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8

Booty Hunter

BootyBanzai

Ship

No attributes :-(

Medium core asteroid hunter. Cheap bp! Everything is functional. Recommended for safe zone only. Built for 1-4 crew members. 2 large and 4 medium containers for main storage. 2 large each of space and atmo tanks, 4 large each of space and atmo engines. Also has a lot of animated screens. 3 gunner chairs, 2x small rail guns, 2x small cannons, 2x small missile pods. 4 medium space engine downward thrusters. Hovers and vertical boosters. Dispenser for bp is on the ship. Has plenty of space and atmo brakes. Created by BootyBanzai and XdaveplazX. Home port - Star Watch Naval Air Station west of Nitro City and near Market 17. VR - [PVR] BOOTY HUNTER 01

BP: 200 Kħ
6

Tie Bomber

SNS Sentinels

Ship

Space Thrust: 2.07 MN

Build by Knight-Sevy#6239 The TIE/sa bomber, formally known as the TIE Surface Assault Bomber and also known as the TIE/sa tactical bomber or simply the TIE bomber, was a bombing variant of the TIE line manufactured the shipbuilding industrie of Sentinels. Contact : Knight-Sevy#6239 It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Real cockpit and accessible through a hatch at the top. Sold with 1600 l of fuel and 800 ammo S. The TIE Bomber is a godd ship for training space combat in Dual Universe with friends. To use the four Missile, you need "Missile S Capacity Handling" (Weapons => Seat Capacity Handling => Gunner Module S Capacity Handling) (Weapons => Missile Capacity Handling => Missile S Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" https://youtu.be/laLS_bgT_Hw No talent max stats : 5.73g MAX THRUST 7.33g BRAKE FORCE 52.3m² Frontal cross section 48 818 km/h MAX SPEED

Token: 1.6 Mħ
BP: 1 Mħ

hamster

KasoiLis

Ship

Space Thrust: 0.36 MN

This is a basic spaceplane with: 1)Ability to carry 21kL (<100t I guess ) in Atmo, very useful for hauling missions. 2)Low sustention speed and good maneuverability 3)Good space autonomy (an hour at full thrust) 4)Bad atmospheric autonomy(relatively. Full thrust will give you 700 km/h and ~1SU of flight. Can be increased by increasing your height or lowering the speed) 5)Good brakes 6)Maneuver engines for parking (thrust forward and sideways). Those have a separate fuel tank, so if you run out of fuel, just land and pump out of here. Elements: Most of them are basic and can be crafted in your backpack (exceptions are: container hub, M atmo-engine, cockpit, ECU and some decorative materials like luminescent glass) HUD: I'm using Albatross custom HUD for it's simplicity and height managing options (useful for hauling... just hit Alt-3 and you can leave it flying forward at set height). Cons are fuel displays: 50% means that you have run out of fuel for main engines...And only maneuver engines are left. RDMS: didn't touch it at all. Dispenser Located at ::pos{0,27,39.9809,-145.3252,82.8855}

BP: 10 Kħ
1

GOI UGLY ARMADILLO

Golden Oak Industries

Ship

Cargo Lift: 750 t

Very Small S Core Single L Container Hauler The Ugly Armadillo is _almost_ small enough to be an XS unit but didn't _quite_ fit. If you need a small, cheap, easy to fly space hauler for runs outside of the safe zone that won't cause you major loss if you get shot down... this is it. The Ugly Armadillo was my own solution to this problem, and now I'm sharing it with you. Lightweight, well balanced, and very easy to fly. Do yourself a favor, stay out of the pipe... this is not a defensive craft... it is meant to be a sacrificial lamb in the event someone wanting what you have catches up with you!

8

ELXR Manta S

Elixir Engineering

Ship

Space Thrust: 2.02 MN

Presenting the first ship I feel okay selling...the ELXR Manta S! A sleek, fashionable, little S-core warp shuttle/transport. Uses 6-7 cells to Madis and Thades, this ship takes inspiration from the majestic Manta Ray and other stingrays of the oceans on our original home - Earth. I will be selling ships I've made along my journey of learning more and more voxelmancy, this one utilizes some nice smooth lines that I learned from an org member. The interior contains a few screens currently with nothing on them. I am hoping to learn some LUA, but for now, they are blank so you may put whatever you want on them. Please message me on Discord for now as I setup my shop, thank you! Discord: eevielixir#3317 GIF of lights in action: https://media.giphy.com/media/RqOkwkocUVISPYG1IL/giphy.gif

BP: 1 Mħ
2

DoMoCo Appaloosa

Doodle Motor Company

Ship

Cargo Lift: 0 t

Speed, heritage, this racing horse will move you. Go where you need to in style and quickly. Able to be compacted, and light on it's feet.

Token: 350 Kħ
1

Instructor

Hirnsausen

Ship

Space Thrust: 1.39 MN

Each org depends on the flight skills of their members. Here is a small craft that was, from the very begin, developed to be a training ship, for the role to raise understanding and skills of new gamers as pilots, as navigators, as gunners and as commanders. The craft features all types of seats: - hovercraft seat - navigator seat - gunner seat - commander seat And two eats of each of them - one for the trainee, one for the instructor. There are four standard encampment seats to allow more students to be part of the training and to wait for their turn midair. Each side has a big gate for easiest access for our little freshlings. :-) The small special craft is further equipped with a small gun and ammo box, atmo and space radar, several cargo containers and hub, atmospheric engines, space engines, and even a rocket engine, to allow to teach the full bandwidth. It lifts off at low speed, raises easily, can glide well, and also reaches space easily. The cabin is spacious, and most elements can be reached from inside the cabin - ideal to allow the student to see the links in between elements, and learn how to set links. Adjusters and retro rockets are mostly sunken into the hull to avoid overheating. The cockpit allows a good view, and the instructors sit in the seats behind and slightly above the seats for the trainees. There are two strong bottom space engines for vertical take off from space stations, they have their own fuel tank that should be kept empty during regular flights. My own org uses 5 of these ships at different locations for the training, and other orgs started to use this training ship, too.

