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Voxel Sets
Lua Scripts
6

Mantis 3 two seater (PvP)

Garegon

Ship

Space Thrust: 25.4 MN

Due to the construction and choice of elements, the Mantis 3 two seater is the optimal PvP ship for two or small group actions! But the Mantis 3 can also shine in bigger fights and doesn't need to hide here. The Mantis 3 Token will delivered completely tuned, fully fueled and ammoed up. You don't have to worry about anything! - 590 k CCS Capacity (40 m³ Mangalloy Honeycomb) - 35 m² Frontal cross section (Heavily focuses on keeping the front/rear as small as it can be. By facing the narrowest side to the enemy you can greatly reduce incoming DPS.) - 18.4 g max thrust - 29.2 g brake force - 44 878 km/h max speed - 6 Rare Precision Cannon S - 4 Rare Precision Railgun S - 4 Rare Freight Space Engine L - Rocket Engine S (Only use the rocket to temporarily increase max speed) - Rare Capacitor Shield Generator M - 2 Rare Phased-Array Space Radar S - Dead's PvP Script Suite (version 4.1.10) The token will fully supplied with the following components: - Max. Fuel - 1 Dynamic Core XS - 50 Vanadium Scrap, 50 Sulfur Scrap and 300 Silicon Scrap - 1600 Cannon Heavy Ammo (800 Thermic/800 Kinetic) - 800 Railgun Heavy Ammo (400 Antimatter/400 Electromagnetic) Also check out the Mantis 2 as a single seater version: https://du-creators.org/makers/Garegon/ship/Mantis%202%20single%20seater%20%28PvP%29 BP dispenser located on Alioth at - ::pos{0,2,20.3521,99.5788,18.0258}

Token: 19 Mħ
BP: 1 Mħ
6

Exquisite

Marki

Ship

Dry Weight: 734 t

The Exquisite is a multi purpose atmospheric "Captain's yacht" it is designed for long distance exploration while having all of your comforts with you in one small and cozy package. Features: -AGG -5x L basic containers -Maintenance unit -Landing pad for xs sized ships -Bar :P Come take a look at it, VR: Markii's showroom Notes: -The ship has no LUA on it and only uses default controls(ground setup for auto alignment) -Fully loaded(5kt+) the ship does not have enough thrust to lift off, use the AGG for that instead.

BP: 3 Mħ
1

Husser

Broken Skull Ship Shop

Ship

No attributes :-(

The Husser Originally created by Ragnok Industries.....Currently under a full refit at BSSS and on display without elements atm. First refit is to be a space only version and then an atmo/space version. You can however buy an original BP of the Husser but be warned some elements mainly engines and wings are glitched in together and stacked. This is a really impressive ship made pre launch and being reworked to fly again soon. Check it out @VR to Broken Skull Ship Shop

BP: 30 Mħ
1

Arachnid

Space Force One

Ship

Cargo Space: 768 kL

Ask about token price, market prices are fluctuating. Arachnid is a S core 4L container space hauler with warp capability. She is fast and agile. If needed, she has a deck on top to dock a XS core or for up to 10 extra L containers. (I don't recommend it) :D. Come see us at ::pos{0,0,-313293.9187,978937.8481,-453302.0252} OR Visit us in VR. Search for "SF1 Showroom" I will place the ship for you if you bring me the parts and the blueprint. I have level 4 placement skills in everything and 5 in a few. I will be at full 5's in February. Feel free to stop back by for handling increases!

BP: 5 Mħ
1

UH-1 Huey (Civilian/Military)

Jarus_Phalanx

Ship

Cargo Lift: 0 t

Stylized Replica of the UH-1 Huey. Pocketable Ship that will still do 1000+ with the Basic Med Atmo engine. Multiple seats to allow carrying of additional passengers. There is a Military Green Version and a Civilian White. Additional Colors are available upon request and discussion. Displays on show at Phalanx Showroom next to the Dome 9 km West of District 6 Market.

