Dual Universe Creators

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Voxel Sets
Lua Scripts
2

ALBA

sHuRuLuNi

Ship

Cargo Lift: 3,500 t

ALBA is my first Demeter Compatible M-Core Starship, with no obstructed brakes and retro engines - with a unique style inline with my other ships - this one goes for the "verticality" :) The ship has 10 Large Atmo Engines and a beefy XL Space Engine. It also has a Warp Drive which is nicely incorporated into the silver colored body of the ship. As you can see in the video, I have gone with the nice combination of the crimson red and silver colors. See it in action here: https://www.youtube.com/watch?v=7u7yNkYoFWw ***************************************************************************** The blueprint is available for sale on my territory for 5.000.000 Q. The Token (complete ship!) will be available for 55.000.000 Q. Coordinates: ::pos{0,2,1.3180,77.7294,24.1859} *****************************************************************************

Token: 55 Mħ
BP: 5 Mħ
6

Venture Hybrid

Outer Rim Exploration

Ship

Space Thrust: 2.98 MN

PUBLIC VR OPEN! VR: Outer Rim Explo Black Market (Under Construction) Visit us at the OR3 Command Tower on Alioth near Market 12 (You can see it as you land!) The Venture Hybrid is an S-Core atmo/space runner. The design is slightly modified from the Space Only version to allow for atmo elements. Nothing is stacked, she's a fun little beast and balanced well. The design is meant to be more of a replica and is not designed to haul a ton of cargo. We have other Eve ships for that. (Hulk, Skiff...Rorqual!) She is the workhorse of our starter fleet Post-Launch and has served us well. Features other than listed: Res Node, VR In and Out, DamageControl Script, Albatross HUD. All of our Hybrid and Space Only ships have full XYZ navigation engines in space. There is a space-only version, and two combat versions based on the Prospect from Eve Online. You are welcome to request custom tokens done in specific colors. The Blue/yellow is true to the Eve original color scheme, however, I have prospect blue and all the variants of steel for other colors. ** Please note the photos above are from Beta. Launch Version is Carbon Fiber and Yellow Plastic to reduce weight greatly.

Token: 7.5 Mħ
BP: 1.5 Mħ

Wedge Master 5000

Nghtmare

Ship

Cargo Lift: 150 t

Basic hauler, with automatic force field door, extra interior space for addons and basic components for a cheap starter ship and easy to upgrade later. also has nice Cargo display screen's and script.

Token: 7 Mħ
BP: 250 Kħ

Silver Bee

ADCOne

Ship

Cargo Lift: 35 t

Silver Bee is the ship I made to run around in PVP space (its the ship I can loose) its not really finished as it needs some balancing however, we are at the end of Beta and I'll probably make an xs ship variant instead of finishing this ship off. Despite not being finished it is quite a fast ship able to exceed 40,000Kmph in space, in the atmosphere it can reach speeds of up to 1050 Kmph without burning up in the atmosphere (Angle dependant). This is also the second revision of the ship as it started out looking more like a normal plane before I decided to make it look more like a Bee, though my voxel skills are not really up to the task.

1

Lilly

Stingray10

Ship

No attributes :-(

S core hauler capable of 1.5Kt off Alioth. With Warp drive. VR to "Stingrays Haulers" or come by at ::pos{0,2,24.5641,69.9976,100.9678}

BP: 1.5 Mħ
5

Jedi Starfighter

Southern Cross High Guard

Ship

Atmo Thrust: 0.159 MN

Inspired by the Starwars Jedi Starfighter. The Jedi Starfighter is pocketable. VR: SCHG Ship Sales - Madis ::pos{0,1,81.7469,5.7865,545.1833}

BP: 500 Kħ
5

Atlas Pico Pro by Hadron

Hadron

Ship

Space Thrust: 0.34 MN

Super fast personal transport elevator with rare freight engines for only ~2L fuel consumption per roundtrip. Already over 100 deployed in the system ! Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1...9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Auto shutoff on endpoints with adjustable telemeter offsets. -100% autonomous docking in space with emitter / receiver. -All Elevators are desinged to fit in gates eg. XS ExpL or XL but will also work with sliding doors. To ensure optimal customer experience, we have developed a concept to provide you with an "all-in-one package". Our mission is a happy customer On your first ever Elevator you can only get an token or you provide the needed parts. Full Service Installation with one of us is required to make sure everything works 100% perfectly, and you are fully satisfied with our product. After your first setup you can buy blueprints and use our install guide (VR: Hadron Atlas Guide) or ask us questions any time. The on site install help for all elevators includes: Planning and setting up the ground cradle. Full explanation of all settings in discord with screenshare. After the ground setup we will fly together up and place your space station core. Placement and aligning Space core dock. Integration of the cradle in other space station BP´s. Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call us on discord for an personal tour: ryanpryde / midacre / mcxerxes Visit us in VR: Hadron HQ Alioth

