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3

Spaceballs' Eagle 5

Bartas

Ship

Cargo Lift: 10 t

My tribute to one of the greatest SF movies. Fly with class in this Captain Lone Star's Eagle 5 replica. You can look at it via VR: RedDog Ships but do not buy anything in VR OFC ;)

BP: 750 Kħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
7

SpaceX-pocket

DarthShelL

Ship

Max Speed: 2,200 km/h

Fun and fast pocket-ship. You just have to try how it flies, cause it do fly in a different way. Designed to be flown in a 3rd person with a distant camera. Atmospheric radar included. = Manual = - Important - All keybinds in this manual given in the same way you get them from control settings. So if you see [strafe] that means you should check which keybind you are using for that in your control settings first be sure to have few meters of space below and open space infront of you when switching to rocket mode be careful in rocket mode and remember that you can not stop immediately from the high speed - Modes - There are two different modes: 1. - Vertical mode - you'll start in that mode 2. - Rocket mode - in that mode you'll become a rocketman :) - Keybinds - Vertical mode: you are able to use [forward/backward] [up/down] [strafeleft/straferight] [brake] [yawleft/yawright] as for normal horizontal movement Rocket mode: switch to rocket mode by double pressing [forward] switch back to vertical by pressing [brake] steer by [yawleft/yawright] adjust your flight altitude by [up/down] ------------ ::pos{0,2,34.2994,114.1250,183.7602} or VR to "LYB showroom" Don't buy anything in VR!

BP: 1.5 Mħ
1

IWAC Implausible XS

Wicked Wonderland

Ship

Cargo Lift: 800 t

“The dream may be implausible, but, as we summon the will, it will become inevitable.” The Implausible Edict The Implausible Hauler XS - or Imp as she is lovingly known - is the first of IWAC’s new flagship line of norm shattering haulers. Named both in honor of the chief designer, and for its performance, the Imp simply outperforms expectation in every department. Sporting IWAC’s signature clean lines, this XS Core Hauler looks reminiscent of an ancient earth Volkswagen, or a space-age tractor. Its clean, functional… charming. But once you get inside… you begin to realise it is so much more. The first thing you notice is the space.. An XS core with a comfortable flight deck, separated by a stairwell from a personal viewing deck (with epic forward and aft views) - simply unheard of! If you hop into the pilot’s chair and spool up the engines, you soon have a terrifying revelation that this charming little space tractor is trying to kill you! Within seconds, you will be screaming across the countryside at 1300 kph - with a fire wreathing your path. But this baby can take it. As you relax and tip the nose up, in minutes you will be thinking… ‘hey, where did the planet go?’ - because, frankly - even with basic engines the power to weight ratio the Imp possesses is unmatched. Somewhere in this tiny little ship, hides two large containers - and the Imp has the brawn to back up that capacity by being able to lift 800t to orbit. All this from a ship that weighs less than 360t and it comes standard with a Warp Drive - making it hugely economical to run. Whether you are starting out, or an experienced player - the Imp is the perfect choice for you… Small, economical, cheap to build and it feels like a speeder to pilot - it's simply a great option for hauling, interplanetary hops, small mission packages, asteroid mining and mining unit runs. It is the best xs hauler you will find… and the last xs core you will ever need. Token price on application - around (7.5 MQ) Pick yours up at WICKED WONDERLAND today! Live life, fly Wicked - visit Wicked Wonderland Ship Shop today ::pos{0,2,34.7992,86.1957,231.5103} or by VR at WICKED WONDERLAND SHIPSHOP Live life, fly Wicked - visit Wicked Wonderland Ship Shop Discord today https://discord.gg/wGzhV45KWz

BP: 550 Kħ

Whale MK1

Calisius

Ship

Cargo Lift: 356.5 t

The Whale is a small core hauler/carrier that is a perfect second ship for people that like to do small mission (180K Alioth - Alioth with spacehop). Safe Atmo Mass 356,5 Tons Safe Space Mass 178,2 Tons Safe Hover Mass 505 Tons Used https://www.unitconverters.net/force/gram-force-to-millinewton.htm to calculate the numbers, hope its right...

BP: 100 Kħ
2

Atlas

Blackbriar Mercenary Inc

Ship

No attributes :-(

Final Space Industries' last instrument of war, Atlas is a capital grade gun ship that will not yield any district of space to anyone. Inspired by the Battletech and Mechwarrior Assault class heavy mech Atlas with its giant AC-20 cannon in the front of the ship. Built with current meta materials and layers to complete is lethal form. It comes in 2 loadouts, 20 Missiles or 8 Missiles and 16 Lasers for varied ammo capabilities. This ship was the APEX Predator of Beta and will still hold its own vs any hostile fleet as proven in final end of Beta public battle.

