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32

Destiny One

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 3,000 t

Loaded Industries presents Destiny One medium hauler if your looking for a new stylish daily runner i hope we have you covered with this new original design by loaded, 3kt hauler with 6 large containers, fitted with all advanced engines, medium shield, warp drive etc everything you would expect, very easy to fly and very agile to move around, full interior design, blue print only no tokens as of yet, any question please message me on discord. stats shown are with lvl 5 talent buffs applied and some pilot skills, as i dont have a character with no skill at all no more, if you are a skilled pilot with pilot skills you will push 4kt of alioth you can view in VR search for loaded industries and you find the ship located on the open air showroom space with dispenser ::pos{0,2,37.6266,109.2195,-51.3445}

BP: 6 Mħ
11

The Falcon

Dracks

Ship

Cargo Space: 1,344 kL

Cargo ship made for mining asteroids comes without AGG standard has an EZ install room for one

BP: 45 Mħ
21

Nautilus

Dracks

Ship

Space Thrust: 319 MN

Nautilus Freighter A Large Bio Mechanoid creature .Living and thriving in the Vastness of space . These Passive creatures are easily captured and fitted with armor plates . There Huge open interior body's fitted with large numbers of containers . Although Nautiloid are a Primarily a space organism its installed armor allows it to enter planet atmosphere's . Found to only be the 3rd Largest Bio Mechanoid in the New Verse with its fast growth rate and passive nature the Nautilus fills out a bulk of the Nemesis fleets . the Military versions packed with heavy armaments and a very thick shells Description WIP

BP: 30 Mħ
22

Magnate

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 24.7 MN

Magnate is an exploration frigate of Royal Khanid shipyard designed for comfort and opulence to those who can aford it. Find out what it feels like to a be amarrian tyrant prowling subjudgated starsystem. Rub your starving vassals' nose in your outrageous wealth while they're surviving on pittance of 160K alioth missions. Make Helios great again.

BP: 5 Mħ
2

Luxury Retreat (pocketable)

Larkin

Ship

No attributes :-(

Includes spacious board room with mood lighting that warmly highlights the rich wood grain of the table and exposed hardwood beams, automatic fireplace, animated fish tank, seating for 10 in the board room and 7 on the open air roof deck where the built in grill is located.

BP: 5 Mħ

Spindler v3

Czarman

Ship

Cargo Lift: 200 t

Now on version 3 that includes all the VPT work that wasn't around when I first made it. The Spindler was my second ship that I made and my first to see space. Many moons later I've completely redesigned it with better, prettier voxel work, upgraded engines and really better stats all the way around. While my first space faring ship worked, this one will help you make that transition to space so much easier and with much better style than I had. ArchHUD Check it out at my base or in VR at "Czar on Haven"

BP: 650 Kħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
3

LANDSPEEDER X-34

Z_a_m_a

Ship

Max Speed: 700 km/h

A tribute a of Luke's Skywalker Landspeeder X-34 seen in Episode IV A New Hope Enjoy :)

BP: 250 Kħ
1

CEOS_

Baxton Aeronautics

Ship

No attributes :-(

Hi all, I present to you my new core M hybrid cargo [CEOS] designed to carry out special missions of 1.8k t it is possible according to your skills to go up to 3k t of useful load in a fast, economical and safe way. - 4 container L - 8 basic space engine - 14 basic atmo engine - warpdrive - shield XS - radar S atmo/space, Ecu, DataBank... U can visit me in VR "baxtonAeronotics" Renember, dont buy in VR come !!! BP dispencer available at this position : - ::pos{0,27,13.7133,23.1457,54.8997} Have fun

BP: 5 Mħ

Arion

Marki

Ship

Atmo Thrust: 1.3 MN

The Arion is a delicate balance between looks, speed and usability. As a compactable pocket scout ship it is capable of making planetary scouting trips easy and fun, while also giving you the ability to use it with a bigger carrier, or maybe even floating platform, it has 3 m sized rare military engines that make it fast during both normal flight and vtol takeoff. Come take a look at it, VR: Markii's showroom Notes: -The ship has no LUA on it and only uses default controls(ground setup for auto alignment) -The ship has long range capability and a flight time of about 60min, but drains the tank fast during vtol. -Optional remote control and seat for those who want to make market trips with it and avoid radar issues.

