Dual Universe Creators

Welcome Pilots! Click here for info on the site and how to submit your ships.


We're now on Twitter!
Follow the latest designs and DU news at @CreatorsDu


Help us build Utopia II! Join the station discord

Join Discord
Statics
Voxel Sets
Lua Scripts
11

The Falcon

Dracks

Ship

Cargo Space: 1,344 kL

Cargo ship made for mining asteroids comes without AGG standard has an EZ install room for one

BP: 45 Mħ
32

Destiny One

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 3,000 t

Loaded Industries presents Destiny One medium hauler if your looking for a new stylish daily runner i hope we have you covered with this new original design by loaded, 3kt hauler with 6 large containers, fitted with all advanced engines, medium shield, warp drive etc everything you would expect, very easy to fly and very agile to move around, full interior design, blue print only no tokens as of yet, any question please message me on discord. stats shown are with lvl 5 talent buffs applied and some pilot skills, as i dont have a character with no skill at all no more, if you are a skilled pilot with pilot skills you will push 4kt of alioth you can view in VR search for loaded industries and you find the ship located on the open air showroom space with dispenser ::pos{0,2,37.6266,109.2195,-51.3445}

BP: 6 Mħ
22

Magnate

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 24.7 MN

Magnate is an exploration frigate of Royal Khanid shipyard designed for comfort and opulence to those who can aford it. Find out what it feels like to a be amarrian tyrant prowling subjudgated starsystem. Rub your starving vassals' nose in your outrageous wealth while they're surviving on pittance of 160K alioth missions. Make Helios great again.

BP: 5 Mħ
21

Nautilus

Dracks

Ship

Space Thrust: 319 MN

Nautilus Freighter A Large Bio Mechanoid creature .Living and thriving in the Vastness of space . These Passive creatures are easily captured and fitted with armor plates . There Huge open interior body's fitted with large numbers of containers . Although Nautiloid are a Primarily a space organism its installed armor allows it to enter planet atmosphere's . Found to only be the 3rd Largest Bio Mechanoid in the New Verse with its fast growth rate and passive nature the Nautilus fills out a bulk of the Nemesis fleets . the Military versions packed with heavy armaments and a very thick shells Description WIP

BP: 30 Mħ
25

Zephyr

D4nkKn1ght

Ship

No attributes :-(

The culmination of my "practice" throughout beta. This ship packs more into it's tight frame than should be possible, with a level of detail that pictures don't do justice, come put your face right up against it. I detailed every inch of this ship, using every trick I've learned along the way and some new ones you may not have seen yet. Fully detailed and luxurious interior with Med Bay, Sleeping Quarters, Bar, RP Cockpit. Comes with AR Damage Report, (located by Holo Display), a fridge you can open and close (compliments of LeeFall) -Safe Atmo Speed = 1175km/h -Lift = Starts at 1kt and increase with skills and engine upgrades (2x Large Containers) -Engines = 4x Large Atmos (Starts with basics) + 1 XL Space + 2x M Rockets It falls into the category of a true "Multi-Role" ship. 2x L Containers can carry plenty of mission packages, ore, goods, ammo and can be upgraded later to improve performance. Pack in an XL Space engine, 2x Medium Rocket Booster + Tanks as well as a Warp Drive. 'Hardpoints' for up to 8 weapons with 2 Seats and matching ammo boxes give you a wide range of PvP possibilities with space for an M Shield Generator. All squeezed into an S-Core VR = D4nkWorks Showroom and DSAT BPs = ::pos{0,2,35.5556,104.9310,1.2304} Located a few tiles east of Market 6 on Alioth Tokens = Contact Dank#9076 in Discord (Uncommon and Advanced versions available upon request). Tokens will be numbered sequentially on a first come first served basis, contact to reserve yours ASAP. See the Review by Kaneeso = https://www.youtube.com/watch?v=1iAW1nEC778

Token: 40 Mħ
BP: 10 Mħ
1

Dragonfly Mk.1

mark-o-solo

Ship

Cargo Lift: 80 t

The Dragonfly is the result of my first 3 days into Dual Universe. She was designed to lift me off of Haven and to Alioth. Boy, had I known there was rent to be paid, I might have stayed a bit longer. Anyways, the Dragonfly is a reliable and practical ship, biggest I could make her with XS size. She is a hybrid, easily gets you to space and does the Haven-Alioth back and forth trip multiple times before running out of juice. The Dragonfly also comes with a small interior and can be Upped with additional cargo whenever necessary. She is built smart, with maximum maneuverability and ideal weight distribution in mind. And on top of all that, she is pretty. You should be able to build her without the need to purchase anything with an assembly line M and by disassembling the pilot outpost starter base. Enjoy and Cheers ! PS: since I just started the game, I have no dispenser yet. Please contact me for the BP.

BP: 199 Kħ
7

Zydoron Light

Dracks

Ship

Cargo Lift: 4,000 t

6 container ship for your day to day needs Built to fill that need for a 4kt cargo ship 3.5 with no skills on the safe side

BP: 15 Mħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
6

K.I.T.T.

