDEA • Multiple build targets, such as development and production, allowing control over minification, etc. • Multiple entry-point support, allowing you to use a single codebase to code multiple components of a build, such as different Programming Boards, seats, etc. • Support for code libraries, both built using the compiler and outside it • Integration with GitHub Actions available • Built-in helpers for linked element detection and event handling, no need to worry about multiple filters anymore! • Copy output JSON/YAML code directly to your clipboard, speed up your workflow! 📋 Requirements: • Node.js 18 or LTS • Tested on both Windows and Linux 🚗 Getting Started: 1. Install our CLI tool via `npm i -g @wolfe-labs/du-luac` 2. Run `du-lua create hello-world` to create a new project folder or just go into an existing one and run `du-lua init` then follow the prompts 3. When ready, run `du-lua script-add main` to create your main Lua file 4. Run `du-lua target-add` to create a new build target 5. Run `du-lua build` to compile your project You should now be ready to build your next big thing! ℹ️ Source and Documentation URL: https://github.com/wolfe-labs/DU-LuaC/
Atmo Engine L Information
Credence
Script
![](https://assets.du-creators.org/uploads/1c3b86bd-c9e1-4594-9706-dd49441f9ecf-250.jpg)
Screen showing the stats and values of every atmospheric large engine in game. Great for display or shipbuilders. We now have another screen at https://du-creators.org/makers/Credence/ship/Locura%20Atmo%20Engine%20Information A massive upgrade over this screen. Shows every atmo engine in game with interactive screen. - Now DRM FREE! Copy to your own screens. - Option for screen flipping. --- Discord --- https://discord.gg/KcafbTSwMp --Github Link--- https://github.com/LocuraDU/DU-Locura-Information-Screens --- Buy Locations --- Locura Shipyard @ ( ::pos{0,2,29.8110,107.2521,5.2659} ) Exchange @ Yellow Hall Booth 6 ( ::pos{0,0,-19010.3356,113355.2043,-74225.1859} ) --- VR Locations -- View Units: Locura Shipyard -- Other VR Locations -- Locura Exchange Store
Orbital HUD
Dimencia
Script
![](https://assets.du-creators.org/uploads/b3451774-5920-4a55-a787-881d12e24b66-250.png)
The original DU Orbital HUD/ButtonsHUD/DimHUD - A full autopilot and HUD suite. It is on stable version 5.453 at current, and no further updates are planned. For a more fully-featured Autopilot/HUD (but potentially less stable), check out ArchHUD https://github.com/Dimencia/DU-Orbital-Hud Support is provided at the Open Source Initiative Discord, dual.sh/osin, in the #tech-support channel
JSE++ Space Elevator script
Jeronimo
Script
![](https://assets.du-creators.org/uploads/3b6ff74a-9232-449d-890f-4fc4964c991e-250.jpg)
JSE++ Space Elevator script Best adaptive space elevator script since 2019 JSE++ runs a compact version of the operating system Default++, allowing you to control with ease your construct every single parameters from anywhere on your construct, with its unique system of on player screen widgets. Default++ is an on player screen widget system, where you can interact with your mouse the widgets and buttons, drag and resize widgets at will. JSE++ is as of today uncontested the fastest, the safest, most accurate and easiest to use and configure elevator script for "your" elevator design. It will fit for any type of cargo and will give you enough parameters for you to play with to achieve ultimate performances. - Professional version: 5 to 6Mh * check on the uploaded pictures for features (lite version doesnt exist anymore) If you are a skilled designer and interested into participating into the space elevators Atlas project and resell your version of the Atlas with JSE++ script on it, contact me directly for more about the terms. Always available on discord for more info
Shield Screens
Fox Racing
Script
![](https://assets.du-creators.org/uploads/aa3ebc21-352e-4615-b8f0-7b4f19252432-250.png)
MANY THANKS TO RyanPryde FOR UPDATING THE SCRIPTS TO WORK IN 1.4!! (new link under "To install" below) v1.2 - Fixed support for Athena shield rarity, variable shield pools and more precise resistance setting. v1.1 - Added customization via lua parameters - change the look to match your setup. See a video of the interface in action (descriptions are in the subtitles/CC of the video): https://youtu.be/_1-vTFibuoo This is a direct replication of the shield unit's control interface, placed on screens so it can be used from seats, at engineering stations etc. Future Proof (uses the new screen RenderScript technology). Each screen manages it's own energy pool, allowing for multiuser or as pool presets. To install: https://github.com/RyanPryde/DU-ShieldScreens Feedback and requests are welcome.
Ship Shield Resistance Manager and Monitor
Rifters Utilities
Script
![](https://assets.du-creators.org/uploads/1ca3444a-9a5a-49ff-aa15-829a8b62ad85-250.png)
The script comes with a functional interface to display your ship core health, shields, and all 4 resistances. The shield manager handles auto venting your shields once they either break completely, or fall below the configured amount There is also a display to display your core health and shields as well. It displays how much you have in each resistance It auto configures your shields based off the incoming attack damage.
Locura Atmo Engine Information
Credence
Script
![](https://assets.du-creators.org/uploads/e41e4040-ecf0-4bf5-bbef-bf5818a22c47-250.jpg)
Screen showing the stats and values of every atmospheric engine in game. A massive upgrade over my old screen showing only large engines. Great for display or shipbuilders. - Multi Page! Just click screen to flip pages. - Hover over the text to see that engines picture. - Now DRM FREE! Copy to your own screens. - Option for screen flipping. --- Discord --- https://discord.gg/KcafbTSwMp --Github Link--- https://github.com/LocuraDU/DU-Locura-Information-Screens --- Buy Locations --- Locura Shipyard @ ( ::pos{0,2,29.8110,107.2521,5.2659} ) --- VR Locations -- View Units: Locura Shipyard -- Other VR Locations -- Locura Exchange Store
IOE Clock
Institute of Errors
Script
![](https://assets.du-creators.org/uploads/94318063-b5ac-49ee-9fc0-31f2165eb26a-250.png)
The Institute of Errors presents a simple, dynamic clock that displays the ingame time depending on your location. One day is 10 hours real time. The sunrise and sunset are at 6 AM and 6 PM. Sold at the Alioth Marina (::pos{0,2,38.3245,62.6634,4.6699})
ShipInfo
Aerogics S & T Co
Script
![](https://assets.du-creators.org/uploads/9de134b8-d333-48cd-ba6f-508a4b82b055-250.png)
A script that provides various info / functions for your ships, using LUA api with multi touch screens. Info & instruction on github: https://github.com/Krengus/DU_ASTco/tree/main/ShipInfo
ATMO_PVP
Baxton Aeronautics
Script
![](https://assets.du-creators.org/uploads/1629d7b1-31bf-4767-a531-eae2c850d4f2-250.png)
HI everybody, I'm glad to present to you my old script pvp made in BETA, I take me some times to update it for the release. the fight works only under 1000 m distance between every opponents Installation : ------------- you have 2 reciever, 2 emetter and 1 transponder you have to define the channel for each one ! PUBLIC FIGHT CODE --------------------------- >>>name your ship !<<< receiver_1 = public2 receiver_2 = public1 emetter_1 = public2 emetter_2 = public1 transponder = publicAll -- in lua parameter -- canalemitter_1 = public1 canalemitter_2 = public2 video : https://www.youtube.com/watch?v=Xuu7uFORS6A dispencer at this position : ::pos{0,27,13.7056,23.2530,59.6596} vr = baxton aeronotics its 500000 h per ship enjoy !