Dual Universe Creators

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Statics
Voxel Sets
Lua Scripts
21

Nautilus

Dracks

Ship

Space Thrust: 319 MN

Nautilus Freighter A Large Bio Mechanoid creature .Living and thriving in the Vastness of space . These Passive creatures are easily captured and fitted with armor plates . There Huge open interior body's fitted with large numbers of containers . Although Nautiloid are a Primarily a space organism its installed armor allows it to enter planet atmosphere's . Found to only be the 3rd Largest Bio Mechanoid in the New Verse with its fast growth rate and passive nature the Nautilus fills out a bulk of the Nemesis fleets . the Military versions packed with heavy armaments and a very thick shells Description WIP

BP: 30 Mħ
11

The Falcon

Dracks

Ship

Cargo Space: 1,344 kL

Cargo ship made for mining asteroids comes without AGG standard has an EZ install room for one

BP: 45 Mħ
32

Destiny One

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 3,000 t

Loaded Industries presents Destiny One medium hauler if your looking for a new stylish daily runner i hope we have you covered with this new original design by loaded, 3kt hauler with 6 large containers, fitted with all advanced engines, medium shield, warp drive etc everything you would expect, very easy to fly and very agile to move around, full interior design, blue print only no tokens as of yet, any question please message me on discord. stats shown are with lvl 5 talent buffs applied and some pilot skills, as i dont have a character with no skill at all no more, if you are a skilled pilot with pilot skills you will push 4kt of alioth you can view in VR search for loaded industries and you find the ship located on the open air showroom space with dispenser ::pos{0,2,37.6266,109.2195,-51.3445}

BP: 6 Mħ
22

Magnate

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 24.7 MN

Magnate is an exploration frigate of Royal Khanid shipyard designed for comfort and opulence to those who can aford it. Find out what it feels like to a be amarrian tyrant prowling subjudgated starsystem. Rub your starving vassals' nose in your outrageous wealth while they're surviving on pittance of 160K alioth missions. Make Helios great again.

BP: 5 Mħ
4

Admirari

Czarman

Ship

Cargo Lift: 900 t

I got on DUC to update this ship and it turns out I never listed it at all. So here it is, the Admirari. It's an S core and configurable to your needs. designed to support modularity (i made that word up). Pop scanner pods, cargo pods, DSAT pods or just add on up to 6 Container L's on the racks. Hauls around 1kt with moderate piloting skills. I use it for market running because it's fast and powerful. 6 uncommon maneuver Atmo L and 4 uncommon military space L engines. It handles like a champ and didn't have to change anything flight wise when I started updating my ships for Athena. I rearranged the interior a bit to add in a second container M and just make it prettier in general. It's a treat to fly and fairly inexpensive to warp. coming in at just under 500t, 605t fully fueled. Atmo speed set at 1200 with no burning and space capable up to 25k km/h. See it in VR at "Czar in Space"

BP: 3 Mħ
2

Voodoo

Bennor

Ship

Atmo Thrust: 1.56 MN

Looking for a ship that screams Rock and Roll with the Muscle to make it Roar? Then meet the Voodoo501. A Muscle pocket ship build to be enjoyed with precise element placement to cover Speed, Agility and acceleration in style with Room for more ShipTuning for those that wish to push this SpaceRod to its limits. (Check this page regularly as i continue to improve and make new versions en variety )

BP: 400 Kħ

Phoenix

Aleks_1

Ship

Cargo Space: 1,612.8 kL

Phoenix Shop VR ( Market Aleks_1 ) Location here ::pos{0,27,50.2173,-3.6203,14.6138}

BP: 10 Mħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

1

Hailstorm

Dracks

Ship

Space Thrust: 6.22 MN

2 L container cargo ship

BP: 6 Mħ
1

Dropship T_Type

Medve

Ship

Max Speed: 800 km/h

Starcraft inspired dropship Stylish, moderate speed. Perfect for boarding, or docking. High manuverability even in low speed, for precise docking. Capable for space flight, for short trips, or in case of accidental undocking. Strong brakes for precise landings. XS core, and cheap materials. Dispenser at: Madis ::pos{0,1,-31.8523,-33.0461,1000.1729} VR station: Medve Ship Shop

