Dual Universe Creators

Welcome Pilots! Click here for info on the site and how to submit your ships.


We're now on Twitter!
Follow the latest designs and DU news at @CreatorsDu


Help us build Utopia II! Join the station discord

Join Discord
Statics
Voxel Sets
Lua Scripts
1

Instructor

Hirnsausen

Ship

Space Thrust: 1.39 MN

Each org depends on the flight skills of their members. Here is a small craft that was, from the very begin, developed to be a training ship, for the role to raise understanding and skills of new gamers as pilots, as navigators, as gunners and as commanders. The craft features all types of seats: - hovercraft seat - navigator seat - gunner seat - commander seat And two eats of each of them - one for the trainee, one for the instructor. There are four standard encampment seats to allow more students to be part of the training and to wait for their turn midair. Each side has a big gate for easiest access for our little freshlings. :-) The small special craft is further equipped with a small gun and ammo box, atmo and space radar, several cargo containers and hub, atmospheric engines, space engines, and even a rocket engine, to allow to teach the full bandwidth. It lifts off at low speed, raises easily, can glide well, and also reaches space easily. The cabin is spacious, and most elements can be reached from inside the cabin - ideal to allow the student to see the links in between elements, and learn how to set links. Adjusters and retro rockets are mostly sunken into the hull to avoid overheating. The cockpit allows a good view, and the instructors sit in the seats behind and slightly above the seats for the trainees. There are two strong bottom space engines for vertical take off from space stations, they have their own fuel tank that should be kept empty during regular flights. My own org uses 5 of these ships at different locations for the training, and other orgs started to use this training ship, too.

BP: 3 Mħ
38

Awakening

Objective Driveyards

Ship

Cargo Lift: 100 t

Designer: _Ieael_ This XS core ship is atmo and space capable, can get 100+ tons of cargo to space within 4 S containers linked by a hub, reach 1000+ kph in atmo, carry 3 people seated and takes off with below 200km/h speeds, among other things. No less important, it looks cool af! Contact an ODY Staff member in the #trading-public channel of our Discord discord.gg/4CYKDhM8Jq to buy your ships. Disclaimer: As always, performance can vary based on pilot skills. Tests for this ship were performed with tier 4-5 pilot talents and tier 4-5 buffs.

Token: 6 Mħ
BP: 4.5 Mħ
2

Dituri S Mission

Blackstone Inc

Ship

No attributes :-(

Dituri S Mission 12 Million Token Only. Perfect for easy PvE missions. Can do 4 Per Hour, Upto 8 before needing refuelled. Fitted with 6 Rare Heavy Cannons and a Rare Capacitor Shield Generator. Available in any colour.

Token: 12 Mħ
31

Horizon XL

Captains Customs - Ship Sales

Ship

Cargo Lift: 10,000 t

The Horizon XL Bigger, Better, Meaner Success is a terrible burden. The Horizon is the benchmark. The Ship that all others are measured against. Since it rolled off the production line, it has defined a generation of haulers and occupied the fevered dreams of a would-be industrialist from Sinnen to Feli. How do you improve on that?.... Well... you do the same thing again but bigger, better, and meaner. More engines, more containers, more guns! And add an AGG and a Safe Room. You release the Horizon XL. Legend has it that upon awaking from a Warp Ale fueled catatonia, Captain Miller stumbled into Captain’s Customs design suite, pointed at the Horizon’s schematics, and screamed “it needs more cowbell!”. Once Captain’s shipwrights had calmed him down and worked out what the heck he was talking about – the project to upgrade the Horizon was born. The equation is simple, really. Take the Horizon and make it more... Horizon-y?. The result. A ship that will take 13+ KTs to orbit without breaking a sweat. A ship that will burst the eardrums as the engines spool up. A ship that will give those pesky pirates a really, really bad day if they look at it funny. This is the Horizon XL, and it means Business. Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast. Captain Customs – Just Fly It

BP: 12.5 Mħ
2

Gunstar One

Iageni

Ship

No attributes :-(

Once the war was done, the Star League decided to repurpose the famous Gunstar! After removing the deathblosom (sorry), they added a medium container and plenty of engines for a smooth, stable ride while maintaining the intimidating stance of her original design. Sporting 1 large atmo and four medium space engines, she’s got plenty of umph to get around. Good for local hauling and prospecting, she can carry 30+ tons out of Atmo with minimal piloting/tech skills. Entire design is based on Tier 1/early obtainable components, making her great starter vessel to get out there and start exploring the dark.

BP: 200 Kħ
3

Raveliment v2

Czarman

Ship

Max Speed: 500 km/h

Czar industries is Proud to present a new line of progression ships for newer players. Reasonably priced, easy to build and all with great functionality. The Raveliment is the perfect xs-core Atmo hauler for newer players. 4 Container S for that market hauling! Great brakes ensure you can stop while loaded after the smooth flight. Don't make the same mistake I made buying UEF! This ship is designed learning from the mistakes I already made. 28t weight with fuel, with minimal skills you'll fly with 50t, and with medium skills flying with 75t+. There is room to expand and grow it too, add another engine, add more wings, make it yours! LUA is installed for fuel managment and OrbitalHUD. An easy switch closes the door and starts the fuel app for you to take flight. See it in VR at "Czars Ship Spot" Brakes are Demeter ready!

