Dual Universe Creators

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3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
6

DERP Interplanetary MPUV

Br3ezy

Ship

Space Thrust: 1.38 MN

DERP is back! Here is my result and also my first experiences with the new voxel tool. The MPUV is a small courier that also has 4 XS containers on board. It is only built for the atmosphere but can also be used in space, but then you can't really take much with you. I built it because of the syle, not because of the use. The MPUV is the first DERP ship of the finished game. And many more will follow. It will be sold only as a blueprint.

Token: 2.5 Mħ
BP: 300 Kħ
62

AMG Condor S

ferdiheld

Ship

Cargo Lift: 1,000 t

VR: Eternity Showroom The AMG needed a planetary multipurpose craft capable of doing shipment missions and go Asteroid mining. Thus, the Condor was born. It has a large, empty, decorative hangar space that can be filled with additional engines and cargo to increase its lifting capacity. So it can lift far more than the statistics indicate. The basic version can already deliver 1.8 kt into space by using the AGG. as there are still some details I would like to change and add, the purchase of the blueprint comes with lifetime support! It's the second ship I've ever built, so I'm happy to receive any kind of feedback :)

BP: 2.9 Mħ
30

Delorean DMC 12

ABECFIVE

Ship

Max Speed: 480 km/h

The DMC DeLorean (often referred to simply as the "DeLorean") is a sports car and the only automobile manufactured by John DeLorean's DeLorean Motor Company (DMC) for the American market from 1981 to 1983. The car was designed by Giorgetto Giugiaro and stood out for its gull-wing doors and brushed stainless-steel outer body panels. It became widely known for its disappointing lack of power and performance, which did not match the expectations created by its looks and price tag. This particular model has somehow managed to stand the test of time... Top Speed: ~480km Brakes: Hard, Atmospheric Brake L Atmospheric Travel Only. Other Features: This car is built on the XS core, meaning it is compactible within your inventory. No need to bring a hauler for pickup! Lifetime Cover. Purchase of this car offers a free swap if an updated model is released in the future.

BP: 250 Kħ

AtmoCorp SCARAB S

Atmosph3rik

Ship

Cargo Lift: 2,000 t

Designed by AtmoCorp, a subsidiary of Infinity Corporation. The SCARAB S Core Mission Hauler with Warp Drive and S Shields. Optimized to haul 2000 tons. But it can handle quite a bit more depending on talents and engines. *ship stats measured with T5 handling talents, advanced engines, 50% fuel and 2000t of cargo Capacity ----- 1297 kl Atmo Thrust - 1.35 G Atmo brakes - 10.9 G Space Thrust - 2.46 G Space Brakes - 4.67 G V Boosters -----1.68 G Wing Lift ------ 1.66 G BLUEPRINT - 2,000,000 SHOWROOM - 7km south of Market 7 ::pos{0,2,19.3915,97.2582,147.7494} In VR search for "AtmoCorp Alioth" Contact [IC]Atmosph3rik on Discord with any questions.

BP: 2 Mħ
1

Pelican Halo

-FDG-

Ship

Cargo Lift: 3,000 t

Atmo (green) or Space (gray) Lift 2,1KT to Space Terminal: FDG Base

BP: 7.5 Mħ

Swift II

TheHoneyThief

Ship

Space Thrust: 5.17 MN

Slow. Unaffordable. Boring. These words don't describe this ship - they describe you without it! VISIT THE SHOWROOM AT ::pos{0,27,60.0132,-102.3671,267.0157} BUY IT NOW! GIVE ME YOUR DAMNED MONEY! I'LL PRISE IT FROM YOUR COLD DEAD HANDS YOU MISE...

Token: 1 ħ
BP: 1 Mħ
1

bWarp[noDrm]

Baxton Aeronautics

Ship

No attributes :-(

Hi this the bWarp small hybrid warp courier xs ! Engine > full maneuver if u need his dispencer is here : ::pos{0,27,13.7018,23.2471,59.8493} and vr : "baxton aeronotics" dont forget, dont buy in VR :) !!! have fun !

BP: 500 Kħ

Mule

ADCOne

Ship

Cargo Lift: 300 t

Mule: Is the first (xs) ship I built myself, which was basically an oblong box with engines and wings. I kept adding items to the structure until I could fit no more on due to space constraints. The ship does fly mostly like I intended it to but it can be easy to overloaded with cargo even when moving ore. This ship was essentially my test ship and allowed me to roughly gauge how many engines etc. you need to atmosphere and space flight for a particular weight of craft and cargo. I have not flown it other than to take the screen shots and I can confirm it is fast ship in atmosphere but other than that I am sure it would need some tweaks and a real stress test to add more stats than I have provided already, given some of the game changes that have happened in the months since I stopped using this ship. Needless to say this ship was used my myself for quite some time until I managed to acquire the parts to start a first version of my ship Elemental.

