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AtmoCorp SCARAB S

Atmosph3rik

Ship

Cargo Lift: 2,000 t

Designed by AtmoCorp, a subsidiary of Infinity Corporation. The SCARAB S Core Mission Hauler with Warp Drive and S Shields. Optimized to haul 2000 tons. But it can handle quite a bit more depending on talents and engines. *ship stats measured with T5 handling talents, advanced engines, 50% fuel and 2000t of cargo Capacity ----- 1297 kl Atmo Thrust - 1.35 G Atmo brakes - 10.9 G Space Thrust - 2.46 G Space Brakes - 4.67 G V Boosters -----1.68 G Wing Lift ------ 1.66 G BLUEPRINT - 2,000,000 SHOWROOM - 7km south of Market 7 ::pos{0,2,19.3915,97.2582,147.7494} In VR search for "AtmoCorp Alioth" Contact [IC]Atmosph3rik on Discord with any questions.

BP: 2 Mħ
6

The Cube

Sethioz

Ship

Cargo Lift: 5,000 t

Borg Cube style Cube, yes! this beast is S-core build, but easily out-performs most M-core and even some L-core builds. It has 2x XL space engines and 12x L atmo engines, with bunch of wings. I did 7.5kt (7500 tons) with this beast and it held together just fine, low alt lift was barely enough, but i managed to get it to 3500m and hold it there just fine, landing can be rough if you dont have enough space, but land it like a plane! just be careful with arch, DO NOT press "G" to land, lower the altitude yourself, because arch does not consider your ship's weight, it will SLAM you into ground. best part is adjustors, it has perfect adjustor placement, because well .. it's a CUBE! it turns better than any other ship (not a joke) and center of mass is almost in center, maybe off by 2%. Container hub is also right in the center, so if you fill it with cargo, then center of mass will be exactly in center. comes with 10x L containers, but there's enough room inside for more stuff. it has basic interior to keep the weight down, but also so its easy to repair the elements in case you damage them. So in atmo it does 7.5kt (including ship's weight), but you can put more hovers on it or replace hovers for vboosters and put more wings on it and i think it will handle 9-10kt in atmo, however i doubt it lifts more than 5kt into space, might get 6kt if you know how to fly, but you might end up taking some heat damage. you can further modify it by adding downwards space engines and it should easily get 6kt into space. This truly is the most powerful S-core ship i have built or seen and it has room for improvements, i just don't like to build ships with too many elements as they start lagging real bad :(

BP: 475 Kħ
15

Destiny II

Dream Designs by Ristlin

Ship

Cargo Lift: 1,000 t

Destiny II is a beautiful and lightweight S-core utility ship with 2 L containers for 300 kL+ of cargo capacity and enough power to lift 1kt off Alioth with average piloting skills. Utilize its clean, open floor plan to truly make it your own. Features excellent braking and lifting power to reduce the potential for accidents. Exceptional balance and gliding ability. Take control of your own Destiny. Blueprint Locations: Haven Space Station ::pos{0,0,-670036.8906,1342584.9859,-2556962.8369} Features: - 3-axis movement in 0g - Max speed (space): 36,700 km/h (fueled) - 409,000 dV (fueled) - Warp from Alioth to Madis 14 cells; Thades 16 cells - Res node - Atmo and Space radars and dedicated control points - Easy access to all elements - Custom orders available.

Token: 10 Mħ
BP: 3 Mħ
4

Langolier

Jupiter Arms

Ship

Cargo Space: 154 kL

DU CREATORS CHANNEL: https://discord.gg/pPtqP4kx Personal Discord: Black Falcon#0741 In Game: BlackFalcone375 Langolier - simple space asteroid scanner. Perfect for starting an asteroid mining career. It consists of simple and cheap devices, which facilitates its construction. The ship is suitable both for prospecting and mining ore, and for transporting bulky cargo, thanks to the expandable cargo compartment and the possibility of adding engine power, which are easily removed and added.

BP: 1 Mħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

12

ETA Heavy Freighter Mk2

Elite Transport Associates Ship Works

Ship

Cargo Lift: 8,000 t

ETA Heavy Freighter BP's FE- Freight Engine's ME- Maneuver Engine's ML- Military Engine's SE -Safe Engine's Custom engine configs on request Token 100 million as shown This Freighter is built for the space trucker. With its industrial design easy maintenance and heavy duty feel. This ship focuses on fuel economic as well as its first person piloting. Ship comes Equip with: Anti gravity. 12 Adv Freight Atmosphere L Engines or engines of your choice. 2 Adv Maneuver Space XL Engines or engines of your choice. 4 Adv Maneuver or engines of your choice. Space for easy Space station docking. Warp Drive. Medium Shield. Albatross HUD. All ETA Ships come with LvL 5 put down skills for fuel tanks, engines, and containers. Buffs Are Free @Sepper on discord

Token: 100 Mħ
BP: 30 Mħ
2

Chronos

The 16t Experience

Ship

Space Thrust: 90 MN

In Gold and Black this Hauler is beautifull to look at and also does have the power to pack a lot and bring it to wherever you want it to. It goes up to 26 036km/h in Space It can be eqiped with a AGG, Warpdrive, Shields or a DSAT. Just reach out to me if you are interested. Or use the VR Port "16t"