BP: 50 Mħ
2

ODYe Hermes

Odyssee

Ship

No attributes :-(

4

Tonag v2

Czarman

Ship

Cargo Lift: 1.5 t

In the middle of a move, contact me via discord to arrange a sale. Czar industries is Proud to present a new line of progression ships for newer players. Reasonably priced, easy to build and all with great functionality. The Tonag is now at v2. It is the perfect first S-Core hauler for newer players. It handles well, flies true, stops on a dime, and carries a crazy amount. Easily carries 1.5Kt off of Alioth and I almost got 2Kt with the 10 Maneuver Atmo engines and 4 Maneuver Space Engines. Reentry with 2.5Kt is a breeze with plenty of braking power. Plenty of interior space and access to almost all of the elements from inside. Cargo is 4 Container L's with 716Kl of storage. Shiny, reliable, efficient.....it's still my favorite ship to use! Warp capable and only 30cells Alioth to Madis with empty cargo. Switches installed to turn everything off and open doors when not in use. Demo model not yet deployed

BP: 5 Mħ
6

The Cube

Sethioz

Ship

Cargo Lift: 5,000 t

Borg Cube style Cube, yes! this beast is S-core build, but easily out-performs most M-core and even some L-core builds. It has 2x XL space engines and 12x L atmo engines, with bunch of wings. I did 7.5kt (7500 tons) with this beast and it held together just fine, low alt lift was barely enough, but i managed to get it to 3500m and hold it there just fine, landing can be rough if you dont have enough space, but land it like a plane! just be careful with arch, DO NOT press "G" to land, lower the altitude yourself, because arch does not consider your ship's weight, it will SLAM you into ground. best part is adjustors, it has perfect adjustor placement, because well .. it's a CUBE! it turns better than any other ship (not a joke) and center of mass is almost in center, maybe off by 2%. Container hub is also right in the center, so if you fill it with cargo, then center of mass will be exactly in center. comes with 10x L containers, but there's enough room inside for more stuff. it has basic interior to keep the weight down, but also so its easy to repair the elements in case you damage them. So in atmo it does 7.5kt (including ship's weight), but you can put more hovers on it or replace hovers for vboosters and put more wings on it and i think it will handle 9-10kt in atmo, however i doubt it lifts more than 5kt into space, might get 6kt if you know how to fly, but you might end up taking some heat damage. you can further modify it by adding downwards space engines and it should easily get 6kt into space. This truly is the most powerful S-core ship i have built or seen and it has room for improvements, i just don't like to build ships with too many elements as they start lagging real bad :(

BP: 475 Kħ
20

Rifter EVE Online

Jupiter Arms

Ship

No attributes :-(

Rifter Exoplanets Hunter SKIN. Legendary ship. The best MMO game about space. Made with love for fans! Details of the ship in a personal discord. The Rifter is a very powerful combat frigate and can easily tackle the best frigates out there. It has gone through many radical design phases since its inauguration during the Minmatar Rebellion. The Rifter has a wide variety of offensive capabilities, making it an unpredictable and deadly adversary. Rifter is strong by its falloff bonus. It shows off in Solo PvP fight in ability to Scram Kite. In a fleet PvP, Rifter is ok for newbie pilots as can be fit for quite solid tank.

BP: 40 Mħ

DIA Rosen

DIA

Ship

Space Thrust: 0.54 MN

Designed as the exquisite daughter ship to our unique Einstein warp courier, the Rosen is a must have in your faster than light fleet. With Adv Military Atmos engines and an Adv Manuever Space engine, this stylish shuttle has the perfect balance of power and fuel efficiency - as well as a class leading warp cell cost of 15 cells for 500su. All stats are given with no placement and day 1 pilot talents - stats will only improve with talent training.

BP: 1 Mħ
5

Spirit MK1

Seripis

Ship

Space Thrust: 3.13 MN

The Spirit is my personal warp shuttle and personnel transport. She can seat 4 passengers and a Pilot. Two Small containers. Extremely cheap to warp in style! All Blueprints and Tokenized Ships located on Alioth at Castle D4rkMoon ::pos{0,2,67.6707,91.2553,57.6432} All stats are as boosted with lvl 3 skills. If you boost them higher it will be better. Hit me up on discord to make a purchase! Seripis#0466

BP: 2 Mħ
4

Dune Hauler

Creator (Dune Dwellers)

Ship

Cargo Space: 28.8 kL

It is said that skilled pilots can make the Dune Hauler fly, while newer ones will want to stick closer to the ground. For the Dune Dwellers of Haven this common hauler is a staple in their fleet, and is a common sight on the flatter surfaces of the planet. (Tokens will not be made available) Featured by: - Landmark Explorer Twitch Channel

BP: 100 Kħ

Star Wars Upsilon Class Shuttle

MrLightWell

Ship

Space Thrust: 2.43 MN

For the most part, Episodes 7-9 were terrible, BUT the places where some us could still find refuge was in the ships, sets, sounds, and heck even I found a FEW moments outside the plot were enjoyable. One in particular was in the beginning of episode 7 where we see this shuttle arrive and Kylo descends the ramp in classic SW badass fashion. Like that ramp everything pretty much went downhill from there.... But despite that I found great potential in this chassis and here it is for your enjoyment - My own take on the Upsilon Shuttle with a fully-flushed interior. This configuration makes a great planet courier: balance between offense/defense, agility, speed, and hauling capacity. FEATURES: -Seating for 16 passengers, 2 Pilots, 1 Gunner -Armament: 4 Cannon S, 2 Laser S (Recommend buffing if planning to use for PvP) -Extra fuel for extended deep space operations

BP: 1.5 Mħ

Dark Guardian

Dark Forges

Ship

No attributes :-(

Dark Guardian is a carrier ship! You can use this ship to give your fleet the support it needs when fighting far away. This ship should preferably not be directly into battle, but it should be able to take a few hits and hopefully the rest of the fleet will have time to protect it before it breaks. This is still a work in progress and pls come in VR and see it for you self VR: Dark Guardian more info on the Attributes will come when it is finished

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