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3

space core pad Large -ADMI

Gray (GrayLeader)

Static

No attributes :-(

Space Core pad large. vr ADMI build store or visit ::pos{0,2,-24.6313,16.8071,150.4663}. large landing zone (large space core). questions ask emladra#8532.

BP: 2 Mħ
4

SKY-Aegis-SPC-Core-Atlas-L

SKY-Industries

Static

No attributes :-(

L core Modular Space station with a Atlas L core Elevator docking cradle (it can dock other elevators with small modification) , you can easily expand the station with additional modules like the SKY Aegis SPC Dual PAD Visit at VR: SKY Aegis SPC Core Atlas Blueprints available at Alioth: ::pos{0,2,54.7335,109.8047,69.0288}

BP: 3.2 Mħ
2

Nemesis Harvester

Dracks

Static

No attributes :-(

Nemesis Harvester Unit. Reverse engineered from ruins uncovered at Obsidian Dragon Headquarters. These Alien Mining Unit are out of this world! Available Harvester X1 set for 1 Miner 250k xs core Harvester X2 set for 2 miners 500k xs core Harvester X4 set for 4 miners 1million s core VR Dracks ShowRoom

BP: 1 Mħ
6

Spiral staircase

Chewie_1

Static

No attributes :-(

Stairs.... Drm free Now available in "Hagbards Marina" (Alioth Market 17) ::pos{0,2,38.4300,62.8686,1.6159}

BP: 1 Mħ
1

Kombat Mining Rig

De Overheid

Static

No attributes :-(

Here it is! The Kombat Extendable Mining Rig, Landing and Launch Pad system. Build with the custom, patented landing deck. This one does not use fussy zero-G technology but relies instead on trusty steel and concrete to keep everything upright. On deployment you can chose your own building material honeycombs (Primary, Contrast, Metal and Lumi). Comes in four flavours with each it's own distinct role: Barrier - (Bp: 0.9M Token: 2.7M) The basic variant is used as a simple but elegant landing platform that allows any M-core or smaller ship to land safely on it. Guided by landing lights and having a nice elevator down to the ground. Corsar* - (Bp: 1.8M Token: 3.6M) This one comes with a hole in the top! But in that hole fits a Medusa Y-Lift capable of lifting around 600tons on Alioth and up to 2Kt on places like Madis without talents. It comes with a nice ramp that allows you to walk up right to the Elevator seat. Kombat - (Bp: 1.8M Token: 3.9M) Ah, the trusty workhorse of the lot. Why not have you landing pad AND do three tile mining all from the same spot? Comes with 3x basic and 1x uncommon mining units but can be extended or swapped out to any configuration. Comes with all the luxuries of both the Barrier and the Corsar but also spots an Large Container to hold all your ore. Can be deployed to service 1, 2 or 3 adjacent tiles from one location. Stugna* (Bp: 2.4M Token: 4.9M) The big boss. Why not combine EVERYTHING? Have a decent landing pad, a launch pad for your elevator AND have access to three mining rigs all at the same time? Place one of these in the middle of a super-flower, add a few containers and do your weekly mining run with your pocket-speeder, dumping all ores straight into the elevator storage, ready for lift-off. Why spend any more time on dusty rocks while you could be sipping a Pan-Galactic Gargle-Blaster back at home and let the Kombat Rig do it's work? * Comes without the Medusae S-Core Elevator that fits the exact dimension. Can be bought separately (Bp: 17M Token: 24.5M). In order to dock in space we highly recommend the Bogdan Space Dock L-core landing (Bp: 3.8M Token: 15.8M). This doubles as an L-core space landing pad and space station. As nice as pictures are, a visit is worth more than 1000 of them. VR over to SVEA Elevator Showroom and cross it to the North, can't miss it. The Bogdan can be viewed at VR: NSS MADIS VR (this one is being developed right now) Please discuss order and installation. I want to do a first installment myself and discuss all the details, then hand over extra blueprints when needed.

Token: 2.7 Mħ
BP: 900 Kħ
12

outpost by loaded

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

my little entry for the NQ Build Your Legacy contest, only started last week so not to long on the build but im happy how it turned out which is pretty hard putting detail together with the rules of no more than 700 meters of honeycomb, comes with lobby, office, living room, bedroom, bathroom and storage area for ship parts, ive always built large core buildings but ive enjoyed playing around constructing a building this size with compact rooms that have a true feeling of space for the size of our avatars, i will look forward to doing more on release :)

8

Aerogics L Core Landing Pad B

Aerogics S & T Co

Static

No attributes :-(

Similar to Pad A, but without the pillars. Designed to be floating in the air with AGG like voxels One interior level for storage / industry / whatever Can be seen at Aerogics Haven HQ *** Honeycombs *** Aged Brown Pattern Wood 3: stairs banister Galvanized Gray Iron: landing area Glossy Blue Plastic: lines on landing area Luminescent Icy Blue Glass: AGG voxels and outside lights Luminescent White Glass: inside lights Matte Light Brick 1: main HC Matte Black Brick: secondary HC Waxed Brick 2: tertiary HC Polished Brown Wood 2: stairs steps Polished White Aluminium: metal struts

BP: 1 Mħ

PYRAMID STORAGE ROOM

The Pyramid Co.

Static

No attributes :-(

PYRAMID STORAGE ROOM: DONT WANT TO LINE UP 100 CONTAINERS? DONT WANT TO MESS WITH SCREEN LUA? THIS MIGHT BE THE THING FOR YOU! 100 L CONTAINERS PERFECTLY STACKED AND LINKED IN STACKS OF 10 TO HUBS WITH CONTAINER MONITOR LUA. ONLY 1MIL QUANTA ENJOY!