BP: 150 Kħ
7

DHP (Darths handy platform)

Stellar Forge

Ship

Dry Weight: 2.9 t

New Product by DarthShelL in association with Stellar Forge Rapid ongoing development DHP v.1 A little taste of what's to come ask in our creators page about options and upcoming features. VR: Stellar Forge

BP: 5 Mħ
12

Wombat Heavy

Mebab666

Ship

Cargo Lift: 3,500 t

Wombat Heavy The Big Boy under the Wombats 3,5kT Cargo 10 L Container 12 Uncommon Atmo Engines 2 XL Basic Space Engines Mini Hangar Warp Drive, M-Shield, D-Sat MODULAR: You can uncheck the modular Elements, the exact Coordinates of M-Shield, D-Sat and Warp Drive are on Screens in the Ship. Token available Costum Paintjob available too VR: Wombat Shop VR: Wombat Heavy Showroom POS ::pos{0,27,40.9254,144.2449,35.8996}

BP: 2 Mħ

S12 Spincat

Seawing

Ship

Cargo Lift: 200 t

Seawing Hypersonics is proud to release the S12 Spincat to the starter ship market! Built to maximize performance out of a 500k build budget, These small scouts can be quickly assembled for new org mates, new players, or longtime vets looking for a nimble market runner. But just because the S12 is a starter doesn't mean it's slow or lacking in power and endurance! Basic engines push the Spincat to 1500km/h(after placement buffs and talents), and the ship has been built with easy-engine-swap voxel mounts making replacement with higher tier engines doable in under a minute! A Medium space fuel tank provides nearly 600,000km/h of delta V, easily taking this ship on several asteroid or interplanetary trips before refueling becomes necessary! It is fitted with full 3D maneuvering thrusters for operating from space platforms or low/zero G environs. The Spincat is also ready for external cargo loads! Due to using an S core, the Spincat can easily piggyback additional cargo, or xs core ships <500 tons. Armed with a single xs cannon, S12 Scouts can also serve as training platforms for new pilots to learn the fundamentals of gunnery. If that wasn't enough, the S12 features a robust heat protection system, allowing the ship to cruise around Alioth at 4000-8000km/h in upper atmosphere, and withstand reentries at 6000+km/h with minimal or no damage, making it far and away one of the speediest starters on the market.

BP: 100 Kħ
3

Megalodon

Captains Customs - Ship Sales

Ship

Cargo Lift: 13,000 t

There comes a time when reasoned words of appeasement are no longer enough. A time when a good person must decide whether to keep taking the hits or to stand up to oppression.   When it is time to stand up, to choose freedom and prosperity, then they must be prepared to deal in malice and menace. To deal in violence.   This moment calls for them to pick up the tools of war, and to prepare for battle. Then it is a time for the Megalodon!   From the abyssal depths of Captain Miller’s mind arises this 120m long armored behemoth. It is an instrument of retribution. It has been created to let haulers, miners, and business people bite back at those who target them!   It screams in an ancient, prehistoric, voice “stop hitting me Devon!..,” (Captain Miller has never confirmed who Devon is!).   Born of political necessity when The Guild of Merchants and Haulers threatened to boycott delivery of ore and essential goods until their pilots were adequately protected.   When word of this reached the ears of a conglomerate of Helios's finest leaders, known as the Council of Business And System Traversal Advisors, Regulators, and Directors, they knew they had to act!   The Council quickly ruled out paying to establish a Helios Sector Police Force or restricting arms sales throughout the system – as both were deemed bad for business and potentially expensive! Instead,  the Council awarded a multi-billion Quanta contract to Captain’s Customs for the development of Hauler capable of fighting its own battles! Once he was done counting the suitcases of Quanta, Captain sequestered himself into his design office, stared at an aquarium in the corner for a week, jumped up, and screamed “Shark!”   What emerged from this process was a monstrosity – The Megalodon. With 7XL Expanded Containers and an M AGG, it is a hardcore hauler. With a fully protected "safe room", 4 Advanced Precision Large Railguns, and 10 Military XL Space Engines, it is a feature-complete war-ship designed to get you safely through any zero-security zone.   If you are serious about hauling and want to cast off the fear of piracy, it's time to be the biggest, baddest thing in the ocean! It’s time to jump the shark and go Megalodon!   Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast. Captain’s Customs Now Sponsoring Space Shark Week

