Dual Universe Creators

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3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
2

Dituri S Mission

Blackstone Inc

Ship

No attributes :-(

Dituri S Mission 12 Million Token Only. Perfect for easy PvE missions. Can do 4 Per Hour, Upto 8 before needing refuelled. Fitted with 6 Rare Heavy Cannons and a Rare Capacitor Shield Generator. Available in any colour.

Token: 12 Mħ

Scanny

Spaceboys

Ship

Space Thrust: 21.6 MN

VR: Spaceboys beach club HQ discord: Kormolos#2468 perfect ship with 2 scanner territorial reinforced CSS armor shield M + 2 stasi web if you need to slow boat in deep space. script pvp Penrose with gunner seat + remote control + transponder warp + rockets can lift 600 tons at 1G with rockets 2 container M dry weight with fuel tank full

BP: 1 Mħ
19

Muncher Space Only version

Taylorbud

Ship

Space Thrust: 361 MN

The Muncher What is there to say about this ship. Well first she is the last space hauler you will need with 70L containers and being space only she will carry whatever you feed her. Tried and tested with current mission running her last load was 50kt of missions and she didnt blink. with 10 L fuel tanks to make sure u can travel around the galaxy without needing to refuel to often. Come see her in person at VR TMO Space Muncher Token prices are subject to change based on Ore cost

BP: 18 Mħ
9

Halberd-class Destroyer ( HALO )

AMG INDUSTRIE

Ship

Cargo Lift: 10,000 t

Here is the unfc Halberd-class destroyer from the HALO license. To see it in VR: UNSC Destroyer BP: ::pos{0,27,7.1508,20.1409,236.7263} and on sale in the ship. Token price adapted to the market price. It's a ship of size L that faithfully reproduces the dimensions of the original ship but obviously some parts have been adapted to make it viable for Dual universe. Thanks to its design it obtains a cruising speed in atmosphere of more than 1600 km per hour, this speed is possible thanks to its 18 atypical military atmospheric engines which allow to push the ship with a load of 10KT outside Haven without the help of the antigravity. To take over in space, the ship is equipped with 4 atypical maneuvering XL space engines and if you want to carry more load from a planet at 1g you will be able to rely on the agg elevator integrated in the antigravity. The ship is fully equipped inside to meet all the necessary needs of the players in terms of gameplay and RP but there are also large additional spaces to be equipped for the player's needs such as a huge interior hangar to store additional ships or containers. ---------------------------------------------------------------------------------------- fr. Voici le unfc Halberd-class destroyer de la licence HALO. Pour le voir en VR: UNSC Destroyer. BP: ::pos{0,27,7.1508,20.1409,236.7263} et en vente dans le vaisseau. Prix du token adapté en fonction du prix du marché. C'est un vaisseau de taille L qui reproduit fidèlement les dimensions du vaisseau original mais bien évidemment certaines parties ont été adaptées pour le rendre viable pour Dual universe. Grâce à son design il obtient une vitesse de croisière en atmosphère de plus de 1600 km heure, cette vitesse est possible grâce à ses 18 moteurs atmosphérique atypique militaire qui permettent de pousser le vaisseau avec une charge de 10KT en dehors de Haven sans l'aide de l'antigravité. Pour prendre le relais dans l'espace, le vaisseau est équipé de 4 moteurs XL spatiaux maneuver atypique et si vous voulez emporter plus de charge à partir d'une planète à 1g vous pourrez vous appuyer sur l'ascenseur agg intégré dans l'antigravité. Le vaisseau est complètement aménagé à l'intérieur pour répondre à tous les besoins nécessaires des joueurs en termes de plaisir de jeu et de RP mais il y a aussi des larges espaces supplémentaires pour pouvoir être aménagé pour les besoins du joueur comme par exemple un immense hangar intérieur pour y ranger des vaisseaux ou des conteneurs supplémentaires.