BP: 1 Mħ
2

STATION SET

Seripis

Static

No attributes :-(

This Station kit comes in multiple options. It cost 5m per BP. If your purchase in bulk the price will go down. Options Empty = Just the Shell. Standard = 2 x S core shelves, 6 XS core shelves, 20 L containers Standard With elevators for display = 2 x S core shelves, 6 XS core shelves, 20 L containers Standard with Ports = 2 x S core shelves, 6 XS core shelves, 20 L containers with Port access designed to work with the station kit you can have for free. Landing Pad = This is a flat landing pad designed to be placed at the end of the tunnels or on top. They are designed to be flexable and allow for uncovered parking for guest or extreamly large ships. " Landing Pad BPs are 1m each" Gate = This comes in 2 sides L and R with an XL gate in the center when connectect making a double XL gate opening. Aswell as Medium doors at the bottom for access to the landing pads outside. The gates are on Recievers to use with emitters. Just set the channel you want. Storage = No shelves 10XXL containers, 20 XL containers, Ability to copy and paste storage racks to add 50 additional XL containers and 20 aditional XXL containers Please contact me on discord for sales Seripis#0466 and Seripis in game. Dispensors will be up soon working on showroom. You can see the station at ::pos{0,0,361822.9769,97685.1034,174037.2009} Above Alioth or VR to Seripis Station

BP: 5 Mħ
2

CzarsSpaceySpaceStation

Czarman

Static

No attributes :-(

Here it is, the L Core deluxe do it all station! Places for everything and have it all. Parking, YES!, build a big ole factory, YES!, Build Storage, YES!. Set up a 170 element storefront, YES! You do you, this is the station to help you do all of that! L Core, 4 Main levels and 5 Mid levels Exposed modules brings a neat look to DU with color coding to differentiate the modules' purpose. Recolor kit for the module rings available. Plenty of enclosed storage or living space ready for you to make it your own. ingredient list in the pics Only elements in the blueprint are 100 some lights, 11 elevators, a surrogate station and the L Core. See it in person or in VR at "Czar in Space" Placement is Rotate 90 degrees clockwise. Starting at one voxel above the platform you want to match up with, 133 clicks down

BP: 20 Mħ
1

ADMI Deluxe space pad (Large)

Gray (GrayLeader)

Static

No attributes :-(

Deluxe pads in space on a Large core took a min but its now done the current configuration is red lum glass and black carbon fiber witch is totally epic looking! These 2 colors can be easily swapped when placing to your choice of colors. ( if you see orange steel and lum glass also switch kept trying to find and couldnt) Available at admi temporary store until i finish the official admi store thanks !

BP: 2 Mħ
1

Wind Rose

Chewie_1

Static

No attributes :-(

Decorative Element 20 Voxel Diameter drm free VR "Alioth Marina"

BP: 100 Kħ
2

SWG Tatooine Trading Post v2.0

MrLightWell

Static

No attributes :-(

Back in beta I began piecing together a static L-core for my large Tatooine city project based on Star Wars Galaxies/Battlefront - Now you can enjoy it as well! Everything is an original version or elaboration based on the old school style. FEATURES: • Main trading hub building • 3 Custom workshops/houses • Speeder/podracer parking • Two XS-sized landing pads • Negotiator's Patio/Lounge • Junkyard • Defense Turret (Has 1 M, 2 S containers within) • Unique decorations: moisture vaporators, display carts full of commodities, (Entry sign reads 'Trading Post' in Aurebesh-font) • Space for additional buildings, alleys, yard decorations, the possibilities are endless! ***SWAPPABLE DYNAMIC PIECES: Blueprint includes most everything shown in the sample pictures but the central 'City Shuttleport', 'Bazaar', and 'Vehicle Garage' are optional sold-separate dynamic (or static) cores. This gives you even greater power over your city as you can change out the look/feel of different areas on the fly without having to copy/paste things. ***Screen images, Art, Logos -Hutt Clan Logo assets.prod.novaquark.com/54643/5f222890-c181-4cb6-8e41-921b6e3fa1a3.png -Flag of Tatooine (twin suns) assets.prod.novaquark.com/54643/897fa331-4dd1-4635-9f97-1803b38385c6.jpg *Blueprint will include extra 'fluff' details on the carts, dispensers, or additional polishes as they're added. I can't remove dispensers from main hub due to a bug NQ is trying to fix so for now what I have is what everyone else gets but you can choose to not spawn dispensers in now with the optional system.

BP: 4.5 Mħ
4

Czars Space Hangars Modular

Czarman

Static

No attributes :-(

In the process of moving, blueprints are available to Kosmos Exchange. Space!!!! It's got electrolytes. It's time to upgrade from that voxel thick landing pad with containers strewn about? You'd like some style? You like furniture from Ikea? Look no further, I've got you covered with the new modular series of stations offering you usability and looks in one package. This station features ample landing and hangars for XS-M size ships. A big pass-through hangar for building or parking up to M core ships, 3 XS core hangars and 3 wide XS-S hangars. In addition, there is a ton of storage space, about 2 M cores worth of factory space, and plenty of space for you to customize living spaces. With the new blueprint snap, adding additional modules (coming soon) will be a breeze and seamless to help make your space experience more immersive. All future modules will have connection points with transition stairs or walkways to make moving between cores easy. Moving to space starts here See it in VR at "Czar in Space Showroom" Dispensers are there too

BP: 15 Mħ

Medium Factory Shell

Xazkov

Static

No attributes :-(

M-Core factory shell.

BP: 4.5 Mħ
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