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Dual Universe Creators
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Join DiscordCalibration Times
SirSteve
Script
![](https://assets.du-creators.org/uploads/aacffb84-be64-4405-8ee3-c86ee82b0872-250.png)
Tool to keep track of mining unit calibration times. 5 locations can be displayed. After pressing the button the time is reset. The timer starts running and the next calibration time is updated. The indicator turns yellow when the warning level (time) is reached. The red indicator appears when the time is up. Settings via LUA Parameter Organization name Next calibration can be set in hours for each location Place name and ore deposits Tool um die Kalibrierungszeiten der Bergbaueinheiten im Überblick zu behalten. 5 Orte darstellbar. Nach dem Drücken des Tasters wird die Zeit zurückgesetzt.Der Timer beginnt zu laufen und der nächste Kalibrierungszeitpunkt ist gesetzt. Die Anzeige wird gelb wenn der Warnlevel (Zeit) erreicht wurde. Die Rote Anzeige erscheint wenn die Zeit abgelaufen ist. Einstellungen via LUA Parameter Organisationsname Nächste Kalibrierung in Stunden für jeden Ort einstellbar Warnlevel in Stunden Ortsname und Erzvorkommen Test it and buy it here: VR "STRUE SHOP and Deco Library" ::pos{0,2,2.9315,76.8597,24.0650}
DeadGunner Suite
Deadrank
Script
![](https://assets.du-creators.org/uploads/9881d903-df64-4870-b9aa-cc24b4d92382-250.png)
Free fully featured PvP/PvE combat HUD that is open source and free to the public. Can be found here: https://github.com/Deadrank/DeadRank-DU
ATMO_PVP
Baxton Aeronautics
Script
![](https://assets.du-creators.org/uploads/1629d7b1-31bf-4767-a531-eae2c850d4f2-250.png)
HI everybody, I'm glad to present to you my old script pvp made in BETA, I take me some times to update it for the release. the fight works only under 1000 m distance between every opponents Installation : ------------- you have 2 reciever, 2 emetter and 1 transponder you have to define the channel for each one ! PUBLIC FIGHT CODE --------------------------- >>>name your ship !<<< receiver_1 = public2 receiver_2 = public1 emetter_1 = public2 emetter_2 = public1 transponder = publicAll -- in lua parameter -- canalemitter_1 = public1 canalemitter_2 = public2 video : https://www.youtube.com/watch?v=Xuu7uFORS6A dispencer at this position : ::pos{0,27,13.7056,23.2530,59.6596} vr = baxton aeronotics its 500000 h per ship enjoy !
du-atlas
rohimma
Script
![](https://assets.du-creators.org/uploads/59439bb8-f72a-44fc-8ee6-829aa69fc034-250.png)
free script, get it at: https://github.com/rohimma/du-atlas get all your bookmarks on one easy to manage screen. activate the programming board and click on the location where you want to go
Shield Screens
Fox Racing
Script
![](https://assets.du-creators.org/uploads/aa3ebc21-352e-4615-b8f0-7b4f19252432-250.png)
MANY THANKS TO RyanPryde FOR UPDATING THE SCRIPTS TO WORK IN 1.4!! (new link under "To install" below) v1.2 - Fixed support for Athena shield rarity, variable shield pools and more precise resistance setting. v1.1 - Added customization via lua parameters - change the look to match your setup. See a video of the interface in action (descriptions are in the subtitles/CC of the video): https://youtu.be/_1-vTFibuoo This is a direct replication of the shield unit's control interface, placed on screens so it can be used from seats, at engineering stations etc. Future Proof (uses the new screen RenderScript technology). Each screen manages it's own energy pool, allowing for multiuser or as pool presets. To install: https://github.com/RyanPryde/DU-ShieldScreens Feedback and requests are welcome.
