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Statics
Voxel Sets
Lua Scripts

AtmoCorp SCARAB S

Atmosph3rik

Ship

Cargo Lift: 2,000 t

Designed by AtmoCorp, a subsidiary of Infinity Corporation. The SCARAB S Core Mission Hauler with Warp Drive and S Shields. Optimized to haul 2000 tons. But it can handle quite a bit more depending on talents and engines. *ship stats measured with T5 handling talents, advanced engines, 50% fuel and 2000t of cargo Capacity ----- 1297 kl Atmo Thrust - 1.35 G Atmo brakes - 10.9 G Space Thrust - 2.46 G Space Brakes - 4.67 G V Boosters -----1.68 G Wing Lift ------ 1.66 G BLUEPRINT - 2,000,000 SHOWROOM - 7km south of Market 7 ::pos{0,2,19.3915,97.2582,147.7494} In VR search for "AtmoCorp Alioth" Contact [IC]Atmosph3rik on Discord with any questions.

BP: 2 Mħ
6

Venture Hybrid

Outer Rim Exploration

Ship

Space Thrust: 2.98 MN

PUBLIC VR OPEN! VR: Outer Rim Explo Black Market (Under Construction) Visit us at the OR3 Command Tower on Alioth near Market 12 (You can see it as you land!) The Venture Hybrid is an S-Core atmo/space runner. The design is slightly modified from the Space Only version to allow for atmo elements. Nothing is stacked, she's a fun little beast and balanced well. The design is meant to be more of a replica and is not designed to haul a ton of cargo. We have other Eve ships for that. (Hulk, Skiff...Rorqual!) She is the workhorse of our starter fleet Post-Launch and has served us well. Features other than listed: Res Node, VR In and Out, DamageControl Script, Albatross HUD. All of our Hybrid and Space Only ships have full XYZ navigation engines in space. There is a space-only version, and two combat versions based on the Prospect from Eve Online. You are welcome to request custom tokens done in specific colors. The Blue/yellow is true to the Eve original color scheme, however, I have prospect blue and all the variants of steel for other colors. ** Please note the photos above are from Beta. Launch Version is Carbon Fiber and Yellow Plastic to reduce weight greatly.

Token: 7.5 Mħ
BP: 1.5 Mħ
7

The Event Mk3 - L25-001

Dragons Forge

Ship

Space Thrust: 1.3 MN

Of course this classic was destined to return ! Dragons Forge are very pleased to announce the first in our 'L25' line of warp shuttles - deliberately limited runs means exclusivity, as there will only ever be 25 of each ship from the L25 line. The consistently popular Event warp shuttle has been re-engineered once more, with more powerful and fuel efficient engine technology, whilst retaining its impeccable flight characteristics. With an Advanced Maneuver Atmos L engine, Uncommon Military Space M engines and Adv Military Vertical Boosters, The Event is again the standard against all others are judged - high power, low fuel & cell cost, instantly recognisable looks - still a true class leader ! All stats are day zero pilot, no talents applied. Lvl2-3 Vertical Booster talents recommended to ensure clean lift off, due to Warp Drive mass changes, but otherwise this is a Day Zero ship.

BP: 5 Mħ
4

Tempest Sky Cruiser

Sethioz

Ship

Cargo Lift: 7,000 t

Tempest Sky Cruiser is stylish, yet simple hauler. it's suppose to have this alien-human hybrid looks. It's designed to carry 7000t of cargo. Engines: 24x L flat hovers 6x L vertical boosters 8x L atmo 4x L space Fuel: 1x L space fuel tank (main engines) 1x L atmo fuel tank (main engines) 1x M space fuel tank (vertical boosters) 3x M atmo fuel tanks (hovers) Containers: 10x L containers and room for 10 more, but might need more stuff on it to be able to carry it (unless you're using AGG) flying it empty is like flying an xs core ship, it's very agile and turns like an eagle. even tho it's designed for about 7000t of cargo (based on talents), it can probably lift about 10000t if you have level 4-5 talents in certain things, in fact i think only low altitude lift is problem and this is beacuse of hovers and vertical boosters, so if you put few more on or have high level talents, then it should easily lift 10kt. remember that you only have to get to 1km height, then you can use anti-gravity generator, it's slow, but it can lift any weight.

BP: 2.5 Mħ
1

The Duality

Space Force One

Ship

Cargo Lift: 3,500 t

The Duality is a high performance hauler with 20 Container Ls and 17 Advanced Military Atmo Engines to get the job done. It will lift fully loaded with most mined minerals and will haul a half load of Hematite without issue. It features AGG and can lift limitless weight to space with AGG. It is warp capable and has a landing pad on top for a Divinity S core ship or any other S or XS ship you want! It also features AGG for unlimited weight potential. The open spaces have been left open for your own customization. Extra customization available, just ask for what you want! Come visit us at ::pos{0,0,-313343.0662,978877.0950,-453292.8373} OR Visit us in VR. Search for "SF1 Showroom" I will place the ship for you if you bring me the parts and the blueprint. I have level 4 placement skills in everything and 5 in a few. I will be at full 5's in February. Feel free to stop back by for handling increases!

BP: 5 Mħ
1

rMess

Baxton Aeronautics

Ship

No attributes :-(

hi all ;) I present you the rMess, hybrid ship ideal to move small loads everywhere in the universe - radar atmo/space - conteneur S - signage system - cargo : 20 to 50 t depend your skills U can visit me in VR "baxtonAeronotics" Renember, dont buy in VR come !!! BP dispencer available at this position : - ::pos{0,27,13.7133,23.1457,54.8997} Have fun

BP: 250 Kħ
1

The Vampere

Obsidian Paradox

Ship

No attributes :-(

3KT Cargo Hauler

BP: 10 Mħ
5

Railrunner

Orbidity

Ship

Space Thrust: 7 MN

Astroid armed Mini Hauler. High speed small cargo for Rare astroids. 1 Succesfull run already pays back the ship. You can fly it solo, but also with 2 players. Contact me on discord for more info.