BP: 250 Kħ
3

Tie Fighter Light Exploration

BossKingpin

Ship

Cargo Lift: 1 t

Tie Fighter Light Exploration Warp Drive Small Cargo Planet jumper Token not available Blue print only location ::pos{0,2,18.9800,96.1073,212.8104} or visit in VR The Ship Shop TWB

Token: 50 Mħ
BP: 1 Mħ
2

Futility

Czarman

Ship

Space Thrust: 17.1 MN

Sometimes the most futile gesture can reap the biggest rewards. Enter the newest ship to Czars Ship Spot, the Futility for wreak-roid operations. Futility does not negate ones desire to fly in style. You don't need to fly element only ships that you have to stare at for hours in transit when you can fly a great ship with some style. It's goes fast, it brakes fast. Remote onboard with Aerogics Miner HUD to monitor radar and mining ops while wreak-roiding. Fully lvl 5 buffed, stats are shown in G's with lvl3 pilot talents Check it out in VR at "Czar in Space Showroom" or in person here ::pos{0,0,-42144.2562,202336.7322,33471.9932}

BP: 600 Kħ
1

Razor Crest for Sam

Lady Grace

Ship

No attributes :-(

A loose copy of the Star Wars Razor Crest, being made for a friend. Not yet priced, fully specced, or ready for production. Currently being built, bit on the heavy side now, the plan is to make a carbon fibre version that flies better.

3

Miranda - Coming Soon

Southern Cross High Guard

Ship

No attributes :-(

COMING SOON - Adjacent Madis Market 5- ::pos{0,1,81.6997,3.8269,0.0004} Taking Token orders - Prices depending on Tier of Engines and addons. Enquire today! Inspired by..... well if you dont know, this probably isn't for you. Available for internally viewing once the boss applies public boarding pass.

BP: 30 Mħ
4

The Sparrow

Makashima Industries

Ship

Cargo Lift: 100 t

The Sparrow is a stylish XS core ship, designed to provide interior comfort and aimed to provide new players with a capable personal transport ship in moving initial cargo loads around. Included is our new proprietary lightweight flight operating system to provide new and veteran players alike with more control, quality of life options, and safeguards to ensure you have the most comfortable and stress-free ride of your life! No complex ArchHud needed! Able to carry 15,000 litres, and 100 tonnes of cargo safely into space and away from Alioth, this small but mighty ship is more than capable of getting new players situated and started up! Taking a friend along? No problem! With plenty of seat to accommodate a small party of friends, this little Sparrow will get you and your crew to wherever you need. And as you may have spotted, there is a hatch atop and below, for easy access and exit upon docking to other ships, or in case you just like landing upside down! Please note: Performance readings provided with Level 5 placement Talents applied. Nearly ALL elements are accessible from within the ship, reducing the time to repair important flight elements. VR - Makishima Industries Coordinates - ::pos{0,2,17.1853,106.0254,2.9552}

BP: 1 Mħ
1

TR - 381 - L

The 16t Experience

Ship

Space Thrust: 5.99 MN

A little Ship to cruise around, Fly up to ypur Space Station, Start miners and having fun on your way to them. It also got 2 S sized Containers for extra Fuel or Scrap. It goes 45 200km/h in Space. Stats are boosted between skill lvl´s from 4 - 5 so there is a little more to get out of it. If you buy a copy a boosting Service is included. Most skills are lvl 5.

BP: 1.2 Mħ
1

ODYe Icarus

Odyssee

Ship

No attributes :-(

Jacky

The 16t Experience

Ship

Space Thrust: 4 MN

A personal shuttle for little Marked runs, Blueprint Shoping, Mining Units runs or safezone Astroids if you eqip a Dsat. It has got 4 S size Containers but room for more. Max speed in Space is around 44 500 km/h. There is only T1 Engines builded in so it is cheap to spawn. All engines are easy to switch to another tier or kind

BP: 2.5 Mħ
6

The Cube

Sethioz

Ship

Cargo Lift: 5,000 t

Borg Cube style Cube, yes! this beast is S-core build, but easily out-performs most M-core and even some L-core builds. It has 2x XL space engines and 12x L atmo engines, with bunch of wings. I did 7.5kt (7500 tons) with this beast and it held together just fine, low alt lift was barely enough, but i managed to get it to 3500m and hold it there just fine, landing can be rough if you dont have enough space, but land it like a plane! just be careful with arch, DO NOT press "G" to land, lower the altitude yourself, because arch does not consider your ship's weight, it will SLAM you into ground. best part is adjustors, it has perfect adjustor placement, because well .. it's a CUBE! it turns better than any other ship (not a joke) and center of mass is almost in center, maybe off by 2%. Container hub is also right in the center, so if you fill it with cargo, then center of mass will be exactly in center. comes with 10x L containers, but there's enough room inside for more stuff. it has basic interior to keep the weight down, but also so its easy to repair the elements in case you damage them. So in atmo it does 7.5kt (including ship's weight), but you can put more hovers on it or replace hovers for vboosters and put more wings on it and i think it will handle 9-10kt in atmo, however i doubt it lifts more than 5kt into space, might get 6kt if you know how to fly, but you might end up taking some heat damage. you can further modify it by adding downwards space engines and it should easily get 6kt into space. This truly is the most powerful S-core ship i have built or seen and it has room for improvements, i just don't like to build ships with too many elements as they start lagging real bad :(

BP: 475 Kħ
Search
Filter
  • Core

  • Env

  • Sold As

  • Role

  • Features
Clear