BP: 10 Mħ
24

220i Manta MK II

TeeWRX82

Ship

Dry Weight: 11.8 t

ONE POCKET ROCKET TO RULE THEM ALL! Don't settle for that hoopty. Hello all! Welcome to the first of many creations coming in the new world! This is a complete overhaul of the 220i Manta created by me in the beta. This ship has been reworked at every single vertex (no joke). Blocky is gone and given birth to new lines, sweeping curves, lighting and most importantly style. Newly sculpted with the addition of the new vertex tool. (Old version made using old wedge techniques) All components have are basic in order to facilitate an early start for the start of a new world on Sept 27th!! Even with basic engines I cruise along the edge of the atmosphere at a blistering pace. Don't miss out! Start your new life with style! Contact me via Discord @ teewrx82#7911. I will have a location after launch! See you in the new verse!

BP: 300 Kħ

Solar Brickman

Iageni

Ship

No attributes :-(

It's a bird, it's a plane--no, it's the one and only Solar Brickman. He may not be aerodynamic, but he's here--and he can fly. Clocking in at the full height of an S-Core, the Solar Brickman is more than a smiling face, he's a powerhouse of precision and grace, capable of atmospheric and spaceflight. Features include: - Teleporter on his right foot that takes you directly to the internal command deck (should be usable in VR for a tour!) - A roomy cabin area waiting for you to customize and upgrade. - An emergency escape hatch situated right where his pooper would be. - Equipped with 6-cargo linked Container S, the Brickman has easily lifted 170T into orbit in testing (with my +/- 50% pilot talents). - Plenty of room for a Warp Drive (either drop in his noggin or in the upper cabin compartment). - Want more storage, more engines? No worries. There is plenty of room for customization! Visit the Solar Brickman and the rest Uncle Iagen's Functional Oddities in VR, at UFO Functional Oddities [::pos{0,2,-5.8316,-17.3441,2.9705}]

BP: 400 Kħ
7

SpaceX-pocket

DarthShelL

Ship

Max Speed: 2,200 km/h

Fun and fast pocket-ship. You just have to try how it flies, cause it do fly in a different way. Designed to be flown in a 3rd person with a distant camera. Atmospheric radar included. = Manual = - Important - All keybinds in this manual given in the same way you get them from control settings. So if you see [strafe] that means you should check which keybind you are using for that in your control settings first be sure to have few meters of space below and open space infront of you when switching to rocket mode be careful in rocket mode and remember that you can not stop immediately from the high speed - Modes - There are two different modes: 1. - Vertical mode - you'll start in that mode 2. - Rocket mode - in that mode you'll become a rocketman :) - Keybinds - Vertical mode: you are able to use [forward/backward] [up/down] [strafeleft/straferight] [brake] [yawleft/yawright] as for normal horizontal movement Rocket mode: switch to rocket mode by double pressing [forward] switch back to vertical by pressing [brake] steer by [yawleft/yawright] adjust your flight altitude by [up/down] ------------ ::pos{0,2,34.2994,114.1250,183.7602} or VR to "LYB showroom" Don't buy anything in VR!

BP: 1.5 Mħ

Bantha mk4

IFO Industries

Ship

Cargo Lift: 1.25 t

Christmas Sale for Bantha HAULER and Bantha DSAT! Bantha HAULER : 750,000 ħ Bantha DSAT : 950,000 ħ Bantha SPACE only DSAT : 900,000 ħ The popular Bantha series is back! More POWER, more BRAKES! If you need a reliable multi-tasking ship, then the Bantha Hauler was made for you. Cheap but powerful at the same time. The ship was designed to meet all civilian needs. - If you are interested in the transport of goods, this is not a problem for Bantha HAULER Even with the basic engines, it moves more than 1000 tons with ease. - If you are interested in asteroid mining, you can count on Bantha DSAT for this as well. You just need to put the Shield Generator on it and it is already suitable for safe mining of the deep space. Come to check these out in VR: (IFO Shop and Showroom) our showroom is ready for your presence! Where you also can buy your favorite Bantha! Technical Data: Propulsion: 10 Atmo Engine L 12 Vertical Booster L 8 Space Engine M 4 Space Engine L 1 Warp Drive Extra free slots for: 1 DSAT or XL container 1 Advanced Shield Generator S VR: IFO Shop and Showroom Dispensers : IFO Tower (near Madis Market 5) ::pos{0,1,80.6207,15.0709,612.5245}

BP: 750 Kħ
2

Badger Starter Dropship

Titan Aerospace

Ship

Cargo Lift: 500 t

DISCONTINUED: PLEASE SEE THE CURRENT BADGER FULL RELEASE This is the starter version of the Badger, all black aluminium honeycomb to help with printing. It can be spawned without things like windows and doors if you don't have them. Basic engines. Its been tested to take a DSAT from Haven with no problems. Anyone that buys this starter version can upgrade to the full version for 500k (1.5m full BP price) once I have them up and running. I upgraded this version for more thrust, lift and brakes to help in early game so those changes need to be retrofitted to the full version once i can print one. The stats listed are for the original badger.

