Dual Universe Creators

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3

ETA Crab (Space Only)

Elite Transport Associates Ship Works

Ship

Cargo Lift: 0 t

The ETA Crab. This Ship is built for the asteroid Miner. With its industrial design easy maintenance and heavy duty feel. This ship focuses on fuel economic as well as its first person piloting. 4 L Adv Space Maneuver Engine's 8 M Adv Space Freight Engine's 4 S Adv Space Freight Engine's For space and asteroid Docking. Warp Drive. Medium Shield. Albatross HUD. All ETA Ships come with LvL 5 put down skills for fuel tanks, engines, and containers.

Token: 15 Mħ
BP: 5 Mħ
4

Arctic Coveneant

Dead Reckoning Shipworks

Ship

No attributes :-(

Introducing the flag ship of Dead Reckoning Shipworks, the Arctic Covenant. Large core luxury ship. Our top of the line Luxury Starliner. Fly in style and bring the party to them with this latest custom ship. Ship includes Advanced optimized Large containers x10 for your basic hauling needs. Custom Polar Bear Logo added to the ship courtesy of the famous builder BOneshreader.

BP: 80 Mħ
2

Badger Starter Dropship

Titan Aerospace

Ship

Cargo Lift: 500 t

DISCONTINUED: PLEASE SEE THE CURRENT BADGER FULL RELEASE This is the starter version of the Badger, all black aluminium honeycomb to help with printing. It can be spawned without things like windows and doors if you don't have them. Basic engines. Its been tested to take a DSAT from Haven with no problems. Anyone that buys this starter version can upgrade to the full version for 500k (1.5m full BP price) once I have them up and running. I upgraded this version for more thrust, lift and brakes to help in early game so those changes need to be retrofitted to the full version once i can print one. The stats listed are for the original badger.

BP: 500 Kħ
5

Helios Z

Sethioz

Ship

Cargo Lift: 2,000 t

Helios Z is upgraded version of Helios-X. It now has XL space engine + 6x small space engines and 6x L atmo engines, so it can easily carry lot of weight into space! 1.5kt seemed easy enough, so it should do more I kept the original cool looks as much as i could, but it has much more of everything! more containers, more brakes, more wings, more adjustors! only thing it doesn't have more, is interior space, because XL engine pretty much took it all. there's enough room to squish warp drive on it aswell, but it wouldn't be pretty. Important elements list: 1x XL space engine 6x S space engines 6x L atmo engines 6x M containers 2x M atmo fuel tanks 1x M space fuel tank 1x S space fuel tank (for vertical booster) 10x flat hovers 1x uncommon freight vertical booster 12-14x L adjustors 38x M adjustors (or so)

BP: 580 Kħ

S12 Spincat

Seawing

Ship

Cargo Lift: 200 t

Seawing Hypersonics is proud to release the S12 Spincat to the starter ship market! Built to maximize performance out of a 500k build budget, These small scouts can be quickly assembled for new org mates, new players, or longtime vets looking for a nimble market runner. But just because the S12 is a starter doesn't mean it's slow or lacking in power and endurance! Basic engines push the Spincat to 1500km/h(after placement buffs and talents), and the ship has been built with easy-engine-swap voxel mounts making replacement with higher tier engines doable in under a minute! A Medium space fuel tank provides nearly 600,000km/h of delta V, easily taking this ship on several asteroid or interplanetary trips before refueling becomes necessary! It is fitted with full 3D maneuvering thrusters for operating from space platforms or low/zero G environs. The Spincat is also ready for external cargo loads! Due to using an S core, the Spincat can easily piggyback additional cargo, or xs core ships <500 tons. Armed with a single xs cannon, S12 Scouts can also serve as training platforms for new pilots to learn the fundamentals of gunnery. If that wasn't enough, the S12 features a robust heat protection system, allowing the ship to cruise around Alioth at 4000-8000km/h in upper atmosphere, and withstand reentries at 6000+km/h with minimal or no damage, making it far and away one of the speediest starters on the market.

BP: 100 Kħ

Deaths Mercy

SKEEV

Ship

Max Speed: 2,372 km/h

**POCKET SHIP** In a hurry? For no practical reason I believe I can help. I offer up Deaths Mercy to appease your atmospheric lead foot so to speak. Ive made this in Multi color w/ matching custom ARCH HUD. Ive witnessed 2657 km/h w/ lvl 4-5 flight skills w/o popping any parts. Come grab ya one. VR Station name "BoonDock Custom Ship Sales" ::pos{0,2,48.2103,114.4715,1.1529} IGN: xSKeeVx OR Discord: Skeev#3940 IGN: Bananer OR Discord: Bananer#0773 (SHOP PARTNER) Contact me for possible trades in partial payment. Willing to Barter ORE's, Component's OR Quanta. **FREE** POCKETABLE SHIP BP With Purchase of 10M Quanta or more.

