Dual Universe Creators

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Ships
Statics
Voxel Sets
3

Default++ Advanced flight script

Jeronimo

Script

No attributes :-(

Dual Univers Advanced flight script Default++ developed since 2017, is the most advanced and innovative flight script with a unique navigation operating system. DU flight parameters are brought to you to an other level with dozens and dozens of customizable settings. source files and explainations all on github: https://github.com/JeronimoDU/Default-PLUS-PLUS

8

Waypointer

Fox Syndicate Scripts

Script

No attributes :-(

Essentially, this script provides an AR overlay to your world to view waypoints you have set with Archaegeo's script, in addition to the planets around you. Like all AR scripts made with the AR projection library, there are specific conditions under which this script functions correctly. If you are on a planet, assuming you aren't in a cockpit in another ship, the script should function flawlessly. It will only work in a seat on the construct the programming board was deployed in, and only if you correctly calibrate said seat, assuming you have "freelook" enabled. What freelook enables is a way to track where your camera is looking purely based on your mouse movement. Of course, this comes with one major downside: it won't work in the third person. Nor will it work if you don't calibrate your pitch and heading. Calibration takes place in the form of looking either up or down, pushing your mouse past the limit you can look and then looking either left or right. The accuracy is around 1 degree when looking straight on if the calibration was done properly. (Inaccuracy is purely a result of the mouse capture not being absolutely perfect) In space, as long as you are on the ship the programming board was activated on, it should function for both in a seat, walking around and jetpacking. Note that for walking around, you need to calibrate your pitch. There are a couple more settings to change around if you want to. However, that is about all you need to know. To use the script, copy the JSON file contents found in the link below and select something like "paste Lua script" using a programming board. Connect the programming board to the core, and activate! If you have some saved waypoints using Archaegeo's script, connect the databank to it, and it should load his script's waypoints as well. Link: https://github.com/EasternGamer/AR-Library/blob/experimental/NewWaypointer.json Disclaimer: I coded this, however, Archaegeo provided the idea, hence when starting the script he is credited and used to host the script.

Individual: 1 ħ
Resale: 1 ħ
5

Factory Monitor Screen

Bartas

Script

No attributes :-(

Facotry monitoring script I made for an Org mate and thought it might be useful for someone. Gives basic info about the state of every industry machine on the Core (except Transfer Units). Fully adaptive and scalable from XS to Super Expanded screen. As added bonus it has built in locator to easily locate any machine. Simply type "help" in Lua Tab to see available commands. Refresh rate can be changed in Lua Settings. Link to Core and Screen in proper order. Multiscreen version is also available. grab it here https://github.com/BartasRS/Factory_monitoring_screen If you like my work or find it useful you can send a tip in game it will be much appreciated. Enjoy

Individual: 1 ħ
Resale: 1 Mħ
8

Tiny Factory

Squizz

Script

No attributes :-(

Market too far to go buy stuff? Industry line too obnoxious to setup for a few knock off items? Then this is the solution for you! The Tiny Factory will handle the industry lines for you. Just tell it what you want, turn it on, make sure it has ores and schematics, and it'll handle the rest! This Tiny Factory in a box, composed of only 20 industry units, can make any Basic, Uncommon, or Advanced item that can be produced by the XS, S, M, or L Assembly Line. Everything you need to know can be found here: https://github.com/squizzlabs/du-tiny-factory Discord: Still have questions? Ask here! https://discord.com/channels/760240626942869546/1078009204792631437/ If you can't join that you might have to join this Discord server first: https://discord.gg/CM2zWVPFFa Dispenser Location, Haven: ::pos{0,27,-14.3128,30.9315,9.6166} DRM FREE! Play with the code, break it, improve it, have fun!

Individual: 1 Mħ
2

DU Lua CLI - Toolkit for Lua development

Wolfe Labs

Script

No attributes :-(

A small Node.js CLI built to ease the development of Lua scripts, from small to large ones. https://github.com/wolfe-labs/DU-LuaC ⭐ Features: • Project files and management, with configurable link types • Multiple source file support, compiled to Lua, JSON, YAML and CONF • Code on your favorite IDE or editor, be it VS Code, IntelliJ IDEA, Atom or even Notepad! • Automatic code completion support when used with EmmyLua on VS Code and IntelliJ IDEA • Multiple build targets, such as development and production, allowing control over minification, etc. • Multiple entry-point support, allowing you to use a single codebase to code multiple components of a build, such as different Programming Boards, seats, etc. • Support for code libraries, both built using the compiler and outside it • Integration with GitHub Actions available • Built-in helpers for linked element detection and event handling, no need to worry about multiple filters anymore! • Copy output JSON/YAML code directly to your clipboard, speed up your workflow! 📋 Requirements: • Node.js 18 or LTS • Tested on both Windows and Linux 🚗 Getting Started: 1. Install our CLI tool via `npm i -g @wolfe-labs/du-luac` 2. Run `du-lua create hello-world` to create a new project folder or just go into an existing one and run `du-lua init` then follow the prompts 3. When ready, run `du-lua script-add main` to create your main Lua file 4. Run `du-lua target-add` to create a new build target 5. Run `du-lua build` to compile your project You should now be ready to build your next big thing! ℹ️ Source and Documentation URL: https://github.com/wolfe-labs/DU-LuaC/

14

Safe Travel Infos

Ater Omen

Script

No attributes :-(

A visual representation of your ship distance from the warp tunnel between two planets. Fly safe during your missions! It also shows the safe zone, and simulate your ship trajectorys to let you know where you're heading. Script and presentation here : https://github.com/rhoffsch42/DualUniverse-public/tree/master/safe_travel_infos

Individual: 1 ħ
3

HIC Honeycomb Controller

Head InThe Clouds

Script

No attributes :-(

ever wanted a simple screen to control your honeycomb factory? got 1 or 2 or maybe 288 or more! we got you covered! With this script it comes with one DRM Controller on XS core that can be placed anywhere! then with just a few more parts on your own construct and our open source scripts you can control it all! each receiver programming board and control up to 9 honeycomb refineries! you can stack them with our relay controller (simple open source) and run even more! the possibilities are practically endless!!