BP: 37.5 Mħ
3

Scarab

Carnivore

Ship

No attributes :-(

Serious ship for serious people. A rarity, made in beta version without VRT. The original design, branded chiselled edges of the body, LED headlights and radiators in a perfect combination with the container maximum capacity and the total weight of the container, excellent handling and speed. The pilot's seat is located on a special hinge that will protect you from falling:). The seat is positioned for maximum visibility, convenience and functionality. You can install any screens and keyboards as your heart desires. It has a large interior space where you can to park your XS-cores, place additional containers, tanks, radars, warp, etc. All elements have 4-5 talent tires. S core Total mass 1600T Mass 390 T Cargo Capacity Alioth Orbit 1000T (without pilot's skills) Fuel Capacity 230 T Container max capacity 384 kL (can install more) Atmosphere capacity 14,4 kL Max Trust 3,03 g Brake force 29,1 g Max Speed 1176 km/h Max safe speed 1100 km/h Frontal cross section 282 m2 Space capacity 23,2 kL Max Trust 4,2 g Brake force 6.3 g We can do your logo at extra cost.

Token: 20.5 Mħ
BP: 5 Mħ
3

Puddle Jumper XS Atmo Shuttle

Federatis

Ship

Max Speed: 850 km/h

With its design inspired by Stargate Atlantis, this XS atmospheric shuttle will take you wherever you want. Surrogate Pod available if you want to see it: Federatis Jumper. Dispensers available for blueprints on Haven at ::pos{0,27,14.9695,109.0252,284.4368}. Delivery available with an additionnal cost depending on the destination (no pvp zone). Included a fully custum HUD inspired by screens of the ship from the TV Show with a lof of features: - Translation system, the HUD is currently available in english or french by setting an option, other languages can be easilly added on demand - High Resolution support (2k, 4k, ...) - Bookmark Autopilot (Bookmarks fully customisable, altitude and speed can be changed during the flight) - Custom Waypoint Autopilot (altitude and speed can be changed during the flight) - Damage Control - Cargo total mass - Cargo items list - Autolanding - Underwater Autolanding - Auto Roll (can be switch on and off on demand) - Auto Pitch (can be switch on and off on demand) - Braking Time and Distance calculation - Radar Information (transponder support included) HUD Showcase Video : https://youtu.be/gg-TLAY2ihA Futures HUD updates included. They will be announced on guilded. Customisation on the HUD may be done on demand. Contact Jericho#1060 on discord or join us on Guilded (https://guilded.jericho.dev) for any question or request. Originaly Created By Reckers#7188 and Jericho#1060.

BP: 6 Mħ
8

Origin AX113

Spitfire_87

Ship

Space Thrust: 16.34 MN

wanna fly with style? than this is just what you need. it has 10 Small containers on board and some additional space in the back to fit 10 more. Or smack a warp engine in there and fly to a distant planet in no time. it is equipped with a small shield generator and 3 guns (primarily to look cool, but hey :p maybe someday you'll meet someone in pvp space with less guns) even if you don't need it, just buy it because it looks cool. blueprint is only 2,5 million

BP: 2.5 Mħ
6

The Cube

Sethioz

Ship

Cargo Lift: 5,000 t

Borg Cube style Cube, yes! this beast is S-core build, but easily out-performs most M-core and even some L-core builds. It has 2x XL space engines and 12x L atmo engines, with bunch of wings. I did 7.5kt (7500 tons) with this beast and it held together just fine, low alt lift was barely enough, but i managed to get it to 3500m and hold it there just fine, landing can be rough if you dont have enough space, but land it like a plane! just be careful with arch, DO NOT press "G" to land, lower the altitude yourself, because arch does not consider your ship's weight, it will SLAM you into ground. best part is adjustors, it has perfect adjustor placement, because well .. it's a CUBE! it turns better than any other ship (not a joke) and center of mass is almost in center, maybe off by 2%. Container hub is also right in the center, so if you fill it with cargo, then center of mass will be exactly in center. comes with 10x L containers, but there's enough room inside for more stuff. it has basic interior to keep the weight down, but also so its easy to repair the elements in case you damage them. So in atmo it does 7.5kt (including ship's weight), but you can put more hovers on it or replace hovers for vboosters and put more wings on it and i think it will handle 9-10kt in atmo, however i doubt it lifts more than 5kt into space, might get 6kt if you know how to fly, but you might end up taking some heat damage. you can further modify it by adding downwards space engines and it should easily get 6kt into space. This truly is the most powerful S-core ship i have built or seen and it has room for improvements, i just don't like to build ships with too many elements as they start lagging real bad :(

