Dual Universe Creators

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13

Cobra Transport MK1

Seripis

Ship

Cargo Lift: 2,000 t

The Cobra Transport MK1 is fitted with a full interior and 4 large containers. It uses 94 warp cells to ION from Alioth and travels easily. Landing is a dream and it boasts 4 medium rockets to help ensure the safety of your cargo. Blueprints will be available at the show room. All Blueprints and Tokenized Ships located on Alioth at Castle D4rkMoon ::pos{0,2,67.6707,91.2553,57.6432} All stats are as boosted with lvl 3 skills. If you boost them higher it will be better. Hit me up on discord to make a purchase! Seripis#0466

BP: 20 Mħ
1

Odyssee Hades Mk3

Odyssee

Ship

No attributes :-(

contact Faineks#4504 for info ::pos{0,0,-2364053.1173,527100.5878,101017.6246}

5

Aurora

Southern Cross High Guard

Ship

Space Thrust: 0.828 MN

Inspired by the classic Star Citizen Aurora. This Small Ship is a beautiful personal transport ship for when you just need to fly over to your friends base. VR: SCHG Ship Sales - Madis ::pos{0,1,81.7469,5.7865,545.1833}

BP: 2 Mħ
3

Void Titan

The 16t Experience

Ship

Cargo Lift: 7,500,000 t

It is a multi purpose Ship that is now eqipt for AGG Scanning and "light" Hauling. It can easy be equipd with any size Shield, gunner seats and weapons. Scanner´s and AGG can also easlily be removed to do some Mission Running or even a DSAT to Locust swarm a Safe zone Astroide with multiple People. I will sell BP´s customized to every´s buyer´s need. That goes for the Engines as well. For AGG Scanning and light Howling (5kt´s of extra Cargo) i got half of the engines as Military and the other half are Maneuver ones. For Mission runs or heavy hauling i can swap em out for every Tier of Military only. I did not test it with only Military´s on it but i assume it will probably be around 10kt´s of extra Cargo then. I will do test it for you if there is a interest to it. If you want to know more about this Ship, please visit: https://www.youtube.com/watch?v=lUaxWNuVpoU&t=1s

BP: 7.5 Mħ
3

Spaceballs' Eagle 5

Bartas

Ship

Cargo Lift: 10 t

My tribute to one of the greatest SF movies. Fly with class in this Captain Lone Star's Eagle 5 replica. You can look at it via VR: RedDog Ships but do not buy anything in VR OFC ;)

BP: 750 Kħ

BSSS Logis M

Broken Skull Ship Shop

Ship

Space Thrust: 38.9 MN

All Tokens will be based on current market prices For Tokens Msg AtrusKage #8484 on Discord The Logis series was originally a concept brought to life by Ragnok Industries...now it has been left in the hands of Broken Skull Ship Shop...the third in the line Logis M a powerful hauler, warp capable and AGG installed. BP's can be bought at the show room. VR to Broken Skull Ship Shop

BP: 12 Mħ
1

Rebellion by Chewie and Hagbard

Hadron

Ship

Cargo Lift: 500 t

https://du-creators.org/makers/Hagbard/ship/Rebellion%20by%20Chewie%20and%20Hagbard === Rebellion === "When an affordable ship actually performs better then most expensive ships out there, it might be a Rebellion... " The Rebellion is a ship created by Hagbard and Chewie_1. It was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1 using the 2d voxelplaner gifted to the community by jaylebreak. It has includes a warp drive, uncommon Atmo engines and a Shield S. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other usefull features Oct. 20th 22: The DU Player Kukacha created a parts list to help player have an easy overview on which parts to get: https://docs.google.com/spreadsheets/d/1SC6omX1ykK6Aef5Pq0dxvJCkHTPk-JDOBHxrO-BM-_c/edit#gid=0

