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Ships
Statics
Voxel Sets
2

Simple AGG screen UI

Banned

Script

No attributes :-(

Simple AGG touch screen control UI. Far left slider controls the altitude, the "Alt Lock" button prevents it from being moved accidentally. Min is 1km and max is 10km. There are also 2 lock buttons to prevent the Agg power button from accidentally being toggled. The 2nd slider moves to display current current agg base altitude and the center box shows it also. The right box shows your ships current altitude. The script can be customized if needed (may be an additional fee depending on complexity) Future proof, uses new lua UI changes. Setup includes: Control board, any size screen, Databank (optional, but sometimes displays inconsistencies)

Individual: 1 Mħ
Resale: 5 Mħ
1

10 Lights strobe

Fordie Industries

Script

No attributes :-(

for 10 lights to go from 1 to 10 then 10 to 1 and repeat with a speed setting in lua perams VR: Fordie Industries Location : 11Km from Haven Market 3 DRM Free

Resale: 250 Kħ
5

Factory Monitor Screen

Bartas

Script

No attributes :-(

Facotry monitoring script I made for an Org mate and thought it might be useful for someone. Gives basic info about the state of every industry machine on the Core (except Transfer Units). Fully adaptive and scalable from XS to Super Expanded screen. As added bonus it has built in locator to easily locate any machine. Simply type "help" in Lua Tab to see available commands. Refresh rate can be changed in Lua Settings. Link to Core and Screen in proper order. Multiscreen version is also available. grab it here https://github.com/BartasRS/Factory_monitoring_screen If you like my work or find it useful you can send a tip in game it will be much appreciated. Enjoy

Individual: 1 ħ
Resale: 1 Mħ
3

DU Information Screen (EDITS)

Credence

Script

No attributes :-(

Here we have the default system information screen made by NQ. However.... It can be so much more! Ill be doing different variations of the screen to show examples of what all this screen can do. Ill start off with a simple edit and work my way to something way different. Showing off anything from in game items, Org information, and even exchange sales items. https://github.com/LocuraDU/DU-System-Information-Screen ----- I only offer help/support at https://github.com/LocuraDU https://discord.gg/TB2ecEd5rs I try to get around to helping on other channels but if you want help please use one of the above places.

Individual: 1 ħ
Resale: 1 ħ
2

DU Lua CLI - Toolkit for Lua development

Wolfe Labs

Script

No attributes :-(

A small Node.js CLI built to ease the development of Lua scripts, from small to large ones. https://github.com/wolfe-labs/DU-LuaC ⭐ Features: • Project files and management, with configurable link types • Multiple source file support, compiled to Lua, JSON, YAML and CONF • Code on your favorite IDE or editor, be it VS Code, IntelliJ IDEA, Atom or even Notepad! • Automatic code completion support when used with EmmyLua on VS Code and IntelliJ IDEA • Multiple build targets, such as development and production, allowing control over minification, etc. • Multiple entry-point support, allowing you to use a single codebase to code multiple components of a build, such as different Programming Boards, seats, etc. • Support for code libraries, both built using the compiler and outside it • Integration with GitHub Actions available • Built-in helpers for linked element detection and event handling, no need to worry about multiple filters anymore! • Copy output JSON/YAML code directly to your clipboard, speed up your workflow! 📋 Requirements: • Node.js 18 or LTS • Tested on both Windows and Linux 🚗 Getting Started: 1. Install our CLI tool via `npm i -g @wolfe-labs/du-luac` 2. Run `du-lua create hello-world` to create a new project folder or just go into an existing one and run `du-lua init` then follow the prompts 3. When ready, run `du-lua script-add main` to create your main Lua file 4. Run `du-lua target-add` to create a new build target 5. Run `du-lua build` to compile your project You should now be ready to build your next big thing! ℹ️ Source and Documentation URL: https://github.com/wolfe-labs/DU-LuaC/

1

Locura DU Factory Info

Credence

Script

No attributes :-(

A HUD Less factory monitoring script! A single board script for diplaying all your factory information. This script is helpful for those that dont like using HUDs and can be used on 1 to 9 screens depending on factory size. https://www.nexusmods.com/dualuniverse/mods/7/

Individual: 1 ħ
Resale: 1 ħ
2

HoneyComb Information

Credence

Script

No attributes :-(

Screen showing the stats and values of every Honeycomb in game. Great for display or shipbuilders. - Now DRM FREE! Copy to your own screens. - Option for screen flipping. --- Discord --- https://discord.gg/KcafbTSwMp --Free Download Link--- https://www.nexusmods.com/dualuniverse/mods/5 --- In Game Buy Locations --- Locura Shipyard @ ( ::pos{0,2,29.8110,107.2521,5.2659} ) Exchange @ Yellow Hall Booth 6 ( ::pos{0,0,-19010.3356,113355.2043,-74225.1859} ) --- VR Locations -- View Units: Locura Shipyard -- Other VR Locations -- Locura Exchange Store

Individual: 100 Kħ
3

Transfer Units Monitor

Bartas

Script

No attributes :-(

An addition to my Factory Monitor scripts. This one Monitors all Transfer Units on a core (up to 408/6 screens) . Simply connet core and screen(s) in any order. The script will tell you how many screens you may need even if it crashes due to lack of screens :) grab it here: https://github.com/BartasRS/Transfer-Units-Monitor As always, tips are greately appreciated but not required ;)