Token: 3 Mħ
BP: 1 Mħ
5

COMING SOON - Mining Pig

Southern Cross High Guard

Ship

No attributes :-(

BP: 1.5 Mħ
6

Dragonfly MKI By BDC

SKEEV

Ship

Max Speed: 1,700 km/h

The DragonFly MK1 Modeled from STAR CITIZENS DRAKEs Dragonfly. This hybrid is perfect for light market runs. This lil guy cruises @ 1700 kph with 5% atmo and 1300 kph on ground level. Will travel and work well on a Moon. Come grab ya one. VR Station name "BooNDocK Customs" @ Infinity Corporation Spaceport ::pos{0,2,7.8000,80.4210,89.9976} ****OR**** VR Station name "BooNDocK Main Showroom" ::pos{0,2,-25.9879,106.3613,5.8710} IGN: xSKeeVx OR Discord: Skeev#3940 IGN: Bananer OR Discord: Bananer#0773 (SHOP PARTNER) Contact me for possible trades in partial payment. Willing to Barter ORE's, Component's OR Quanta.

BP: 950 Kħ
1

Walter myDU Exports

Walter Penumbra

Ship

No attributes :-(

I have enjoyed DU PvP since it first implementation I share with you my constructs. Files: https://drive.google.com/drive/folders/1RmOrahuOymmdQ_92bN3qh5Yib8SL8zXZ?usp=drive_link I hope you can have fun with them excuse my overuse of line tool.

BP: 1 ħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

P6 Patroller

Seawing

Ship

No attributes :-(

P6 Patroller corvettes serve as UEF Navy picket ships, screening larger combat vessels from attack with their agile rapid cannon fire. Atypical of most space-only combat vessels, P6s may be launched from ground stations to orbit on as little as 15% of their rocket fuel, allowing for 75 seconds worth of additional afterburner fuel for combat scenarios. Upon return they are equipped for gliding landings back to their home bases.

BP: 800 Kħ
9

Rouen V2

Stellar Forge

Ship

No attributes :-(

The Rouen V2 is a high performance S core warp shuttle from Stellar Forge. She's the perfect tool for exploring or collecting from those lower yield off world flowers. Equipped with inertia damping software she is agile, precise and powerful. Due to a decently small cross-section, in testing she made 1400kms in atmosphere without damaging components. The components are mainly advanced, with upgrades to Rare where warranted. Twin Rare Military Space engines ensures she gets to warp altitude quickly (a little under 8g of space thrust) and the 6 optimised containers means she can pack a decent load while doing so. In testing the Rouen was easily able to handle 500t of cargo and with a little care will easily take 1kt (Level 5 boosts and 4 Piloting skills). Fully fueled she will make the trip from Alioth to Teoma on 40 warp cells, with the warp cells stored separately to not impact your carrying capacity. She also has rockets for that little extra punch if required. Those not requiring rockets can either deploy the Rouen without them, or remove them later on. Alongside the class leading performance, the Rouen has a shuttle bay. This is sized to fit most common work platforms or smaller pocketable ships. Blue prints are available for 5,000,000 quanta and tokens may be available on request. Pop along to Stellar Forge | VR: "Stellar Forge" and see her for yourself. Join our discord for updates and news from the org. https://discord.gg/X8tDggSRMY

BP: 5 Mħ
4

Minautor

SNS Sentinels

Ship

Cargo Lift: 6,000 t

Build by Ch3w8a (Shenluan#8552) More oriented than its Goliath brother around design, the Minotaur is nonetheless a very good and overpowered hauler. 16 L Containers AGG warp-drive All elements repairable easily CCS Capacity 7.75M Enough space for a M shield

BP: 6.5 Mħ
4

ZEAL Prefect

Zealot Company

Ship

Cargo Lift: 1,500 t

Here is your shoot and loot pvp ship! Upgraded to 6 Advanced Precision Cannon S a medium ammo can and a respectable cargo space able to haul 1.5 kt of spoils. She is set up to solo or for two player fun with a with cross sections at 212m, 74.1m and 273m; you will have a ride to remember! This is a space only construct, to view VR to ADMI Build Store and head to the cyan pads.

BP: 1 Mħ

BSSS Logis M

Broken Skull Ship Shop

Ship

Space Thrust: 38.9 MN

All Tokens will be based on current market prices For Tokens Msg AtrusKage #8484 on Discord The Logis series was originally a concept brought to life by Ragnok Industries...now it has been left in the hands of Broken Skull Ship Shop...the third in the line Logis M a powerful hauler, warp capable and AGG installed. BP's can be bought at the show room. VR to Broken Skull Ship Shop

BP: 12 Mħ
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