Token: 10 Mħ
BP: 1.5 Mħ
20

Caterpillar XS 300

Shadow Templar

Ship

No attributes :-(

*** Special Launch Sale of 1mil/blueprint until Oct 21st!! *** The Caterpillar XS 300 is the perfect starter elevator. Tested with 0 talents and 0 boosts to lift 300t into space on Alioth. The elevator uses basic components making it an easy spawn for early-game. There are no tall elevator shafts required for this platform, and you can place it anywhere; all it needs is a flat pad to land on. The sophisticated code running the Cat XL Enhanced will keep it in a straight line from the ground to your space station and back, with minimal deviation. Set your base station & space station altitude in the Lua parameters, then all you need to do is turn it on and press the button on the on-screen menu for where you want to go. You can still take manual control of the craft if you need to make any adjustments. "We are entering the era of tower-less space elevators in Dual universe thanks to this impressive piece of engineering" - JC Baillie Tokens are currently not available but will be in the future. Blueprint dispenser located at: ::pos{0,2,28.4686,76.0296,99.4222}

BP: 1 Mħ
2

Odyssee Promethe Mini

Odyssee

Ship

No attributes :-(

2

Helix

DIA

Ship

Cargo Lift: 1,000 t

A medium-weight warp hauler, just as capable of turning around your cargo loads as it is at turning heads! Rated for a base 1000T (1.0g), this vessel will effortlessly carry your market wares anywhere in the system. With its distinctive Helical engine/wing stack, and impeccable handling characteristics, this is one ship that will not go wanting for attention. All stats are given with no placement and day 1 pilot talents - stats will only improve with talent training.

BP: 2.5 Mħ
7

Badger - Dropship

Titan Aerospace

Ship

Cargo Lift: 2,000 t

Overview: The Badger is a multi role dropship, well suited to mining and light haulage. It packs a lot of ability in its relatively small frame. Cargo Lift: The lift generated from the wings is good enough for around 2kt depending on talents and pilot skill. Depending on the engines you chose cargo lift ranges from 1KT up to the maximum of the wings. Containers: There are 2 M and 2 S containers pre-loaded. There is room for a L container in the main hold, placed across the ship behind the hub. The Hub centralises the ships mass and also provides a good indicator of where to place the container. This gives just over 400kL of cargo at max boost. Engines: There are 4 advanced maneuverer engines as standard but these can be easily replaced for more power and cargo handling. The ship can run in a 2, 3 or 4 engine configuration depending what your uses are for the ship and how much weight matters to you. Engine positions for changing out the atmo engines. top left. x -9.0 y -51.0 z 2.5. top right x 9.0, y -51.0 z. 2.5. then the bottom ones directly below Brakes: The M airbrakes in the front grill can be increased in number by re-laying them without any spaces. This will increase braking power but I preferred the grill type look. Fuel: There are 2 atmo M fuel tanks and 4 space M fuel tanks, one tank for each space engine. Cockpit: All lights (Forward, rear and beacon) can be controlled from the cockpit. There is a res node and surrogate station onboard. If you want to place the warp drive later, the coords are: X:0.0 Y:4.0 Z:-6.0 laid across the ship

BP: 3 Mħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

7

Compact Tie Atmo

SNS Sentinels

Ship

Atmo Thrust: 0.132 MN

Build by Knight-Sevy#6239 The TIE Fighter, was an starfighter that was part of the TIE line manufactured the shipbuilding industrie of Sentinels. It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Real cockpit and accessible through a hatch at the top. Sold with 200 l of fuel BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" All Star Wars fans should at least own one ! https://youtu.be/g9l4cbuoh7w No talent max stats : 2.52g MAX THRUST 11g BRAKE FORCE 11.7g Airfoils 25.6m² Frontal cross section

Token: 200 Kħ
BP: 100 Kħ
4

transport YOS 600

Spaceboys

Ship

Cargo Lift: 600 t

petit cargo "Yos" inspiré par Yobbou et transformé par Efchaos. il peut porter 600 tonnes sans les fusées. VR: Spaceboys beach club n'achetez pas en VR

BP: 3 Mħ
1

LX44 ULTRACAT

Seawing

Ship

Max Speed: 3,600 km/h

//!WARNING!// //File System Error// //Unexpected Link Termination// //Recovering ... ... ... ...Recovery OK// //Opening File//

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