![](/images/logo-9cb076aa115afb7559df54d1cd54aadf.png?vsn=d)
Dual Universe Creators
Welcome Pilots! Click here for info on the site and how to submit your ships.
We're now on Twitter!
Follow the latest designs and DU news at
@CreatorsDu
Help us build Utopia II! Join the station discord
Join DiscordPyramid space warpcell factory
The Pyramid Co.
Static
![](https://assets.du-creators.org/uploads/3604b779-b68a-4b04-aba1-cf467f29d629-250.png)
Pyramid space warp cell factory: Just like our static version but for space! 244 per day. Up to 288 with higher talents. Instructions in factory on how to operate it. Can start with one warp cell schematic and work your way up. Follow a 1-1-1 ratio of warp cell schematics, advanced anti-matter core, advanced quantum alignment unit Follow a 1-3 ratio of advanced anti-matter capsule to warp cell schematics. That way you don’t have to drop 45mil on schematics right away. Read our bio for more info and where to find the schematic list. Happy warping!!
SKY-Aegis-Outpost-L-PAD
SKY-Industries
Static
![](https://assets.du-creators.org/uploads/b40ba009-7b06-4311-9b98-b3cf27e622bc-250.jpg)
L core Outpost Pad, the perfect companion for the Outpost Building Come visit at Alioth: ::pos{0,2,54.7335,109.8047,69.0288} VR: SKY Blueprint Store
XDM Tower
NovaX
Static
![](https://assets.du-creators.org/uploads/6cfaaa5d-116c-4602-b7f8-f1dec88f145d-250.png)
XDM tower is a 3 L core tall stack, 258m tall to the roof, and 333m to the very tip. Featured in the outpost museum. Contact: Actimist#4020 Primary designer: MadManWithABlueBox Contributors: Sinjin Factory worker: Visit NovaX showroom here Sanctuary ::pos{0,26,-63.9876,-154.6958,67.9941}
Tiny Warp Cell Fuel Factory
Squizz
Static
![](https://assets.du-creators.org/uploads/e642bb18-57d9-4a62-9efe-c7358f739de1-250.png)
Tiny Warp Cell Fuel Factory (TWCFF) Need warp cells? Or maybe just some fuel? Setup this easy to use warp cell, atmo fuel, and space fuel factory. With base skills it will produce ~74 warp cells a day and at 3's it will produce ~90 warp cells per day. Perfect to keep your warp shuttles fueled! To change how much gets produced merely click the up and down arrows on the screen. Fuels go up/down in increments of 1000, and warp cells in increments of 25. You will find everything you need in one container hub. Feed the ores and schematics there (make sure to mark it as the schematics container) and the output of fuel and warp cells will be found there too. I like to keep it organized (see picture) to make it look very nice as well. Unlike the Tiny Factory, the TWCFF does not require a constant presence! This factory works just like any other industry. When you deploy this factory and start the board up front that controls the screen, it will auto configure all of the industries for you so you won't need to go in and figure out what maintains you need to set each industry at. Very convenient! Only thing you will need to do is add 3L of Catalyst 3, included with the blueprint, to a container hub under the info button in the "server room". The server room contains the programming boards that will setup your industries for the first time. You will rarely need to go in there. Dispenser Location, Haven: ::pos{0,27,-14.3128,30.9315,9.6166}
Fidget Station S
Czarman
Static
![](https://assets.du-creators.org/uploads/64dc3733-e068-4ceb-a171-6d1e09f1e8a2-250.png)
In the process of moving, blueprints are available to Kosmos Exchange. Get into space quickly and easily with this S core space station. Whether you're new and want to give space a try or a veteran needing to set up a refueling/storage station in orbit, this is for you. Plenty of storage space, room for some industry, clean control center/small hangar and landing on top. Need More landing space? Add on landing pads available. See it in VR at "Czar in Space" or here ::pos{0,0,-42004.9319,202233.7259,33629.9593}
Hadron Landing Pad M
Hadron
Static
![](https://assets.du-creators.org/uploads/f5298382-a43a-4dd6-9d7d-177257d0fc96-250.png)
Hadron Landing Pad Medium ---Features:--- Detailed voxelwork. Only Tier 1 voxel used. 800m3 Plastic 200m3 Brick 16 easy to place L-Container storage. Plenty of space for adding additional industry like a fuel refinery. With the voxel preview and the coming core snap feature, the pad will easily integrate with your base. Centered to the build box of the M core to allow for more storage or industry below. Visit our showroom in VR (outside area).
PYRAMID LUMINESCENT GLASS FACTORY
The Pyramid Co.