BP: 4 Mħ
15

Omen Mk2

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 46.4 MN

Re-imagination of arguably one of most iconinc Eve Cruisers, Omen is embodiment of Amarr doctrine, ready to serve on the holy crusade accross the stars Changes in update to mk2 -slightly widened hull to allow smoother curvature along the centerline and accomodate wider selection of modules -reworked front engine pylons and nacells -baseline cargohold increased to 1ML compared to original 280kl. -significatly increased thrust, lift and braking force and maneuverability - upgraded from M shield to L -CSS capacity increased to 35.7M -updated exterior decals and interior -can accomodate AGG along along with up to 6-12 additional M containers in front section of the hull AGG 0.0 -40.5 1.5 AGG Pulsors from 0.0 -92 17.5 to 0.0 -72.5 17.5 add M containers 0.0 82.4 7.0 to 0.0 -2 7.0)

BP: 5 Mħ
7

Compact Tie Atmo

SNS Sentinels

Ship

Atmo Thrust: 0.132 MN

Build by Knight-Sevy#6239 The TIE Fighter, was an starfighter that was part of the TIE line manufactured the shipbuilding industrie of Sentinels. It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Real cockpit and accessible through a hatch at the top. Sold with 200 l of fuel BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" All Star Wars fans should at least own one ! https://youtu.be/g9l4cbuoh7w No talent max stats : 2.52g MAX THRUST 11g BRAKE FORCE 11.7g Airfoils 25.6m² Frontal cross section

Token: 200 Kħ
BP: 100 Kħ

Xenon S

Blackstone Inc

Ship

Max Speed: 49,000 km/h

The Xenon S is the Space going variant of the Xenon Pocket Ship. It comes with Advanced engines and Uncommon Vert Boosters. Top Speed is over 49000 so great for quick runs to do calibrations if you don't want to warp. 6000 cargo capacity. Blueprint and parts now available at Blackstone Inc.

Token: 5 Mħ
8

BSSS Claymore MK2

Broken Skull Ship Shop

Ship

Cargo Space: 5,959.68 kL

All Tokens will be based on current market prices For Tokens Msg AtrusKage #8484 on Discord Updated Version Created originally by Awesomeness and Fembot the Claymore has been redone under Broken Skull with no stacked elements. reducing the original 40 containers down to 16 Advanced Optimized L's and 4 Basic L's giving a more open floor plan for any add in's you would like to have. This ship is a unique and versatile hauler with application's for a wide array of uses. AGG equipped for heavier loads from the space station to planet. Current lift load from Alioth to space is 10kt but with better skills could push higher. Ship was made with 3/4/5 skills across the board to elements. 90 percent of the canvas of the ships is all one color so you can choose the color scheme you would prefer. Plus I couldn't decide what to color it. Special thanks to RyanPryde of Hadron, for helping in some technical changes making this build rewarding. VR to Broken Skull Ship Shop

BP: 25 Mħ
7

Infinity

kevinshmevin

Ship

Cargo Space: 1.433 kL

space only hauler Features: 4 XL Advanced maneuver space engines 8 Container L 18 Retro-rocket brakes L 16 Vertical boosters L 48 Adjuster L Warp VR: Galactic shipyards

BP: 1 Mħ
3

Spaceballs' Eagle 5

Bartas

Ship

Cargo Lift: 10 t

My tribute to one of the greatest SF movies. Fly with class in this Captain Lone Star's Eagle 5 replica. You can look at it via VR: RedDog Ships but do not buy anything in VR OFC ;)

BP: 750 Kħ
1

Reparation

Space Force One

Ship

Cargo Lift: 3,500 t

The Reparation is the third part of my VTOL series! It takes off then rotates with gyro to fly forward. It is a 20 Large Container hauler and has the engine power to back it up. It has 3-axis rotation in space and in atmosphere. It comes equipped with AGG and Warp. There is a lot of room in this ship for personalization. Please let me know if you have any questions in game or on discord! Come Check out my showroom in VR at "Space Force One Showroom" or in person on Sinnen at ::pos{0,7,-71.1802,12.5390,155.3475}

BP: 3 Mħ
2

Asteroid Hopper - Ray Style

mark-o-solo

Ship

No attributes :-(

Tiny disposable asteroid hopper matching the design philosophy of The Ray (https://du-creators.org/makers/mark-o-solo/ship/The%20Ray%20Executive%20Edition). The hopper comes with all necessary equipment for asteroid mining sessions, all while remaining minimalistic to the core to allow quick reassembly when unplanned spontaneous disassembly might occur. In particular, it is equipped with a Archhud autopilot, VR pod, radar and good lighting. A large space engine allows for rapid recovery of the mined goods. Where to find: The Hopper is currently exposed alongside The Ray at the Dome, with AngryDad's kind permissions ::pos{0,2,35.9876,105.1131,0.0000} VR: The Ray Executive Serenity Shipyards also offers customization and individualized Editions, please contact CEO mark-o-solo (Discord: god#0275) for development. Yours truly -mark-o-solo, CEO Serenity Shipyards

Token: 690 Kħ
BP: 69 Kħ
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