BP: 500 Kħ
12

"Pathfinder" By BDC

SKEEV

Ship

Space Thrust: 16.5 MN

**Navigator Series** by BoonDock Customs ***The Pathfinder*** The Pathfinder is considered a Symphony in motion. Channeled to blend Luxury with performance on the way to greatness. When traveling the stars, the Journey is just as important as the destination. If you LOVED The Compass don't delay on getting its BIG BROTHER. We are creating a complete Navigator series with others in the works. First 10 Certified units have SOLDOUT. I will still be taking Orders for customized variants via Token, but they will NOT have Certs. BPs are NOW being Sold! Don't miss your chance she's a Beauty. Come grab ya one. Exterior Designer: Bananer Interior & Detailing: xSKeeVx VR Station name "BooNDocK Customs Ship Shop" ::pos{0,2,48.2297,114.5121,0.0000} ****OR**** VR Station name "BooNDocK Main Showroom" ::pos{0,2,48.1406,114.6281,0.0000} IGN: xSKeeVx OR Discord: Skeev#3940 IGN: Bananer OR Discord: Bananer#0773

Token: 65 Mħ
BP: 45 Mħ
3

Desparatio

Czarman

Ship

Space Thrust: 24.9 MN

In the process of moving, blueprints are available to Kosmos Exchange. Introducing the Desperatio by Czars Workshop. Listen, element only ships are the reason they get blown up. It's scientifically unproven even. Sure, you can fly around pew pew-ing with space glue holding your ship together but why? With voxels, If you win, you get to do it in style, and if you get blown up, you get to do it in style too. You want your enemies flying this so you'll have that pretty trophy and your enemies want you in this for their pretty trophy. Either way, voxels make life just a little bit better. Anyways, the Desperatio is a Meta current ship that sports 4 Advanced Precision Rails, Advanced Shield Gen, and Uncommon Freight L's for the power! with 19.6G of thrust and 31.7G of brake, you go where you want to go and fast....and with style! Frontal cross section of 40.4m2 is quite good with voxels and you'll still be hard to hit. Blueprint with Rare Rails/Shield and Advanced Freight also available. Deadgunner script is loaded on the seat and the remote. I think it's priced pretty well at 750k and am always willing to work out bulk deals. The blueprint is lvl 5 buffed on all the flight necessities. I can buff lvl 5 seat and radar capacity and lvl 4 on small rails/cannons/radar afterwards for free at my space station conveniently located 10km from the Tachyon Highway Mkt 6 beacon. See it in person at my showroom here ::pos{0,0,-42147.5126,202406.0186,33385.7634} or in VR at "Czar in Space Showroom" Don't forget to pick up a landing pad too, voxelized ships deserve more than a flat voxel landing pad!

BP: 750 Kħ

Eco Hauler

Nghtmare

Ship

Cargo Lift: 300 t

Great little hauler good fuel Economy. 1M Container Contact me on discord for Token Sales.

Token: 12 Mħ
BP: 200 Kħ
10

Vreedex

Dracks

Ship

Space Thrust: 126 MN

Light duty M core as is spaceonly Blockade runner or electronic warfare support ship 2 container hub S hub 146.9 x10 Adv op S container M hub 648.9 x4 Adv op M container

BP: 25 Mħ
1

Scan Module

Seawing

Ship

Dry Weight: 200 t

Simple, modular, cheap! Why carry 200 tons of scanner around when you don't need it? With our modular tri-scanner, simply dock the unit to your ship when you want to do some scanning, and leave it at home when you're out doing other things! Built on a S core dynamic for docking to M cores and above. BP available at Seawing Hypersonics located at ::pos{0,2,35.3369,59.6272,0.4394}

BP: 100 Kħ
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