BP: 500 Kħ
3

Stiletto

Captain Harlock

Ship

Cargo Lift: 3,000 t

I have quited the game, for any info contact orri. or RyanPryde in discord --DU creators website is very bad i got hacked do not trust it-- All likes removed from my ships I proudly present the Stiletto and its fully upgraded twin the Stiletto PRO. A new and affordable, luxury hauler designed for all players old and new. Aspiring pilots and veterans alike are guaranteed to find something to love about the Stiletto. Every aspect of this vibrant, medium core ship has been carefully thought out and hand crafted to achieve maximum performance without sacrificing any functionality. You notice right away the incredible voxel work alone justifies an equally well thought out placement of elements, ensuring the performance matches or exceeds that of others in its class. Let’s take a closer look at what each model is capable of. Stiletto The Stiletto comes ready and willing to shift 3KT, rated at 1G on Alioth, to space and back safely. This is possible due to the 6 Basic Large Containers providing over 1000KL worth of cargo capacity with basic talents. It comes with an Anti Gravity Generator, Warp Drive or Shield Generator in its blueprint. There is however room for them and space is marked out for easy placement. Other notable features include XS roof garage and multiple control setup at the bridge. Stiletto PRO After countless hours perfecting every detail and enduring a dozen or more flight tests, this 5KT, rated at 1G on Alioth, tourer can carry up to 2500KL worth of cargo to space without the assistance of AGG.(Auto pilot safe 3KT) This model does however come with anti-gravity placed as the centerpiece of the entrance hall meaning the technical limit is what you can safely lift to 1km from the surface of your current planet. Other notable features include warp capability, rare capacitor shield size M, XS roof garage and multiple control setup at the bridge. Comes furnished throughout with unique voxel decoration. You can find the entrance towards the front of the ship. There you’ll find the force field ramp and entrance to the main hall. On both sides of the hall you will find switches for lights, force fields and screens. At the back of the hall is a placeholder for the shield generator and in the middle is a center console where information about cargo, fuel and ship status can be displayed. By default I have chosen to use the open source LUA coded by Krengus at ASTCo which should remain updatable, Albatross HUD from CodeInfused in the back seat and Arch HUD from Archaegeo in the front main seat that i recommend to use as it flies a lot better Above the console area is a circular landing where an AGG can go and above the bridge, on the exterior of the ship, you will find the housing for easily placing a Warp Drive. The Stiletto was built in anticipation of a game wipe. I wanted the base model to be affordable in terms of elements. The Stiletto PRO is my attempt to push the hull to its limit and create the best performing version of the ship. Please try for yourself and leave me feedback in the comments. I want to hear what you like about it and I’m open to honest criticism. The color of the forcefields it will be normal blue when you spawn it. Special Thanks to FinalX, RyanPryde, Scourgy, fridaywitch, (LUA experts CodeInfused, Krengus, Archaegeo, Koruzarius, RobRocketpants ) Kosmos, Hadron and everyone else who helped me design and create the ships you see before you. // For any information or Token request contact me on discord Captain Harlock#8115 - FinalX#2672 or RyanPryde#8917 - Midacre#3312 // Tokens are available! (upon request) Basic version 50 million quanta Pro version 80 million quanta New 1.4.16_x version updates to lua to work with current version Shield script updated and and have rgb color picker Ship info updated still manual rgb Arch hud updated front seat Jeronimo (Sardini modified hud on the back seat) updated New color picker lua AGG controller script have rgb color picker All the screens - lights and lua reworked to work with the color picker and you can change their colors in both versions Minor exterior voxel rework Pro version containers are changed to advance optimized The basic and Pro version Blueprints will be sold separately All the Buyers of the basic version the can get a Pro version Blueprint for the half price All the elements are buffed with LvL 5 talents VR: Kosmos Public DSAT Showroom Dispensers : Alioth Exchange Green hall 7 Alioth Kosmos HQ Location ::pos{0,2,2.8943,105.4507,53.0078}

