Dual Universe Creators

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Ships
Voxel Sets
Lua Scripts
1

PYRAMID GLASS PANEL FACTORY

The Pyramid Co.

Static

No attributes :-(

PYRAMID GLASS PANEL FACTORY: Produces nearly 1000 Large panels a day 2000M 3000S Just like all our factories everything is simple to use and container hubbed for easy expansion. Ore in/Waste out/Product out Easily adjust to make more or less of each type READ OUR BIO FOR MORE INFO

BP: 1 Mħ
6

SKY-HAVEN-TOWER

SKY-Industries

Static

No attributes :-(

L core tower with Hangar and lots of space for Industry VR: SKY Blueprint Store ::pos{0,2,54.1655,109.9058,46.1828}

BP: 3.8 Mħ
1

Large Hanger

Shadow Union

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No attributes :-(

Large Hanger Pick your accent color or Luminescent color glass of your choice when you deploy your hanger. Build Comes Standard with Blue Luminescent Glass. The build is sized to accommodate the XL Gates when you are ready to add hanger doors, admire the magnetic gantry cranes. location: ::pos{0,2,5.1035,163.8590,28.5577} POC: Puunene#4859 VR: Puunene Hangers

BP: 3 Mħ
4

Czars Space Hangars Modular

Czarman

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No attributes :-(

In the process of moving, blueprints are available to Kosmos Exchange. Space!!!! It's got electrolytes. It's time to upgrade from that voxel thick landing pad with containers strewn about? You'd like some style? You like furniture from Ikea? Look no further, I've got you covered with the new modular series of stations offering you usability and looks in one package. This station features ample landing and hangars for XS-M size ships. A big pass-through hangar for building or parking up to M core ships, 3 XS core hangars and 3 wide XS-S hangars. In addition, there is a ton of storage space, about 2 M cores worth of factory space, and plenty of space for you to customize living spaces. With the new blueprint snap, adding additional modules (coming soon) will be a breeze and seamless to help make your space experience more immersive. All future modules will have connection points with transition stairs or walkways to make moving between cores easy. Moving to space starts here See it in VR at "Czar in Space Showroom" Dispensers are there too

BP: 15 Mħ
1

PYRAMID SHIP PARTS FACTORY

The Pyramid Co.

Static

No attributes :-(

PYRAMID SHIP PARTS FACTORY: A SHIP BUILDER'S DREAM! MAKES EVERY SHIP ELEMENT EXCEPT ENGINES ENGINE FACTORY COMING SOON ALSO MAKES PROGRAMMING BOARDS AND DATA BANKS HAS EXTRA ASSEMBLY LINES TO ADD YOUR OWN EXTRA PARTS THIS FACTORY IS A BEAST! DONT MISS OUT! OUR SCREEN FACTORY IS A GREAT COMPLIMENT TO THIS FACTORY LIKE ALL OUR FACTORIES; COMES WITH: INGAME AND DISCORD SUPPORT. ALL MACHINES ARE LABELED TO MAKE SCHEMATIC PLACEMENT A BREEZE. ALL CONTAINERS ARE HUBBED TO MAKE ADDING STORAGE CAPACITY A BREEZE TOO! ENJOY! CHECK OUT OUR BIO FOR MORE PYRAMID CO INFO

BP: 10 Mħ
1

XDM Tower

NovaX

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No attributes :-(

XDM tower is a 3 L core tall stack, 258m tall to the roof, and 333m to the very tip. Featured in the outpost museum. Contact: Actimist#4020 Primary designer: MadManWithABlueBox Contributors: Sinjin Factory worker: Visit NovaX showroom here Sanctuary ::pos{0,26,-63.9876,-154.6958,67.9941}

BP: 50 Mħ

Redmatter Control Tower LC-02

Redmatter Military Requisitions

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No attributes :-(

Control Tower LC-02 L Core At the Exchange in the Red section or At ::pos{0,2,41.0164,107.5123,75.1163} Inspired By : Loaded , Ody, My Building Heroes :) More Comming Soon!

BP: 5 Mħ

Mining Outpost + Fuel

Unskilled One

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No attributes :-(

Mining Outpost with independent fuel production. VR => UKD Mining Outpost To buy the plan =>::pos{0,0,-991847.0505,1213526.4660,-2605215.7825}

