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Ships
Voxel Sets
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5

SKY-HAVEN-TOWER

SKY-Industries

Static

No attributes :-(

L core tower with Hangar and lots of space for Industry VR: SKY Blueprint Store ::pos{0,2,54.1655,109.9058,46.1828}

BP: 3.8 Mħ
7

Garage / Workshop

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

Im happy to be back after a long break with a new 4 core static building (garage / workshop) you can visit in VR- LOADED INDUSTRIES NEW LOCATION your find the build on the left hand side of the main showroom, you will find a dispenser in main showroom and inside the new building Treat your ships to a new storage area or even build new ships within the garage, plenty of lighting and space to work with, viewing area both ends of the build and storage space for containers in the 4 pillars, plenty of room to land and lift off your ships from the centre of the building with an open roof or even place your space elevator in the centre, sorry i forgot to remove my name above the entrances before making my bp's so your have to remove and replace with your own name, after moving to the desert myself and noticed how uneven the ground is i have raised the floor of the building so it gives you alittle room to place on uneven surfaces without looking like its floating in the air with plenty of space under for you to extend if needed by just copy and paste parts from the original build, each section takes around 17.5k of plastic honeycomb to make, in the near future there will also be a landing pad released to go with this building also 4 cores. you will receive 4 blueprints for this building, when snapping together make sure once you snap to the first core that you press HOME key then END key and you should line up prefectly then just rotate into position, double check your joins before you deploy construct.

BP: 7.5 Mħ
4

Warp Cell Factory

Sambo726

Static

No attributes :-(

This is a small core starter warp cell factory designed mainly for personal use production of warp cells. All industry is labeled via screens for easy startup. Pre installed with Indy Hud by Codeinfused. Current setup will make 2 warp cells every 50mins with no talents. This can be increased easily by adding more glass furnaces for the warp cells and increasing the output of a few of the electronics machines. Industry placement talents will also increase speed of output. All industry units are labeled. You can view it by VR at Phoenix Corporation Location ::pos{0,2,47.8459,114.4380,62.5178}

BP: 3 Mħ

Small Freeport

ADCOne

Static

No attributes :-(

The plan was to test out how to make a space station about 65KM from the planet. Assuming I'd succeed the idea behind the station was to use it for making fuel and basic scrap without having to land on the planet. So I obviously succeeded at making the space station however, the location was completely wrong for the job. It turns out you need to make the space stations away from where your bases are and stock them with resources you need at those locations. That said it was fun doing it for the first time and the views are super.

8

Mining Pad S

Midacre

Static

No attributes :-(

This is the first construct I designed in beta. (Almost) free blueprint with No DRM. That means you can deploy one copy, then create your own core blueprint to make as many more as you require. Classic "Brutalist" style in concrete, iron and glass. Space for up to 8 miners. Surrogate pod for VR calibrating. Luminescent glass! Chimneys! Dispenser at Hadron HQ Alioth ( ::pos{0,2,-21.7618,122.5465,114.3602} ) When placing, the opening at the base faces away and to your right, 45 degrees from straight ahead. Rotate so that corner faces you and the opening will be facing you. The concrete foundation is 7 voxels high and can be set down to accommodate most terrain on Alioth with minimal or no flattening.

BP: 5 Kħ
7

Runway

Vazrik

Static

No attributes :-(

UPDATE now available in new release. Just came back to the game, prices may be negotiable contact me in game or on discord Vazrik#6937 *4,000,000 per core, Not including materials. Recommended Galvanized gray aluminium and Luminescent White glass. 4100 honeycomb single voxel thick per core 8200 honeycomb double voxel thick per core 1 L core per core Roughly 200 Luminescent glass per core (may vary but its a good starting guestimate) *Custom built to match your current setup. *Accurate runway measurements and markings(doubled in size to increase visual and utility) *Recommended at least 16 cores in length, 13 cores in length is minimum for this design. Redesigns are necessary for anything smaller, this may be possible to achieve but will be at additional cost. *Can add taxiway's or possibly parking pads if needed, should be no change in price per core depending on the request.

Token: 5 Mħ
1

ETA Ore Silo

Elite Transport Associates Ship Works

Static

No attributes :-(

This L Core Silo is great for extra storage space with room for 10 Expanded XXL containers. Place this in the middle of your flower and start filling. Room for parcels containers and more. You can replace concert with brick for almost same effect Location: ::pos{0,2,15.0650,96.8392,0.0000}

BP: 5 Mħ
2

L Core Space Storage/Factory Building

Crazyhorse68

Static

No attributes :-(

Built in the same theme as my #1 selling L Core Factory. 3x's the room and still includes the full L core landing pad on top for easy landing. VR to: Raging Alpacas Space Factory to see it in person. Remember not to purchase in VR. Dispenser Location @ ::pos{0,0,-98774.4194,266535.3087,-27036.0767}

BP: 15 Mħ

Terran Excavator

Dark Forges

Static

No attributes :-(

The newest addition to Terran empires buildings. This is the mining plattform Terran Excavator (TE), that are adressed to the new players. But yet at the same time to the experianced player, who can use it for higher tiers of ore due to the low cost. There are room for two (2) Mining units. and a capacaty of mining storage of 48 KL (With talents), in 4 small containers on the roof. There are also room for two (2) small parcel containers outside, if needed to use the mission system. And ofcourse there are even a resnode, vr station and vr pod installed. And there are still more room for you to add more storage. The "TE" is coming in five different tiers of MU´s. Basic Uncommon Advanced Rare Exotic The (*) shows witch one are up for a full package sale. We even have the "Territory helper" scrip installed for you to keep track on the cost for your tiles.

