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7

DIS10 - L.M M-Core Version

Credence

Ship

No attributes :-(

The DIS10 is now over 3 years old and time for an upgrade. Now with new colors and fixed flight elements the DIS10 is now ready for service once more. This has been an amazing ship for me to use for months now and im happy to be sharing it with everyone. Due to the design its not a perfect flyer it does still roll a little when turning but overall its a great ship. Does fly better with a load. The other flight issues from late beta have been fixed. TOKEN DISPENSER ON SITE! This ship is still very much active and is getting better and better all the time! For The Large Core Version : https://du-creators.org/makers/Credence/ship/DIS10L%20L-Core%20Version Or visit https://locura-ship-museum.fandom.com/wiki/DIS10_No_Name Special thanks to Damphousse. --- Discord --- https://discord.gg/KcafbTSwMp --- Buy Locations --- Alioth M6 Location @ (::pos{0,2,38.8365,100.5709,256.7325}) Haven Location @ (::pos{0,27,10.3966,-117.6575,142.6387}) --- VR Locations -- VR Locations: Locura DIS10 Mobile Store VR Locations: Locura Alpha Base

BP: 3 Mħ
4

Nuclear Chicken RS : DRM Free

Gearss

Ship

Space Thrust: 1.86 MN

**Updated** All Boosts have been maxed Out producing 25.7 g The Nuclear Chicken is a (DRM FREE) RocketBike designed for Fun. It incorporates Seawing's patented dual heat shields which allows it to survive extreme speeds over 6000 km/h. It also works great as a hovercraft racer, and being Ultra Light at 8.19 tons, drifting with it can be a lot of fun. It is extremely maneuverable and makes a great ship to run after mining units with. The Nuclear Chicken is based on on the UEF nanobike. To build using the Blueprint, buy the UEF Bike first and then source the remaining 9 items from the market. Both the blueprint and the token are available at the dispensers on my base at: ::pos{0,2,53.8856,90.0878,37.6314} RDMS has been set so the craft can be deployed at the tile. Some Flight tips: 1. The bike has a Gyro because the space engine is placed at 45 degrees. At 10k meters activate the Gyro to fly correctly with AutoPilot. 2. Lastly, DO NOT REPAIR damaged Relay XS elements. It is expected for them to become damaged when you break in the heat shield.

Token: 2 Mħ
BP: 1 Mħ
2

ODYe Hermes

Odyssee

Ship

No attributes :-(

38

Awakening

Objective Driveyards

Ship

Cargo Lift: 100 t

Designer: _Ieael_ This XS core ship is atmo and space capable, can get 100+ tons of cargo to space within 4 S containers linked by a hub, reach 1000+ kph in atmo, carry 3 people seated and takes off with below 200km/h speeds, among other things. No less important, it looks cool af! Contact an ODY Staff member in the #trading-public channel of our Discord discord.gg/4CYKDhM8Jq to buy your ships. Disclaimer: As always, performance can vary based on pilot skills. Tests for this ship were performed with tier 4-5 pilot talents and tier 4-5 buffs.

Token: 6 Mħ
BP: 4.5 Mħ
1

XenoFire

Dark Forge

Ship

No attributes :-(

- L Core PvP Nano - Nano L core design from prelaunch used by DSI during beta. No longer a meta build worth use in PvP but none the less a great ship for PvP collections or just ship collectors in general. How to find: VR - Search for "DSI Dark Forge HQ" ::pos{0,2,21.9994,107.1816,6.5935} - Dispenser is at Dark Forge base Near Alioth DM7

BP: 3 Mħ
5

Atlas

Professional

Ship

Cargo Lift: 2,000 t

The main feature of this ship is its stability. It does not lose wing lift with side slip up to 45 degrees. A cross-section of 150 m2 allows for high speeds in the atmosphere. The security system allows you to lock the doors or keep them open at all times, ignoring the sensors. All parameters are given with 0 piloting skills. Handling skills are mainly 4. Dispenser: ::pos{0,27,13.6074,42.7581,40.6180} 1300m from Haven-04

Token: 20 Mħ
BP: 10 Mħ
41

The Eros

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 3,000 t

NEW LOCATION 50% off blueprint price at the moment on dispenser loaded industries presents EROS, named after the son of ares. This is an all rounder ship and is built in mind as a mid entry ship, a medium core and designed to run missions/hauler and market runner Comes with full interior design, engineering room where engines etc can be repaired from inside the ship, fitted with 10 large advanced military atmos engines and 2 space LX uncommon military engines 6 large containers, medium shield and 2 medium laser weapons just for alittle extra protection out there in deep space, warp drive, stats shown are with mostly lvl 3 and 4 pilot skills and token ships are fully boosted on all elements to lvl 5 Comes with gunners seat and 2 commander seats one for atmos radar and one for space radar or you can also use 2 different control huds, Im advertsing as a 3KT ship but will do 4kt with an experienced pilot, any questions please dm me on discord, you can view in VR search for loaded industries showroom.

