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Statics
Voxel Sets
Lua Scripts
11

The Falcon

Dracks

Ship

Cargo Space: 1,344 kL

Cargo ship made for mining asteroids comes without AGG standard has an EZ install room for one

BP: 45 Mħ
21

Nautilus

Dracks

Ship

Space Thrust: 319 MN

Nautilus Freighter A Large Bio Mechanoid creature .Living and thriving in the Vastness of space . These Passive creatures are easily captured and fitted with armor plates . There Huge open interior body's fitted with large numbers of containers . Although Nautiloid are a Primarily a space organism its installed armor allows it to enter planet atmosphere's . Found to only be the 3rd Largest Bio Mechanoid in the New Verse with its fast growth rate and passive nature the Nautilus fills out a bulk of the Nemesis fleets . the Military versions packed with heavy armaments and a very thick shells Description WIP

BP: 30 Mħ
22

Magnate

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 24.7 MN

Magnate is an exploration frigate of Royal Khanid shipyard designed for comfort and opulence to those who can aford it. Find out what it feels like to a be amarrian tyrant prowling subjudgated starsystem. Rub your starving vassals' nose in your outrageous wealth while they're surviving on pittance of 160K alioth missions. Make Helios great again.

BP: 5 Mħ
32

Destiny One

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 3,000 t

Loaded Industries presents Destiny One medium hauler if your looking for a new stylish daily runner i hope we have you covered with this new original design by loaded, 3kt hauler with 6 large containers, fitted with all advanced engines, medium shield, warp drive etc everything you would expect, very easy to fly and very agile to move around, full interior design, blue print only no tokens as of yet, any question please message me on discord. stats shown are with lvl 5 talent buffs applied and some pilot skills, as i dont have a character with no skill at all no more, if you are a skilled pilot with pilot skills you will push 4kt of alioth you can view in VR search for loaded industries and you find the ship located on the open air showroom space with dispenser ::pos{0,2,37.6266,109.2195,-51.3445}

BP: 6 Mħ
3

Megalodon

Captains Customs - Ship Sales

Ship

Cargo Lift: 13,000 t

There comes a time when reasoned words of appeasement are no longer enough. A time when a good person must decide whether to keep taking the hits or to stand up to oppression.   When it is time to stand up, to choose freedom and prosperity, then they must be prepared to deal in malice and menace. To deal in violence.   This moment calls for them to pick up the tools of war, and to prepare for battle. Then it is a time for the Megalodon!   From the abyssal depths of Captain Miller’s mind arises this 120m long armored behemoth. It is an instrument of retribution. It has been created to let haulers, miners, and business people bite back at those who target them!   It screams in an ancient, prehistoric, voice “stop hitting me Devon!..,” (Captain Miller has never confirmed who Devon is!).   Born of political necessity when The Guild of Merchants and Haulers threatened to boycott delivery of ore and essential goods until their pilots were adequately protected.   When word of this reached the ears of a conglomerate of Helios's finest leaders, known as the Council of Business And System Traversal Advisors, Regulators, and Directors, they knew they had to act!   The Council quickly ruled out paying to establish a Helios Sector Police Force or restricting arms sales throughout the system – as both were deemed bad for business and potentially expensive! Instead,  the Council awarded a multi-billion Quanta contract to Captain’s Customs for the development of Hauler capable of fighting its own battles! Once he was done counting the suitcases of Quanta, Captain sequestered himself into his design office, stared at an aquarium in the corner for a week, jumped up, and screamed “Shark!”   What emerged from this process was a monstrosity – The Megalodon. With 7XL Expanded Containers and an M AGG, it is a hardcore hauler. With a fully protected "safe room", 4 Advanced Precision Large Railguns, and 10 Military XL Space Engines, it is a feature-complete war-ship designed to get you safely through any zero-security zone.   If you are serious about hauling and want to cast off the fear of piracy, it's time to be the biggest, baddest thing in the ocean! It’s time to jump the shark and go Megalodon!   Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast. Captain’s Customs Now Sponsoring Space Shark Week