Token: 3 Mħ
26

Atlas M PRO by Hadron

Hadron

Ship

Cargo Lift: 4,000 t

--- 32x Unc Atmospheric Engine L / 28x Unc Space Engine L --- Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our first series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. A suite of scripts are provided to make ownership of the ATLAS series easy and quick to set up. Included with the elevator are: Docking script using a mix of LUA and logic for arriving at your destination Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance Space Core Aligner for accurate core deployment from the elevator JSE++ elevator script for maximum control and performance tuning Designed to fit in 2 expanded gate L (pre build M-Core pad seperately available) The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1/9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Super hot script support Cargo @1G and lvl5 Pilot talents: 4500t going up to space 8000t going down to surface Cargo @1G and lvl4 Pilot talents: 3750t going up to space 7000t going down to surface fuel consumption: Cargo 5000t 125km atmo and space 5% full roundtrip 15% atmo 8% space Cargo 0t / 125km atmo and space 2% -- full feature video of the flight script will come after release -- Showcase of an easy space core placement : https://www.youtube.com/watch?v=IUxOL6ydCKQ Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU All Tokens have LVL5 Put-down (technician) engine + container volume skills. Delivery and personal tour included. Discord for updates and news. Visit us in VR: Hadron HQ

Token: 65 Mħ

Nova Shuttle

Stingray10

Ship

No attributes :-(

Small Shuttle 100t capacity. VR to "Stingrays Haulers" or come to ::pos{0,2,24.5641,69.9976,100.9678}

BP: 500 Kħ
5

Prestige Vulture

Prestige Worldwide

Ship

Cargo Lift: 500 t

The Vulture is built primarily for 125kl missions, skittle farming, outpost collections and cheap warp transport Economy Top Speed Bitchin' style VR: Prestige Ship Shop

BP: 500 Kħ
4

transport YOS 600

Spaceboys

Ship

Cargo Lift: 600 t

VR: Spaceboys mobil shop DSAT VR: Spaceboys beach club HQ discord: Kormolos#2468 twitch: Kormolos youtube: Kormolos Spaceboys ------------------------------------------------- this is the ship YOS from outpos Yobbou YOS we sell with permition from creator outpost Yobbou the ship is made by Efchaos from the Outpost. Transport YOS can fly with more than 1.000 tons and lift to space 600 tons it have 3 container S + 2 M + 1 L and all are gravity inverted advanced note: actually there is a bug when you link containner gravity inverted to a hub container , the bonus not work. NQ say they know the problem... it s really my favorite ship now :) Container optimized Atypic (1L / 2M / 3 S / 1 XS) they can be hard to find on market 2 engine atmo military advanced L 2 space engine manoeuver advanced L warp

BP: 7 Mħ
48

Tie advanced

Loaded Industries (NEW LOCATION)

Ship

No attributes :-(

my next start wars ship to my collection is this tie advanced small core ship comes with 2 advanced atmos engines and 1 space military engine does 1200km without damage when in burn mode, fitted with 67kl cargo hold for light market runs, stats show are what comes with token form with my boosts everything lvl 4 and atmos and space engines are lvl 5

BP: 500 Kħ
1

Luminaris

Captain Harlock

Ship

Space Thrust: 0.663 MN

--DU creators website is very bad i got hacked do not trust it-- All likes removed from my ships Introducing the Luminaris and Luminaris Pro upgraded version: The personal transport of the future. This XS core, ultra light orbiter was sculpted entirely using the VPT for maximum style. Designed with fuel economy and basic parts in mind, I set out to make a sleek, easy to acquire ship that everyone can enjoy post wipe. The Luminaris has 1 Medium and 2 Small Atmospheric engines with 4 Small Space engines and has a top speed of 49,000km/h+ in space. Feel the thrill as you drift around celestial bodies and stop on a dime when you reach the end of your intrepid journey. The ship wasn’t built for hauling although 6 Basic XS Containers on a hub are provided for light shopping and carrying around your data items, spare fuel and scrap. I hope you have as much fun flying the Luminaris as I had building the ship. Achieving the tiny form factor without compromising on the elements needed to retain its performance was, in some ways, more of a challenge than on the M core Stiletto I built. The Luminaris comes with Arch HUD by default (made by Archaegeo). On top of that I have chosen to use the Container Monitor open source LUA by Krengus of ASTCO as this is a helpful script for checking weight, fuel and inventory at a glance. Special thanks to IGOR, the original creator of the Luminaris model found here: https://sketchfab.com/3d-models/luminaris-starship-b8001c7cf83240f383ccdbe75094e468 Additional thanks to all my friends at Kosmos, AST CO for the LUA, Archaegeo for the flight HUD and RyanPryde for moral support! I’m truly grateful for all of your support and kind words. Enjoy the Luminaris for me! Tokens are available! Basic version 2 million quanta Pro version 3 million quanta // For any information or Token request contact me on discord Captain Harlock#8115 - FinalX#2672 or RyanPryde#8917 - Midacre#3312 // The basic and Pro version Blueprints will be sold separately All the Buyers of the basic version the can get a Pro version Blueprint for the half price All the elements are buffed with LvL 5 talents! New 1.4.16_x version updates to lua to work with current version Arch hud updated All versions VR: Kosmos Public DSAT Showroom Dispensers : Alioth Exchange Green hall 7 Alioth Kosmos HQ Location ::pos{0,2,2.8943,105.4507,53.0078}

Token: 2 Mħ
BP: 1 Mħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
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