Token: 7 Mħ
BP: 5 Mħ
19

TYR Basilisk (legacy)

TYR-Expeditionary-Group

Ship

Space Thrust: 37.6 MN

Strap into this special ship that is equipped for a unique 1st-person experience. Beautiful curves meet stunning design and come packed with a powerhouse of Lua. This luxury ship is sure to turn heads and make you stand out from the crowd. Currently on display at Loaded Industries (VR: loaded industries showroom in the NW corner.) Features: 1st Person Cockpit Screen HUD Payload Assist Rocket Boosters Airlock Logic Luxury Living Space Ample Cargo Space (3L Containers) Warp Capable Lua: Tyr Exclusive Screen HUD Tyr Exclusive Cargo Report Tyr Exclusive Fuel Screen Working Stove Animations Damage Meter Shield Control Player Logger DU Atlas Warp Calculator Art Rotator This capable flier comes standard with all rare engines and can enter Alioth with nearly 6kT and leave with over 3kT. Recolors available starting at 10M. Check out the gold version (VR: The Golden Basilisk).

BP: 10 Mħ
3

Odyssee Urus

Odyssee

Ship

No attributes :-(

::pos{0,0,-2364053.1173,527100.5878,101017.6246}

MiniWarp (spatial low cost)

Spaceboys

Ship

Space Thrust: 1.04 MN

petit taxi warp low cost uniquement spatial Alioth > Talemai = 6 cellules VR: Spaceboys beach club n'achetez pas en VR

BP: 1 Mħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

Cargo Container Cassette M

Makashima Industries

Ship

Cargo Space: 336 kL

A modular Cargo Cassette, providing up to 336,000 litres of space. Each cassette comes with an Inventory interface for easy viewing of contents, their total volume and quantity, along with the constructs weight. Every Cassette is made on an XS Core and lightweight plastic, allowing you do to dock any of them to any ship suitable and available. Additionally, it is possible to place up to 2 Cassette M or 16 Cassette S in the space of 1 Cassette L, providing more dynamic storage and transportation options. Dimensions: Width - 20vx Length - 60vx Height - 20vx Location & VR: Makashima Industries Shop ::pos{0,26,79.6509,-87.6931,99.0025}

BP: 100 Kħ

Whale Shark

Broken Skull Ship Shop

Ship

Space Thrust: 575 MN

The ship originally conceived by a former player of DU the "Whale Shark" is all space cargo power. The interior is left bare to allow for a personal touch to its owner. There is a placemnt for AGG and extra retro brakes and a sheild if desired. Color choices are your own given the new abilities to the BP. I hope you like this special ship as it has become my personal hauler as of late and is fn to watch in space. Thank you. VR to Broken Skull Ship Shop

BP: 30 Mħ
27

The Harvester

Captains Customs - Ship Sales

Ship

Cargo Lift: 9,000 t

The Harvester "Long have you waited to reap what you sow. To harvest the bounty of thine labor. Now the time has come to bear up the implement of the Harvest…the… uh.. Harvest-er." Captain Glover. After falling asleep on a fuming Pyrite meganode. Was inspired to create the Harvester. A ship designed from the bottom up to be the mainstay mining ship of any budding rock-chopping enterprise. With industrial stylings befitting its status as a bedrock of commerce, the Harvester is reminiscent of the Hoover that time forgot. Elegant in its pragmatism, it is beautiful in its own way. And it fits that special class of ship that, for once, looks nothing like a giant, flying pe[REDACTED]. Walking onto the bridge of the Harvester is an experience not to be missed. It’s like walking onto the factory floor, and the board room at the same time. It's cavernous.. and says to your miners; “It's time to get to business people". In all seriousness… this ship is about getting as much out of an M core as you can. Compromising style, elegance, and grace for Performance. With 30L containers, AGG, and the ability to lift 12KT to space, the Harvester has performance where it counts. And, thanks to a recent process drop, is about the best bang for your buck that you find this side of the California Nebula. So, ready to set up a mining company that gets the job done, without breaking the bank? Look to the Harvester for all your harvesting needs. Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast. Captain’s Customs - niche across all ship types.

BP: 10 Mħ
1

Atonement

Space Force One

Ship

Atmo Thrust: 2.01 MN

Atonement is the first part of my VTOL series. It is a pocket ship that takes off vertically then rotates using a gyro to fly forward. Come see us at ::pos{0,0,-313293.9187,978937.8481,-453302.0252} OR Visit us in VR, Search for "SF1 Showroom"

BP: 1 Mħ
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