BP: 37.5 Mħ
1

Asp Hauler

Dragons Den

Ship

Cargo Lift: 758 t

Asp Hauler from Elite Dangerous, able to lift and do the 160k mission no problem at all with a run time of approximately an hour or so dependant on talents before needing to refill. it stays aloft with only 20 percent throttle. Currently located at Obsidian's Showroom and on sale for only 500k it's a great ship to get your feet wet for the smaller missions and skittle mining. ::pos{0,2,16.8131,84.0328,344.6768} please don't buy in VR

BP: 500 Kħ

Raven

Stingray10

Ship

No attributes :-(

Raven is capable of 6Kt of Alioth and warp drive. VR to "Stingrays Haulers" or come by at ::pos{0,2,24.5641,69.9976,100.9678}

BP: 4 Mħ
4

Hybrid Mark 1

Hybrid Ships

Ship

Cargo Lift: 1,200 t

Hybrid Mark 1 was designed for flying your daily route with style. 50% DISCOUNT on November Visit by VR "HYBRIDSHIP" Located on Alioth ::pos{0,2,62.1184,118.2054,15.9096} The Ship is using a lot of good parts to spare weight and be fast: - 8x Uncommon Military Atmospheric Engine L - 5x Advanced Military Space Engine L - 4x Uncommen Optimised Container M and so on. Keep in mind: I dont got the best stats yet. So with Level 5, the ship will be a lot better. On purpose I can change engines and all stuff needed into common T1 or even place some Container L to enhanced Cargo Capacity. Any Questions or wishes? Just let me know! Write me on Discord Tiggy#7840 Your Captains Cabin is well suited already with a bit room to change stuff. Also the Cockpit got a lot of place for several more seats and so on. - AGG ready - Warp ready - Radar Space / Atmo included Ship has a very nice handling! Easy to navigate and fly. Any Questions or wishes? Just let me know! Write me on Discord Tiggy#7840

BP: 4.5 Mħ
113

Vector Voyager

TobiwanKenobi

Ship

Cargo Lift: 6,000 t

BP dispenser located on Haven at - ::pos{0,27,6.9482,-70.8985,249.7016} The Vector Voyager is a sleek and capable multirole hauler. A colossal amount of work went into making it - about 600 hours - most of it spent on voxels (back when we didn't have the vertex precision tool and we had to modify voxels through arcane methods called 'Voxelmancy'). It has a detailed and pleasant interior and a carefully sculpted outer hull. The Vector also has excellent engineering. It's narrow; less that 400m² forward cross section, allowing it to reach speeds greater than 1600kmh in atmo (if you don't mind a few things exploding). It can haul a substantial amount of cargo; designer testing has achieved 1g escape with 5kt of cargo in the standard basic engines model (with maxed buffs and piloting talents). With higher tier military engines, it can lift up to 8kt for a skilled pilot. Volume capacity is 2.3ML(12 L containers), with external attach points for six additional L containers, allowing expansion up to 3.45ML with only a minor increase in forward cross section. The ship also has a strong and balanced adjustor profile, a small hangar for speeders, and a spacious tech bay to add role-specific elements such as a DSAT, large shield, or AGG. I tried to make the best M-core I possibly could, and I'm proud of the Vector. Thanks for taking the time to look at my cool internet spaceship. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Video showcase and review by NeoCrypter: https://youtu.be/taM7d6i571k - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - PURCHASING Dispenser here - ::pos{0,27,6.0299,-73.5286,270.5689} PRICES: Single-use BP - 10M NOTES: •The blue hull plates can also be painted any color/material. You can recolor them when you spawn it by swapping the polished light blue steel for any other material. Or you can repaint it later with a repaint tool BP that will be provided with the ship BP. •Listed stats are with maxed technician and piloting talents. •The Vector can become imbalanced if you place heavy elements in the tech bay. See the info button near the warp drive for instructions on how to rebalance the ship.