BP: 650 Kħ
3

2001 Monolith Excavation Site

Hirnsausen

Static

No attributes :-(

THE MONOLITH During ground works for our base, we have unearthened a strange artifact of possible alien orign. None of our instruments was able to penetrate this object or to get any data. You can see it first-hand, when VRing to "Tropico". We decided, to make this artifact available to you all, in hope that your technologies can retrieve the deep secrets it bears within. INSTRUCTIONS The dispenseris on location, as part of the excavation site. There are two blueprints - one for the monolith (MON) and one for the excavation site (SIT). At your own location, find an area that is as flat as possible. If there are small elevations, the center of SIT should be at the lowest area. Sink it into the ground, but make sure that somewhere a little bit of the upper wall remains above ground. Look how it is done at our location. After it has been placed, use your digging tool (2) to create a small tunnel downwards, along a wall. Each wall contains 5 sections, one above each other. Stop the tunnel when you have reached the lowest of those 5 sections. Now use tool 5 to create a flat floor inside the four walls. Then remove the soil that is still above your head inside the walls, avoid removing soil outside the walls. Use now the Smooth Voxel tool along the walls to raise the floor unevenly along the wals, especially at the four corners. Do some landscaping to make the floor a bit uneven. Important: you must not see any of the steel honeycombs. Do not yet create the small "hill" in the center. Now place the MON slightly above the floor. Now create the small "hill" below it to hide the core. Finally, do some additional work on the surrounding area, to make it looking perfect. When you're done, post "My god, it's full of stars" in the general ingame chat! :-D HURRY, THERE ARE ONLY 10 BLUEPRINTS!

BP: 7.5 Mħ
2

SWG Tatooine Trading Post v2.0

MrLightWell

Static

No attributes :-(

Back in beta I began piecing together a static L-core for my large Tatooine city project based on Star Wars Galaxies/Battlefront - Now you can enjoy it as well! Everything is an original version or elaboration based on the old school style. FEATURES: • Main trading hub building • 3 Custom workshops/houses • Speeder/podracer parking • Two XS-sized landing pads • Negotiator's Patio/Lounge • Junkyard • Defense Turret (Has 1 M, 2 S containers within) • Unique decorations: moisture vaporators, display carts full of commodities, (Entry sign reads 'Trading Post' in Aurebesh-font) • Space for additional buildings, alleys, yard decorations, the possibilities are endless! ***SWAPPABLE DYNAMIC PIECES: Blueprint includes most everything shown in the sample pictures but the central 'City Shuttleport', 'Bazaar', and 'Vehicle Garage' are optional sold-separate dynamic (or static) cores. This gives you even greater power over your city as you can change out the look/feel of different areas on the fly without having to copy/paste things. ***Screen images, Art, Logos -Hutt Clan Logo assets.prod.novaquark.com/54643/5f222890-c181-4cb6-8e41-921b6e3fa1a3.png -Flag of Tatooine (twin suns) assets.prod.novaquark.com/54643/897fa331-4dd1-4635-9f97-1803b38385c6.jpg *Blueprint will include extra 'fluff' details on the carts, dispensers, or additional polishes as they're added. I can't remove dispensers from main hub due to a bug NQ is trying to fix so for now what I have is what everyone else gets but you can choose to not spawn dispensers in now with the optional system.

BP: 4.5 Mħ
4

DBI Thumper Mining Laser

Dumboiz United

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No attributes :-(

Step up your mining ops with a Thumper Mining Laser from Dumboiz United. This S-Core mining unit is here to do some work! 4 mining units converge at a singular point, making gathering your surface harvest easier than ever! One large container is neatly stored up top, with a VR platform and container hub placed conveniently at the ground level. The core itself sits on the floor of the build box, making placement easy, and cleanup a breeze. Quit wasting time at your mining units! Calibrate 3/4 of your mining units from one spot, harvest all of the surface ore from one spot, and find your mining station from from a kilometer away with the scale and light emitted from this laser! Everyone has a platform, now. Everyone's going to have a Thumper. (Currently equipped with Basic Mining Units -- if you want to upgrade your laser, message isyron#4015, bring 4 upgraded units, and he'll do the swap and give you the BP!)

BP: 500 Kħ

Bp Fuel and scrap

Dark Forges

Static

No attributes :-(

Hey, you! Yes, you need a small and efficant scrap and fuel factory?? And some good script as well? Well check this one out !

BP: 250 Kħ

Small Freeport

ADCOne

Static

No attributes :-(

The plan was to test out how to make a space station about 65KM from the planet. Assuming I'd succeed the idea behind the station was to use it for making fuel and basic scrap without having to land on the planet. So I obviously succeeded at making the space station however, the location was completely wrong for the job. It turns out you need to make the space stations away from where your bases are and stock them with resources you need at those locations. That said it was fun doing it for the first time and the views are super.

7

Fidget Station

Czarman

Static

No attributes :-(

In the process of moving, blueprints are available to Kosmos Exchange. Fun and Funky little space station. You too can create a nice little home in space with this station. Landing pad on top, nice spacious hangar, plenty of room for industry and storage all in a colorful package. Easy to expand with access doors on 3 sides to add more landing space. Industry area has a couple of different expandable set up options for your convenience. Plenty of space for parts storage as well. Gates are not included in the blueprint to help lower deployment costs. T1 Honeycomb. See it in VR at "Czar in Space" or here ::pos{0,0,-42004.9319,202233.7259,33629.9593}

BP: 5 Mħ
5

Mining Drone

FenixPenix

Static

No attributes :-(

A futuristic looking hovering mining drone with: - 4 mining units - 1 container L with an accessable hub at the ground - an elevator to the top for calibration (must be brought to the ground after placing the mining drone so that it is not stuck in the ground. The elevator is located directly under the antenna m) - core size M, to be able to place more containers around the drone for additional space or decorative reasons

BP: 1 Mħ
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