DuMap.de
Tiramon
Script
![](https://assets.du-creators.org/uploads/32a1dcda-4e1f-4611-b715-870a7107acb7-250.png)
The site can be used to manage scans. https://www.dumap.de/ Currently providing following Features: * Add scans * Subtract mined ore from scan * overview map * overview list incl. sorting by ore amount or distance * Sharing of scans to other people/groups (with or without content) * copy capability of Discord usable scan data * possibility to add Scans per OCR * precise latitude/longitude coordinates for tiles * and the best automatically adding scans with a little companion tool * automatic update information in companion if new version is released Companion app can be found here -> https://github.com/tiramon/du-map-companion/releases/latest Discord: https://discord.gg/PQeJMUeXb2
ShipInfo
Aerogics S & T Co
Script
![](https://assets.du-creators.org/uploads/9de134b8-d333-48cd-ba6f-508a4b82b055-250.png)
A script that provides various info / functions for your ships, using LUA api with multi touch screens. Info & instruction on github: https://github.com/Krengus/DU_ASTco/tree/main/ShipInfo
MachineControl
Anauine
Script
![](https://assets.du-creators.org/uploads/14e959d2-1018-4768-bb1a-0831b248b883-250.png)
--Still in development Free Industry script to manage and update products. https://github.com/Anauine/DU-MachineControl
Diven's Industry Hub
DivenDerp
Script
![](https://assets.du-creators.org/uploads/79264890-321c-459c-b014-6ab6acd39853-250.png)
Screen Interface for Industry that allows you to monitor and issues commands to your industry.
IOE Clock
Institute of Errors
Script
![](https://assets.du-creators.org/uploads/94318063-b5ac-49ee-9fc0-31f2165eb26a-250.png)
The Institute of Errors presents a simple, dynamic clock that displays the ingame time depending on your location. One day is 10 hours real time. The sunrise and sunset are at 6 AM and 6 PM. Sold at the Alioth Marina (::pos{0,2,38.3245,62.6634,4.6699})
DU Ore Manager
ShadowMage
Script
![](https://assets.du-creators.org/uploads/06a56b4d-89b8-457f-8d7d-67b2201971ef-250.png)
This project leverages the recently released screen LUA APIs to provide an interface with the programming board. With this system, you can set up a public drop off point for ore with requirements for each available ore, and set the system to show all tiers, or single tier at a time. https://github.com/jdelgado-dtlabs/DU-Ore-Manager
NoxCorp Ship Stat Screen V2
NoxCorp
Script
![](https://assets.du-creators.org/uploads/a5d0f9a9-0c80-4697-91f0-205a1ff8d988-250.jpg)
UPDATE - Tested and working in latest version of DU - Existing customers can upgrade for just 500k Showroom and BP dispenser on Alioth (near Market 17) ::pos{0,2,36.4289,57.9012,22.7369} Surrogate VR: NoxCorp Showroom The NoxCorp Ship Stat Screen V2 is an improved full RenderScript rewrite of the original HTML version. Screens that use RenderScript instead of HTML look sharper, render at greater distances and are significantly better for game performance. Version 2 brings much more customisation including: - Custom text and logo - Choice of text layouts - Choice of fonts - Change all colours, backgrounds and borders - Customise or switch off the star animation - Use custom backgrounds All customisation is done at the very top of the script, all settings have clear explanation and example values. The render cost is around 1 300 000 / 4 000 000 depending on content. The blueprint is provided DRM free which allows you to reuse infinitely. This is reflected in the cost. You can also transfer the money to me via your wallet in-game and I will paste the code to you on discord (no need to travel).
Default++ Advanced flight script
Jeronimo
Script
![](https://assets.du-creators.org/uploads/aef8c56b-2c26-4973-962d-ee6a774a9733-250.png)
Dual Univers Advanced flight script Default++ developed since 2017, is the most advanced and innovative flight script with a unique navigation operating system. DU flight parameters are brought to you to an other level with dozens and dozens of customizable settings. source files and explainations all on github: https://github.com/JeronimoDU/Default-PLUS-PLUS
Diven's Fuel Hub
DivenDerp
Script
![](https://assets.du-creators.org/uploads/26a99e11-5ddd-4b94-ae59-713964f29309-250.png)
A board that monitors and broadcast fuel info to a screen/databank/emitter. Simply connect 1-9 fuel tanks, 1-9 screens, and/or 1-9 emitters.
Ship Shield Resistance Manager and Monitor
Rifters Utilities
Script
![](https://assets.du-creators.org/uploads/1ca3444a-9a5a-49ff-aa15-829a8b62ad85-250.png)
The script comes with a functional interface to display your ship core health, shields, and all 4 resistances. The shield manager handles auto venting your shields once they either break completely, or fall below the configured amount There is also a display to display your core health and shields as well. It displays how much you have in each resistance It auto configures your shields based off the incoming attack damage.