BP: 10 Mħ
3

Just For Fun

VARDENUS

Ship

No attributes :-(

BSG - Just For Fun RIDER - S - 20.000.000 VIPER MK VII - XS 10.000.000 BlackBird - XS 12.000.000 Planes - Just For Fun F/A - 18 - S 10.000.000 F - 22 - S 15 15.000.000 F-14 ; F-16 ; F-35 - XS - 10.000.000

BP: 10 Mħ
3

DHP atmo [v2.0.5]

DarthShelL

Ship

Dry Weight: 3.72 t

DHP - Darth's Handy Platform This is the atmospheric only version. Was created to rescue ships and help with building or core placing ------------ current software version - 2.0.5 ------------ = Manual = *Modes This version of DHP software has two modes which you can switch by pressing manual button at the bottom of the screen. Those modes are *Manual mode* and *Elevator mode* **Moving [Manual mode] Horisontal movement is only allowed in manual mode! [WASD] for moving in corresponding directions and even strafe with ALT + A and ALT + D by default Also you can double tap [W] if you want to hold your forward acceleration **ECU ECU allows you to release remote control while keep flight. Remember that you can easilly release ECU control or any control you want by pressing [ctrl + backspace]. **Elevator mode In this mode you can see a keyboard and the whole interface are pretty easy to understand. Keep in mind that DHP won't let you crash it with landing. It will stop right at the surface so don't worry and be free to set altitude to 0 or lower if you don't know exact surface altitude. **Important You have to set the correct values to all parameters which you can find in advanced options of your remote controller and ECU: [RMB->Advanced->Edit Lua parameters] If you see wrong numbers on the fuel bar then it's because you did not set correct values to those params. ------------ ::pos{0,2,34.2994,114.1250,183.7602} or VR to "LYB showroom" Don't buy anything in VR!

BP: 2 Mħ
1

[GAMBIT] Saracen

Prestige Worldwide

Ship

Space Thrust: 25.9 MN

[GAMBIT] Saracen 1.2m CCS 21G's + Thrust 23G's+ Brake 45k+ Top speed 4 rare freights 42.4 frontal cross section 150 vertical cross section 182 lateral cross section VR: Clat Space Bar ::pos{0,0,-2090480.9299,-812070.0446,-1842434.3789} level 5 boosts available.

BP: 250 Kħ
5

Belovator XXS V

Super Powerful Pro Army

Ship

No attributes :-(

The Belovator is a lightweight shaftless space elevator that flies along a gravity line to transport your cargo and players into space. You can comfortably travel from the planet surface to a space station at the push of a button. Step on the Belovator, select the target floor, wait, dock - be there! Belovator XXS V: The "V" (as in Velocity) is our fastest player transporter yet. A lvl4 pilot can travel from the surface of alioth to 1su height in less than 2.5 minutes and also back down! It has the same tiny frame as our regular XXS, but even with one more S-engine for up and two S-engines instead of XS for down, the "V" is lighter. This is possible by allmost exclusively using carbon fiber and freight engines. If the variables "maxSpeedSpace" and "maxSpeedAtmo" are set to zero, a skilled pilot will reach max speeds of around 14,000km/h while travelling to 1su and back with over 7g thrust. - No container / player transport only - Advanced freight- and military-engines In the pictures you can see it compared to the regular XXS. The configuration of the elevator is done via Lua parameters and is limited to a few parameters to keep the complexity simple. Control of the elevator via touchscreen and/or HUD with very few buttons. Blueprint Dispensers available at: SPPA Alioth Showroom ::pos{0,2,34.3389,111.0206,0.6303} You can also take a look at our space elevators at our WIP Showroom on Alioth. Surrogate: SPPA Alioth Shop If you want to test one of the Belovators in advance, contact us in Discord and we will give you access. If you have any questions or need support, feel free to join our Support Discord. There we provide a FAQ, how to set up your Belovator properly and how to place a spacecore with correct alignment to the elevator. https://discord.gg/MbRPe8GujN

BP: 2.5 Mħ
36

AMG InnosV5

AMG DundeeTV

Ship

Cargo Lift: 2,000 t

VR: Eternity Showroom Coords: ::pos{0,2,13.2272,99.6456,-0.0005} Hey everyone, This is my first ever design here and I hope you'll like it. The Innos was originally built as a medium size cargo vessel, that was reliant on using an antigrav to transport large amounts of weight out of atmo. After noticing that some people (especially beginners) didn't have the means to buy or use an antigrav we decided to remove it and make some adjustments, enabling it to still transport up to 2kt out of atmo, so that players would still be able to do every aphelia mission without running into any sort of problems. You'll still be able to upgrade the maximum exit weight of the Innos by using an antigrav Should you run into any problems or have any questions relating the Innos feel free to send me a DM on discord.

BP: 1,000 Kħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
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