BP: 3 Mħ
2

Cyclops

Space Force One

Ship

Space Thrust: 58 MN

Ask me for token cost as the prices on the market keep changing! Cyclops is a S core DSAT ship with a warp core and beefy engines to be able to really get that weight going. It reaches max speed quickly and has room on the roof for 2 L containers when you and your buddy find the asteroid. This assures you are not wasting extra money on warp cells! Can dock to your M Core container ship when it arrives on the asteroid for easy trips home! Come see us at ::pos{0,0,-313293.9187,978937.8481,-453302.0252} to see our showroom, OR Visit us in VR, Search for "SF1 Showroom" I will place the ship for you if you bring me the parts and the blueprint. I have level 4 placement skills in everything and 5 in a few. I will be at full 5's in February. Feel free to stop back by for handling increases!

BP: 5 Mħ
6

K.I.T.T.

Sethioz

Ship

Max Speed: 1,800 km/h

K.I.T.T. from Knight Rider, however mine is called Knight Industries Ten Thousand, as it can fly into space! Check it out @youtube: https://www.youtube.com/watch?v=tMiXeJ96emc I've always liked Knight Rider, so that was my inspiration for this build, it's built after an actual 3D model by using 3D hologram. This ship only serves as personal transport, originally i had xs container on it, but i took it off. You can remove space engines and space fuel tank and turn it into a pocket-rocket. I currently have rare military engines on it and it really flies! It can go from 0 to 500 in like 3 seconds, it's very agile and easy to control, it can do barrel rolls and death loops. if you're not bothered by the looks, you can very easily add more wings and/or engines on it, very easy to modify to fit your needs. you can easily replace hovers with vertical booster if you wanna use it only in space ..etc.

BP: 300 Kħ
3

Mini Orca Mk2

Broken Skull Ship Shop

Ship

Cargo Lift: 7,000 t

"First rule in life, always have the right tool for the right job!" One of the finest Ore Industries work horses from EVE can now be yours in a more slimed down version with no major lag or frills. It's strictly a mining hauling ship with room to grow and pure power. She is bare minimum elements to get the job done but a grace to fly with full tier 5 stats in all elements. Non AGG Barely over 100 cells to warp from alioth to Jago 12 Uncommon safe Atmo engines 14 Large containers and 2 small containers for warp cells VR to Broken Skull Ship Shop Msg AtrusKage #8484 on Discord with any issues

BP: 8 Mħ
1

Icarus

Shulace

Ship

Cargo Lift: 50 t

!NOTICE! NQ finally revoked access for unsubbed accounts, thus I no longer will be able to sell you my blueprints, thank you to all that have bought and flew my creations! This bad boy warps on an xs core with a container S. Uses 15 Warp Cells to warp 500 su with 30t in the container. Perfect for getting to the other side of a planet in a couple minutes in orbit at 4000km/h. Brakes in no time. All attributes corresponds with pilot skills @level 4 and Level 4 Handling on all flight/fuel tank and container elements. I am not sure what the cargo limit at 1G to space is with these new bonuses probably easily carry whatever you dump into the S container anyways. Added warp cell calculator map to the interior and performance version with smaller cross section option as seen in last image. Come see my ships in VR at "Shu Ship Showroom" I wouldn't be surprised if you've seen a few of these around already ;)

BP: 2 Mħ
18

BIG S

SNS Sentinels

Ship

Cargo Lift: 4,000 t

Build by Ch3w8a (Shenluan#8552) Big brother of our H1500, this S core is designed for very high performance. Perfect for missions or just transporting resources, it's the perfect daily ship. 4kt out of Alioth with ~lvl3 pilot skills and our actual handling skills (screens on our chan on ducreator discord) 10 Containers L Radar space/atmo Slot for WarpDrive Large autonomy Ready for the brake update (brake are placed for dodge any obstruction if NQ decide to add their patch)

BP: 4 Mħ
15

Ridgeback

Stellar Forge

Ship

Cargo Lift: 1,500 t

A small core with big ambition. The Ridgeback is agile very maneuverable and capable. Tested to 1.5kt off of Alioth with good skills. Small hangar for your pocketables. VR: Stellar Forge

BP: 3 Mħ
2

pocketJet-Rare

Gearss

Ship

Max Speed: 2,499.999 km/h

Here is the upgrade to the pocketJet, the pocketJet (rare). The three military engines are rare producing a top speed of 2500 with blistering acceleration and precision handling. This could be the fastest pocket ship in the game that looks like a ship. It also carries two passengers. Dispenser location: ::pos{0,2,53.8853,90.0610,40.1070}

Token: 1 Mħ

Tellus

Dark Forges

Ship

No attributes :-(

The Tellus, a hybrid tri scanner ship. A good ship for searching for those valuable ore without having the need to pack up the scanners, and still be able to break orbit. It has even a small hangar on the top were the X4 300, an updated version of the X4 Surfer will fit. The X4 300 have a system were you can ride the X4 and open the hangar doors and land inside the Tellus

BP: 5 Mħ
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