BP: 475 Kħ
20

Cyclops

Super Powerful Pro Army

Ship

Cargo Lift: 1,000 t

Behold the "Cyclops" SPPA Industries is proud to present this mythical creature. An XS-core warp hauler filled to the brim with features while still maintaining a pleasant appearance. This little monster can carry more than 576kL of cargo in the smallest core possible! Plenty of wings let an unskilled pilot lift more than 1000t of cargo from the surface of Alioth to space and superior braking power allows for much more cargo to be safely brought down to it. The same pilot can lift the full volume filled with hematite (more than 2000t) from any low G planet like Madis for example. A skilled pilot will enjoy the superior maneuverability while hauling regular cargo between markets. 11 additional XS containers (9 bound to a hub) for warp cells etc. help keeping cargo organized. 4 up-facing space S engines help maneuver at space stations. Surrogate POD and VR station keep you in touch. ArchHUD and Damagereport installed. A neatly designed interior with a small lounge, bedroom and facilities complete the package. All listed attributes are for an unskilled pilot. In addition to the Basic version, there now are 2 more versions available: - "Basic Shield" has still basic engines, but instead of the lounge in the top center there is an S-shield installed - "Uncommon Shield" has the shield and all engines are upgraded to uncommon military type for 20% more power. This raises the cargo capability to ~1.5t for a slightly skilled pilot. Get your Cyclops now to experience big performance and comfort in a small frame. Blueprint Dispensers available at the Alioth Exchange (Red Hall) ::pos{0,0,-18725.9773,113459.6748,-74352.5304} Surrogate: SPPA Alioth Exchange As our talents improve over time, ask us to meet and buff your ship with the latest talents!

BP: 3 Mħ
2

Exodus Space + Shuttle

Armand Reed

Ship

Cargo Space: 1,920 kL

The Exodus Space is a Space Only Hauler. Sold to Date: 3 Standards include: Coloring Kit AGG Docking Bay Upgraded Engines Warp Drive Shuttle Craft (Yes a second ship included with custom Lua - More on this later - Thanks Omazar) DRM Free Full Interior, with room for your customization Command Deck ArchHUD 2.102 Preinstalled. All switches are labeled (Thanks TrickyTrixy) Shield Exodus Shuttle: Exodus Shuttle is preinstalled on the cockpit with ArchHUD2.102 and Omazar's additional Lua. You must have your custom Lua setup to use the lua included for the shuttle to communicate with the Exodus. Follow these simple steps. While in game hit Escape. On the left Click Controls. Scroll down (6 down) and click Lua Scroll Down and add Lua Option 11 - Shift 1 Lua Option 12 - Shift 2 Nothing else on the ships needs to be touched. When you enter the cockpit simply press "Shift 1" and the forcefields will lower and the shuttle bay lights will turn on. The forcefields and lights will close/turn off 10 seconds later. When flying back to the ship simply dock while in flight Alt+T and then "Shift 2" and the forcefields will again turn off and the shuttle bay lights will turn on. These will stay open/on. After landing inside the ship as you walk into the main body of the ship you will trip a laser and this will trigger the forcefields to turn on and shuttle bay lights to turn off. (See Video Link) https://youtu.be/yy1OXM9zMsw Exodus HYBRID + Shuttle https://du-creators.org/makers/Armand%20Reed/ship/Exodus%20Hybrid%20%2B%20Shuttle Exodus Shuttle https://du-creators.org/makers/Armand%20Reed/ship/Exodus%20Shuttle All BP's come boosted with the following: Atmospheric Element Handling - 5 Atmospheric Fuel Tank Handling - 5 Atmospheric Engine Handling - 5 Airfoil Handing - 5 Flight Element Handling - 5 Atmospheric Airbrake Handling - 5 Adjustor Handling - 5 Space Element Handling - 5 Vertical Booster Handling - 5 Retro-Engine Handling - 5 Space Engine Handling - 5 Space Fuel Tank - 5 Container Proficiency - 5 Container Optimization - 5 Fuel Tank OPtimization - 5 Rocket Booster Handling - 3 Rocket Booster Fuel Tank Handling - 4 Visit Anytime in VR: Exodus Space or in person at Satrion Headquarters ::pos{0,2,-7.7274,84.4897,225.7444}

BP: 5 Mħ
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