BP: 250 Kħ
3

2001 Monolith Excavation Site

Hirnsausen

Static

No attributes :-(

THE MONOLITH During ground works for our base, we have unearthened a strange artifact of possible alien orign. None of our instruments was able to penetrate this object or to get any data. You can see it first-hand, when VRing to "Tropico". We decided, to make this artifact available to you all, in hope that your technologies can retrieve the deep secrets it bears within. INSTRUCTIONS The dispenseris on location, as part of the excavation site. There are two blueprints - one for the monolith (MON) and one for the excavation site (SIT). At your own location, find an area that is as flat as possible. If there are small elevations, the center of SIT should be at the lowest area. Sink it into the ground, but make sure that somewhere a little bit of the upper wall remains above ground. Look how it is done at our location. After it has been placed, use your digging tool (2) to create a small tunnel downwards, along a wall. Each wall contains 5 sections, one above each other. Stop the tunnel when you have reached the lowest of those 5 sections. Now use tool 5 to create a flat floor inside the four walls. Then remove the soil that is still above your head inside the walls, avoid removing soil outside the walls. Use now the Smooth Voxel tool along the walls to raise the floor unevenly along the wals, especially at the four corners. Do some landscaping to make the floor a bit uneven. Important: you must not see any of the steel honeycombs. Do not yet create the small "hill" in the center. Now place the MON slightly above the floor. Now create the small "hill" below it to hide the core. Finally, do some additional work on the surrounding area, to make it looking perfect. When you're done, post "My god, it's full of stars" in the general ingame chat! :-D HURRY, THERE ARE ONLY 10 BLUEPRINTS!

BP: 7.5 Mħ
4

Warp Cell Cube

Timesorrow

Static

No attributes :-(

Warp Cell Cube Design inspired by the famous Mario Bros Warp Cube, this XS Core is packed to the bone with industrial machines and design to have a production capacity of 520 warp cells per day, needing only to feed with the 10 ores required for warp cell production, Pure Hydrogen and the 6 schematics needed for warp cell production. Features: - Capacity: 520 warp cells per day with moderate T1/T2 production talents - Feeds from Ores and Hydrogen, so no need for additional machines (refiners e.g.) - Easy setup: when powered on, all machines will be calibrated to produce the right amount of intermediate products to feed into the 16 Glass furnaces for Warp Cell production - Easy maintenance: elaborate monitoring screen, showing the status of each (sub)assembly being produced as well as the inventory levels of the Ores, blueprints and Hydrogen. - Token available on request, please do expect some time needed for the production of the machines - Support during setup on request (although should work straight from the box) No more need for giant setups for warp cell manufacturing! This XS core is probably all you need for your personal warp cell needs! Location for watching the cube in action: ::pos{0,2,7.7358,80.4968,220.3335} visitable in VR though: Warp Cell Cube Demo

BP: 3 Mħ

PYRAMID_KHUFU

The Pyramid Co.

Static

No attributes :-(

PYRAMID OF KHUFU PERFECT SCALE REPLICA OF THE GREAT PYRAMID OF GIZA LARGEST POSSIBLE ON AN L CORE PERFECT 3-4-5 TRIANGLE 20,000 M3 VOXELS 2 ELEVATORS 50 M3 LUMIN GLASS THERE IS AN OPENING ON THE LEFT THAT ALLOWS EASY ACCESS FOR BUILDING WHICH CAN EASILY BE CLOSED WITH THE LINE TOOL. THERE IS ALSO A SECOND CAPSTONE INSIDE NOT MADE OF LUMEN GLASS TO AID IN GETTING CREATIVE WITH THE COLORS THE PYRAMID TOP CAN BE.

BP: 1 Mħ
3

Illuminated Work Shop

RZR Corp

Static

No attributes :-(

Sick of building in the dark? Our Work Shop is fully Illuminated for any time of the day building. Stop by on Alioth and take a look. Dispensers on site,

BP: 2.5 Mħ
6

Tiny Warp Cell Fuel Factory

Squizz

Static

No attributes :-(

Tiny Warp Cell Fuel Factory (TWCFF) Need warp cells? Or maybe just some fuel? Setup this easy to use warp cell, atmo fuel, and space fuel factory. With base skills it will produce ~74 warp cells a day and at 3's it will produce ~90 warp cells per day. Perfect to keep your warp shuttles fueled! To change how much gets produced merely click the up and down arrows on the screen. Fuels go up/down in increments of 1000, and warp cells in increments of 25. You will find everything you need in one container hub. Feed the ores and schematics there (make sure to mark it as the schematics container) and the output of fuel and warp cells will be found there too. I like to keep it organized (see picture) to make it look very nice as well. Unlike the Tiny Factory, the TWCFF does not require a constant presence! This factory works just like any other industry. When you deploy this factory and start the board up front that controls the screen, it will auto configure all of the industries for you so you won't need to go in and figure out what maintains you need to set each industry at. Very convenient! Only thing you will need to do is add 3L of Catalyst 3, included with the blueprint, to a container hub under the info button in the "server room". The server room contains the programming boards that will setup your industries for the first time. You will rarely need to go in there. Dispenser Location, Haven: ::pos{0,27,-14.3128,30.9315,9.6166}

BP: 1 Mħ
14

space landing pad

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser loaded industries presents large core space landing pad, this is the same as my ground version with basement thanks to daddyshark for doing the conversion for me, you can easily add these to any other building you have in space just square up the blueprint and do 2 clicks down when level on the core your stood on or just place in space any where you like, dispensor can be found at my base

BP: 5 Mħ
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