Individual: 7.5 Mħ
2

IOE Clock

Institute of Errors

Script

No attributes :-(

The Institute of Errors presents a simple, dynamic clock that displays the ingame time depending on your location. One day is 10 hours real time. The sunrise and sunset are at 6 AM and 6 PM. Sold at the Alioth Marina (::pos{0,2,38.3245,62.6634,4.6699})

Resale: 1 Mħ
17

DU-Industry-HUD

Jericho

Script

No attributes :-(

A simple HUD for monitoring and managing industry in Dual Universe Open source project, all sources available here : https://github.com/Jericho1060/DU-Industry-HUD You can join me on Guilded for help or suggestions or requests by following that link : https://guilded.jericho1060.com Feature list: - display all your industry status from a single programming board with only one link to the core - Add other boards to remote control all your machines (start/stop/batch/maintain) - easy locate your machine with arrows displayed around when selected on the HUD - fully controlled with Keyboard and can type setted value directly with your keyboard

NoxCorp Ship Stat Screen V3

NoxCorp

Script

No attributes :-(

Showroom and BP dispenser on Alioth (near Market 17) ::pos{0,2,36.4289,57.9012,22.7369} Surrogate VR: NoxCorp Showroom NoxCorp Ship Stat Screen V3 is a new script for showing multiple ships on a single screen. A browsable library of products, or anything else really. All text is editable, as are colours, borders and fonts. Use your mouse to hover and click when interacting with the screen. Make sure you don't have any tools equiped. Youget two versions of the script, one with square 1:1 image dimensions and one with HD 16:9 image dimensions. Both have all the same features. Edit variables at the top of the script to customise the screen. All variables have comments with example values. The script runs entirely in LUA using RenderScript, no programming board is required, no HTML. You can get around 18 items on the menu before you hit the render limit of the screen. Script is provided with no DRM for unlimited use. This is reflected in the price. You can pay me via wallet and I will provide the script over discord to save you travelling if you prefer. In-game username is 'nekranox' Need customisations? Contact me.

Individual: 4 Mħ
2

DU Ore Manager

ShadowMage

Script

No attributes :-(

This project leverages the recently released screen LUA APIs to provide an interface with the programming board. With this system, you can set up a public drop off point for ore with requirements for each available ore, and set the system to show all tiers, or single tier at a time. https://github.com/jdelgado-dtlabs/DU-Ore-Manager

3

Atmo Engine L Information

Credence

Script

No attributes :-(

Screen showing the stats and values of every atmospheric large engine in game. Great for display or shipbuilders. We now have another screen at https://du-creators.org/makers/Credence/ship/Locura%20Atmo%20Engine%20Information A massive upgrade over this screen. Shows every atmo engine in game with interactive screen. - Now DRM FREE! Copy to your own screens. - Option for screen flipping. --- Discord --- https://discord.gg/KcafbTSwMp --Github Link--- https://github.com/LocuraDU/DU-Locura-Information-Screens --- Buy Locations --- Locura Shipyard @ ( ::pos{0,2,29.8110,107.2521,5.2659} ) Exchange @ Yellow Hall Booth 6 ( ::pos{0,0,-19010.3356,113355.2043,-74225.1859} ) --- VR Locations -- View Units: Locura Shipyard -- Other VR Locations -- Locura Exchange Store

Individual: 100 Kħ
1

Diven's Font Hub

DivenDerp

Script

No attributes :-(

A screen script for playing with fonts. No board required.

ATMO_PVP

Baxton Aeronautics

Script

No attributes :-(

HI everybody, I'm glad to present to you my old script pvp made in BETA, I take me some times to update it for the release. the fight works only under 1000 m distance between every opponents Installation : ------------- you have 2 reciever, 2 emetter and 1 transponder you have to define the channel for each one ! PUBLIC FIGHT CODE --------------------------- >>>name your ship !<<< receiver_1 = public2 receiver_2 = public1 emetter_1 = public2 emetter_2 = public1 transponder = publicAll -- in lua parameter -- canalemitter_1 = public1 canalemitter_2 = public2 video : https://www.youtube.com/watch?v=Xuu7uFORS6A dispencer at this position : ::pos{0,27,13.7056,23.2530,59.6596} vr = baxton aeronotics its 500000 h per ship enjoy !

Individual: 500 Kħ
1

inDusign Pro v1.0

Jeronimo

Script

No attributes :-(

Screen advanced live drawing software Create anything based on DU renderscript using only touch screen No coding skills required dispenser at: ::pos{0,2,-21.5670,122.5013,169.7366}

Individual: 10 Mħ
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