Sethioz

Ship

Max Speed: 1,800 km/h

K.I.T.T. from Knight Rider, however mine is called Knight Industries Ten Thousand, as it can fly into space! Check it out @youtube: https://www.youtube.com/watch?v=tMiXeJ96emc I've always liked Knight Rider, so that was my inspiration for this build, it's built after an actual 3D model by using 3D hologram. This ship only serves as personal transport, originally i had xs container on it, but i took it off. You can remove space engines and space fuel tank and turn it into a pocket-rocket. I currently have rare military engines on it and it really flies! It can go from 0 to 500 in like 3 seconds, it's very agile and easy to control, it can do barrel rolls and death loops. if you're not bothered by the looks, you can very easily add more wings and/or engines on it, very easy to modify to fit your needs. you can easily replace hovers with vertical booster if you wanna use it only in space ..etc.

BP: 300 Kħ
15

Container

Mncdk1

Ship

Cargo Lift: 1,500 t

Time to head to the market, and pick up some stuff? What will you need for that? A container! I've built a market runner/small hauler, that looks like a container. :P It's 150% the size of an Expanded Basic Container XXL, so it's nearly as long as a full S core. It will take 1.5 kT without problems, and if you have decent piloting talents, its should also handle 2 kT. I've personally taken 2.25 kT of cargo into space without difficulty, with level 5 buffs and level 4 piloting talents. See stats on the last picture. VR: Mnc Shop Grab the pos from VR, since my shop is on a dynamic core. ;)

Token: 10 Mħ
BP: 2.5 Mħ
8

Turtle OG

Hadron

Ship

Cargo Lift: 1,550 t

The Turtle is an S core Hauler designed for solo or duo mining expeditions on other planets and bringing your ore back to alioth. Since we never bring heavy loads out of alioth it is a bit low on space thrust , but fine on all sub1G planets. Exelent weight distribution and nice handling. Overpowered braking power for the not so exprienced player. Ship stats with advanced engines / lvl5 Boosts, rest at lvl 4: 1G (alioth to space): lvl5 pilot skills 1550t lvl4 pilot skills 1250t lvl3 pilot skills 1000t (no altitude eff./no warmup opt.) below not tested. It takes 1 week to get every pilot talkent to lvl3! 1G (Alioth surface only) lvl5 pilot skills 2500t lvl4 pilot skills 2250t Glide reentry works fine if you come from other planets with 2500t. We provide Put down(technican) buffs for every of our Blueprints free of charge. VR: Hadron HQ Alioth

Token: 20 Mħ
BP: 5 Mħ
3

Tie Fighter Light Exploration

BossKingpin

Ship

Cargo Lift: 1 t

Tie Fighter Light Exploration Warp Drive Small Cargo Planet jumper Token not available Blue print only location ::pos{0,2,18.9800,96.1073,212.8104} or visit in VR The Ship Shop TWB

Token: 50 Mħ
BP: 1 Mħ
1

BiA F1 MKI

Brimor (BiA)

Ship

Cargo Lift: 0 t

Single seater atmospheric pocket ship for quick local journeys that is light and handles extremely well and which we think looks stylish.

BP: 50 Kħ
1

HyperJet

Gearss

Ship

Max Speed: 7,500 km/h

Want to get your calibrations done faster? Well the HyperJet can help you get to you miners asap. The HyperJet : art of flight is a specially designed race craft capable of sustained speeds of Mach 6.12 or 7,500 kmph @ 4000m. Aside from fast travel to anywhere you want to go, I have designed a race for the ship to run that circles Alioth Autopilot: ArchHud Lite is installed on it so having ArchHud installed is not necessary Presets: .GearsRace : Start and finish of the race Location ::pos{0,2,53.9039,90.1166,43.0198} .CenterCross : A target point for the start of the race inline with the vertical seam on the map Location ::pos{0,2,0.1490,89.9764,-0.0005} The Race 1. Start at .GearsRace and target .CenterCross : Takeoff 2. Fly towards .CenterCross but use alt-6 to set your altitude 3. When .GearsRace is 1.3 SU the race is half over 4. When distance .GearsRace decreases to 1.2 SU alt-4 to adjust heading 5. Switch back to altitude control with alt-6 6. If traveling at 7000-7500 kmph @ 4100m align target alt-5 at about 45 km from .GearsRace 7. Align target will reduce altitude and speed so that you can proceed to final approach 8. Alt-4 to target .GearsRace and complete the race. My personal best is a little over 7m 35sec. This is an adrenalin filled ride as you try to manage the commands and adjust the throttle to stay on the edge of stability. Find Gearss online for free buffs to maximum performance. The ship requires 2.5 honeycomb, bring your own if you have a color you want Dispenser: ::pos{0,2,53.8835,90.0613,40.1163} VR: Gearss Gas Emporium

Token: 2 Mħ
1

Husser

Broken Skull Ship Shop

Ship

No attributes :-(

The Husser Originally created by Ragnok Industries.....Currently under a full refit at BSSS and on display without elements atm. First refit is to be a space only version and then an atmo/space version. You can however buy an original BP of the Husser but be warned some elements mainly engines and wings are glitched in together and stacked. This is a really impressive ship made pre launch and being reworked to fly again soon. Check it out @VR to Broken Skull Ship Shop

BP: 30 Mħ
Search
Filter
  • Core

  • Env

  • Sold As

  • Role

  • Features
Clear