2

Voodoo

Bennor

Ship

Atmo Thrust: 1.56 MN

Looking for a ship that screams Rock and Roll with the Muscle to make it Roar? Then meet the Voodoo501. A Muscle pocket ship build to be enjoyed with precise element placement to cover Speed, Agility and acceleration in style with Room for more ShipTuning for those that wish to push this SpaceRod to its limits. (Check this page regularly as i continue to improve and make new versions en variety )

BP: 400 Kħ
27

The Eclipse

Captains Customs - Ship Sales

Ship

Cargo Lift: 25,000 t

The Eclipse Large Core Hauler - 7680KL Cargo Capacity 25+ KT Cargo off Alioth with 45.5 G's of atmo brake power (so that you can land that heavy load easily) Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast.

BP: 50 Mħ
1

Manta MkII

S.T.A.R.S

Ship

Cargo Space: 4,096 kL

**Beta Build - not tested ( was working fine before wipe)** Introducing the Manta Super Freighter MkII This is not your ordinary everyday ship. Designed to rely solely on the AGG system to do its heavy lifting, this beast is for the hard-core solo miner/hauler or corporation sized mining/hauling operations. Key Features - 32 Large Containers split evenly over 4 Container Hubs. - Anti-Gravity Generator System. - Warp Drive. - Ability to float down to a soft landing when empty on its brakes alone. - Hybrid, able to get itself to space with ease from Alioth, tested to 1kT of cargo, but again the AGG is the real star of this ships hauling capacity. - Orbital Hud script pre-installed, the usual goodies from D.Mentia, Archaegeo and Co. Now comes with AGG support, no more touch screens just alt g to activate/deactivate then alt c/spacebar to set height and away you go. - Warp Drive Cell Calculator Map, detection pad activates when you enter the ship and updates your total weight to the Map, click on the touch screen where you want to go and it calculates the amount of Warp Cells needed. - Fuel Monitoring Script, detection pad activates when you enter the ship and updates your current on board fuel to a screen right at the door and in the bridge. - Extensive design of the interior and exterior to give the MkII more room to move and more style to fly with. - Can seat 25 people. Location Alioth: ::pos{0,2,28.7970,80.7528,532.2103} Yes this was originally built by Gadget - Pantera. I built the parts for all of the pre built ships you brought, alas Gadget has not returned to play but we do still have these beauties! Yes, I do have permission.

BP: 20 Mħ
4

DBI LASH-1

Dumboiz United

Ship

Cargo Space: 179.2 kL

The DBI LASH-1 (Light Atmospheric Scanning Hauler) is an efficient scanning vessel for those players looking to get in to scanning. This Small Core ship comes equipped with a single Basic Container Large and enough power to move it when fully loaded. As an atmospheric ship, the LASH utilizes a very open and minimalistic design aesthetic, reminiscent of construction vehicles once used on Earth. Scan tiles, harvest surface ore to pass the time, and move along to the next scan site. Even if you don't find that T3 ore site, you won't be coming back empty handed! Even if you're not scanning, the single large container allows you to utilize the ship as a handy market runner or flower harvester! Modifying this ship to be space-friendly would be a piece of cake, given the extra room and open design. A few space engines, a few retro-rocket brakes, and you'll be scanning all around Helios in no time. (Listed stats utilize t4/5 talents for handling AND piloting -- message isyron#4015 for stats for a 0-piloting skill player)

Token: 6.6 Mħ
BP: 1.1 Mħ
4

P2 Scout

Seawing

Ship

Cargo Lift: 0 t

The P2 Scout has been scrambled into production to meet the alien threat encroaching upon our skies! Armed with 7 magazines worth of cannon ammunition, this long range scout skirmisher has the endurance to keep battling it out mission after mission without needing to return to a carrier or base. Lightweight construction ensures performance, yet its armored top plate uses high grade 5 titanium allowing it to tank hits should it become necessary to vent the shield! Unlike many space-only competitors, the P2 may operate from ground bases, removing the need for time consuming ship transfers! It is capable of launching to orbit from the ground on its rocket afterburner, as well as gliding back to a safe landing like the space shuttles of ancient history. Initial UEF combat reports show the P2 has proven itself capable of dominating in encounters with alien advance scouting parties, with over 90% of sorties reporting swift victory and only moderate damage to shields which did not require the use of a single vent cycle!

BP: 500 Kħ
8

DorMouse MK4

DivenDerp

Ship

Cargo Lift: 250 t

Small Core Micro Hauler By DivenDerp, Wonderland, and SLI Form through Function BP Available through Wonderland VR: Divens Bazaar ::pos{0,2,39.5405,105.7811,180.1833} Token & Delivery Available through STFE Crafting Services VR: STFE Public Medusa Station Contact Moulinex#6863 ::pos{0,0,-1335230.2628,1129194.5623,-2386435.3304} Contact DivenDerp for questions

Token: 17.5 Mħ
BP: 2.5 Mħ
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