BP: 600 Kħ
1

Flying Diamond

Marki

Ship

Atmo Thrust: 0.21 MN

Atmospheric VTOL scout/elevator ship with a slight luxurious feel to it, very useful for AGG ships! It is fast, agile and has a pretty long range, it can hover perfectly still in the same spot and it can get you up to your ship, platform, etc... in seconds...sadly because of the 8 thrusters it is not compactable! Come take a look at it, VR: Markii's showroom Notes: -The ship has no LUA on it and only uses default controls(ground setup for auto alignment)

BP: 100 Kħ

Neo VIP mission

Spaceboys

Ship

Space Thrust: 0.46 MN

VR: Spaceboys beahc club HQ contact discord: Kormolos#2468 Neo VIP is a rare orbital ship hybrid XS perfect for mission aileron part Aphelia (creator: Efchaos) can lift 35 tons 1 passengers seat 1 container S 1 radar Atmo + 1 radar space engine atmo M rare military 2 engine space S military advanced weight and stat with fuel tanks full

BP: 1.2 Mħ

Spirit

Jarus_Phalanx

Ship

Cargo Lift: 0 t

Designed as a High Altitude Atmo only Cruiser. Medium wings allow for low sustenation speeds. Current build has uncommon military atmo's. Pocketable and steady flyer. Come check it out at Phalanx Showroom 9km west of District 6 Market next to The DOME!

BP: 150 Kħ
30

Delorean DMC 12

ABECFIVE

Ship

Max Speed: 480 km/h

The DMC DeLorean (often referred to simply as the "DeLorean") is a sports car and the only automobile manufactured by John DeLorean's DeLorean Motor Company (DMC) for the American market from 1981 to 1983. The car was designed by Giorgetto Giugiaro and stood out for its gull-wing doors and brushed stainless-steel outer body panels. It became widely known for its disappointing lack of power and performance, which did not match the expectations created by its looks and price tag. This particular model has somehow managed to stand the test of time... Top Speed: ~480km Brakes: Hard, Atmospheric Brake L Atmospheric Travel Only. Other Features: This car is built on the XS core, meaning it is compactible within your inventory. No need to bring a hauler for pickup! Lifetime Cover. Purchase of this car offers a free swap if an updated model is released in the future.

BP: 250 Kħ
26

LWSS ORCA Mk2

Aerogics S & T Co

Ship

Cargo Lift: 2,000 t

*** Honeycombs Info *** Change those depending on your color choice when spawning from BP: Primary: Waxed Aged Brick 1 Secondary: Glossy Dark Gray Carbon Fiber Lumi: Luminescent Orange Glass *** New Price: 500k *** Can be seen on VR: Aerogics LWSS Orca Mk2 For this one, i've asked myself what firt ship would i use if i was to start again tomorrow. Wanted something easy on the repairs and building costs, while still providing enough power to be viable in most situations. Result is the ORCA, a light weight ship on a S core. Comes equiped with 9 M containers for storage (so basically half a hub full of L containers), L fuel tanks (M for rockets), warp drive and everything you could need in a ship: VR, res pod, a bunch of scripts and various screen infos. Cargo capacity will vary alot depending on engines tier, handling talents and pilot talents. With all those maxed and using rockets, it should be able to carry up to 2kt out of 1g gravity. More reasonably, with basic engines and low handling / pilot talents, it will start at 300tons. Basic engines will probably cap near 500tons. Keep in mind it was originally designed with T3 engines and average pilot talents / maxed handling. So, for example, with basic engines and talents, it will be able to carry a DSAT out of 1g, but not by very much - if you come back fully loaded you'll most likely just crash. Ship is built on bottom of core with as little elements on top as possible, so you can place a DSAT or 3 scanners. Detailed interior, many hours spent on the voxels (finally used smooth tool!) Mk2 BP currently comes with basic engines and no rockets to make it easier to spawn. Coordinates of upgradable elements are avaliable in an info button for easy upgrade Current Orca Mk1 owners: get your free upgrade! just bring your ship to our Haven HQ and we'll recycle it into newest version

BP: 500 Kħ
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