BP: 10 Mħ
21

Tie Advanced X1

SNS Sentinels

Ship

Space Thrust: 0.83 MN

Build by Knight-Sevy#6239 The TIE Advanced x1, or TIE/ad, was an advanced starfighter that was part of the TIE line manufactured the shipbuilding industrie of Sentinels. Contact : Knight-Sevy#6239 It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Real cockpit and accessible through a hatch at the top. Sold with 800 l of fuel and 400 T3 ammo XS. The TIE Advanced X1 is ideal for training space combat in Dual Universe with friends and it got the same stats than our X-Wing so you have the choice ! You need "Control Unit Capacity Handling" at lvl 2 to use the 2 laser (Weapons => Seat Capacity Handling => Control Unit Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" https://youtu.be/laLS_bgT_Hw No talent max stats : 6.25g MAX THRUST 10g BRAKE FORCE 34m² Frontal cross section 49 838 km/h MAX SPEED

Token: 450 Kħ
BP: 200 Kħ
15

Ridgeback

Stellar Forge

Ship

Cargo Lift: 1,500 t

A small core with big ambition. The Ridgeback is agile very maneuverable and capable. Tested to 1.5kt off of Alioth with good skills. Small hangar for your pocketables. VR: Stellar Forge

BP: 3 Mħ
1

Antares

Blackstone Inc

Ship

No attributes :-(

The Antares is a small warp hauler built on a medium core. She is fitted with 4 Uncommon Atmo, Space and Vert Engines with the Cargos Space coming from 2 Uncommon L Containers. Blueprint and parts available at Blackstone Inc

Token: 18 Mħ
9

Warp Box

Hadron

Ship

Cargo Lift: 1,000 t

Space only warpable container with 100kl storage. Ever thought "i am getting greedy" on an asteroid ? Well, warp your earnings away to the nearest savezone, your space station or parked ship. This little (XS) box can be docked on your ship and hold up to 1KT ore. With 1KT (60KL Gold + 40KL Pyrite) it is able to get off an asteroid. Also nice for solo mining sessions on broadcasted roids. Radar, ECU and 2 Jumpseats. 70 tons fueled mass Warp cost with 1KT cargo: 90SU: 24 Warpcells 150SU: 40 Warpcells 500SU: 134 Warpcells 0-10000kmh 1min 35sec 0-20000kmh 3min 20sec 0-29000kmh 6min 0-30000kmh 7min (12% Fuel used) 30000-0kmh 2min (3SU) VR: Hadron HQ We provide Put down(technican) buffs for every of our Blueprints free of charge.

BP: 500 Kħ
19

Sabre

SNS Sentinels

Ship

Space Thrust: 25.9 MN

Hoping to help many groups understand the current PVP meta, 2 model avalaible: Uncommon engines, advanced shield and weapons Advanced engines, rare shield and weapons Full fuel/ammo/core/scrap/pilot skills for rare model: Max thrust: 18.1g Brake force: 27.8g 35.7 Min autonomy 44 707 kmh 6 Rare precision cannon S 2 Ammo containers s 4 Advanced freight L space engine 2 Space Fueltank M 1 Rare Shield M 1 Container S 35m² frontal cross section (without DSAT) 171m² vertical cross section 143m² lateral cross section 116 m3 carbon Fiber Full buff 5/5 (elements/weapons) if you ask for a rebuff PVP handling are banned from BP by NQ so contact us for a rebuff after leaving your ship on our Visitor Pad on Moon4. Keep in mind that we rebuff for free and it can take some time (because of IRL stuff or PVP operations on other planets) Script Gunner seat notice: https://docs.google.com/document/d/1cSQkSSAF9uWJlkzI4InmXUa0Y7kxLNY8TGZog1WNqfE/edit?usp=sharing Script Pilot seat/Remote notice: https://docs.google.com/document/d/1Cf6czjL98jh5tKJIHg0iRNGys7txacB_O7_gIOdW290/edit?usp=sharing Script homemade pilot/gunner (for any problems contact Aranol#4393)

BP: 600 Kħ

P6 Patroller

Seawing

Ship

No attributes :-(

P6 Patroller corvettes serve as UEF Navy picket ships, screening larger combat vessels from attack with their agile rapid cannon fire. Atypical of most space-only combat vessels, P6s may be launched from ground stations to orbit on as little as 15% of their rocket fuel, allowing for 75 seconds worth of additional afterburner fuel for combat scenarios. Upon return they are equipped for gliding landings back to their home bases.

BP: 800 Kħ
8

Cyclops DSAS

LiftOff

Ship

Max Speed: 40,000 km/h

Introducing the Cyclops Deep Space Asteroid Scout. This ship is your literal eye in the sky for tracking and harvesting asteroids. With an easily accessed DSAT you don't even need to leave the pilot seat to grab those next checkpoint scans! This SPACE ONLY asteroid scout is great for mining solo or with friends! An L container and 5 passenger seats mean you have all the space you need, and if you feel adventurous, the shield generator will help keep you safe in not so friendly space.

BP: 2 Mħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
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