Individual: 1 ħ
Resale: 1 Mħ
12

DU-Storage-Monitoring

Jericho

Script

No attributes :-(

Open Source project, all sources available here : https://github.com/Jericho1060/du-storage-monitoring You can join me on Guilded for help or suggestions or requests by following that link : https://guilded.jericho1060.com It's displaying on screens the quantity and the percent fill of containers or hub. It can support up to 9 screens and chose what is display on each (group feature) To add a container to the system, you must rename it following that pattern: <prefix>_<itemName> For a Hub, you must use that pattern: <prefix>_<itemID>_<containserSize>_<amountOfContainers> <prefix>: the prefix that enable monitoring, by default s1_ for the 1st screen, s2_ for the second, and so on, see options to customize it <itemID>: the item id available on https://du-lua.dev <containerSize>: if a hub, the size of the containers linked (default to XS) <amountOfContainers>: if a hub, the amount of containers linked By default, the script is grouping all containers or hub that contains the same items on a single line and add the values. See option if you want to disable it. By default, the list is sorted by item tier and then by name Clicking on the columns permit to sort ascending or descending

17

DU-Industry-HUD

Jericho

Script

No attributes :-(

A simple HUD for monitoring and managing industry in Dual Universe Open source project, all sources available here : https://github.com/Jericho1060/DU-Industry-HUD You can join me on Guilded for help or suggestions or requests by following that link : https://guilded.jericho1060.com Feature list: - display all your industry status from a single programming board with only one link to the core - Add other boards to remote control all your machines (start/stop/batch/maintain) - easy locate your machine with arrows displayed around when selected on the HUD - fully controlled with Keyboard and can type setted value directly with your keyboard

9

du-atlas

rohimma

Script

No attributes :-(

free script, get it at: https://github.com/rohimma/du-atlas get all your bookmarks on one easy to manage screen. activate the programming board and click on the location where you want to go

2

Diven's Industry Hub

DivenDerp

Script

No attributes :-(

Screen Interface for Industry that allows you to monitor and issues commands to your industry.

10

JSE++ Space Elevator script

Jeronimo

Script

No attributes :-(

JSE++ Space Elevator script Best adaptive space elevator script since 2019 JSE++ runs a compact version of the operating system Default++, allowing you to control with ease your construct every single parameters from anywhere on your construct, with its unique system of on player screen widgets. Default++ is an on player screen widget system, where you can interact with your mouse the widgets and buttons, drag and resize widgets at will. JSE++ is as of today uncontested the fastest, the safest, most accurate and easiest to use and configure elevator script for "your" elevator design. It will fit for any type of cargo and will give you enough parameters for you to play with to achieve ultimate performances. - Professional version: 5 to 6Mh * check on the uploaded pictures for features (lite version doesnt exist anymore) If you are a skilled designer and interested into participating into the space elevators Atlas project and resell your version of the Atlas with JSE++ script on it, contact me directly for more about the terms. Always available on discord for more info

Individual: 5 Mħ
4

Factory Monitor Expanded

Bartas

Script

No attributes :-(

An expanded version of my Factory Monitoring Screen for people with crazy big factories. Basic version resulted in text overlaps and eventually script crash due to 50k characters limit per screen. This version displays Metalworks, Electronics and Glass industry on screen 1, 3D Printers, Chemical Industry, Refinersm Honeycomb and Smelters on screen 2 and, finally, Assemblers on screen 3. I figured out it should be a proper setup for most big factories tho I know some of you are crazy :P Simply connect core and 3 (or 9) screens (in any order) to Programing Board and run the script. I humbly suggest setting refresh rate (In Lua settings) to 5 to avoid possible laggy situations with a lot of industry running. Script comes with industry locator. Type help in Lua Tab to see available commands. grab it here: https://github.com/BartasRS/Factory-Monitoring-Expanded As always, tips are appreciated but not required. Enjoy

Individual: 1 ħ
Resale: 10 Mħ

Calibration Times

SirSteve

Script

No attributes :-(

Tool to keep track of mining unit calibration times. 5 locations can be displayed. After pressing the button the time is reset. The timer starts running and the next calibration time is updated. The indicator turns yellow when the warning level (time) is reached. The red indicator appears when the time is up. Settings via LUA Parameter Organization name Next calibration can be set in hours for each location Place name and ore deposits Tool um die Kalibrierungszeiten der Bergbaueinheiten im Überblick zu behalten. 5 Orte darstellbar. Nach dem Drücken des Tasters wird die Zeit zurückgesetzt.Der Timer beginnt zu laufen und der nächste Kalibrierungszeitpunkt ist gesetzt. Die Anzeige wird gelb wenn der Warnlevel (Zeit) erreicht wurde. Die Rote Anzeige erscheint wenn die Zeit abgelaufen ist. Einstellungen via LUA Parameter Organisationsname Nächste Kalibrierung in Stunden für jeden Ort einstellbar Warnlevel in Stunden Ortsname und Erzvorkommen Test it and buy it here: VR "STRUE SHOP and Deco Library" ::pos{0,2,2.9315,76.8597,24.0650}

Resale: 1.5 Mħ
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