Static
![](https://assets.du-creators.org/uploads/e13c7390-0882-4d87-9ec0-8b06b9732876-250.png)
PYRAMID LUMEN GLASS FACTORY This factory can make a ton of luminescent glass in a day! 12000m3 per day! Just like all our factories everything is simple to use and container hubbed for easy expansion. Ore in/Waste out/Product out Pays for its self on day one! READ OUR BIO FOR MORE INFO
Standalone Outpost Pad
Loaded Industries (NEW LOCATION)
Static
![](https://assets.du-creators.org/uploads/4785c2f6-ec31-41cd-82c4-584840e227a5-250.png)
50% off blueprint price at the moment on dispenser This is the standalone outpost style pad, built on a large core placement rules are just 3 clicks down when your blueprint is flush with the core your stood on once you have it lined up, if your flush on soil/ground just do 2 clicks down you can view at the location written on the right of the screen or view in VR search for loaded industries showroom and your find the structure at the end of the runway, dispenser is located on the structure any question please message me on discord
Mining Outpost
Unskilled One
Static
![](https://assets.du-creators.org/uploads/bd06b3cc-cff8-45cd-84c6-fda202dae18d-250.jpg)
Simple Mining Outpost VR => UKD Mining Outpost To buy the plan =>::pos{0,0,-991847.0505,1213526.4660,-2605215.7825}
Lighthouse
Chewie_1
Static
![](https://assets.du-creators.org/uploads/395a8e1b-a3d0-4aa2-b17b-333e1b80467f-250.gif)
A Lighthouse.... Illuminates your way back home. VR to "Alioth Marina" Drm free in case you want to transfer the Lighttower to your own static core, there are full instructions for configuring the lighting included on an info button
SWG Tatooine Trading Post v2.0
MrLightWell
Static
![](https://assets.du-creators.org/uploads/e4fe2bda-f282-47a6-a213-dcf1fbd65cd5-250.png)
Back in beta I began piecing together a static L-core for my large Tatooine city project based on Star Wars Galaxies/Battlefront - Now you can enjoy it as well! Everything is an original version or elaboration based on the old school style. FEATURES: • Main trading hub building • 3 Custom workshops/houses • Speeder/podracer parking • Two XS-sized landing pads • Negotiator's Patio/Lounge • Junkyard • Defense Turret (Has 1 M, 2 S containers within) • Unique decorations: moisture vaporators, display carts full of commodities, (Entry sign reads 'Trading Post' in Aurebesh-font) • Space for additional buildings, alleys, yard decorations, the possibilities are endless! ***SWAPPABLE DYNAMIC PIECES: Blueprint includes most everything shown in the sample pictures but the central 'City Shuttleport', 'Bazaar', and 'Vehicle Garage' are optional sold-separate dynamic (or static) cores. This gives you even greater power over your city as you can change out the look/feel of different areas on the fly without having to copy/paste things. ***Screen images, Art, Logos -Hutt Clan Logo assets.prod.novaquark.com/54643/5f222890-c181-4cb6-8e41-921b6e3fa1a3.png -Flag of Tatooine (twin suns) assets.prod.novaquark.com/54643/897fa331-4dd1-4635-9f97-1803b38385c6.jpg *Blueprint will include extra 'fluff' details on the carts, dispensers, or additional polishes as they're added. I can't remove dispensers from main hub due to a bug NQ is trying to fix so for now what I have is what everyone else gets but you can choose to not spawn dispensers in now with the optional system.
outpost by loaded
Loaded Industries (NEW LOCATION)
Static
![](https://assets.du-creators.org/uploads/ae5918a1-9c07-4566-a567-89f928ac3af2-250.png)
my little entry for the NQ Build Your Legacy contest, only started last week so not to long on the build but im happy how it turned out which is pretty hard putting detail together with the rules of no more than 700 meters of honeycomb, comes with lobby, office, living room, bedroom, bathroom and storage area for ship parts, ive always built large core buildings but ive enjoyed playing around constructing a building this size with compact rooms that have a true feeling of space for the size of our avatars, i will look forward to doing more on release :)
The Gas Station
Broken Skull Ship Shop
Static
![](https://assets.du-creators.org/uploads/4bdeab69-a039-4e5b-be89-22423b833f50-250.png)
ALL PRICED CUT FOR THE NEXT 2 MONTHS FOR BP'S NO TOKENS AVAILABLE FOR THE TIME BEING "Some vermit alien stole!!!!??? my gas station and dragged it up into space!!!" Its a labor of fun really a simply easy to run gas station with all fuel types ready to pump out for your use in space. No lua no mad scripts just put in your ore and let the machines run and it all just simply works no need to make a large crazy factory for gas. Just keep this beast fed it will keep you flying. I'm not doing tokens and the schematics needed are below. Hope everyone likes it and comes and gets one for themselves. VR to Broken Skull Ship Shop
HQ orbital space base "Orbitonia"
Spaceboys
Static
![](https://assets.du-creators.org/uploads/38926121-4f6c-44df-af19-1eefd9e8570d-250.png)
base spatial "Orbitonia" fabriqué par DeadZonne nous vendons uniquement en token et je fais le deployment car c est un peu particulier avec la tete en bas... il faut un parking large deja installé pour deployer la station spatial a coté. vous devez avoir de quoi installer un ascenceur 10.OOO tons sous la station dans sa grille de construction. la station est visible avec le VR: Spaceboys fuel Alioth
Landfall pads L - ADMI
Gray (GrayLeader)
Static
![](https://assets.du-creators.org/uploads/4942c8c2-8c52-4bd1-a0d5-13b18fd599d0-250.png)
Landfall pads large core landing zone. vr ADMI Build Store or visit ::pos{0,2,-24.6313,16.8071,150.4663}. (Large static core) questions emladra#8532