Token: 50 Mħ
BP: 10 Mħ
3

Megalodon

Captains Customs - Ship Sales

Ship

Cargo Lift: 13,000 t

There comes a time when reasoned words of appeasement are no longer enough. A time when a good person must decide whether to keep taking the hits or to stand up to oppression.   When it is time to stand up, to choose freedom and prosperity, then they must be prepared to deal in malice and menace. To deal in violence.   This moment calls for them to pick up the tools of war, and to prepare for battle. Then it is a time for the Megalodon!   From the abyssal depths of Captain Miller’s mind arises this 120m long armored behemoth. It is an instrument of retribution. It has been created to let haulers, miners, and business people bite back at those who target them!   It screams in an ancient, prehistoric, voice “stop hitting me Devon!..,” (Captain Miller has never confirmed who Devon is!).   Born of political necessity when The Guild of Merchants and Haulers threatened to boycott delivery of ore and essential goods until their pilots were adequately protected.   When word of this reached the ears of a conglomerate of Helios's finest leaders, known as the Council of Business And System Traversal Advisors, Regulators, and Directors, they knew they had to act!   The Council quickly ruled out paying to establish a Helios Sector Police Force or restricting arms sales throughout the system – as both were deemed bad for business and potentially expensive! Instead,  the Council awarded a multi-billion Quanta contract to Captain’s Customs for the development of Hauler capable of fighting its own battles! Once he was done counting the suitcases of Quanta, Captain sequestered himself into his design office, stared at an aquarium in the corner for a week, jumped up, and screamed “Shark!”   What emerged from this process was a monstrosity – The Megalodon. With 7XL Expanded Containers and an M AGG, it is a hardcore hauler. With a fully protected "safe room", 4 Advanced Precision Large Railguns, and 10 Military XL Space Engines, it is a feature-complete war-ship designed to get you safely through any zero-security zone.   If you are serious about hauling and want to cast off the fear of piracy, it's time to be the biggest, baddest thing in the ocean! It’s time to jump the shark and go Megalodon!   Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast. Captain’s Customs Now Sponsoring Space Shark Week

BP: 37.5 Mħ
2

Tatoo taxi warp (core S)

Spaceboys

Ship

Cargo Lift: 200 t

VR: Spaceboys beach club HQ Discord: Kormolos#2468 ---------------------------------------------- the Tatoo taxi warp can lift 170 tons easy (tested with 200 tons (172 tons with reduction mass boost)) use 12 cell warp to go from Alioth to Talemai. stats with boost level 4 and fuel tanks full. 4 container S 1 atmo engine advanced military 4 space engine advanced manoeuver 1 warp 1 vr station 1 pod resurection 2 seat passengers + lua screens creator: Alex77fr my favorite taxi warp versatile :)

BP: 3 Mħ
2

Osiris

Marki

Ship

No attributes :-(

The Osiris is a mighty and cool looking ship, handles up to 5kt of cargo easily, both in and out of atmo at lvl 4 pilot skills, it even has some extra space inside for some optional upgrades. Come take a look at it, VR: Markii's showroom. Notes: -The ship has no LUA on it and only uses default controls(seperate chairs for atmo and space flight) -The ship has been tested multiple times with a 5kt cargo Teoma>Alioth -The turns can be slow, especially when loaded with cargo

BP: 2 Mħ
5

Praefect v2

Czarman

Ship

Cargo Lift: 80 t

Czar industries is Proud to present a new line of progression ships for newer players. Reasonably priced, easy to build and all with great functionality. The Praefect is an entry level xs-core ship to move goods between planets and moons. Based on a scalable design, this ship provides decent cargo, good handling and efficient use for the player just getting into space travel. Good thrust at 2.1g on Alioth, 78t weight means getting up to around 80-100t off Alioth shouldn't be much of a problem. 6 Container S with a container hub provide good cargo capabilities of 48KL base and bringing moon ore back with 14g of brake force means an easy and safe reentry. VR Czars Ship Spot or Czar in Space Brakes are Demeter Ready

BP: 500 Kħ
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